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Diffstat (limited to 'source/blender/io/wavefront_obj/importer')
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc10
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mesh.cc2
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mtl.cc6
3 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
index a30dfda24d8..bd1c2d32a12 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
@@ -216,7 +216,7 @@ static void geom_add_polygon(Geometry *geom,
fprintf(stderr,
"Invalid vertex index %i (valid range [0, %zu)), ignoring face\n",
corner.vert_index,
- (size_t)global_vertices.vertices.size());
+ size_t(global_vertices.vertices.size()));
face_valid = false;
}
else {
@@ -228,7 +228,7 @@ static void geom_add_polygon(Geometry *geom,
fprintf(stderr,
"Invalid UV index %i (valid range [0, %zu)), ignoring face\n",
corner.uv_vert_index,
- (size_t)global_vertices.uv_vertices.size());
+ size_t(global_vertices.uv_vertices.size()));
face_valid = false;
}
}
@@ -244,7 +244,7 @@ static void geom_add_polygon(Geometry *geom,
fprintf(stderr,
"Invalid normal index %i (valid range [0, %zu)), ignoring face\n",
corner.vertex_normal_index,
- (size_t)global_vertices.vertex_normals.size());
+ size_t(global_vertices.vertex_normals.size()));
face_valid = false;
}
}
@@ -485,7 +485,7 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
/* Parse the buffer (until last newline) that we have so far,
* line by line. */
- StringRef buffer_str{buffer.data(), (int64_t)last_nl};
+ StringRef buffer_str{buffer.data(), int64_t(last_nl)};
while (!buffer_str.is_empty()) {
StringRef line = read_next_line(buffer_str);
const char *p = line.begin(), *end = line.end();
@@ -768,7 +768,7 @@ void MTLParser::parse_and_store(Map<string, std::unique_ptr<MTLMaterial>> &r_mat
MTLMaterial *material = nullptr;
- StringRef buffer_str{(const char *)buffer, (int64_t)buffer_len};
+ StringRef buffer_str{(const char *)buffer, int64_t(buffer_len)};
while (!buffer_str.is_empty()) {
const StringRef line = read_next_line(buffer_str);
const char *p = line.begin(), *end = line.end();
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index ef05534928a..4a4d1eeadb6 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -166,7 +166,7 @@ void MeshFromGeometry::create_vertices(Mesh *mesh)
if (!mesh_geometry_.vertices_.contains(vi)) {
continue;
}
- int local_vi = (int)mesh_geometry_.global_to_local_vertices_.size();
+ int local_vi = int(mesh_geometry_.global_to_local_vertices_.size());
BLI_assert(local_vi >= 0 && local_vi < mesh->totvert);
copy_v3_v3(verts[local_vi].co, global_vertices_.vertices[vi]);
mesh_geometry_.global_to_local_vertices_.add_new(vi, local_vi);
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
index 439a5fa8f05..787b1fc9730 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
@@ -356,7 +356,7 @@ static void add_image_textures(Main *bmain,
bool relative_paths)
{
float node_locy = node_locy_top;
- for (int key = 0; key < (int)MTLTexMapType::Count; ++key) {
+ for (int key = 0; key < int(MTLTexMapType::Count); ++key) {
const MTLTexMap &value = mtl_mat.texture_maps[key];
if (!value.is_valid()) {
/* No Image texture node of this map type can be added to this material. */
@@ -375,7 +375,7 @@ static void add_image_textures(Main *bmain,
/* Add normal map node if needed. */
bNode *normal_map = nullptr;
- if (key == (int)MTLTexMapType::Normal) {
+ if (key == int(MTLTexMapType::Normal)) {
normal_map = add_node(ntree, SH_NODE_NORMAL_MAP, node_locx_normalmap, node_locy);
const float bump = std::max(0.0f, mtl_mat.normal_strength);
set_property_of_socket(SOCK_FLOAT, "Strength", {bump}, normal_map);
@@ -396,7 +396,7 @@ static void add_image_textures(Main *bmain,
link_sockets(ntree, image_node, "Color", normal_map, "Color");
link_sockets(ntree, normal_map, "Normal", bsdf, "Normal");
}
- else if (key == (int)MTLTexMapType::Alpha) {
+ else if (key == int(MTLTexMapType::Alpha)) {
link_sockets(ntree, image_node, "Alpha", bsdf, tex_map_type_to_socket_id[key]);
mat->blend_method = MA_BM_BLEND;
}