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-rw-r--r--source/blender/io/alembic/ABC_alembic.h30
-rw-r--r--source/blender/io/alembic/exporter/abc_writer_mesh.cc13
-rw-r--r--source/blender/io/alembic/intern/abc_customdata.cc2
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.cc30
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.h9
-rw-r--r--source/blender/io/alembic/intern/alembic_capi.cc22
-rw-r--r--source/blender/io/collada/GeometryExporter.cpp16
-rw-r--r--source/blender/io/collada/MeshImporter.cpp34
-rw-r--r--source/blender/io/collada/MeshImporter.h2
-rw-r--r--source/blender/io/common/CMakeLists.txt4
-rw-r--r--source/blender/io/common/IO_abstract_hierarchy_iterator.h6
-rw-r--r--source/blender/io/gpencil/gpencil_io.h2
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_base.cc2
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc2
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_export_svg.cc2
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_import_base.cc17
-rw-r--r--source/blender/io/stl/CMakeLists.txt8
-rw-r--r--source/blender/io/stl/importer/stl_import_mesh.cc6
-rw-r--r--source/blender/io/usd/intern/usd_reader_material.cc81
-rw-r--r--source/blender/io/usd/intern/usd_reader_mesh.cc54
-rw-r--r--source/blender/io/usd/intern/usd_reader_mesh.h9
-rw-r--r--source/blender/io/usd/intern/usd_writer_mesh.cc15
-rw-r--r--source/blender/io/usd/intern/usd_writer_volume.cc2
-rw-r--r--source/blender/io/wavefront_obj/IO_wavefront_obj.cc17
-rw-r--r--source/blender/io/wavefront_obj/IO_wavefront_obj.h1
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc259
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh29
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_io.hh404
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc33
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh5
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc131
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh46
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_exporter.cc4
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc39
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mesh.cc18
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mtl.cc44
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mtl.hh5
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc6
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_importer.cc4
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc24
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_importer_tests.cc3
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc40
42 files changed, 740 insertions, 740 deletions
diff --git a/source/blender/io/alembic/ABC_alembic.h b/source/blender/io/alembic/ABC_alembic.h
index ded3258ff18..05025861857 100644
--- a/source/blender/io/alembic/ABC_alembic.h
+++ b/source/blender/io/alembic/ABC_alembic.h
@@ -60,6 +60,28 @@ struct AlembicExportParams {
float global_scale;
};
+struct AlembicImportParams {
+ /* Multiplier for the cached data scale. Mostly useful if the data is stored in a different unit
+ * as what Blender expects (e.g. centimeters instead of meters). */
+ float global_scale;
+
+ /* Number of consecutive files to expect if the cached animation is split in a sequence. */
+ int sequence_len;
+ /* Start frame of the sequence, offset from 0. */
+ int sequence_offset;
+ /* True if the cache is split in multiple files. */
+ bool is_sequence;
+
+ /* True if the importer should set the current scene's start and end frame based on the start and
+ * end frames of the cached animation. */
+ bool set_frame_range;
+ /* True if imported meshes should be validated. Error messages are sent to the console. */
+ bool validate_meshes;
+ /* True if a cache reader should be added regardless of whether there is animated data in the
+ * cached file. */
+ bool always_add_cache_reader;
+};
+
/* The ABC_export and ABC_import functions both take a as_background_job
* parameter, and return a boolean.
*
@@ -78,13 +100,7 @@ bool ABC_export(struct Scene *scene,
bool ABC_import(struct bContext *C,
const char *filepath,
- float scale,
- bool is_sequence,
- bool set_frame_range,
- int sequence_len,
- int offset,
- bool validate_meshes,
- bool always_add_cache_reader,
+ const struct AlembicImportParams *params,
bool as_background_job);
struct CacheArchiveHandle *ABC_create_handle(struct Main *bmain,
diff --git a/source/blender/io/alembic/exporter/abc_writer_mesh.cc b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
index 07b185ffd64..83f970d3965 100644
--- a/source/blender/io/alembic/exporter/abc_writer_mesh.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
@@ -12,6 +12,7 @@
#include "BLI_math_vector.h"
#include "BKE_attribute.h"
+#include "BKE_attribute.hh"
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_material.h"
@@ -366,7 +367,7 @@ bool ABCGenericMeshWriter::get_velocities(struct Mesh *mesh, std::vector<Imath::
{
/* Export velocity attribute output by fluid sim, sequence cache modifier
* and geometry nodes. */
- CustomDataLayer *velocity_layer = BKE_id_attribute_find(
+ const CustomDataLayer *velocity_layer = BKE_id_attribute_find(
&mesh->id, "velocity", CD_PROP_FLOAT3, ATTR_DOMAIN_POINT);
if (velocity_layer == nullptr) {
@@ -390,12 +391,12 @@ void ABCGenericMeshWriter::get_geo_groups(Object *object,
struct Mesh *mesh,
std::map<std::string, std::vector<int32_t>> &geo_groups)
{
- const int num_poly = mesh->totpoly;
- MPoly *polygons = mesh->mpoly;
+ const bke::AttributeAccessor attributes = bke::mesh_attributes(*mesh);
+ const VArraySpan<int> material_indices = attributes.lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
- for (int i = 0; i < num_poly; i++) {
- MPoly &current_poly = polygons[i];
- short mnr = current_poly.mat_nr;
+ for (const int i : material_indices.index_range()) {
+ short mnr = material_indices[i];
Material *mat = BKE_object_material_get(object, mnr + 1);
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index 6664417823c..64f1087a5de 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -540,7 +540,7 @@ void read_generated_coordinates(const ICompoundProperty &prop,
cd_data = CustomData_get_layer(&mesh->vdata, CD_ORCO);
}
else {
- cd_data = CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_CALLOC, nullptr, totvert);
+ cd_data = CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_CONSTRUCT, nullptr, totvert);
}
float(*orcodata)[3] = static_cast<float(*)[3]>(cd_data);
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index bacc1f06599..16e5ee968a3 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -25,7 +25,7 @@
#include "BLI_listbase.h"
#include "BLI_math_geom.h"
-#include "BKE_attribute.h"
+#include "BKE_attribute.hh"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
@@ -391,7 +391,7 @@ static void *add_customdata_cb(Mesh *mesh, const char *name, int data_type)
/* Create a new layer. */
int numloops = mesh->totloop;
cd_ptr = CustomData_add_layer_named(
- &mesh->ldata, cd_data_type, CD_DEFAULT, nullptr, numloops, name);
+ &mesh->ldata, cd_data_type, CD_SET_DEFAULT, nullptr, numloops, name);
return cd_ptr;
}
@@ -766,7 +766,11 @@ Mesh *AbcMeshReader::read_mesh(Mesh *existing_mesh,
size_t num_polys = new_mesh->totpoly;
if (num_polys > 0) {
std::map<std::string, int> mat_map;
- assign_facesets_to_mpoly(sample_sel, new_mesh->mpoly, num_polys, mat_map);
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*new_mesh);
+ bke::SpanAttributeWriter<int> material_indices =
+ attributes.lookup_or_add_for_write_only_span<int>("material_index", ATTR_DOMAIN_FACE);
+ assign_facesets_to_material_indices(sample_sel, material_indices.span, mat_map);
+ material_indices.finish();
}
return new_mesh;
@@ -775,10 +779,9 @@ Mesh *AbcMeshReader::read_mesh(Mesh *existing_mesh,
return existing_mesh;
}
-void AbcMeshReader::assign_facesets_to_mpoly(const ISampleSelector &sample_sel,
- MPoly *mpoly,
- int totpoly,
- std::map<std::string, int> &r_mat_map)
+void AbcMeshReader::assign_facesets_to_material_indices(const ISampleSelector &sample_sel,
+ MutableSpan<int> material_indices,
+ std::map<std::string, int> &r_mat_map)
{
std::vector<std::string> face_sets;
m_schema.getFaceSetNames(face_sets);
@@ -811,13 +814,12 @@ void AbcMeshReader::assign_facesets_to_mpoly(const ISampleSelector &sample_sel,
for (size_t l = 0; l < num_group_faces; l++) {
size_t pos = (*group_faces)[l];
- if (pos >= totpoly) {
+ if (pos >= material_indices.size()) {
std::cerr << "Faceset overflow on " << faceset.getName() << '\n';
break;
}
- MPoly &poly = mpoly[pos];
- poly.mat_nr = assigned_mat - 1;
+ material_indices[pos] = assigned_mat - 1;
}
}
}
@@ -825,7 +827,11 @@ void AbcMeshReader::assign_facesets_to_mpoly(const ISampleSelector &sample_sel,
void AbcMeshReader::readFaceSetsSample(Main *bmain, Mesh *mesh, const ISampleSelector &sample_sel)
{
std::map<std::string, int> mat_map;
- assign_facesets_to_mpoly(sample_sel, mesh->mpoly, mesh->totpoly, mat_map);
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*mesh);
+ bke::SpanAttributeWriter<int> material_indices =
+ attributes.lookup_or_add_for_write_only_span<int>("material_index", ATTR_DOMAIN_FACE);
+ assign_facesets_to_material_indices(sample_sel, material_indices.span, mat_map);
+ material_indices.finish();
utils::assign_materials(bmain, m_object, mat_map);
}
@@ -890,7 +896,7 @@ static void read_vertex_creases(Mesh *mesh,
}
float *vertex_crease_data = (float *)CustomData_add_layer(
- &mesh->vdata, CD_CREASE, CD_DEFAULT, nullptr, mesh->totvert);
+ &mesh->vdata, CD_CREASE, CD_SET_DEFAULT, nullptr, mesh->totvert);
const int totvert = mesh->totvert;
for (int i = 0, v = indices->size(); i < v; ++i) {
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.h b/source/blender/io/alembic/intern/abc_reader_mesh.h
index f97525297b7..151f4d82226 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.h
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.h
@@ -5,6 +5,8 @@
* \ingroup balembic
*/
+#include "BLI_span.hh"
+
#include "abc_customdata.h"
#include "abc_reader_object.h"
@@ -38,10 +40,9 @@ class AbcMeshReader final : public AbcObjectReader {
Mesh *mesh,
const Alembic::AbcGeom::ISampleSelector &sample_sel);
- void assign_facesets_to_mpoly(const Alembic::Abc::ISampleSelector &sample_sel,
- MPoly *mpoly,
- int totpoly,
- std::map<std::string, int> &r_mat_map);
+ void assign_facesets_to_material_indices(const Alembic::Abc::ISampleSelector &sample_sel,
