diff options
Diffstat (limited to 'source/blender/io/collada')
-rw-r--r-- | source/blender/io/collada/AnimationImporter.h | 2 | ||||
-rw-r--r-- | source/blender/io/collada/GeometryExporter.cpp | 7 | ||||
-rw-r--r-- | source/blender/io/collada/MeshImporter.h | 6 |
3 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/io/collada/AnimationImporter.h b/source/blender/io/collada/AnimationImporter.h index 7c5b38f5f8d..1c5b7570b9d 100644 --- a/source/blender/io/collada/AnimationImporter.h +++ b/source/blender/io/collada/AnimationImporter.h @@ -228,7 +228,7 @@ class AnimationImporter : private TransformReader, public AnimationImporterBase COLLADAFW::Transformation::TransformationType tm_type); /** * Internal, better make it private - * warning: evaluates only rotation and only assigns matrix transforms now + * WARNING: evaluates only rotation and only assigns matrix transforms now * prerequisites: animlist_map, curve_map. */ void evaluate_transform_at_frame(float mat[4][4], COLLADAFW::Node *node, float fra); diff --git a/source/blender/io/collada/GeometryExporter.cpp b/source/blender/io/collada/GeometryExporter.cpp index 3952a4ae334..7e2a24aeb41 100644 --- a/source/blender/io/collada/GeometryExporter.cpp +++ b/source/blender/io/collada/GeometryExporter.cpp @@ -477,7 +477,8 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me) for (int a = 0; a < totlayer_mcol; a++) { map_index++; - MLoopCol *mloopcol = (MLoopCol *)CustomData_get_layer_n(&me->ldata, CD_PROP_BYTE_COLOR, a); + const MLoopCol *mloopcol = (const MLoopCol *)CustomData_get_layer_n( + &me->ldata, CD_PROP_BYTE_COLOR, a); COLLADASW::FloatSourceF source(mSW); @@ -502,7 +503,7 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me) MPoly *mpoly; int i; for (i = 0, mpoly = me->mpoly; i < me->totpoly; i++, mpoly++) { - MLoopCol *mlc = mloopcol + mpoly->loopstart; + const MLoopCol *mlc = mloopcol + mpoly->loopstart; for (int j = 0; j < mpoly->totloop; j++, mlc++) { source.appendValues(mlc->r / 255.0f, mlc->g / 255.0f, mlc->b / 255.0f, mlc->a / 255.0f); } @@ -619,7 +620,7 @@ void GeometryExporter::create_normals(std::vector<Normal> &normals, MVert *verts = me->mvert; const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(me); MLoop *mloops = me->mloop; - float(*lnors)[3] = nullptr; + const float(*lnors)[3] = nullptr; bool use_custom_normals = false; BKE_mesh_calc_normals_split(me); diff --git a/source/blender/io/collada/MeshImporter.h b/source/blender/io/collada/MeshImporter.h index 79b9778738d..85f960abfe6 100644 --- a/source/blender/io/collada/MeshImporter.h +++ b/source/blender/io/collada/MeshImporter.h @@ -142,7 +142,7 @@ class MeshImporter : public MeshImporterBase { /** * Return the number of faces by summing up * the face-counts of the parts. - * hint: This is done because `mesh->getFacesCount()` does + * HINT: This is done because `mesh->getFacesCount()` does * count loose edges as extra faces, which is not what we want here. */ void allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me); @@ -150,7 +150,7 @@ class MeshImporter : public MeshImporterBase { /* TODO: import uv set names */ /** * Read all faces from TRIANGLES, TRIANGLE_FANS, POLYLIST, POLYGON - * Important: This function MUST be called before read_lines() + * IMPORTANT: This function MUST be called before read_lines() * Otherwise we will lose all edges from faces (see read_lines() above) * * TODO: import uv set names. @@ -158,7 +158,7 @@ class MeshImporter : public MeshImporterBase { void read_polys(COLLADAFW::Mesh *mesh, Mesh *me); /** * Read all loose edges. - * Important: This function assumes that all edges from existing + * IMPORTANT: This function assumes that all edges from existing * faces have already been generated and added to me->medge * So this function MUST be called after read_faces() (see below) */ |