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-rw-r--r--source/blender/io/alembic/exporter/abc_writer_hair.cc33
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.cc20
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.h2
-rw-r--r--source/blender/io/alembic/intern/abc_reader_points.cc2
-rw-r--r--source/blender/io/collada/GeometryExporter.cpp3
-rw-r--r--source/blender/io/usd/intern/usd_reader_mesh.cc27
-rw-r--r--source/blender/io/usd/intern/usd_writer_mesh.cc10
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc1
8 files changed, 55 insertions, 43 deletions
diff --git a/source/blender/io/alembic/exporter/abc_writer_hair.cc b/source/blender/io/alembic/exporter/abc_writer_hair.cc
index 80f2cadd08c..e8c156a2b8d 100644
--- a/source/blender/io/alembic/exporter/abc_writer_hair.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_hair.cc
@@ -136,6 +136,7 @@ void ABCHairWriter::write_hair_sample(const HierarchyContext &context,
MTFace *mtface = mesh->mtface;
MFace *mface = mesh->mface;
MVert *mverts = mesh->mvert;
+ const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(mesh);
if ((!mtface || !mface) && !uv_warning_shown_) {
std::fprintf(stderr,
@@ -173,8 +174,17 @@ void ABCHairWriter::write_hair_sample(const HierarchyContext &context,
psys_interpolate_uvs(tface, face->v4, pa->fuv, r_uv);
uv_values.emplace_back(r_uv[0], r_uv[1]);
- psys_interpolate_face(
- mverts, face, tface, nullptr, mapfw, vec, normal, nullptr, nullptr, nullptr);
+ psys_interpolate_face(mverts,
+ vert_normals,
+ face,
+ tface,
+ nullptr,
+ mapfw,
+ vec,
+ normal,
+ nullptr,
+ nullptr,
+ nullptr);
copy_yup_from_zup(tmp_nor.getValue(), normal);
norm_values.push_back(tmp_nor);
@@ -206,10 +216,7 @@ void ABCHairWriter::write_hair_sample(const HierarchyContext &context,
if (vtx[o] == num) {
uv_values.emplace_back(tface->uv[o][0], tface->uv[o][1]);
-
- MVert *mv = mverts + vtx[o];
-
- normal_short_to_float_v3(normal, mv->no);
+ copy_v3_v3(normal, vert_normals[vtx[o]]);
copy_yup_from_zup(tmp_nor.getValue(), normal);
norm_values.push_back(tmp_nor);
found = true;
@@ -250,6 +257,7 @@ void ABCHairWriter::write_hair_child_sample(const HierarchyContext &context,
MTFace *mtface = mesh->mtface;
MVert *mverts = mesh->mvert;
+ const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(mesh);
ParticleSystem *psys = context.particle_system;
ParticleSettings *part = psys->part;
@@ -281,8 +289,17 @@ void ABCHairWriter::write_hair_child_sample(const HierarchyContext &context,
psys_interpolate_uvs(tface, face->v4, pc->fuv, r_uv);
uv_values.emplace_back(r_uv[0], r_uv[1]);
- psys_interpolate_face(
- mverts, face, tface, nullptr, mapfw, vec, tmpnor, nullptr, nullptr, nullptr);
+ psys_interpolate_face(mverts,
+ vert_normals,
+ face,
+ tface,
+ nullptr,
+ mapfw,
+ vec,
+ tmpnor,
+ nullptr,
+ nullptr,
+ nullptr);
/* Convert Z-up to Y-up. */
norm_values.emplace_back(tmpnor[0], tmpnor[2], -tmpnor[1]);
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index 83ca3399db5..3c1ac8ceeaf 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -34,6 +34,7 @@
#include "DNA_object_types.h"
#include "BLI_compiler_compat.h"
+#include "BLI_index_range.hh"
#include "BLI_listbase.h"
#include "BLI_math_geom.h"
@@ -160,27 +161,26 @@ static void read_mverts(CDStreamConfig &config, const AbcMeshData &mesh_data)
return;
}
- read_mverts(mverts, positions, nullptr);
+ read_mverts(*config.mesh, positions, nullptr);
}
-void read_mverts(MVert *mverts, const P3fArraySamplePtr positions, const N3fArraySamplePtr normals)
+void read_mverts(Mesh &mesh, const P3fArraySamplePtr positions, const N3fArraySamplePtr normals)
{