+ MutableSpan<int> material_indices,
+ std::map<std::string, int> &r_mat_map);
};
class AbcSubDReader final : public AbcObjectReader {
diff --git a/source/blender/io/alembic/intern/alembic_capi.cc b/source/blender/io/alembic/intern/alembic_capi.cc
index 27df23b38c6..86622719f6e 100644
--- a/source/blender/io/alembic/intern/alembic_capi.cc
+++ b/source/blender/io/alembic/intern/alembic_capi.cc
@@ -672,13 +672,7 @@ static void import_freejob(void *user_data)
bool ABC_import(bContext *C,
const char *filepath,
- float scale,
- bool is_sequence,
- bool set_frame_range,
- int sequence_len,
- int offset,
- bool validate_meshes,
- bool always_add_cache_reader,
+ const AlembicImportParams *params,
bool as_background_job)
{
/* Using new here since MEM_* functions do not call constructor to properly initialize data. */
@@ -691,13 +685,13 @@ bool ABC_import(bContext *C,
job->import_ok = false;
BLI_strncpy(job->filename, filepath, 1024);
- job->settings.scale = scale;
- job->settings.is_sequence = is_sequence;
- job->settings.set_frame_range = set_frame_range;
- job->settings.sequence_len = sequence_len;
- job->settings.sequence_offset = offset;
- job->settings.validate_meshes = validate_meshes;
- job->settings.always_add_cache_reader = always_add_cache_reader;
+ job->settings.scale = params->global_scale;
+ job->settings.is_sequence = params->is_sequence;
+ job->settings.set_frame_range = params->set_frame_range;
+ job->settings.sequence_len = params->sequence_len;
+ job->settings.sequence_offset = params->sequence_offset;
+ job->settings.validate_meshes = params->validate_meshes;
+ job->settings.always_add_cache_reader = params->always_add_cache_reader;
job->error_code = ABC_NO_ERROR;
job->was_cancelled = false;
job->archive = nullptr;
diff --git a/source/blender/io/collada/GeometryExporter.cpp b/source/blender/io/collada/GeometryExporter.cpp
index 7e2a24aeb41..1a3a68923e3 100644
--- a/source/blender/io/collada/GeometryExporter.cpp
+++ b/source/blender/io/collada/GeometryExporter.cpp
@@ -17,6 +17,7 @@
#include "BLI_utildefines.h"
+#include "BKE_attribute.hh"
#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
@@ -284,15 +285,18 @@ static bool collect_vertex_counts_per_poly(Mesh *me,
int material_index,
std::vector<unsigned long> &vcount_list)
{
+ const blender::bke::AttributeAccessor attributes = blender::bke::mesh_attributes(*me);
+ const blender::VArray<int> material_indices = attributes.lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
MPoly *mpolys = me->mpoly;
int totpolys = me->totpoly;
bool is_triangulated = true;
int i;
- /* Expecting that p->mat_nr is always 0 if the mesh has no materials assigned */
+ /* Expecting that the material index is always 0 if the mesh has no materials assigned */
for (i = 0; i < totpolys; i++) {
- MPoly *p = &mpolys[i];
- if (p->mat_nr == material_index) {
+ if (material_indices[i] == material_index) {
+ MPoly *p = &mpolys[i];
int vertex_count = p->totloop;
vcount_list.push_back(vertex_count);
if (vertex_count != 3) {
@@ -397,13 +401,17 @@ void GeometryExporter::create_mesh_primitive_list(short material_index,
/* performs the actual writing */
prepareToAppendValues(is_triangulated, *primitive_list, vcount_list);
+ const blender::bke::AttributeAccessor attributes = blender::bke::mesh_attributes(*me);
+ const blender::VArray<int> material_indices = attributes.lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
+
/* <p> */
int texindex = 0;
for (int i = 0; i < totpolys; i++) {
MPoly *p = &mpolys[i];
int loop_count = p->totloop;
- if (p->mat_nr == material_index) {
+ if (material_indices[i] == material_index) {
MLoop *l = &mloops[p->loopstart];
BCPolygonNormalsIndices normal_indices = norind[i];
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index fa0348fbcf2..fab53908d5a 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -341,7 +341,8 @@ void MeshImporter::read_vertices(COLLADAFW::Mesh *mesh, Mesh *me)
}
me->totvert = pos.getFloatValues()->getCount() / stride;
- me->mvert = (MVert *)CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, nullptr, me->totvert);
+ me->mvert = (MVert *)CustomData_add_layer(
+ &me->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, me->totvert);
MVert *mvert;
int i;
@@ -449,9 +450,9 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me)
me->totpoly = total_poly_count;
me->totloop = total_loop_count;
me->mpoly = (MPoly *)CustomData_add_layer(
- &me->pdata, CD_MPOLY, CD_CALLOC, nullptr, me->totpoly);
+ &me->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, me->totpoly);
me->mloop = (MLoop *)CustomData_add_layer(
- &me->ldata, CD_MLOOP, CD_CALLOC, nullptr, me->totloop);
+ &me->ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, me->totloop);
unsigned int totuvset = collada_mesh->getUVCoords().getInputInfosArray().getCount();
for (int i = 0; i < totuvset; i++) {
@@ -468,7 +469,7 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me)
COLLADAFW::String &uvname = info->mName;
/* Allocate space for UV_data */
CustomData_add_layer_named(
- &me->ldata, CD_MLOOPUV, CD_DEFAULT, nullptr, me->totloop, uvname.c_str());
+ &me->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, me->totloop, uvname.c_str());
}
/* activate the first uv map */
me->mloopuv = (MLoopUV *)CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, 0);
@@ -481,7 +482,7 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me)
collada_mesh->getColors().getInputInfosArray()[i];
COLLADAFW::String colname = extract_vcolname(info->mName);
CustomData_add_layer_named(
- &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, colname.c_str());
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, me->totloop, colname.c_str());
}
me->mloopcol = (MLoopCol *)CustomData_get_layer_n(&me->ldata, CD_PROP_BYTE_COLOR, 0);
}
@@ -546,11 +547,11 @@ void MeshImporter::mesh_add_edges(Mesh *mesh, int len)
totedge = mesh->totedge + len;
/* Update custom-data. */
- CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge);
+ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_SET_DEFAULT, totedge);
CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
if (!CustomData_has_layer(&edata, CD_MEDGE)) {
- CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, nullptr, totedge);
+ CustomData_add_layer(&edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, totedge);
}
CustomData_free(&mesh->edata, mesh->totedge);
@@ -614,6 +615,9 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
MaterialIdPrimitiveArrayMap mat_prim_map;
+ int *material_indices = (int *)CustomData_add_layer_named(
+ &me->pdata, CD_PROP_INT32, CD_SET_DEFAULT, nullptr, me->totpoly, "material_index");
+
COLLADAFW::MeshPrimitiveArray &prim_arr = collada_mesh->getMeshPrimitives();
COLLADAFW::MeshVertexData &nor = collada_mesh->getNormals();
@@ -632,7 +636,7 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
int collada_meshtype = mp->getPrimitiveType();
/* since we cannot set mpoly->mat_nr here, we store a portion of me->mpoly in Primitive */
- Primitive prim = {mpoly, 0};
+ Primitive prim = {mpoly, material_indices, 0};
/* If MeshPrimitive is TRIANGLE_FANS we split it into triangles
* The first triangle-fan vertex will be the first vertex in every triangle
@@ -662,6 +666,9 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
}
mpoly++;
+ if (material_indices) {
+ material_indices++;
+ }
mloop += 3;
loop_index += 3;
prim.totpoly++;
@@ -897,11 +904,9 @@ static bool bc_has_same_material_configuration(Object *ob1, Object *ob2)
}
/**
- *
* Caution here: This code assumes that all materials are assigned to Object
* and no material is assigned to Data.
* That is true right after the objects have been imported.
- *
*/
static void bc_copy_materials_to_data(Object *ob, Mesh *me)
{
@@ -912,9 +917,7 @@ static void bc_copy_materials_to_data(Object *ob, Mesh *me)
}
/**
- *
- * Remove all references to materials from the object
- *
+ * Remove all references to materials from the object.
*/
static void bc_remove_materials_from_object(Object *ob, Mesh *me)
{
@@ -1010,10 +1013,9 @@ void MeshImporter::assign_material_to_geom(
for (it = prims.begin(); it != prims.end(); it++) {
Primitive &prim = *it;
- MPoly *mpoly = prim.mpoly;
- for (int i = 0; i < prim.totpoly; i++, mpoly++) {
- mpoly->mat_nr = mat_index;
+ for (int i = 0; i < prim.totpoly; i++) {
+ prim.material_indices[i] = mat_index;
}
}
}
diff --git a/source/blender/io/collada/MeshImporter.h b/source/blender/io/collada/MeshImporter.h
index 416b5728b66..1def84e8f99 100644
--- a/source/blender/io/collada/MeshImporter.h
+++ b/source/blender/io/collada/MeshImporter.h
@@ -80,6 +80,7 @@ class MeshImporter : public MeshImporterBase {
* (<triangles>, <polylist>, etc.) */
struct Primitive {
MPoly *mpoly;
+ int *material_indices;
unsigned int totpoly;
};
typedef std::map<COLLADAFW::MaterialId, std::vector<Primitive>> MaterialIdPrimitiveArrayMap;
@@ -203,7 +204,6 @@ class MeshImporter : public MeshImporterBase {
* if the check is positive:
* Add the materials of the first user to the geometry
* adjust all other users accordingly.
- *
*/
void optimize_material_assignements();
diff --git a/source/blender/io/common/CMakeLists.txt b/source/blender/io/common/CMakeLists.txt
index a6818c0bf5d..ee5c6a0a47f 100644
--- a/source/blender/io/common/CMakeLists.txt
+++ b/source/blender/io/common/CMakeLists.txt
@@ -19,15 +19,15 @@ set(SRC
intern/dupli_parent_finder.cc
intern/dupli_persistent_id.cc
intern/object_identifier.cc
- intern/path_util.cc
intern/orientation.c
+ intern/path_util.cc
IO_abstract_hierarchy_iterator.h
IO_dupli_persistent_id.hh
+ IO_orientation.h
IO_path_util.hh
IO_path_util_types.h
IO_types.h
- IO_orientation.h
intern/dupli_parent_finder.hh
)
diff --git a/source/blender/io/common/IO_abstract_hierarchy_iterator.h b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
index a67cfe6a9d6..966eb640264 100644
--- a/source/blender/io/common/IO_abstract_hierarchy_iterator.h
+++ b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
@@ -228,7 +228,7 @@ class AbstractHierarchyIterator {
* writer is created it will also write the current iteration, to ensure the hierarchy is
* complete. The `export_subset` option is only in effect when the writer already existed from a
* previous iteration. */
- void set_export_subset(ExportSubset export_subset_);
+ void set_export_subset(ExportSubset export_subset);
/* Convert the given name to something that is valid for the exported file format.
