diff options
Diffstat (limited to 'source/blender/io/usd/intern/usd_reader_material.cc')
-rw-r--r-- | source/blender/io/usd/intern/usd_reader_material.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/usd/intern/usd_reader_material.cc b/source/blender/io/usd/intern/usd_reader_material.cc index 3546beb022c..d1af4553083 100644 --- a/source/blender/io/usd/intern/usd_reader_material.cc +++ b/source/blender/io/usd/intern/usd_reader_material.cc @@ -562,7 +562,7 @@ void USDMaterialReader::follow_connection(const pxr::UsdShadeInput &usd_input, /* For now, only convert UsdUVTexture and UsdPrimvarReader_float2 inputs. */ if (shader_id == usdtokens::UsdUVTexture) { - if (strcmp(dest_socket_name, "Normal") == 0) { + if (STREQ(dest_socket_name, "Normal")) { /* The normal texture input requires creating a normal map node. */ float locx = 0.0f; |