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Diffstat (limited to 'source/blender/io/wavefront_obj/exporter')
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc6
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc8
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
index f2547e6fc14..95be927589e 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
@@ -503,7 +503,7 @@ static const char *tex_map_type_to_string[] = {
"map_d",
"map_Bump",
};
-BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_string) == (int)MTLTexMapType::Count,
+BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_string) == int(MTLTexMapType::Count),
"array size mismatch");
/**
@@ -641,7 +641,7 @@ void MTLWriter::write_texture_map(const MTLMaterial &mtl_material,
/* Always emit forward slashes for cross-platform compatibility. */
std::replace(path.begin(), path.end(), '\\', '/');
- fmt_handler_.write_mtl_map(tex_map_type_to_string[(int)texture_key], options, path);
+ fmt_handler_.write_mtl_map(tex_map_type_to_string[int(texture_key)], options, path);
}
static bool is_pbr_map(MTLTexMapType type)
@@ -677,7 +677,7 @@ void MTLWriter::write_materials(const char *blen_filepath,
fmt_handler_.write_string("");
fmt_handler_.write_mtl_newmtl(mtlmat.name);
write_bsdf_properties(mtlmat, write_pbr);
- for (int key = 0; key < (int)MTLTexMapType::Count; key++) {
+ for (int key = 0; key < int(MTLTexMapType::Count); key++) {
const MTLTexMap &tex = mtlmat.texture_maps[key];
if (!tex.is_valid()) {
continue;
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
index 851358f8762..0231bc79b89 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
@@ -33,7 +33,7 @@ const char *tex_map_type_to_socket_id[] = {
"Alpha",
"Normal",
};
-BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_socket_id) == (int)MTLTexMapType::Count,
+BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_socket_id) == int(MTLTexMapType::Count),
"array size mismatch");
/**
@@ -312,12 +312,12 @@ static void store_image_textures(const bNode *bsdf_node,
* - finding "Strength" property of the node for `-bm` option.
*/
- for (int key = 0; key < (int)MTLTexMapType::Count; ++key) {
+ for (int key = 0; key < int(MTLTexMapType::Count); ++key) {
MTLTexMap &value = r_mtl_mat.texture_maps[key];
Vector<const bNodeSocket *> linked_sockets;
const bNode *normal_map_node{nullptr};
- if (key == (int)MTLTexMapType::Normal) {
+ if (key == int(MTLTexMapType::Normal)) {
/* Find sockets linked to destination "Normal" socket in P-BSDF node. */
linked_sockets_to_dest_id(bsdf_node, *node_tree, "Normal", linked_sockets);
/* Among the linked sockets, find Normal Map shader node. */
@@ -328,7 +328,7 @@ static void store_image_textures(const bNode *bsdf_node,
}
else {
/* Skip emission map if emission strength is zero. */
- if (key == (int)MTLTexMapType::Emission) {
+ if (key == int(MTLTexMapType::Emission)) {
float emission_strength = 0.0f;
copy_property_from_node(
SOCK_FLOAT, bsdf_node, "Emission Strength", {&emission_strength, 1});