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-rw-r--r--source/blender/io/collada/ControllerExporter.cpp23
-rw-r--r--source/blender/io/collada/ControllerExporter.h10
-rw-r--r--source/blender/io/collada/SkinInfo.cpp4
3 files changed, 20 insertions, 17 deletions
diff --git a/source/blender/io/collada/ControllerExporter.cpp b/source/blender/io/collada/ControllerExporter.cpp
index 6f0d422dbe2..e61ed47adee 100644
--- a/source/blender/io/collada/ControllerExporter.cpp
+++ b/source/blender/io/collada/ControllerExporter.cpp
@@ -29,6 +29,7 @@
#include "BKE_action.h"
#include "BKE_armature.h"
+#include "BKE_deform.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
@@ -194,9 +195,9 @@ void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm)
add_bind_shape_mat(ob);
- std::string joints_source_id = add_joints_source(ob_arm, &ob->defbase, controller_id);
- std::string inv_bind_mat_source_id = add_inv_bind_mats_source(
- ob_arm, &ob->defbase, controller_id);
+ const ListBase *defbase = BKE_object_defgroup_list(ob);
+ std::string joints_source_id = add_joints_source(ob_arm, defbase, controller_id);
+ std::string inv_bind_mat_source_id = add_inv_bind_mats_source(ob_arm, defbase, controller_id);
std::list<int> vcounts;
std::list<int> joints;
@@ -207,9 +208,9 @@ void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm)
/* def group index -> joint index */
std::vector<int> joint_index_by_def_index;
- bDeformGroup *def;
+ const bDeformGroup *def;
- for (def = (bDeformGroup *)ob->defbase.first, i = 0, j = 0; def; def = def->next, i++) {
+ for (def = (const bDeformGroup *)defbase->first, i = 0, j = 0; def; def = def->next, i++) {
if (is_bone_defgroup(ob_arm, def)) {
joint_index_by_def_index.push_back(j++);
}
@@ -269,7 +270,7 @@ void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm)
}
std::string weights_source_id = add_weights_source(me, controller_id, weights);
- add_joints_element(&ob->defbase, joints_source_id, inv_bind_mat_source_id);
+ add_joints_element(defbase, joints_source_id, inv_bind_mat_source_id);
add_vertex_weights_element(weights_source_id, joints_source_id, vcounts, joints);
BKE_id_free(nullptr, me);
@@ -392,7 +393,7 @@ void ControllerExporter::add_weight_extras(Key *key)
}
}
-void ControllerExporter::add_joints_element(ListBase *defbase,
+void ControllerExporter::add_joints_element(const ListBase *defbase,
const std::string &joints_source_id,
const std::string &inv_bind_mat_source_id)
{
@@ -431,7 +432,7 @@ void ControllerExporter::add_bind_shape_mat(Object *ob)
}
std::string ControllerExporter::add_joints_source(Object *ob_arm,
- ListBase *defbase,
+ const ListBase *defbase,
const std::string &controller_id)
{
std::string source_id = controller_id + JOINTS_SOURCE_ID_SUFFIX;
@@ -468,7 +469,7 @@ std::string ControllerExporter::add_joints_source(Object *ob_arm,
}
std::string ControllerExporter::add_inv_bind_mats_source(Object *ob_arm,
- ListBase *defbase,
+ const ListBase *defbase,
const std::string &controller_id)
{
std::string source_id = controller_id + BIND_POSES_SOURCE_ID_SUFFIX;
@@ -568,13 +569,13 @@ std::string ControllerExporter::add_inv_bind_mats_source(Object *ob_arm,
return source_id;
}
-Bone *ControllerExporter::get_bone_from_defgroup(Object *ob_arm, bDeformGroup *def)
+Bone *ControllerExporter::get_bone_from_defgroup(Object *ob_arm, const bDeformGroup *def)
{
bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, def->name);
return pchan ? pchan->bone : nullptr;
}
-bool ControllerExporter::is_bone_defgroup(Object *ob_arm, bDeformGroup *def)
+bool ControllerExporter::is_bone_defgroup(Object *ob_arm, const bDeformGroup *def)
{
return get_bone_from_defgroup(ob_arm, def) != nullptr;
}
diff --git a/source/blender/io/collada/ControllerExporter.h b/source/blender/io/collada/ControllerExporter.h
index 6a377a4119e..0aec9e8d179 100644
--- a/source/blender/io/collada/ControllerExporter.h
+++ b/source/blender/io/collada/ControllerExporter.h
@@ -97,7 +97,7 @@ class ControllerExporter : public COLLADASW::LibraryControllers,
void export_morph_controller(Object *ob, Key *key);
- void add_joints_element(ListBase *defbase,
+ void add_joints_element(const ListBase *defbase,
const std::string &joints_source_id,
const std::string &inv_bind_mat_source_id);
@@ -110,16 +110,16 @@ class ControllerExporter : public COLLADASW::LibraryControllers,
void add_weight_extras(Key *key);
std::string add_joints_source(Object *ob_arm,
- ListBase *defbase,
+ const ListBase *defbase,
const std::string &controller_id);
std::string add_inv_bind_mats_source(Object *ob_arm,
- ListBase *defbase,
+ const ListBase *defbase,
const std::string &controller_id);
- Bone *get_bone_from_defgroup(Object *ob_arm, bDeformGroup *def);
+ Bone *get_bone_from_defgroup(Object *ob_arm, const bDeformGroup *def);
- bool is_bone_defgroup(Object *ob_arm, bDeformGroup *def);
+ bool is_bone_defgroup(Object *ob_arm, const bDeformGroup *def);
std::string add_weights_source(Mesh *me,
const std::string &controller_id,
diff --git a/source/blender/io/collada/SkinInfo.cpp b/source/blender/io/collada/SkinInfo.cpp
index c2f17174d75..f0e1c5e4c26 100644
--- a/source/blender/io/collada/SkinInfo.cpp
+++ b/source/blender/io/collada/SkinInfo.cpp
@@ -36,6 +36,7 @@
#include "DNA_scene_types.h"
#include "BKE_action.h"
+#include "BKE_deform.h"
#include "BKE_object.h"
#include "BKE_object_deform.h"
@@ -289,7 +290,8 @@ void SkinInfo::link_armature(bContext *C,
/* -1 means "weight towards the bind shape", we just don't assign it to any group */
if (joint != -1) {
- bDeformGroup *def = (bDeformGroup *)BLI_findlink(&ob->defbase, joint);
+ const ListBase *defbase = BKE_object_defgroup_list(ob);
+ bDeformGroup *def = (bDeformGroup *)BLI_findlink(defbase, joint);
ED_vgroup_vert_add(ob, def, vertex, weights[joint_weight], WEIGHT_REPLACE);
}