diff options
Diffstat (limited to 'source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh')
-rw-r--r-- | source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh new file mode 100644 index 00000000000..2f62d189bd1 --- /dev/null +++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh @@ -0,0 +1,104 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup obj + */ + +#pragma once + +#include "BLI_float3.hh" +#include "BLI_map.hh" +#include "BLI_string_ref.hh" +#include "BLI_vector.hh" + +#include "DNA_node_types.h" +#include "obj_export_io.hh" + +namespace blender { +template<> struct DefaultHash<io::obj::eMTLSyntaxElement> { + uint64_t operator()(const io::obj::eMTLSyntaxElement value) const + { + return static_cast<uint64_t>(value); + } +}; + +} // namespace blender + +namespace blender::io::obj { +class OBJMesh; + +/** + * Generic container for texture node properties. + */ +struct tex_map_XX { + tex_map_XX(StringRef to_socket_id) : dest_socket_id(to_socket_id){}; + + /** Target socket which this texture node connects to. */ + const std::string dest_socket_id; + float3 translation{0.0f}; + float3 scale{1.0f}; + /* Only Flat and Smooth projections are supported. */ + int projection_type = SHD_PROJ_FLAT; + std::string image_path; + std::string mtl_dir_path; +}; + +/** + * Container suited for storing Material data for/from a .MTL file. + */ +struct MTLMaterial { + MTLMaterial() + { + texture_maps.add(eMTLSyntaxElement::map_Kd, tex_map_XX("Base Color")); + texture_maps.add(eMTLSyntaxElement::map_Ks, tex_map_XX("Specular")); + texture_maps.add(eMTLSyntaxElement::map_Ns, tex_map_XX("Roughness")); + texture_maps.add(eMTLSyntaxElement::map_d, tex_map_XX("Alpha")); + texture_maps.add(eMTLSyntaxElement::map_refl, tex_map_XX("Metallic")); + texture_maps.add(eMTLSyntaxElement::map_Ke, tex_map_XX("Emission")); + texture_maps.add(eMTLSyntaxElement::map_Bump, tex_map_XX("Normal")); + } + + /** + * Caller must ensure that the given lookup key exists in the Map. + * \return Texture map corresponding to the given ID. + */ + tex_map_XX &tex_map_of_type(const eMTLSyntaxElement key) + { + { + BLI_assert(texture_maps.contains_as(key)); + return texture_maps.lookup_as(key); + } + } + + std::string name; + /* Always check for negative values while importing or exporting. Use defaults if + * any value is negative. */ + float Ns{-1.0f}; + float3 Ka{-1.0f}; + float3 Kd{-1.0f}; + float3 Ks{-1.0f}; + float3 Ke{-1.0f}; + float Ni{-1.0f}; + float d{-1.0f}; + int illum{-1}; + Map<const eMTLSyntaxElement, tex_map_XX> texture_maps; + /** Only used for Normal Map node: "map_Bump". */ + float map_Bump_strength{-1.0f}; +}; + +MTLMaterial mtlmaterial_for_material(const Material *material); +} // namespace blender::io::obj |