diff options
Diffstat (limited to 'source/blender/io/collada/BCMath.h')
-rw-r--r-- | source/blender/io/collada/BCMath.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/io/collada/BCMath.h b/source/blender/io/collada/BCMath.h index 503a76541fd..dbcfe96bc61 100644 --- a/source/blender/io/collada/BCMath.h +++ b/source/blender/io/collada/BCMath.h @@ -82,25 +82,25 @@ class BCMatrix { * We need double here because the OpenCollada API needs it. * precision = -1 indicates to not limit the precision. */ - void get_matrix(DMatrix &matrix, const bool transposed = false, const int precision = -1) const; + void get_matrix(DMatrix &matrix, bool transposed = false, int precision = -1) const; void get_matrix(Matrix &matrix, - const bool transposed = false, - const int precision = -1, - const bool inverted = false) const; + bool transposed = false, + int precision = -1, + bool inverted = false) const; void set_transform(Object *ob); void set_transform(Matrix &mat); void add_transform(Matrix &to, const Matrix &transform, const Matrix &from, - const bool inverted = false); + bool inverted = false); void apply_transform(Matrix &to, const Matrix &transform, const Matrix &from, - const bool inverse = false); + bool inverse = false); void add_inverted_transform(Matrix &to, const Matrix &transform, const Matrix &from); - void add_transform(const Matrix &matrix, const bool inverted = false); - void add_transform(const BCMatrix &matrix, const bool inverted = false); - void apply_transform(const BCMatrix &matrix, const bool inverted = false); + void add_transform(const Matrix &matrix, bool inverted = false); + void add_transform(const BCMatrix &matrix, bool inverted = false); + void apply_transform(const BCMatrix &matrix, bool inverted = false); bool in_range(const BCMatrix &other, float distance) const; |