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Diffstat (limited to 'source/blender/io/wavefront_obj/importer/obj_importer.cc')
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_importer.cc37
1 files changed, 26 insertions, 11 deletions
diff --git a/source/blender/io/wavefront_obj/importer/obj_importer.cc b/source/blender/io/wavefront_obj/importer/obj_importer.cc
index 631ddcc5cf4..c21d2d9583c 100644
--- a/source/blender/io/wavefront_obj/importer/obj_importer.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_importer.cc
@@ -42,6 +42,12 @@ static void geometry_to_blender_objects(
BKE_view_layer_base_deselect_all(view_layer);
LayerCollection *lc = BKE_layer_collection_get_active(view_layer);
+ /* Don't do collection syncs for each object, will do once after the loop. */
+ BKE_layer_collection_resync_forbid();
+
+ /* Create all the objects. */
+ Vector<Object *> objects;
+ objects.reserve(all_geometries.size());
for (const std::unique_ptr<Geometry> &geometry : all_geometries) {
Object *obj = nullptr;
if (geometry->geom_type_ == GEOM_MESH) {
@@ -54,17 +60,25 @@ static void geometry_to_blender_objects(
}
if (obj != nullptr) {
BKE_collection_object_add(bmain, lc->collection, obj);
- Base *base = BKE_view_layer_base_find(view_layer, obj);
- /* TODO: is setting active needed? */
- BKE_view_layer_base_select_and_set_active(view_layer, base);
-
- DEG_id_tag_update(&lc->collection->id, ID_RECALC_COPY_ON_WRITE);
- DEG_id_tag_update_ex(bmain,
- &obj->id,
- ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION |
- ID_RECALC_BASE_FLAGS);
+ objects.append(obj);
}
}
+
+ /* Sync the collection after all objects are created. */
+ BKE_layer_collection_resync_allow();
+ BKE_main_collection_sync(bmain);
+
+ /* After collection sync, select objects in the view layer and do DEG updates. */
+ for (Object *obj : objects) {
+ Base *base = BKE_view_layer_base_find(view_layer, obj);
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
+
+ DEG_id_tag_update(&lc->collection->id, ID_RECALC_COPY_ON_WRITE);
+ int flags = ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION |
+ ID_RECALC_BASE_FLAGS;
+ DEG_id_tag_update_ex(bmain, &obj->id, flags);
+ }
+
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
DEG_relations_tag_update(bmain);
}
@@ -81,7 +95,8 @@ void importer_main(bContext *C, const OBJImportParams &import_params)
void importer_main(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
- const OBJImportParams &import_params)
+ const OBJImportParams &import_params,
+ size_t read_buffer_size)
{
/* List of Geometry instances to be parsed from OBJ file. */
Vector<std::unique_ptr<Geometry>> all_geometries;
@@ -91,7 +106,7 @@ void importer_main(Main *bmain,
Map<std::string, std::unique_ptr<MTLMaterial>> materials;
Map<std::string, Material *> created_materials;
- OBJParser obj_parser{import_params};
+ OBJParser obj_parser{import_params, read_buffer_size};
obj_parser.parse(all_geometries, global_vertices);
for (StringRef mtl_library : obj_parser.mtl_libraries()) {