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Diffstat (limited to 'source/blender/io/usd/intern/usd_capi.cc')
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diff --git a/source/blender/io/usd/intern/usd_capi.cc b/source/blender/io/usd/intern/usd_capi.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "usd.h"
+#include "usd_hierarchy_iterator.h"
+
+#include <pxr/pxr.h>
+#include <pxr/usd/usd/stage.h>
+#include <pxr/usd/usdGeom/tokens.h>
+
+#include "MEM_guardedalloc.h"
+
+extern "C" {
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+#include "DEG_depsgraph_query.h"
+
+#include "DNA_scene_types.h"
+
+#include "BKE_blender_version.h"
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_scene.h"
+
+#include "BLI_fileops.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+}
+
+namespace USD {
+
+struct ExportJobData {
+ ViewLayer *view_layer;
+ Main *bmain;
+ Depsgraph *depsgraph;
+ wmWindowManager *wm;
+
+ char filename[FILE_MAX];
+ USDExportParams params;
+
+ short *stop;
+ short *do_update;
+ float *progress;
+
+ bool was_canceled;
+ bool export_ok;
+};
+
+static void export_startjob(void *customdata, short *stop, short *do_update, float *progress)
+{
+ ExportJobData *data = static_cast<ExportJobData *>(customdata);
+
+ data->stop = stop;
+ data->do_update = do_update;
+ data->progress = progress;
+ data->was_canceled = false;
+
+ G.is_rendering = true;
+ WM_set_locked_interface(data->wm, true);
+ G.is_break = false;
+
+ // Construct the depsgraph for exporting.
+ Scene *scene = DEG_get_input_scene(data->depsgraph);
+ ViewLayer *view_layer = DEG_get_input_view_layer(data->depsgraph);
+ DEG_graph_build_from_view_layer(data->depsgraph, data->bmain, scene, view_layer);
+ BKE_scene_graph_update_tagged(data->depsgraph, data->bmain);
+
+ *progress = 0.0f;
+ *do_update = true;
+
+ // For restoring the current frame after exporting animation is done.
+ const int orig_frame = CFRA;
+
+ pxr::UsdStageRefPtr usd_stage = pxr::UsdStage::CreateNew(data->filename);
+ if (!usd_stage) {
+ /* This happens when the USD JSON files cannot be found. When that happens,
+ * the USD library doesn't know it has the functionality to write USDA and
+ * USDC files, and creating a new UsdStage fails. */
+ WM_reportf(
+ RPT_ERROR, "USD Export: unable to find suitable USD plugin to write %s", data->filename);
+ data->export_ok = false;
+ return;
+ }
+
+ usd_stage->SetMetadata(pxr::UsdGeomTokens->upAxis, pxr::VtValue(pxr::UsdGeomTokens->z));
+ usd_stage->SetMetadata(pxr::UsdGeomTokens->metersPerUnit,
+ pxr::VtValue(scene->unit.scale_length));
+ usd_stage->GetRootLayer()->SetDocumentation(std::string("Blender ") + versionstr);
+
+ // Set up the stage for animated data.
+ if (data->params.export_animation) {
+ usd_stage->SetTimeCodesPerSecond(FPS);
+ usd_stage->SetStartTimeCode(scene->r.sfra);
+ usd_stage->SetEndTimeCode(scene->r.efra);
+ }
+
+ USDHierarchyIterator iter(data->depsgraph, usd_stage, data->params);
+
+ if (data->params.export_animation) {
+ // Writing the animated frames is not 100% of the work, but it's our best guess.
+ float progress_per_frame = 1.0f / std::max(1, (scene->r.efra - scene->r.sfra + 1));
+
+ for (float frame = scene->r.sfra; frame <= scene->r.efra; frame++) {
+ if (G.is_break || (stop != nullptr && *stop)) {
+ break;
+ }
+
+ // Update the scene for the next frame to render.
+ scene->r.cfra = static_cast<int>(frame);
+ scene->r.subframe = frame - scene->r.cfra;
+ BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
+
+ iter.set_export_frame(frame);
+ iter.iterate_and_write();
+
+ *progress += progress_per_frame;
+ *do_update = true;
+ }
+ }
+ else {
+ // If we're not animating, a single iteration over all objects is enough.
+ iter.iterate_and_write();
+ }
+
+ iter.release_writers();
+ usd_stage->GetRootLayer()->Save();
+
+ // Finish up by going back to the keyframe that was current before we started.
+ if (CFRA != orig_frame) {
+ CFRA = orig_frame;
+ BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
+ }
+
+ data->export_ok = !data->was_canceled;
+
+ *progress = 1.0f;
+ *do_update = true;
+}
+
+static void export_endjob(void *customdata)
+{
+ ExportJobData *data = static_cast<ExportJobData *>(customdata);
+
+ DEG_graph_free(data->depsgraph);
+
+ if (data->was_canceled && BLI_exists(data->filename)) {
+ BLI_delete(data->filename, false, false);
+ }
+
+ G.is_rendering = false;
+ WM_set_locked_interface(data->wm, false);
+}
+
+} // namespace USD
+
+bool USD_export(bContext *C,
+ const char *filepath,
+ const USDExportParams *params,
+ bool as_background_job)
+{
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Scene *scene = CTX_data_scene(C);
+
+ USD::ExportJobData *job = static_cast<USD::ExportJobData *>(
+ MEM_mallocN(sizeof(USD::ExportJobData), "ExportJobData"));
+
+ job->bmain = CTX_data_main(C);
+ job->wm = CTX_wm_manager(C);
+ job->export_ok = false;
+ BLI_strncpy(job->filename, filepath, sizeof(job->filename));
+
+ job->depsgraph = DEG_graph_new(job->bmain, scene, view_layer, params->evaluation_mode);
+ job->params = *params;
+
+ bool export_ok = false;
+ if (as_background_job) {
+ wmJob *wm_job = WM_jobs_get(
+ job->wm, CTX_wm_window(C), scene, "USD Export", WM_JOB_PROGRESS, WM_JOB_TYPE_ALEMBIC);
+
+ /* setup job */
+ WM_jobs_customdata_set(wm_job, job, MEM_freeN);
+ WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_FRAME, NC_SCENE | ND_FRAME);
+ WM_jobs_callbacks(wm_job, USD::export_startjob, NULL, NULL, USD::export_endjob);
+
+ WM_jobs_start(CTX_wm_manager(C), wm_job);
+ }
+ else {
+ /* Fake a job context, so that we don't need NULL pointer checks while exporting. */
+ short stop = 0, do_update = 0;
+ float progress = 0.f;
+
+ USD::export_startjob(job, &stop, &do_update, &progress);
+ USD::export_endjob(job);
+ export_ok = job->export_ok;
+
+ MEM_freeN(job);
+ }
+
+ return export_ok;
+}
+
+int USD_get_version(void)
+{
+ /* USD 19.11 defines:
+ *
+ * #define PXR_MAJOR_VERSION 0
+ * #define PXR_MINOR_VERSION 19
+ * #define PXR_PATCH_VERSION 11
+ * #define PXR_VERSION 1911
+ *
+ * So the major version is implicit/invisible in the public version number.
+ */
+ return PXR_VERSION;
+}