* This base implementation is a no-op; override in a concrete subclass. */
@@ -267,7 +267,7 @@ class AbstractHierarchyIterator {
/* These three functions create writers and call their write() method. */
void make_writers(const HierarchyContext *parent_context);
void make_writer_object_data(const HierarchyContext *context);
- void make_writers_particle_systems(const HierarchyContext *context);
+ void make_writers_particle_systems(const HierarchyContext *transform_context);
/* Return the appropriate HierarchyContext for the data of the object represented by
* object_context. */
@@ -332,7 +332,7 @@ class AbstractHierarchyIterator {
virtual void release_writer(AbstractHierarchyWriter *writer) = 0;
AbstractHierarchyWriter *get_writer(const std::string &export_path) const;
- ExportChildren &graph_children(const HierarchyContext *parent_context);
+ ExportChildren &graph_children(const HierarchyContext *context);
};
} // namespace blender::io
diff --git a/source/blender/io/gpencil/gpencil_io.h b/source/blender/io/gpencil/gpencil_io.h
index 215891e3e48..eb811fa2de8 100644
--- a/source/blender/io/gpencil/gpencil_io.h
+++ b/source/blender/io/gpencil/gpencil_io.h
@@ -35,6 +35,8 @@ typedef struct GpencilIOParams {
/** Stroke sampling factor. */
float stroke_sample;
int32_t resolution;
+ /** Filename to be used in new objects. */
+ char filename[128];
} GpencilIOParams;
/* GpencilIOParams->flag. */
diff --git a/source/blender/io/gpencil/intern/gpencil_io_base.cc b/source/blender/io/gpencil/intern/gpencil_io_base.cc
index 6db3eccedbe..e7d8faaacfa 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_base.cc
+++ b/source/blender/io/gpencil/intern/gpencil_io_base.cc
@@ -257,7 +257,7 @@ float GpencilIO::stroke_point_radius_get(bGPDlayer *gpl, bGPDstroke *gps)
/* Radius. */
bGPDstroke *gps_perimeter = BKE_gpencil_stroke_perimeter_from_view(
- rv3d_, gpd_, gpl, gps, 3, diff_mat_.values);
+ rv3d_, gpd_, gpl, gps, 3, diff_mat_.values, 0.0f);
pt = &gps_perimeter->points[0];
const float2 screen_ex = gpencil_3D_point_to_2D(&pt->x);
diff --git a/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc b/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc
index 700d91791a8..95e83769979 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc
+++ b/source/blender/io/gpencil/intern/gpencil_io_export_pdf.cc
@@ -192,7 +192,7 @@ void GpencilExporterPDF::export_gpencil_layers()
}
else {
bGPDstroke *gps_perimeter = BKE_gpencil_stroke_perimeter_from_view(
- rv3d_, gpd_, gpl, gps_duplicate, 3, diff_mat_.values);
+ rv3d_, gpd_, gpl, gps_duplicate, 3, diff_mat_.values, 0.0f);
/* Sample stroke. */
if (params_.stroke_sample > 0.0f) {
diff --git a/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc b/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc
index 2601ad05ea7..e0eded35ce9 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc
+++ b/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc
@@ -217,7 +217,7 @@ void GpencilExporterSVG::export_gpencil_layers()
}
else {
bGPDstroke *gps_perimeter = BKE_gpencil_stroke_perimeter_from_view(
- rv3d_, gpd_, gpl, gps_duplicate, 3, diff_mat_.values);
+ rv3d_, gpd_, gpl, gps_duplicate, 3, diff_mat_.values, 0.0f);
/* Sample stroke. */
if (params_.stroke_sample > 0.0f) {
diff --git a/source/blender/io/gpencil/intern/gpencil_io_import_base.cc b/source/blender/io/gpencil/intern/gpencil_io_import_base.cc
index 9b00fbaa027..6d4439243fd 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_import_base.cc
+++ b/source/blender/io/gpencil/intern/gpencil_io_import_base.cc
@@ -14,6 +14,7 @@
#include "BKE_material.h"
#include "ED_gpencil.h"
+#include "ED_object.h"
#include "gpencil_io_import_base.hh"
@@ -27,10 +28,22 @@ GpencilImporter::GpencilImporter(const GpencilIOParams *iparams) : GpencilIO(ipa
Object *GpencilImporter::create_object()
{
- const float *cur = scene_->cursor.location;
+ const float *cur_loc = scene_->cursor.location;
+ const float rot[3] = {0.0f};
ushort local_view_bits = (params_.v3d && params_.v3d->localvd) ? params_.v3d->local_view_uuid :
(ushort)0;
- Object *ob_gpencil = ED_gpencil_add_object(params_.C, cur, local_view_bits);
+
+ Object *ob_gpencil = ED_object_add_type(params_.C,
+ OB_GPENCIL,
+ (params_.filename[0] != '\0') ? params_.filename :
+ nullptr,
+ cur_loc,
+ rot,
+ false,
+ local_view_bits);
+
+ /* Set object defaults. */
+ ED_gpencil_add_defaults(params_.C, ob_gpencil);
return ob_gpencil;
}
diff --git a/source/blender/io/stl/CMakeLists.txt b/source/blender/io/stl/CMakeLists.txt
index e0c48bbbf7e..3a21da5c579 100644
--- a/source/blender/io/stl/CMakeLists.txt
+++ b/source/blender/io/stl/CMakeLists.txt
@@ -24,16 +24,16 @@ set(INC_SYS
set(SRC
IO_stl.cc
- importer/stl_import_mesh.cc
+ importer/stl_import.cc
importer/stl_import_ascii_reader.cc
importer/stl_import_binary_reader.cc
- importer/stl_import.cc
+ importer/stl_import_mesh.cc
IO_stl.h
- importer/stl_import_mesh.hh
+ importer/stl_import.hh
importer/stl_import_ascii_reader.hh
importer/stl_import_binary_reader.hh
- importer/stl_import.hh
+ importer/stl_import_mesh.hh
)
set(LIB
diff --git a/source/blender/io/stl/importer/stl_import_mesh.cc b/source/blender/io/stl/importer/stl_import_mesh.cc
index b9ed441f0d9..178b5b9347f 100644
--- a/source/blender/io/stl/importer/stl_import_mesh.cc
+++ b/source/blender/io/stl/importer/stl_import_mesh.cc
@@ -77,7 +77,7 @@ Mesh *STLMeshHelper::to_mesh(Main *bmain, char *mesh_name)
mesh->totvert = verts_.size();
mesh->mvert = static_cast<MVert *>(
- CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_CALLOC, nullptr, mesh->totvert));
+ CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, mesh->totvert));
for (int i = 0; i < mesh->totvert; i++) {
copy_v3_v3(mesh->mvert[i].co, verts_[i]);
}
@@ -85,9 +85,9 @@ Mesh *STLMeshHelper::to_mesh(Main *bmain, char *mesh_name)
mesh->totpoly = tris_.size();
mesh->totloop = tris_.size() * 3;
mesh->mpoly = static_cast<MPoly *>(
- CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_CALLOC, nullptr, mesh->totpoly));
+ CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, mesh->totpoly));
mesh->mloop = static_cast<MLoop *>(
- CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CALLOC, nullptr, mesh->totloop));
+ CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CONSTRUCT, nullptr, mesh->totloop));
threading::parallel_for(tris_.index_range(), 2048, [&](IndexRange tris_range) {
for (const int i : tris_range) {
diff --git a/source/blender/io/usd/intern/usd_reader_material.cc b/source/blender/io/usd/intern/usd_reader_material.cc
index 8feceee55ed..f59b8be147e 100644
--- a/source/blender/io/usd/intern/usd_reader_material.cc
+++ b/source/blender/io/usd/intern/usd_reader_material.cc
@@ -9,8 +9,11 @@
#include "BKE_node.h"
#include "BKE_node_tree_update.h"
+#include "BLI_fileops.h"
#include "BLI_math_vector.h"
+#include "BLI_path_util.h"
#include "BLI_string.h"
+#include "BLI_vector.hh"
#include "DNA_material_types.h"
@@ -94,6 +97,60 @@ static void link_nodes(
nodeAddLink(ntree, source, source_socket, dest, dest_socket);
}
+/* Returns a layer handle retrieved from the given attribute's property specs.
+ * Note that the returned handle may be invalid if no layer could be found. */
+static pxr::SdfLayerHandle get_layer_handle(const pxr::UsdAttribute &attribute)
+{
+ for (auto PropertySpec : attribute.GetPropertyStack(pxr::UsdTimeCode::EarliestTime())) {
+ if (PropertySpec->HasDefaultValue() ||
+ PropertySpec->GetLayer()->GetNumTimeSamplesForPath(PropertySpec->GetPath()) > 0) {
+ return PropertySpec->GetLayer();
+ }
+ }
+
+ return pxr::SdfLayerHandle();
+}
+
+static bool is_udim_path(const std::string &path)
+{
+ return path.find("<UDIM>") != std::string::npos;
+}
+
+/* For the given UDIM path (assumed to contain the UDIM token), returns an array
+ * containing valid tile indices. */
+static blender::Vector<int> get_udim_tiles(const std::string &file_path)
+{
+ char base_udim_path[FILE_MAX];
+ BLI_strncpy(base_udim_path, file_path.c_str(), sizeof(base_udim_path));
+
+ blender::Vector<int> udim_tiles;
+
+ /* Extract the tile numbers from all files on disk. */
+ ListBase tiles = {nullptr, nullptr};
+ int tile_start, tile_range;
+ bool result = BKE_image_get_tile_info(base_udim_path, &tiles, &tile_start, &tile_range);
+ if (result) {
+ LISTBASE_FOREACH (LinkData *, tile, &tiles) {
+ int tile_number = POINTER_AS_INT(tile->data);
+ udim_tiles.append(tile_number);
+ }
+ }
+
+ BLI_freelistN(&tiles);
+
+ return udim_tiles;
+}
+
+/* Add tiles with the given indices to the given image. */
+static void add_udim_tiles(Image *image, const blender::Vector<int> &indices)
+{
+ image->source = IMA_SRC_TILED;
+
+ for (int tile_number : indices) {
+ BKE_image_add_tile(image, tile_number, nullptr);
+ }
+}
+
/* Returns true if the given shader may have opacity < 1.0, based
* on heuristics. */
static bool needs_blend(const pxr::UsdShadeShader &usd_shader)
@@ -601,11 +658,31 @@ void USDMaterialReader::load_tex_image(const pxr::UsdShadeShader &usd_shader,
const pxr::SdfAssetPath &asset_path = file_val.Get<pxr::SdfAssetPath>();
std::string file_path = asset_path.GetResolvedPath();
if (file_path.empty()) {
+ /* No resolved path, so use the asset path (usually
+ * necessary for UDIM paths). */
+ file_path = asset_path.GetAssetPath();
+
+ /* Texture paths are frequently relative to the USD, so get
+ * the absolute path. */
+ if (pxr::SdfLayerHandle layer_handle = get_layer_handle(file_input.GetAttr())) {
+ file_path = layer_handle->ComputeAbsolutePath(file_path);
+ }
+ }
+
+ if (file_path.empty()) {
std::cerr << "WARNING: Couldn't resolve image asset '" << asset_path
<< "' for Texture Image node." << std::endl;
return;
}
+ /* If this is a UDIM texture, this will store the
+ * UDIM tile indices. */
+ blender::Vector<int> udim_tiles;
+
+ if (is_udim_path(file_path)) {
+ udim_tiles = get_udim_tiles(file_path);
+ }
+
const char *im_file = file_path.c_str();
Image *image = BKE_image_load_exists(bmain_, im_file);
if (!image) {
@@ -614,6 +691,10 @@ void USDMaterialReader::load_tex_image(const pxr::UsdShadeShader &usd_shader,
return;
}
+ if (udim_tiles.size() > 0) {
+ add_udim_tiles(image, udim_tiles);
+ }
+
tex_image->id = &image->id;
/* Set texture color space.
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.cc b/source/blender/io/usd/intern/usd_reader_mesh.cc
index 45657525527..89a98097780 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.cc
+++ b/source/blender/io/usd/intern/usd_reader_mesh.cc
@@ -6,6 +6,7 @@
#include "usd_reader_mesh.h"
#include "usd_reader_material.h"
+#include "BKE_attribute.hh"
#include "BKE_customdata.h"
#include "BKE_main.h"
#include "BKE_material.h"
@@ -64,12 +65,26 @@ static void build_mat_map(const Main *bmain, std::map<std::string, Material *> *
static pxr::UsdShadeMaterial compute_bound_material(const pxr::UsdPrim &prim)
{
- return pxr::UsdShadeMaterialBindingAPI(prim).ComputeBoundMaterial();
+ pxr::UsdShadeMaterialBindingAPI api = pxr::UsdShadeMaterialBindingAPI(prim);
+
+ /* Compute generically bound ('allPurpose') materials. */
+ pxr::UsdShadeMaterial mtl = api.ComputeBoundMaterial();
+
+ /* If no generic material could be resolved, also check for 'preview' and
+ * 'full' purpose materials as fallbacks. */
+ if (!mtl) {
+ mtl = api.ComputeBoundMaterial(pxr::UsdShadeTokens->preview);
+ }
+
+ if (!mtl) {
+ mtl = api.ComputeBoundMaterial(pxr::UsdShadeTokens->full);
+ }
+
+ return mtl;
}
-/* Returns an existing Blender material that corresponds to the USD
- * material with with the given path. Returns null if no such material
- * exists. */
+/* Returns an existing Blender material that corresponds to the USD material with the given path.
