diff options
Diffstat (limited to 'source/blender/io/usd/intern/usd_reader_prim.cc')
-rw-r--r-- | source/blender/io/usd/intern/usd_reader_prim.cc | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/source/blender/io/usd/intern/usd_reader_prim.cc b/source/blender/io/usd/intern/usd_reader_prim.cc new file mode 100644 index 00000000000..abd70f49f23 --- /dev/null +++ b/source/blender/io/usd/intern/usd_reader_prim.cc @@ -0,0 +1,80 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Adapted from the Blender Alembic importer implementation. + * + * Modifications Copyright (C) 2021 Tangent Animation. + * All rights reserved. + */ + +#include "usd_reader_prim.h" + +#include "BLI_utildefines.h" + +namespace blender::io::usd { + +USDPrimReader::USDPrimReader(const pxr::UsdPrim &prim, + const USDImportParams &import_params, + const ImportSettings &settings) + : name_(prim.GetName().GetString()), + prim_path_(prim.GetPrimPath().GetString()), + object_(nullptr), + prim_(prim), + import_params_(import_params), + parent_reader_(nullptr), + settings_(&settings), + refcount_(0) +{ +} + +USDPrimReader::~USDPrimReader() = default; + +const pxr::UsdPrim &USDPrimReader::prim() const +{ + return prim_; +} + +Object *USDPrimReader::object() const +{ + return object_; +} + +void USDPrimReader::object(Object *ob) +{ + object_ = ob; +} + +bool USDPrimReader::valid() const +{ + return prim_.IsValid(); +} + +int USDPrimReader::refcount() const +{ + return refcount_; +} + +void USDPrimReader::incref() +{ + refcount_++; +} + +void USDPrimReader::decref() +{ + refcount_--; + BLI_assert(refcount_ >= 0); +} + +} // namespace blender::io::usd |