diff options
Diffstat (limited to 'source/blender/io/usd/import/usd_data_cache.cc')
-rw-r--r-- | source/blender/io/usd/import/usd_data_cache.cc | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/source/blender/io/usd/import/usd_data_cache.cc b/source/blender/io/usd/import/usd_data_cache.cc new file mode 100644 index 00000000000..55558aba517 --- /dev/null +++ b/source/blender/io/usd/import/usd_data_cache.cc @@ -0,0 +1,57 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2020 Blender Foundation. + * All rights reserved. + */ + +#include "usd_data_cache.h" + +#include <iostream> + +namespace blender::io::usd { + +USDDataCache::USDDataCache() +{ +} + +USDDataCache::~USDDataCache() +{ + /* TODO(makowalski): decrement use count and/or delete the cached data? */ +} + +bool USDDataCache::add_prototype_mesh(const pxr::SdfPath path, Mesh *mesh) +{ + /* TODO(makowalsk): should we increment mesh use count? */ + return prototype_meshes_.insert(std::make_pair(path, mesh)).second; +} + +void USDDataCache::clear_protype_mesh(const pxr::SdfPath &path) +{ + /* TODO(makowalsk): should we decrement mesh use count or delete mesh? */ + prototype_meshes_.erase(path); +} + +Mesh *USDDataCache::get_prototype_mesh(const pxr::SdfPath &path) const +{ + std::map<pxr::SdfPath, Mesh *>::const_iterator it = prototype_meshes_.find(path); + if (it != prototype_meshes_.end()) { + return it->second; + } + + return nullptr; +} + +} // namespace blender::io::usd |