+ * Returns null if no such material exists. */
static Material *find_existing_material(
const pxr::SdfPath &usd_mat_path,
const USDImportParams &params,
@@ -193,7 +208,8 @@ static void *add_customdata_cb(Mesh *mesh, const char *name, const int data_type
/* Create a new layer. */
numloops = mesh->totloop;
- cd_ptr = CustomData_add_layer_named(loopdata, cd_data_type, CD_DEFAULT, nullptr, numloops, name);
+ cd_ptr = CustomData_add_layer_named(
+ loopdata, cd_data_type, CD_SET_DEFAULT, nullptr, numloops, name);
return cd_ptr;
}
@@ -304,7 +320,6 @@ void USDMeshReader::read_mpolys(Mesh *mesh)
MPoly &poly = mpolys[i];
poly.loopstart = loop_index;
poly.totloop = face_size;
- poly.mat_nr = 0;
/* Polygons are always assumed to be smooth-shaded. If the mesh should be flat-shaded,
* this is encoded in custom loop normals. */
@@ -562,7 +577,7 @@ void USDMeshReader::read_vertex_creases(Mesh *mesh, const double motionSampleTim
}
float *creases = static_cast<float *>(
- CustomData_add_layer(&mesh->vdata, CD_CREASE, CD_DEFAULT, nullptr, mesh->totvert));
+ CustomData_add_layer(&mesh->vdata, CD_CREASE, CD_SET_DEFAULT, nullptr, mesh->totvert));
for (size_t i = 0; i < corner_indices.size(); i++) {
creases[corner_indices[i]] = corner_sharpnesses[i];
@@ -720,10 +735,9 @@ void USDMeshReader::read_mesh_sample(ImportSettings *settings,
}
}
-void USDMeshReader::assign_facesets_to_mpoly(double motionSampleTime,
- MPoly *mpoly,
- const int /* totpoly */,
- std::map<pxr::SdfPath, int> *r_mat_map)
+void USDMeshReader::assign_facesets_to_material_indices(double motionSampleTime,
+ MutableSpan<int> material_indices,
+ std::map<pxr::SdfPath, int> *r_mat_map)
{
if (r_mat_map == nullptr) {
return;
@@ -763,9 +777,8 @@ void USDMeshReader::assign_facesets_to_mpoly(double motionSampleTime,
pxr::VtIntArray indices;
indicesAttribute.Get(&indices, motionSampleTime);
- for (int i = 0; i < indices.size(); i++) {
- MPoly &poly = mpoly[indices[i]];
- poly.mat_nr = mat_idx;
+ for (const int i : indices) {
+ material_indices[i] = mat_idx;
}
}
}
@@ -790,7 +803,12 @@ void USDMeshReader::readFaceSetsSample(Main *bmain, Mesh *mesh, const double mot
}
std::map<pxr::SdfPath, int> mat_map;
- assign_facesets_to_mpoly(motionSampleTime, mesh->mpoly, mesh->totpoly, &mat_map);
+
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*mesh);
+ bke::SpanAttributeWriter<int> material_indices =
+ attributes.lookup_or_add_for_write_only_span<int>("material_index", ATTR_DOMAIN_FACE);
+ this->assign_facesets_to_material_indices(motionSampleTime, material_indices.span, &mat_map);
+ material_indices.finish();
/* Build material name map if it's not built yet. */
if (this->settings_->mat_name_to_mat.empty()) {
utils::build_mat_map(bmain, &this->settings_->mat_name_to_mat);
@@ -896,7 +914,11 @@ Mesh *USDMeshReader::read_mesh(Mesh *existing_mesh,
size_t num_polys = active_mesh->totpoly;
if (num_polys > 0 && import_params_.import_materials) {
std::map<pxr::SdfPath, int> mat_map;
- assign_facesets_to_mpoly(motionSampleTime, active_mesh->mpoly, num_polys, &mat_map);
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*active_mesh);
+ bke::SpanAttributeWriter<int> material_indices =
+ attributes.lookup_or_add_for_write_only_span<int>("material_index", ATTR_DOMAIN_FACE);
+ assign_facesets_to_material_indices(motionSampleTime, material_indices.span, &mat_map);
+ material_indices.finish();
}
}
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.h b/source/blender/io/usd/intern/usd_reader_mesh.h
index 5e33ce8b5e8..9a3b0565668 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.h
+++ b/source/blender/io/usd/intern/usd_reader_mesh.h
@@ -3,6 +3,8 @@
* Modifications Copyright 2021 Tangent Animation and. NVIDIA Corporation. All rights reserved. */
#pragma once
+#include "BLI_span.hh"
+
#include "usd.h"
#include "usd_reader_geom.h"
@@ -61,10 +63,9 @@ class USDMeshReader : public USDGeomReader {
/** Set USD uniform (per-face) normals as Blender loop normals. */
void process_normals_uniform(Mesh *mesh);
void readFaceSetsSample(Main *bmain, Mesh *mesh, double motionSampleTime);
- void assign_facesets_to_mpoly(double motionSampleTime,
- struct MPoly *mpoly,
- int totpoly,
- std::map<pxr::SdfPath, int> *r_mat_map);
+ void assign_facesets_to_material_indices(double motionSampleTime,
+ MutableSpan<int> material_indices,
+ std::map<pxr::SdfPath, int> *r_mat_map);
void read_mpolys(Mesh *mesh);
void read_uvs(Mesh *mesh, double motionSampleTime, bool load_uvs = false);
diff --git a/source/blender/io/usd/intern/usd_writer_mesh.cc b/source/blender/io/usd/intern/usd_writer_mesh.cc
index b76f74cfd3d..ade75fdb365 100644
--- a/source/blender/io/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/io/usd/intern/usd_writer_mesh.cc
@@ -11,6 +11,7 @@
#include "BLI_math_vector.h"
#include "BKE_attribute.h"
+#include "BKE_attribute.hh"
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_material.h"
@@ -255,7 +256,15 @@ static void get_loops_polys(const Mesh *mesh, USDMeshData &usd_mesh_data)
{
/* Only construct face groups (a.k.a. geometry subsets) when we need them for material
* assignments. */
- bool construct_face_groups = mesh->totcol > 1;
+ const bke::AttributeAccessor attributes = bke::mesh_attributes(*mesh);
+ const VArray<int> material_indices = attributes.lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
+ if (!material_indices.is_single() && mesh->totcol > 1) {
+ const VArraySpan<int> indices_span(material_indices);
+ for (const int i : indices_span.index_range()) {
+ usd_mesh_data.face_groups[indices_span[i]].push_back(i);
+ }
+ }
usd_mesh_data.face_vertex_counts.reserve(mesh->totpoly);
usd_mesh_data.face_indices.reserve(mesh->totloop);
@@ -268,10 +277,6 @@ static void get_loops_polys(const Mesh *mesh, USDMeshData &usd_mesh_data)
for (int j = 0; j < mpoly->totloop; ++j, ++loop) {
usd_mesh_data.face_indices.push_back(loop->v);
}
-
- if (construct_face_groups) {
- usd_mesh_data.face_groups[mpoly->mat_nr].push_back(i);
- }
}
}
diff --git a/source/blender/io/usd/intern/usd_writer_volume.cc b/source/blender/io/usd/intern/usd_writer_volume.cc
index 6300e5c657c..12db6d73901 100644
--- a/source/blender/io/usd/intern/usd_writer_volume.cc
+++ b/source/blender/io/usd/intern/usd_writer_volume.cc
@@ -152,7 +152,7 @@ std::optional<std::string> USDVolumeWriter::construct_vdb_file_path(const Volume
strcat(vdb_file_name, ".vdb");
char vdb_file_path[FILE_MAX];
- BLI_path_join(vdb_file_path, sizeof(vdb_file_path), vdb_directory_path, vdb_file_name, NULL);
+ BLI_path_join(vdb_file_path, sizeof(vdb_file_path), vdb_directory_path, vdb_file_name, nullptr);
return vdb_file_path;
}
diff --git a/source/blender/io/wavefront_obj/IO_wavefront_obj.cc b/source/blender/io/wavefront_obj/IO_wavefront_obj.cc
index fb0b4a1aca9..2fd2973ee73 100644
--- a/source/blender/io/wavefront_obj/IO_wavefront_obj.cc
+++ b/source/blender/io/wavefront_obj/IO_wavefront_obj.cc
@@ -4,6 +4,7 @@
* \ingroup obj
*/
+#include "BLI_path_util.h"
#include "BLI_timeit.hh"
#include "IO_wavefront_obj.h"
@@ -11,14 +12,26 @@
#include "obj_exporter.hh"
#include "obj_importer.hh"
+using namespace blender::timeit;
+
+static void report_duration(const char *job, const TimePoint &start_time, const char *path)
+{
+ Nanoseconds duration = Clock::now() - start_time;
+ std::cout << "OBJ " << job << " of '" << BLI_path_basename(path) << "' took ";
+ print_duration(duration);
+ std::cout << '\n';
+}
+
void OBJ_export(bContext *C, const OBJExportParams *export_params)
{
- SCOPED_TIMER("OBJ export");
+ TimePoint start_time = Clock::now();
blender::io::obj::exporter_main(C, *export_params);
+ report_duration("export", start_time, export_params->filepath);
}
void OBJ_import(bContext *C, const OBJImportParams *import_params)
{
- SCOPED_TIMER(__func__);
+ TimePoint start_time = Clock::now();
blender::io::obj::importer_main(C, *import_params);
+ report_duration("import", start_time, import_params->filepath);
}
diff --git a/source/blender/io/wavefront_obj/IO_wavefront_obj.h b/source/blender/io/wavefront_obj/IO_wavefront_obj.h
index 6ad96083e37..847b02d3fd1 100644
--- a/source/blender/io/wavefront_obj/IO_wavefront_obj.h
+++ b/source/blender/io/wavefront_obj/IO_wavefront_obj.h
@@ -75,6 +75,7 @@ struct OBJImportParams {
bool import_vertex_groups;
bool validate_meshes;
bool relative_paths;
+ bool clear_selection;
};
/**
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
index 53aa80700cc..902f801ee5b 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
@@ -44,7 +44,7 @@ static const char *DEFORM_GROUP_DISABLED = "off";
* So an empty material name is written. */
static const char *MATERIAL_GROUP_DISABLED = "";
-void OBJWriter::write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_uv_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -57,12 +57,12 @@ void OBJWriter::write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
const int uv_offset = offsets.uv_vertex_offset + 1;
const int normal_offset = offsets.normal_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_uv_normal_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_uv_normal(vert_indices[j] + vertex_offset,
+ uv_indices[j] + uv_offset,
+ normal_indices[j] + normal_offset);
}
}
else {
@@ -71,15 +71,15 @@ void OBJWriter::write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
* then go backwards. Same logic in other write_*_indices functions below. */
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_uv_normal_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_uv_normal(vert_indices[j] + vertex_offset,
+ uv_indices[j] + uv_offset,
+ normal_indices[j] + normal_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
-void OBJWriter::write_vert_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -90,24 +90,24 @@ void OBJWriter::write_vert_normal_indices(FormatHandler<eFileType::OBJ> &fh,
const int vertex_offset = offsets.vertex_offset + 1;
const int normal_offset = offsets.normal_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_normal_indices>(vert_indices[j] + vertex_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_normal(vert_indices[j] + vertex_offset,
+ normal_indices[j] + normal_offset);
}
}
else {
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_normal_indices>(vert_indices[j] + vertex_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_normal(vert_indices[j] + vertex_offset,
+ normal_indices[j] + normal_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
-void OBJWriter::write_vert_uv_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_uv_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -118,24 +118,22 @@ void OBJWriter::write_vert_uv_indices(FormatHandler<eFileType::OBJ> &fh,
const int vertex_offset = offsets.vertex_offset + 1;
const int uv_offset = offsets.uv_vertex_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_uv_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset);
+ fh.write_obj_poly_v_uv(vert_indices[j] + vertex_offset, uv_indices[j] + uv_offset);
}
}
else {
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_uv_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset);
+ fh.write_obj_poly_v_uv(vert_indices[j] + vertex_offset, uv_indices[j] + uv_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
-void OBJWriter::write_vert_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -144,27 +142,27 @@ void OBJWriter::write_vert_indices(FormatHandler<eFileType::OBJ> &fh,
{
const int vertex_offset = offsets.vertex_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_indices>(vert_indices[j] + vertex_offset);
+ fh.write_obj_poly_v(vert_indices[j] + vertex_offset);
}
}
else {
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_indices>(vert_indices[j] + vertex_offset);
+ fh.write_obj_poly_v(vert_indices[j] + vertex_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
void OBJWriter::write_header() const
{
using namespace std::string_literals;
- FormatHandler<eFileType::OBJ> fh;
- fh.write<eOBJSyntaxElement::string>("# Blender "s + BKE_blender_version_string() + "\n");
- fh.write<eOBJSyntaxElement::string>("# www.blender.org\n");
+ FormatHandler fh;
+ fh.write_string("# Blender "s + BKE_blender_version_string());
+ fh.write_string("# www.blender.org");
fh.write_to_file(outfile_);
}
@@ -174,8 +172,8 @@ void OBJWriter::write_mtllib_name(const StringRefNull mtl_filepath) const
char mtl_file_name[FILE_MAXFILE];
char mtl_dir_name[FILE_MAXDIR];
BLI_split_dirfile(mtl_filepath.data(), mtl_dir_name, mtl_file_name, FILE_MAXDIR, FILE_MAXFILE);
- FormatHandler<eFileType::OBJ> fh;
- fh.write<eOBJSyntaxElement::mtllib>(mtl_file_name);
+ FormatHandler fh;
+ fh.write_obj_mtllib(mtl_file_name);
fh.write_to_file(outfile_);
}
@@ -184,18 +182,17 @@ static void spaces_to_underscores(std::string &r_name)
std::replace(r_name.begin(), r_name.end(), ' ', '_');
}
-void OBJWriter::write_object_name(FormatHandler<eFileType::OBJ> &fh,
- const OBJMesh &obj_mesh_data) const
+void OBJWriter::write_object_name(FormatHandler &fh, const OBJMesh &obj_mesh_data) const
{
std::string object_name = obj_mesh_data.get_object_name();
spaces_to_underscores(object_name);
if (export_params_.export_object_groups) {
std::string mesh_name = obj_mesh_data.get_object_mesh_name();
spaces_to_underscores(mesh_name);
- fh.write<eOBJSyntaxElement::object_group>(object_name + "_" + mesh_name);
+ fh.write_obj_group(object_name + "_" + mesh_name);
return;
}
- fh.write<eOBJSyntaxElement::object_name>(object_name);
+ fh.write_obj_object(object_name);
}
/* Split up large meshes into multi-threaded jobs; each job processes
@@ -213,9 +210,7 @@ static int calc_chunk_count(int count)
* will be written into the final /fh/ buffer at the end.