for (int i = 0; i < positions->size(); i++) {
- MVert &mvert = mverts[i];
+ MVert &mvert = mesh.mvert[i];
Imath::V3f pos_in = (*positions)[i];
copy_zup_from_yup(mvert.co, pos_in.getValue());
mvert.bweight = 0;
-
- if (normals) {
+ }
+ if (normals) {
+ float(*vert_normals)[3] = BKE_mesh_vertex_normals_for_write(&mesh);
+ for (const int i : IndexRange(normals->size())) {
Imath::V3f nor_in = (*normals)[i];
-
- short no[3];
- normal_float_to_short_v3(no, nor_in.getValue());
-
- copy_zup_from_yup(mvert.no, no);
+ copy_zup_from_yup(vert_normals[i], nor_in.getValue());
}
+ BKE_mesh_vertex_normals_clear_dirty(&mesh);
}
}
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.h b/source/blender/io/alembic/intern/abc_reader_mesh.h
index e78f2186eda..1123616943e 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.h
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.h
@@ -81,7 +81,7 @@ class AbcSubDReader final : public AbcObjectReader {
const char **err_str) override;
};
-void read_mverts(MVert *mverts,
+void read_mverts(Mesh &mesh,
const Alembic::AbcGeom::P3fArraySamplePtr positions,
const Alembic::AbcGeom::N3fArraySamplePtr normals);
diff --git a/source/blender/io/alembic/intern/abc_reader_points.cc b/source/blender/io/alembic/intern/abc_reader_points.cc
index 75ed18f57f2..0135e150097 100644
--- a/source/blender/io/alembic/intern/abc_reader_points.cc
+++ b/source/blender/io/alembic/intern/abc_reader_points.cc
@@ -121,7 +121,7 @@ void read_points_sample(const IPointsSchema &schema,
}
}
- read_mverts(config.mvert, positions, vnormals);
+ read_mverts(*config.mesh, positions, vnormals);
}
struct Mesh *AbcPointsReader::read_mesh(struct Mesh *existing_mesh,
diff --git a/source/blender/io/collada/GeometryExporter.cpp b/source/blender/io/collada/GeometryExporter.cpp
index eeee220fd2c..73e3eeda462 100644
--- a/source/blender/io/collada/GeometryExporter.cpp
+++ b/source/blender/io/collada/GeometryExporter.cpp
@@ -631,6 +631,7 @@ void GeometryExporter::create_normals(std::vector<Normal> &normals,
int last_normal_index = -1;
MVert *verts = me->mvert;
+ const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(me);
MLoop *mloops = me->mloop;
float(*lnors)[3] = nullptr;
bool use_custom_normals = false;
@@ -666,7 +667,7 @@ void GeometryExporter::create_normals(std::vector<Normal> &normals,
normalize_v3_v3(normalized, lnors[loop_idx]);
}
else {
- normal_short_to_float_v3(normalized, verts[mloops[loop_index].v].no);
+ copy_v3_v3(normalized, vert_normals[mloops[loop_index].v]);
normalize_v3(normalized);
}
Normal n = {normalized[0], normalized[1], normalized[2]};
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.cc b/source/blender/io/usd/intern/usd_reader_mesh.cc
index 3ad1d4adf18..53dbaac99fd 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.cc
+++ b/source/blender/io/usd/intern/usd_reader_mesh.cc
@@ -30,6 +30,8 @@
#include "BLI_math.h"
#include "BLI_math_geom.h"
+#include "BLI_math_vec_types.hh"
+#include "BLI_span.hh"
#include "BLI_string.h"
#include "DNA_customdata_types.h"
@@ -527,34 +529,32 @@ void USDMeshReader::process_normals_vertex_varying(Mesh *mesh)
}
if (normals_.empty()) {
- BKE_mesh_calc_normals(mesh);
return;
}
if (normals_.size() != mesh->totvert) {
std::cerr << "WARNING: vertex varying normals count mismatch for mesh " << prim_path_
<< std::endl;
- BKE_mesh_calc_normals(mesh);
return;
}
- for (int i = 0; i < normals_.size(); i++) {
- MVert &mvert = mesh->mvert[i];
- normal_float_to_short_v3(mvert.no, normals_[i].data());
- }
+ MutableSpan vert_normals{(float3 *)BKE_mesh_vertex_normals_for_write(mesh), mesh->totvert};
