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Diffstat (limited to 'source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc')
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc15
1 files changed, 6 insertions, 9 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
index c2a9e0574eb..e2ecda32717 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
@@ -117,15 +117,12 @@ std::pair<Mesh *, bool> OBJMesh::triangulate_mesh_eval()
return {triangulated, true};
}
-void OBJMesh::set_world_axes_transform(const eTransformAxisForward forward,
- const eTransformAxisUp up)
+void OBJMesh::set_world_axes_transform(const eIOAxis forward, const eIOAxis up)
{
float axes_transform[3][3];
unit_m3(axes_transform);
/* +Y-forward and +Z-up are the default Blender axis settings. */
- mat3_from_axis_conversion(OBJ_AXIS_Y_FORWARD, OBJ_AXIS_Z_UP, forward, up, axes_transform);
- /* mat3_from_axis_conversion returns a transposed matrix! */
- transpose_m3(axes_transform);
+ mat3_from_axis_conversion(forward, up, IO_AXIS_Y, IO_AXIS_Z, axes_transform);
mul_m4_m3m4(world_and_axes_transform_, axes_transform, export_object_eval_.obmat);
/* mul_m4_m3m4 does not transform last row of obmat, i.e. location data. */
mul_v3_m3v3(world_and_axes_transform_[3], axes_transform, export_object_eval_.obmat[3]);
@@ -290,7 +287,7 @@ void OBJMesh::store_uv_coords_and_indices()
const MLoop *mloop = export_mesh_eval_->mloop;
const int totpoly = export_mesh_eval_->totpoly;
const int totvert = export_mesh_eval_->totvert;
- const MLoopUV *mloopuv = static_cast<MLoopUV *>(
+ const MLoopUV *mloopuv = static_cast<const MLoopUV *>(
CustomData_get_layer(&export_mesh_eval_->ldata, CD_MLOOPUV));
if (!mloopuv) {
tot_uv_vertices_ = 0;
@@ -382,8 +379,8 @@ void OBJMesh::store_normal_coords_and_indices()
normal_to_index.reserve(export_mesh_eval_->totpoly);
loop_to_normal_index_.resize(export_mesh_eval_->totloop);
loop_to_normal_index_.fill(-1);
- const float(
- *lnors)[3] = (const float(*)[3])(CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL));
+ const float(*lnors)[3] = static_cast<const float(*)[3]>(
+ CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL));
for (int poly_index = 0; poly_index < export_mesh_eval_->totpoly; ++poly_index) {
const MPoly &mpoly = export_mesh_eval_->mpoly[poly_index];
bool need_per_loop_normals = lnors != nullptr || (mpoly.flag & ME_SMOOTH);
@@ -453,7 +450,7 @@ int16_t OBJMesh::get_poly_deform_group_index(const int poly_index,
BLI_assert(poly_index < export_mesh_eval_->totpoly);
BLI_assert(group_weights.size() == BKE_object_defgroup_count(&export_object_eval_));
- const MDeformVert *dvert_layer = static_cast<MDeformVert *>(
+ const MDeformVert *dvert_layer = static_cast<const MDeformVert *>(
CustomData_get_layer(&export_mesh_eval_->vdata, CD_MDEFORMVERT));
if (!dvert_layer) {
return NOT_FOUND;