*/
template<typename Function>
-void obj_parallel_chunked_output(FormatHandler<eFileType::OBJ> &fh,
- int tot_count,
- const Function &function)
+void obj_parallel_chunked_output(FormatHandler &fh, int tot_count, const Function &function)
{
if (tot_count <= 0) {
return;
@@ -231,7 +226,7 @@ void obj_parallel_chunked_output(FormatHandler<eFileType::OBJ> &fh,
return;
}
/* Give each chunk its own temporary output buffer, and process them in parallel. */
- std::vector<FormatHandler<eFileType::OBJ>> buffers(chunk_count);
+ std::vector<FormatHandler> buffers(chunk_count);
blender::threading::parallel_for(IndexRange(chunk_count), 1, [&](IndexRange range) {
for (const int r : range) {
int i_start = r * chunk_size;
@@ -248,14 +243,14 @@ void obj_parallel_chunked_output(FormatHandler<eFileType::OBJ> &fh,
}
}
-void OBJWriter::write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vertex_coords(FormatHandler &fh,
const OBJMesh &obj_mesh_data,
bool write_colors) const
{
const int tot_count = obj_mesh_data.tot_vertices();
Mesh *mesh = obj_mesh_data.get_mesh();
- CustomDataLayer *colors_layer = nullptr;
+ const CustomDataLayer *colors_layer = nullptr;
if (write_colors) {
colors_layer = BKE_id_attributes_active_color_get(&mesh->id);
}
@@ -265,41 +260,40 @@ void OBJWriter::write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
colors_layer->name, ATTR_DOMAIN_POINT, {0.0f, 0.0f, 0.0f, 0.0f});
BLI_assert(tot_count == attribute.size());
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor);
ColorGeometry4f linear = attribute.get(i);
float srgb[3];
linearrgb_to_srgb_v3_v3(srgb, linear);
- buf.write<eOBJSyntaxElement::vertex_coords_color>(
- vertex[0], vertex[1], vertex[2], srgb[0], srgb[1], srgb[2]);
+ buf.write_obj_vertex_color(vertex[0], vertex[1], vertex[2], srgb[0], srgb[1], srgb[2]);
});
}
else {
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor);
- buf.write<eOBJSyntaxElement::vertex_coords>(vertex[0], vertex[1], vertex[2]);
+ buf.write_obj_vertex(vertex[0], vertex[1], vertex[2]);
});
}
}
-void OBJWriter::write_uv_coords(FormatHandler<eFileType::OBJ> &fh, OBJMesh &r_obj_mesh_data) const
+void OBJWriter::write_uv_coords(FormatHandler &fh, OBJMesh &r_obj_mesh_data) const
{
const Vector<float2> &uv_coords = r_obj_mesh_data.get_uv_coords();
const int tot_count = uv_coords.size();
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
const float2 &uv_vertex = uv_coords[i];
- buf.write<eOBJSyntaxElement::uv_vertex_coords>(uv_vertex[0], uv_vertex[1]);
+ buf.write_obj_uv(uv_vertex[0], uv_vertex[1]);
});
}
-void OBJWriter::write_poly_normals(FormatHandler<eFileType::OBJ> &fh, OBJMesh &obj_mesh_data)
+void OBJWriter::write_poly_normals(FormatHandler &fh, OBJMesh &obj_mesh_data)
{
/* Poly normals should be calculated earlier via store_normal_coords_and_indices. */
const Vector<float3> &normal_coords = obj_mesh_data.get_normal_coords();
const int tot_count = normal_coords.size();
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
const float3 &normal = normal_coords[i];
- buf.write<eOBJSyntaxElement::normal>(normal[0], normal[1], normal[2]);
+ buf.write_obj_normal(normal[0], normal[1], normal[2]);
});
}
@@ -334,7 +328,7 @@ static int get_smooth_group(const OBJMesh &mesh, const OBJExportParams &params,
return group;
}
-void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_poly_elements(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data,
std::function<const char *(int)> matname_fn)
@@ -346,7 +340,7 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
const int tot_deform_groups = obj_mesh_data.tot_deform_groups();
threading::EnumerableThreadSpecific<Vector<float>> group_weights;
- obj_parallel_chunked_output(fh, tot_polygons, [&](FormatHandler<eFileType::OBJ> &buf, int idx) {
+ obj_parallel_chunked_output(fh, tot_polygons, [&](FormatHandler &buf, int idx) {
/* Polygon order for writing into the file is not necessarily the same
* as order in the mesh; it will be sorted by material indices. Remap current
* and previous indices here according to the order. */
@@ -362,7 +356,7 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
const int prev_group = get_smooth_group(obj_mesh_data, export_params_, prev_i);
const int group = get_smooth_group(obj_mesh_data, export_params_, i);
if (group != prev_group) {
- buf.write<eOBJSyntaxElement::smooth_group>(group);
+ buf.write_obj_smooth(group);
}
}
@@ -375,19 +369,22 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
prev_i, local_weights);
const int16_t group = obj_mesh_data.get_poly_deform_group_index(i, local_weights);
if (group != prev_group) {
- buf.write<eOBJSyntaxElement::object_group>(
- group == NOT_FOUND ? DEFORM_GROUP_DISABLED :
- obj_mesh_data.get_poly_deform_group_name(group));
+ buf.write_obj_group(group == NOT_FOUND ? DEFORM_GROUP_DISABLED :
+ obj_mesh_data.get_poly_deform_group_name(group));
}
}
+ const bke::AttributeAccessor attributes = bke::mesh_attributes(*obj_mesh_data.get_mesh());
+ const VArray<int> material_indices = attributes.lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
+
/* Write material name and material group if different from previous. */
if (export_params_.export_materials && obj_mesh_data.tot_materials() > 0) {
- const int16_t prev_mat = idx == 0 ? NEGATIVE_INIT : obj_mesh_data.ith_poly_matnr(prev_i);
- const int16_t mat = obj_mesh_data.ith_poly_matnr(i);
+ const int16_t prev_mat = idx == 0 ? NEGATIVE_INIT : std::max(0, material_indices[prev_i]);
+ const int16_t mat = std::max(0, material_indices[i]);
if (mat != prev_mat) {
if (mat == NOT_FOUND) {
- buf.write<eOBJSyntaxElement::poly_usemtl>(MATERIAL_GROUP_DISABLED);
+ buf.write_obj_usemtl(MATERIAL_GROUP_DISABLED);
}
else {
const char *mat_name = matname_fn(mat);
@@ -397,9 +394,9 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
if (export_params_.export_material_groups) {
std::string object_name = obj_mesh_data.get_object_name();
spaces_to_underscores(object_name);
- fh.write<eOBJSyntaxElement::object_group>(object_name + "_" + mat_name);
+ fh.write_obj_group(object_name + "_" + mat_name);
}
- buf.write<eOBJSyntaxElement::poly_usemtl>(mat_name);
+ buf.write_obj_usemtl(mat_name);
}
}
}
@@ -414,7 +411,7 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
});
}
-void OBJWriter::write_edges_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_edges_indices(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data) const
{
@@ -426,13 +423,12 @@ void OBJWriter::write_edges_indices(FormatHandler<eFileType::OBJ> &fh,
if (!vertex_indices) {
continue;
}
- fh.write<eOBJSyntaxElement::edge>((*vertex_indices)[0] + offsets.vertex_offset + 1,
- (*vertex_indices)[1] + offsets.vertex_offset + 1);
+ fh.write_obj_edge((*vertex_indices)[0] + offsets.vertex_offset + 1,
+ (*vertex_indices)[1] + offsets.vertex_offset + 1);
}
}
-void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
- const OBJCurve &obj_nurbs_data) const
+void OBJWriter::write_nurbs_curve(FormatHandler &fh, const OBJCurve &obj_nurbs_data) const
{
const int total_splines = obj_nurbs_data.total_splines();
for (int spline_idx = 0; spline_idx < total_splines; spline_idx++) {
@@ -440,15 +436,14 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
for (int vertex_idx = 0; vertex_idx < total_vertices; vertex_idx++) {
const float3 vertex_coords = obj_nurbs_data.vertex_coordinates(
spline_idx, vertex_idx, export_params_.scaling_factor);
- fh.write<eOBJSyntaxElement::vertex_coords>(
- vertex_coords[0], vertex_coords[1], vertex_coords[2]);
+ fh.write_obj_vertex(vertex_coords[0], vertex_coords[1], vertex_coords[2]);
}
const char *nurbs_name = obj_nurbs_data.get_curve_name();
const int nurbs_degree = obj_nurbs_data.get_nurbs_degree(spline_idx);
- fh.write<eOBJSyntaxElement::object_group>(nurbs_name);
- fh.write<eOBJSyntaxElement::cstype>();
- fh.write<eOBJSyntaxElement::nurbs_degree>(nurbs_degree);
+ fh.write_obj_group(nurbs_name);
+ fh.write_obj_cstype();
+ fh.write_obj_nurbs_degree(nurbs_degree);
/**
* The numbers written here are indices into the vertex coordinates written
* earlier, relative to the line that is going to be written.
@@ -457,13 +452,13 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
* 0.0 1.0 -1 -2 -3 -4 -1 -2 -3 for a cyclic curve with 4 vertices.
*/
const int total_control_points = obj_nurbs_data.total_spline_control_points(spline_idx);
- fh.write<eOBJSyntaxElement::curve_element_begin>();
+ fh.write_obj_curve_begin();
for (int i = 0; i < total_control_points; i++) {
/* "+1" to keep indices one-based, even if they're negative: i.e., -1 refers to the
* last vertex coordinate, -2 second last. */
- fh.write<eOBJSyntaxElement::vertex_indices>(-((i % total_vertices) + 1));
+ fh.write_obj_poly_v(-((i % total_vertices) + 1));
}
- fh.write<eOBJSyntaxElement::curve_element_end>();
+ fh.write_obj_curve_end();
/**
* In `parm u 0 0.1 ..` line:, (total control points + 2) equidistant numbers in the
@@ -474,7 +469,7 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
const short flagsu = obj_nurbs_data.get_nurbs_flagu(spline_idx);
const bool cyclic = flagsu & CU_NURB_CYCLIC;
const bool endpoint = !cyclic && (flagsu & CU_NURB_ENDPOINT);
- fh.write<eOBJSyntaxElement::nurbs_parameter_begin>();
+ fh.write_obj_nurbs_parm_begin();
for (int i = 1; i <= total_control_points + 2; i++) {
float parm = 1.0f * i / (total_control_points + 2 + 1);
if (endpoint) {
@@ -485,11 +480,10 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
parm = 1;
}
}
- fh.write<eOBJSyntaxElement::nurbs_parameters>(parm);
+ fh.write_obj_nurbs_parm(parm);
}
- fh.write<eOBJSyntaxElement::nurbs_parameter_end>();
-
- fh.write<eOBJSyntaxElement::nurbs_group_end>();
+ fh.write_obj_nurbs_parm_end();
+ fh.write_obj_nurbs_group_end();
}
}
@@ -497,6 +491,18 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
/** \name .MTL writers.
* \{ */
+static const char *tex_map_type_to_string[] = {
+ "map_Kd",
+ "map_Ks",
+ "map_Ns",
+ "map_d",
+ "map_refl",
+ "map_Ke",
+ "map_Bump",
+};
+BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_string) == (int)MTLTexMapType::Count,
+ "array size mismatch");
+
/**
* Convert #float3 to string of space-separated numbers, with no leading or trailing space.
* Only to be used in NON-performance-critical code.
@@ -537,9 +543,9 @@ void MTLWriter::write_header(const char *blen_filepath)
const char *blen_basename = (blen_filepath && blen_filepath[0] != '\0') ?
BLI_path_basename(blen_filepath) :
"None";
- fmt_handler_.write<eMTLSyntaxElement::string>("# Blender "s + BKE_blender_version_string() +
- " MTL File: '" + blen_basename + "'\n");
- fmt_handler_.write<eMTLSyntaxElement::string>("# www.blender.org\n");
+ fmt_handler_.write_string("# Blender "s + BKE_blender_version_string() + " MTL File: '" +
+ blen_basename + "'");
+ fmt_handler_.write_string("# www.blender.org");
}
StringRefNull MTLWriter::mtl_file_path() const
@@ -552,67 +558,52 @@ void MTLWriter::write_bsdf_properties(const MTLMaterial &mtl)
/* For various material properties, we only capture information
* coming from the texture, or the default value of the socket.