+ BLI_STATIC_ASSERT(sizeof(normals_[0]) == sizeof(float3), "Expected float3 normals size");
+ vert_normals.copy_from({(float3 *)normals_.data(), static_cast<int64_t>(normals_.size())});
+ BKE_mesh_vertex_normals_clear_dirty(mesh);
}
void USDMeshReader::process_normals_face_varying(Mesh *mesh)
{
if (normals_.empty()) {
- BKE_mesh_calc_normals(mesh);
+ BKE_mesh_normals_tag_dirty(mesh);
return;
}
/* Check for normals count mismatches to prevent crashes. */
if (normals_.size() != mesh->totloop) {
std::cerr << "WARNING: loop normal count mismatch for mesh " << mesh->id.name << std::endl;
- BKE_mesh_calc_normals(mesh);
+ BKE_mesh_normals_tag_dirty(mesh);
return;
}
@@ -592,14 +592,14 @@ void USDMeshReader::process_normals_face_varying(Mesh *mesh)
void USDMeshReader::process_normals_uniform(Mesh *mesh)
{
if (normals_.empty()) {
- BKE_mesh_calc_normals(mesh);
+ BKE_mesh_normals_tag_dirty(mesh);
return;
}
/* Check for normals count mismatches to prevent crashes. */
if (normals_.size() != mesh->totpoly) {
std::cerr << "WARNING: uniform normal count mismatch for mesh " << mesh->id.name << std::endl;
- BKE_mesh_calc_normals(mesh);
+ BKE_mesh_normals_tag_dirty(mesh);
return;
}
@@ -652,14 +652,11 @@ void USDMeshReader::read_mesh_sample(ImportSettings *settings,
}
else {
/* Default */
- BKE_mesh_calc_normals(mesh);
+ BKE_mesh_normals_tag_dirty(mesh);
}
}
- /* Process point normals after reading polys. This
- * is important in the case where the normals are empty
- * and we invoke BKE_mesh_calc_normals(mesh), which requires
- * edges to be defined. */
+ /* Process point normals after reading polys. */
if ((settings->read_flag & MOD_MESHSEQ_READ_VERT) != 0 &&
normal_interpolation_ == pxr::UsdGeomTokens->vertex) {
process_normals_vertex_varying(mesh);
diff --git a/source/blender/io/usd/intern/usd_writer_mesh.cc b/source/blender/io/usd/intern/usd_writer_mesh.cc
index 61b14155dd0..b21dd8ac1fd 100644
--- a/source/blender/io/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/io/usd/intern/usd_writer_mesh.cc
@@ -378,16 +378,15 @@ void USDGenericMeshWriter::write_normals(const Mesh *mesh, pxr::UsdGeomMesh usd_
}
else {
/* Compute the loop normals based on the 'smooth' flag. */
- float normal[3];
+ const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(mesh);
+ const float(*face_normals)[3] = BKE_mesh_poly_normals_ensure(mesh);
MPoly *mpoly = mesh->mpoly;
- const MVert *mvert = mesh->mvert;
for (int poly_idx = 0, totpoly = mesh->totpoly; poly_idx < totpoly; ++poly_idx, ++mpoly) {
MLoop *mloop = mesh->mloop + mpoly->loopstart;
if ((mpoly->flag & ME_SMOOTH) == 0) {
/* Flat shaded, use common normal for all verts. */
- BKE_mesh_calc_poly_normal(mpoly, mloop, mvert, normal);
- pxr::GfVec3f pxr_normal(normal);
+ pxr::GfVec3f pxr_normal(face_normals[poly_idx]);
for (int loop_idx = 0; loop_idx < mpoly->totloop; ++loop_idx) {
loop_normals.push_back(pxr_normal);
}
@@ -395,8 +394,7 @@ void USDGenericMeshWriter::write_normals(const Mesh *mesh, pxr::UsdGeomMesh usd_
else {
/* Smooth shaded, use individual vert normals. */
for (int loop_idx = 0; loop_idx < mpoly->totloop; ++loop_idx, ++mloop) {
- normal_short_to_float_v3(normal, mvert[mloop->v].no);
- loop_normals.push_back(pxr::GfVec3f(normal));
+ loop_normals.push_back(pxr::GfVec3f(vert_normals[mloop->v]));
}
}
}
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
index efe17c7d1a2..ab1448aa10c 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
@@ -156,7 +156,6 @@ int OBJMesh::ith_smooth_group(const int poly_index) const
void OBJMesh::ensure_mesh_normals() const
{
- BKE_mesh_ensure_normals(export_mesh_eval_);
BKE_mesh_calc_normals_split(export_mesh_eval_);
}