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Diffstat (limited to 'source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh')
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh104
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diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
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+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
@@ -0,0 +1,104 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup obj
+ */
+
+#pragma once
+
+#include "BLI_float3.hh"
+#include "BLI_map.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+
+#include "DNA_node_types.h"
+#include "obj_export_io.hh"
+
+namespace blender {
+template<> struct DefaultHash<io::obj::eMTLSyntaxElement> {
+ uint64_t operator()(const io::obj::eMTLSyntaxElement value) const
+ {
+ return static_cast<uint64_t>(value);
+ }
+};
+
+} // namespace blender
+
+namespace blender::io::obj {
+class OBJMesh;
+
+/**
+ * Generic container for texture node properties.
+ */
+struct tex_map_XX {
+ tex_map_XX(StringRef to_socket_id) : dest_socket_id(to_socket_id){};
+
+ /** Target socket which this texture node connects to. */
+ const std::string dest_socket_id;
+ float3 translation{0.0f};
+ float3 scale{1.0f};
+ /* Only Flat and Smooth projections are supported. */
+ int projection_type = SHD_PROJ_FLAT;
+ std::string image_path;
+ std::string mtl_dir_path;
+};
+
+/**
+ * Container suited for storing Material data for/from a .MTL file.
+ */
+struct MTLMaterial {
+ MTLMaterial()
+ {
+ texture_maps.add(eMTLSyntaxElement::map_Kd, tex_map_XX("Base Color"));
+ texture_maps.add(eMTLSyntaxElement::map_Ks, tex_map_XX("Specular"));
+ texture_maps.add(eMTLSyntaxElement::map_Ns, tex_map_XX("Roughness"));
+ texture_maps.add(eMTLSyntaxElement::map_d, tex_map_XX("Alpha"));
+ texture_maps.add(eMTLSyntaxElement::map_refl, tex_map_XX("Metallic"));
+ texture_maps.add(eMTLSyntaxElement::map_Ke, tex_map_XX("Emission"));
+ texture_maps.add(eMTLSyntaxElement::map_Bump, tex_map_XX("Normal"));
+ }
+
+ /**
+ * Caller must ensure that the given lookup key exists in the Map.
+ * \return Texture map corresponding to the given ID.
+ */
+ tex_map_XX &tex_map_of_type(const eMTLSyntaxElement key)
+ {
+ {
+ BLI_assert(texture_maps.contains_as(key));
+ return texture_maps.lookup_as(key);
+ }
+ }
+
+ std::string name;
+ /* Always check for negative values while importing or exporting. Use defaults if
+ * any value is negative. */
+ float Ns{-1.0f};
+ float3 Ka{-1.0f};
+ float3 Kd{-1.0f};
+ float3 Ks{-1.0f};
+ float3 Ke{-1.0f};
+ float Ni{-1.0f};
+ float d{-1.0f};
+ int illum{-1};
+ Map<const eMTLSyntaxElement, tex_map_XX> texture_maps;
+ /** Only used for Normal Map node: "map_Bump". */
+ float map_Bump_strength{-1.0f};
+};
+
+MTLMaterial mtlmaterial_for_material(const Material *material);
+} // namespace blender::io::obj