* When the texture is present, do not emit the default value. */
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Ns).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Ns>(mtl.Ns);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Ns).is_valid()) {
+ fmt_handler_.write_mtl_float("Ns", mtl.Ns);
}
- fmt_handler_.write<eMTLSyntaxElement::Ka>(mtl.Ka.x, mtl.Ka.y, mtl.Ka.z);
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Kd).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Kd>(mtl.Kd.x, mtl.Kd.y, mtl.Kd.z);
+ fmt_handler_.write_mtl_float3("Ka", mtl.Ka.x, mtl.Ka.y, mtl.Ka.z);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Kd).is_valid()) {
+ fmt_handler_.write_mtl_float3("Kd", mtl.Kd.x, mtl.Kd.y, mtl.Kd.z);
}
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Ks).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Ks>(mtl.Ks.x, mtl.Ks.y, mtl.Ks.z);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Ks).is_valid()) {
+ fmt_handler_.write_mtl_float3("Ks", mtl.Ks.x, mtl.Ks.y, mtl.Ks.z);
}
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Ke).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Ke>(mtl.Ke.x, mtl.Ke.y, mtl.Ke.z);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Ke).is_valid()) {
+ fmt_handler_.write_mtl_float3("Ke", mtl.Ke.x, mtl.Ke.y, mtl.Ke.z);
}
- fmt_handler_.write<eMTLSyntaxElement::Ni>(mtl.Ni);
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_d).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::d>(mtl.d);
+ fmt_handler_.write_mtl_float("Ni", mtl.Ni);
+ if (!mtl.tex_map_of_type(MTLTexMapType::d).is_valid()) {
+ fmt_handler_.write_mtl_float("d", mtl.d);
}
- fmt_handler_.write<eMTLSyntaxElement::illum>(mtl.illum);
+ fmt_handler_.write_mtl_illum(mtl.illum);
}
-void MTLWriter::write_texture_map(
- const MTLMaterial &mtl_material,
- const Map<const eMTLSyntaxElement, tex_map_XX>::Item &texture_map,
- const char *blen_filedir,
- const char *dest_dir,
- ePathReferenceMode path_mode,
- Set<std::pair<std::string, std::string>> &copy_set)
+void MTLWriter::write_texture_map(const MTLMaterial &mtl_material,
+ MTLTexMapType texture_key,
+ const MTLTexMap &texture_map,
+ const char *blen_filedir,
+ const char *dest_dir,
+ ePathReferenceMode path_mode,
+ Set<std::pair<std::string, std::string>> &copy_set)
{
std::string options;
/* Option strings should have their own leading spaces. */
- if (texture_map.value.translation != float3{0.0f, 0.0f, 0.0f}) {
- options.append(" -o ").append(float3_to_string(texture_map.value.translation));
+ if (texture_map.translation != float3{0.0f, 0.0f, 0.0f}) {
+ options.append(" -o ").append(float3_to_string(texture_map.translation));
}
- if (texture_map.value.scale != float3{1.0f, 1.0f, 1.0f}) {
- options.append(" -s ").append(float3_to_string(texture_map.value.scale));
+ if (texture_map.scale != float3{1.0f, 1.0f, 1.0f}) {
+ options.append(" -s ").append(float3_to_string(texture_map.scale));
}
- if (texture_map.key == eMTLSyntaxElement::map_Bump && mtl_material.map_Bump_strength > 0.0001f) {
+ if (texture_key == MTLTexMapType::bump && mtl_material.map_Bump_strength > 0.0001f) {
options.append(" -bm ").append(std::to_string(mtl_material.map_Bump_strength));
}
std::string path = path_reference(
- texture_map.value.image_path.c_str(), blen_filedir, dest_dir, path_mode, &copy_set);
+ texture_map.image_path.c_str(), blen_filedir, dest_dir, path_mode, &copy_set);
/* Always emit forward slashes for cross-platform compatibility. */
std::replace(path.begin(), path.end(), '\\', '/');
-#define SYNTAX_DISPATCH(eMTLSyntaxElement) \
- if (texture_map.key == eMTLSyntaxElement) { \
- fmt_handler_.write<eMTLSyntaxElement>(options, path.c_str()); \
- return; \
- }
-
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Kd);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Ks);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Ns);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_d);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_refl);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Ke);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Bump);
-#undef SYNTAX_DISPATCH
-
- BLI_assert(!"This map type was not written to the file.");
+ fmt_handler_.write_mtl_map(tex_map_type_to_string[(int)texture_key], options, path);
}
void MTLWriter::write_materials(const char *blen_filepath,
@@ -633,14 +624,16 @@ void MTLWriter::write_materials(const char *blen_filepath,
[](const MTLMaterial &a, const MTLMaterial &b) { return a.name < b.name; });
Set<std::pair<std::string, std::string>> copy_set;
for (const MTLMaterial &mtlmat : mtlmaterials_) {
- fmt_handler_.write<eMTLSyntaxElement::string>("\n");
- fmt_handler_.write<eMTLSyntaxElement::newmtl>(mtlmat.name);
+ fmt_handler_.write_string("");
+ fmt_handler_.write_mtl_newmtl(mtlmat.name);
write_bsdf_properties(mtlmat);
- for (const auto &tex : mtlmat.texture_maps.items()) {
- if (!tex.value.is_valid()) {
+ for (int key = 0; key < (int)MTLTexMapType::Count; key++) {
+ const MTLTexMap &tex = mtlmat.texture_maps[key];
+ if (!tex.is_valid()) {
continue;
}
- write_texture_map(mtlmat, tex, blen_filedir, dest_dir, path_mode, copy_set);
+ write_texture_map(
+ mtlmat, (MTLTexMapType)key, tex, blen_filedir, dest_dir, path_mode, copy_set);
}
}
path_reference_copy(copy_set);
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
index 97c23484426..4544037fbc1 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
@@ -66,7 +66,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write object's name or group.
*/
- void write_object_name(FormatHandler<eFileType::OBJ> &fh, const OBJMesh &obj_mesh_data) const;
+ void write_object_name(FormatHandler &fh, const OBJMesh &obj_mesh_data) const;
/**
* Write file name of Material Library in .OBJ file.
*/
@@ -74,19 +74,19 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write vertex coordinates for all vertices as "v x y z" or "v x y z r g b".
*/
- void write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
+ void write_vertex_coords(FormatHandler &fh,
const OBJMesh &obj_mesh_data,
bool write_colors) const;
/**
* Write UV vertex coordinates for all vertices as `vt u v`.
* \note UV indices are stored here, but written with polygons later.
*/
- void write_uv_coords(FormatHandler<eFileType::OBJ> &fh, OBJMesh &obj_mesh_data) const;
+ void write_uv_coords(FormatHandler &fh, OBJMesh &obj_mesh_data) const;
/**
* Write loop normals for smooth-shaded polygons, and polygon normals otherwise, as "vn x y z".
* \note Normal indices ares stored here, but written with polygons later.
*/
- void write_poly_normals(FormatHandler<eFileType::OBJ> &fh, OBJMesh &obj_mesh_data);
+ void write_poly_normals(FormatHandler &fh, OBJMesh &obj_mesh_data);
/**
* Write polygon elements with at least vertex indices, and conditionally with UV vertex
* indices and polygon normal indices. Also write groups: smooth, vertex, material.
@@ -94,23 +94,23 @@ class OBJWriter : NonMovable, NonCopyable {
* name used in the .obj file.
* \note UV indices were stored while writing UV vertices.
*/
- void write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
+ void write_poly_elements(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data,
std::function<const char *(int)> matname_fn);
/**
* Write loose edges of a mesh as "l v1 v2".
*/
- void write_edges_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_edges_indices(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data) const;
/**
* Write a NURBS curve to the .OBJ file in parameter form.
*/
- void write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh, const OBJCurve &obj_nurbs_data) const;
+ void write_nurbs_curve(FormatHandler &fh, const OBJCurve &obj_nurbs_data) const;
private:
- using func_vert_uv_normal_indices = void (OBJWriter::*)(FormatHandler<eFileType::OBJ> &fh,
+ using func_vert_uv_normal_indices = void (OBJWriter::*)(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -124,7 +124,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1/vt1/vn1 v2/vt2/vn2 ...".
*/
- void write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_uv_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -133,7 +133,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1//vn1 v2//vn2 ...".
*/
- void write_vert_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -142,7 +142,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1/vt1 v2/vt2 ...".
*/
- void write_vert_uv_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_uv_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -151,7 +151,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1 v2 ...".
*/
- void write_vert_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -164,7 +164,7 @@ class OBJWriter : NonMovable, NonCopyable {
*/
class MTLWriter : NonMovable, NonCopyable {
private:
- FormatHandler<eFileType::MTL> fmt_handler_;
+ FormatHandler fmt_handler_;
FILE *outfile_;
std::string mtl_filepath_;
Vector<MTLMaterial> mtlmaterials_;
@@ -208,7 +208,8 @@ class MTLWriter : NonMovable, NonCopyable {
* Write a texture map in the form "map_XX -s 1. 1. 1. -o 0. 0. 0. [-bm 1.] path/to/image".
*/
void write_texture_map(const MTLMaterial &mtl_material,
- const Map<const eMTLSyntaxElement, tex_map_XX>::Item &texture_map,
+ MTLTexMapType texture_key,
+ const MTLTexMap &texture_map,
const char *blen_filedir,
const char *dest_dir,
ePathReferenceMode mode,
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
index 5413c9969e3..cc0f7c0824c 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
@@ -23,268 +23,24 @@
namespace blender::io::obj {
-enum class eFileType {
- OBJ,
- MTL,
-};
-
-enum class eOBJSyntaxElement {
- vertex_coords,
- vertex_coords_color,
- uv_vertex_coords,
- normal,
- poly_element_begin,
- vertex_uv_normal_indices,
- vertex_normal_indices,
- vertex_uv_indices,
- vertex_indices,
- poly_element_end,
- poly_usemtl,
- edge,
- cstype,
- nurbs_degree,
- curve_element_begin,
- curve_element_end,
- nurbs_parameter_begin,
- nurbs_parameters,
- nurbs_parameter_end,
- nurbs_group_end,
- new_line,
- mtllib,
- smooth_group,
- object_group,
- object_name,
- /* Use rarely. New line is NOT included for string. */
- string,
-};
-
-enum class eMTLSyntaxElement {
- newmtl,
- Ni,
- d,
- Ns,
- illum,
- Ka,
- Kd,
- Ks,
- Ke,
- map_Kd,
- map_Ks,
- map_Ns,
- map_d,
- map_refl,
- map_Ke,
- map_Bump,
- /* Use rarely. New line is NOT included for string. */
- string,
-};
-
-template<eFileType filetype> struct FileTypeTraits;
-
-/* Used to prevent mixing of say OBJ file format with MTL syntax elements. */
-template<> struct FileTypeTraits<eFileType::OBJ> {
- using SyntaxType = eOBJSyntaxElement;
-};
-
-template<> struct FileTypeTraits<eFileType::MTL> {
- using SyntaxType = eMTLSyntaxElement;
-};
-
-struct FormattingSyntax {
- /* Formatting syntax with the file format key like `newmtl %s\n`. */
- const char *fmt = nullptr;
- /* Number of arguments needed by the syntax. */
- const int total_args = 0;
- /* Whether types of the given arguments are accepted by the syntax above. Fail to compile by
- * default.
- */
- const bool are_types_valid = false;
-};
-
-/**
- * Type dependent but always false. Use to add a `constexpr` conditional compile-time error.
- */
-template<typename T> struct always_false : std::false_type {
-};
-
-template<typename... T>
-constexpr bool is_type_float = (... && std::is_floating_point_v<std::decay_t<T>>);
-
-template<typename... T>
-constexpr bool is_type_integral = (... && std::is_integral_v<std::decay_t<T>>);
-
-template<typename... T>
-constexpr bool is_type_string_related = (... && std::is_constructible_v<std::string, T>);
-
-/* GCC (at least 9.3) while compiling the obj_exporter_tests.cc with optimizations on,
- * results in "obj_export_io.hh:205:18: warning: ‘%s’ directive output truncated writing 34 bytes
- * into a region of size 6" and similar warnings. Yes the output is truncated, and that is covered
- * as an edge case by tests on purpose. */
-#if defined(__GNUC__) && !defined(__clang__)
-# pragma GCC diagnostic push
-# pragma GCC diagnostic ignored "-Wformat-truncation"
-#endif
-template<typename... T>
-constexpr FormattingSyntax syntax_elem_to_formatting(const eOBJSyntaxElement key)
-{
- switch (key) {
- case eOBJSyntaxElement::vertex_coords: {
- return {"v {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eOBJSyntaxElement::vertex_coords_color: {
- return {"v {:.6f} {:.6f} {:.6f} {:.4f} {:.4f} {:.4f}\n", 6, is_type_float<T...>};
- }
- case eOBJSyntaxElement::uv_vertex_coords: {
- return {"vt {:.6f} {:.6f}\n", 2, is_type_float<T...>};
- }
- case eOBJSyntaxElement::normal: {
- return {"vn {:.4f} {:.4f} {:.4f}\n", 3, is_type_float<T...>};
- }
- case eOBJSyntaxElement::poly_element_begin: {
- return {"f", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::vertex_uv_normal_indices: {
- return {" {}/{}/{}", 3, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::vertex_normal_indices: {
- return {" {}//{}", 2, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::vertex_uv_indices: {
- return {" {}/{}", 2, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::vertex_indices: {
- return {" {}", 1, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::poly_usemtl: {
- return {"usemtl {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::edge: {
- return {"l {} {}\n", 2, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::cstype: {
- return {"cstype bspline\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_degree: {
- return {"deg {}\n", 1, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::curve_element_begin: {
- return {"curv 0.0 1.0", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_parameter_begin: {
- return {"parm u 0.0", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_parameters: {
- return {" {:.6f}", 1, is_type_float<T...>};
- }
- case eOBJSyntaxElement::nurbs_parameter_end: {
- return {" 1.0\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_group_end: {
- return {"end\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::poly_element_end: {
- ATTR_FALLTHROUGH;
- }
- case eOBJSyntaxElement::curve_element_end: {
- ATTR_FALLTHROUGH;
- }
- case eOBJSyntaxElement::new_line: {
- return {"\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::mtllib: {
- return {"mtllib {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::smooth_group: {
- return {"s {}\n", 1, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::object_group: {
- return {"g {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::object_name: {
- return {"o {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::string: {
- return {"{}", 1, is_type_string_related<T...>};
- }
- }
-}
-
-template<typename... T>
-constexpr FormattingSyntax syntax_elem_to_formatting(const eMTLSyntaxElement key)
-{
- switch (key) {
- case eMTLSyntaxElement::newmtl: {
- return {"newmtl {}\n", 1, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::Ni: {
- return {"Ni {:.6f}\n", 1, is_type_float<T...>};
- }
- case eMTLSyntaxElement::d: {
- return {"d {:.6f}\n", 1, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Ns: {
- return {"Ns {:.6f}\n", 1, is_type_float<T...>};
- }
- case eMTLSyntaxElement::illum: {
- return {"illum {}\n", 1, is_type_integral<T...>};
- }
- case eMTLSyntaxElement::Ka: {
- return {"Ka {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Kd: {
- return {"Kd {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Ks: {
- return {"Ks {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Ke: {
- return {"Ke {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- /* NOTE: first texture map related argument, if present, will have its own leading space. */
- case eMTLSyntaxElement::map_Kd: {
- return {"map_Kd{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Ks: {
- return {"map_Ks{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Ns: {
- return {"map_Ns{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_d: {
- return {"map_d{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_refl: {
- return {"map_refl{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Ke: {
- return {"map_Ke{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Bump: {
- return {"map_Bump{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::string: {
- return {"{}", 1, is_type_string_related<T...>};
- }
- }
-}
-#if defined(__GNUC__) && !defined(__clang__)
-# pragma GCC diagnostic pop
-#endif
-
/**
- * File format and syntax agnostic file buffer writer.
+ * File buffer writer.
* All writes are done into an internal chunked memory buffer
* (list of default 64 kilobyte blocks).
* Call write_fo_file once in a while to write the memory buffer(s)
* into the given file.
*/
-template<eFileType filetype, size_t buffer_chunk_size = 64 * 1024>
class FormatHandler : NonCopyable, NonMovable {
private:
typedef std::vector<char> VectorChar;
std::vector<VectorChar> blocks_;
+ size_t buffer_chunk_size_;
public:
+ FormatHandler(size_t buffer_chunk_size = 64 * 1024) : buffer_chunk_size_(buffer_chunk_size)
+ {
+ }
+
/* Write contents to the buffer(s) into a file, and clear the buffers. */
void write_to_file(FILE *f)
{
@@ -305,7 +61,7 @@ class FormatHandler : NonCopyable, NonMovable {
return blocks_.size();
}
- void append_from(FormatHandler<filetype, buffer_chunk_size> &v)
+ void append_from(FormatHandler &v)
{
blocks_.insert(blocks_.end(),
std::make_move_iterator(v.blocks_.begin()),
@@ -313,24 +69,132 @@ class FormatHandler : NonCopyable, NonMovable {
v.blocks_.clear();
}
- /**
- * Example invocation: `writer->write<eMTLSyntaxElement::newmtl>("foo")`.
- *
- * \param key: Must match what the instance's filetype expects; i.e., `eMTLSyntaxElement` for
- * `eFileType::MTL`.
- */
- template<typename FileTypeTraits<filetype>::SyntaxType key, typename... T>
- constexpr void write(T &&...args)
- {
- /* Get format syntax, number of arguments expected and whether types of given arguments are
- * valid.
- */
- constexpr FormattingSyntax fmt_nargs_valid = syntax_elem_to_formatting<T...>(key);
- BLI_STATIC_ASSERT(fmt_nargs_valid.are_types_valid &&
- (sizeof...(T) == fmt_nargs_valid.total_args),
- "Types of all arguments and the number of arguments should match what the "
- "formatting specifies.");
- write_impl(fmt_nargs_valid.fmt, std::forward<T>(args)...);
+ void write_obj_vertex(float x, float y, float z)
+ {
+ write_impl("v {:.6f} {:.6f} {:.6f}\n", x, y, z);
+ }
+ void write_obj_vertex_color(float x, float y, float z, float r, float g, float b)
+ {
+ write_impl("v {:.6f} {:.6f} {:.6f} {:.4f} {:.4f} {:.4f}\n", x, y, z, r, g, b);
+ }
+ void write_obj_uv(float x, float y)
+ {
+ write_impl("vt {:.6f} {:.6f}\n", x, y);
+ }
+ void write_obj_normal(float x, float y, float z)
+ {
+ write_impl("vn {:.4f} {:.4f} {:.4f}\n", x, y, z);
+ }
+ void write_obj_poly_begin()
+ {
+ write_impl("f");
+ }
+ void write_obj_poly_end()
+ {
+ write_obj_newline();
+ }
+ void write_obj_poly_v_uv_normal(int v, int uv, int n)
+ {
+ write_impl(" {}/{}/{}", v, uv, n);
+ }
+ void write_obj_poly_v_normal(int v, int n)
+ {
+ write_impl(" {}//{}", v, n);
+ }
+ void write_obj_poly_v_uv(int v, int uv)
+ {
+ write_impl(" {}/{}", v, uv);
+ }
+ void write_obj_poly_v(int v)
+ {
+ write_impl(" {}", v);
+ }
+ void write_obj_usemtl(StringRef s)
+ {
+ write_impl("usemtl {}\n", s);
+ }
+ void write_obj_mtllib(StringRef s)
+ {
+ write_impl("mtllib {}\n", s);
+ }
+ void write_obj_smooth(int s)
+ {
+ write_impl("s {}\n", s);
+ }
+ void write_obj_group(StringRef s)
+ {
+ write_impl("g {}\n", s);
+ }
+ void write_obj_object(StringRef s)
+ {
+ write_impl("o {}\n", s);
+ }
+ void write_obj_edge(int a, int b)
+ {
+ write_impl("l {} {}\n", a, b);
+ }
+ void write_obj_cstype()
+ {
+ write_impl("cstype bspline\n");
+ }
+ void write_obj_nurbs_degree(int deg)
+ {
+ write_impl("deg {}\n", deg);
+ }
+ void write_obj_curve_begin()
+ {
+ write_impl("curv 0.0 1.0");
+ }
+ void write_obj_curve_end()
+ {
+ write_obj_newline();
+ }
+ void write_obj_nurbs_parm_begin()
+ {
+ write_impl("parm u 0.0");
+ }
+ void write_obj_nurbs_parm(float v)
+ {
+ write_impl(" {:.6f}", v);
+ }
+ void write_obj_nurbs_parm_end()
+ {
+ write_impl(" 1.0\n");
+ }
+ void write_obj_nurbs_group_end()
+ {
+ write_impl("end\n");
+ }
+ void write_obj_newline()
+ {
+ write_impl("\n");
+ }
+
+ void write_mtl_newmtl(StringRef s)
+ {
+ write_impl("newmtl {}\n", s);
+ }
+ void write_mtl_float(const char *type, float v)
+ {
+ write_impl("{} {:.6f}\n", type, v);
+ }
+ void write_mtl_float3(const char *type, float r, float g, float b)
+ {
+ write_impl("{} {:.6f} {:.6f} {:.6f}\n", type, r, g, b);
+ }
+ void write_mtl_illum(int mode)
+ {
+ write_impl("illum {}\n", mode);
+ }
+ /* Note: options, if present, will have its own leading space. */
+ void write_mtl_map(const char *type, StringRef options, StringRef value)
+ {
+ write_impl("{}{} {}\n", type, options, value);
+ }
+
+ void write_string(StringRef s)
+ {
+ write_impl("{}\n", s);
}
private:
@@ -340,7 +204,7 @@ class FormatHandler : NonCopyable, NonMovable {
{
if (blocks_.empty() || (blocks_.back().capacity() - blocks_.back().size() < at_least)) {
VectorChar &b = blocks_.emplace_back(VectorChar());
- b.reserve(std::max(at_least, buffer_chunk_size));
+ b.reserve(std::max(at_least, buffer_chunk_size_));
}
}
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
index 9460746630d..a888c6d11a2 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
@@ -6,6 +6,7 @@
/* Silence warnings from copying deprecated fields. Needed for an Object copy constructor use. */
#define DNA_DEPRECATED_ALLOW
+#include "BKE_attribute.hh"
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_lib_id.h"
@@ -47,7 +48,7 @@ OBJMesh::OBJMesh(Depsgraph *depsgraph, const OBJExportParams &export_params, Obj
/* Since a new mesh been allocated, it needs to be freed in the destructor. */
mesh_eval_needs_free_ = true;
}
- if (export_params.export_triangulated_mesh && ELEM(export_object_eval_.type, OB_MESH, OB_SURF)) {
+ if (export_params.export_triangulated_mesh && export_object_eval_.type == OB_MESH) {
std::tie(export_mesh_eval_, mesh_eval_needs_free_) = triangulate_mesh_eval();
}
set_world_axes_transform(export_params.forward_axis, export_params.up_axis);
@@ -133,7 +134,7 @@ void OBJMesh::set_world_axes_transform(const eIOAxis forward, const eIOAxis up)
copy_m3_m4(normal_matrix, world_and_axes_transform_);
invert_m3_m3(world_and_axes_normal_transform_, normal_matrix);
transpose_m3(world_and_axes_normal_transform_);
- mirrored_transform_ = determinant_m3_array(world_and_axes_normal_transform_) < 0;
+ mirrored_transform_ = is_negative_m3(world_and_axes_normal_transform_);
}
int OBJMesh::tot_vertices() const
@@ -199,16 +200,23 @@ void OBJMesh::calc_smooth_groups(const bool use_bitflags)
void OBJMesh::calc_poly_order()
{
- const int tot_polys = tot_polygons();
- poly_order_.resize(tot_polys);
- for (int i = 0; i < tot_polys; ++i) {
+ const bke::AttributeAccessor attributes = bke::mesh_attributes(*export_mesh_eval_);
+ const VArray<int> material_indices = attributes.lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
+ if (material_indices.is_single() && material_indices.get_internal_single() == 0) {
+ return;
+ }
+ const VArraySpan<int> material_indices_span(material_indices);
+
+ poly_order_.resize(material_indices_span.size());
+ for (const int i : material_indices_span.index_range()) {
poly_order_[i] = i;
}
- const MPoly *mpolys = export_mesh_eval_->mpoly;
+
/* Sort polygons by their material index. */
blender::parallel_sort(poly_order_.begin(), poly_order_.end(), [&](int a, int b) {
- int mat_a = mpolys[a].mat_nr;
- int mat_b = mpolys[b].mat_nr;
+ int mat_a = material_indices_span[a];
+ int mat_b = material_indices_span[b];
if (mat_a != mat_b) {
return mat_a < mat_b;
}
@@ -234,13 +242,6 @@ bool OBJMesh::is_ith_poly_smooth(const int poly_index) const
return export_mesh_eval_->mpoly[poly_index].flag & ME_SMOOTH;
}
-int16_t OBJMesh::ith_poly_matnr(const int poly_index) const
-{
- BLI_assert(poly_index < export_mesh_eval_->totpoly);
- const int16_t r_mat_nr = export_mesh_eval_->mpoly[poly_index].mat_nr;
- return r_mat_nr >= 0 ? r_mat_nr : NOT_FOUND;
-}
-
const char *OBJMesh::get_object_name() const
{
return export_object_eval_.id.name + 2;
@@ -296,7 +297,7 @@ void OBJMesh::store_uv_coords_and_indices()
const float limit[2] = {STD_UV_CONNECT_LIMIT, STD_UV_CONNECT_LIMIT};
UvVertMap *uv_vert_map = BKE_mesh_uv_vert_map_create(
- mpoly, mloop, mloopuv, totpoly, totvert, limit, false, false);
+ mpoly, nullptr, mloop, mloopuv, totpoly, totvert, limit, false, false);
uv_indices_.resize(totpoly);
/* At least total vertices of a mesh will be present in its texture map. So
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
index ee2e6227700..db29f5651ed 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
@@ -130,11 +130,6 @@ class OBJMesh : NonCopyable {
* Return mat_nr-th material of the object. The given index should be zero-based.
*/
const Material *get_object_material(int16_t mat_nr) const;
- /**
- * Returns a zero-based index of a polygon's material indexing into
- * the Object's material slots.
- */
- int16_t ith_poly_matnr(int poly_index) const;
void ensure_mesh_normals() const;
void ensure_mesh_edges() const;
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
index 4ed148ec64e..0b228ef8c37 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
@@ -6,6 +6,7 @@
#include "BKE_image.h"
#include "BKE_node.h"
+#include "BKE_node_runtime.hh"
#include "BLI_map.hh"
#include "BLI_math_vector.h"
@@ -15,13 +16,23 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
-#include "NOD_node_tree_ref.hh"
-
#include "obj_export_mesh.hh"
#include "obj_export_mtl.hh"
namespace blender::io::obj {
+const char *tex_map_type_to_socket_id[] = {
+ "Base Color",
+ "Specular",
+ "Roughness",
+ "Alpha",
+ "Metallic",
+ "Emission",
+ "Normal",
+};
+BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_socket_id) == (int)MTLTexMapType::Count,
+ "array size mismatch");
+
/**
* Copy a float property of the given type from the bNode to given buffer.
*/
@@ -72,25 +83,25 @@ static void copy_property_from_node(const eNodeSocketDatatype property_type,
* Collect all the source sockets linked to the destination socket in a destination node.
*/
static void linked_sockets_to_dest_id(const bNode *dest_node,
- const nodes::NodeTreeRef &node_tree,
- StringRefNull dest_socket_id,
- Vector<const nodes::OutputSocketRef *> &r_linked_sockets)
+ const bNodeTree &node_tree,
+ const char *dest_socket_id,
+ Vector<const bNodeSocket *> &r_linked_sockets)
{
r_linked_sockets.clear();
if (!dest_node) {
return;
}
- Span<const nodes::NodeRef *> object_dest_nodes = node_tree.nodes_by_type(dest_node->idname);
- Span<const nodes::InputSocketRef *> dest_inputs = object_dest_nodes.first()->inputs();
- const nodes::InputSocketRef *dest_socket = nullptr;
- for (const nodes::InputSocketRef *curr_socket : dest_inputs) {
- if (STREQ(curr_socket->bsocket()->identifier, dest_socket_id.c_str())) {
+ Span<const bNode *> object_dest_nodes = node_tree.nodes_by_type(dest_node->idname);
+ Span<const bNodeSocket *> dest_inputs = object_dest_nodes.first()->input_sockets();
+ const bNodeSocket *dest_socket = nullptr;
+ for (const bNodeSocket *curr_socket : dest_inputs) {
+ if (STREQ(curr_socket->identifier, dest_socket_id)) {
dest_socket = curr_socket;
break;
}
}
if (dest_socket) {
- Span<const nodes::OutputSocketRef *> linked_sockets = dest_socket->directly_linked_sockets();
+ Span<const bNodeSocket *> linked_sockets = dest_socket->directly_linked_sockets();
r_linked_sockets.resize(linked_sockets.size());
r_linked_sockets = linked_sockets;
}
@@ -99,13 +110,12 @@ static void linked_sockets_to_dest_id(const bNode *dest_node,
/**
* From a list of sockets, get the parent node which is of the given node type.
*/
-static const bNode *get_node_of_type(Span<const nodes::OutputSocketRef *> sockets_list,
- const int node_type)
+static const bNode *get_node_of_type(Span<const bNodeSocket *> sockets_list, const int node_type)
{
- for (const nodes::SocketRef *socket : sockets_list) {
- const bNode *parent_node = socket->bnode();
- if (parent_node->typeinfo->type == node_type) {
- return parent_node;
+ for (const bNodeSocket *socket : sockets_list) {
+ const bNode &parent_node = socket->owner_node();
+ if (parent_node.typeinfo->type == node_type) {
+ return &parent_node;
}
}
return nullptr;
@@ -141,16 +151,16 @@ static const char *get_image_filepath(const bNode *tex_node)
* We only want one that feeds directly into a Material Output node
* (that is the behavior of the legacy Python exporter).
*/
-static const nodes::NodeRef *find_bsdf_node(const nodes::NodeTreeRef *nodetree)
+static const bNode *find_bsdf_node(const bNodeTree *nodetree)
{
if (!nodetree) {
return nullptr;
}
- for (const nodes::NodeRef *node : nodetree->nodes_by_type("ShaderNodeOutputMaterial")) {
- const nodes::InputSocketRef *node_input_socket0 = node->inputs()[0];
- for (const nodes::OutputSocketRef *out_sock : node_input_socket0->directly_linked_sockets()) {
- const nodes::NodeRef &in_node = out_sock->node();
- if (in_node.typeinfo()->type == SH_NODE_BSDF_PRINCIPLED) {
+ for (const bNode *node : nodetree->nodes_by_type("ShaderNodeOutputMaterial")) {
+ const bNodeSocket &node_input_socket0 = node->input_socket(0);
+ for (const bNodeSocket *out_sock : node_input_socket0.directly_linked_sockets()) {
+ const bNode &in_node = out_sock->owner_node();
+ if (in_node.typeinfo->type == SH_NODE_BSDF_PRINCIPLED) {
return &in_node;
}
}
@@ -161,55 +171,50 @@ static const nodes::NodeRef *find_bsdf_node(const nodes::NodeTreeRef *nodetree)
/**
* Store properties found either in bNode or material into r_mtl_mat.
*/
-static void store_bsdf_properties(const nodes::NodeRef *bsdf_node,
+static void store_bsdf_properties(const bNode *bsdf_node,
const Material *material,
MTLMaterial &r_mtl_mat)
{
- const bNode *bnode = nullptr;
- if (bsdf_node) {
- bnode = bsdf_node->bnode();
- }
-
/* If p-BSDF is not present, fallback to #Object.Material. */
float roughness = material->roughness;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Roughness", {&roughness, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Roughness", {&roughness, 1});
}
/* Empirical approximation. Importer should use the inverse of this method. */
float spec_exponent = (1.0f - roughness);
spec_exponent *= spec_exponent * 1000.0f;
float specular = material->spec;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Specular", {&specular, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Specular", {&specular, 1});
}
float metallic = material->metallic;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Metallic", {&metallic, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Metallic", {&metallic, 1});
}
float refraction_index = 1.0f;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "IOR", {&refraction_index, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "IOR", {&refraction_index, 1});
}
float dissolved = material->a;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Alpha", {&dissolved, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Alpha", {&dissolved, 1});
}
const bool transparent = dissolved != 1.0f;
float3 diffuse_col = {material->r, material->g, material->b};
- if (bnode) {
- copy_property_from_node(SOCK_RGBA, bnode, "Base Color", {diffuse_col, 3});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_RGBA, bsdf_node, "Base Color", {diffuse_col, 3});
}
float3 emission_col{0.0f};
float emission_strength = 0.0f;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Emission Strength", {&emission_strength, 1});
- copy_property_from_node(SOCK_RGBA, bnode, "Emission", {emission_col, 3});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Emission Strength", {&emission_strength, 1});
+ copy_property_from_node(SOCK_RGBA, bsdf_node, "Emission", {emission_col, 3});
}
mul_v3_fl(emission_col, emission_strength);
@@ -253,8 +258,8 @@ static void store_bsdf_properties(const nodes::NodeRef *bsdf_node,
/**
* Store image texture options and file-paths in `r_mtl_mat`.
*/
-static void store_image_textures(const nodes::NodeRef *bsdf_node,
- const nodes::NodeTreeRef *node_tree,
+static void store_image_textures(const bNode *bsdf_node,
+ const bNodeTree *node_tree,
const Material *material,
MTLMaterial &r_mtl_mat)
{
@@ -262,21 +267,20 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
/* No nodetree, no images, or no Principled BSDF node. */
return;
}
- const bNode *bnode = bsdf_node->bnode();
/* Normal Map Texture has two extra tasks of:
* - finding a Normal Map node before finding a texture node.
* - finding "Strength" property of the node for `-bm` option.
*/
- for (Map<const eMTLSyntaxElement, tex_map_XX>::MutableItem texture_map :
- r_mtl_mat.texture_maps.items()) {
- Vector<const nodes::OutputSocketRef *> linked_sockets;
+ for (int key = 0; key < (int)MTLTexMapType::Count; ++key) {
+ MTLTexMap &value = r_mtl_mat.texture_maps[key];
+ Vector<const bNodeSocket *> linked_sockets;
const bNode *normal_map_node{nullptr};
- if (texture_map.key == eMTLSyntaxElement::map_Bump) {
+ if (key == (int)MTLTexMapType::bump) {
/* Find sockets linked to destination "Normal" socket in P-BSDF node. */
- linked_sockets_to_dest_id(bnode, *node_tree, "Normal", linked_sockets);
+ linked_sockets_to_dest_id(bsdf_node, *node_tree, "Normal", linked_sockets);
/* Among the linked sockets, find Normal Map shader node. */
normal_map_node = get_node_of_type(linked_sockets, SH_NODE_NORMAL_MAP);
@@ -285,16 +289,17 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
}
else {
/* Skip emission map if emission strength is zero. */
- if (texture_map.key == eMTLSyntaxElement::map_Ke) {
+ if (key == (int)MTLTexMapType::Ke) {
float emission_strength = 0.0f;
- copy_property_from_node(SOCK_FLOAT, bnode, "Emission Strength", {&emission_strength, 1});
+ copy_property_from_node(
+ SOCK_FLOAT, bsdf_node, "Emission Strength", {&emission_strength, 1});
if (emission_strength == 0.0f) {
continue;
}
}
/* Find sockets linked to the destination socket of interest, in P-BSDF node. */
linked_sockets_to_dest_id(
- bnode, *node_tree, texture_map.value.dest_socket_id, linked_sockets);
+ bsdf_node, *node_tree, tex_map_type_to_socket_id[key], linked_sockets);
}
/* Among the linked sockets, find Image Texture shader node. */
@@ -317,10 +322,10 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
}
/* Texture transform options. Only translation (origin offset, "-o") and scale
* ("-o") are supported. */
- copy_property_from_node(SOCK_VECTOR, mapping, "Location", {texture_map.value.translation, 3});
- copy_property_from_node(SOCK_VECTOR, mapping, "Scale", {texture_map.value.scale, 3});
+ copy_property_from_node(SOCK_VECTOR, mapping, "Location", {value.translation, 3});
+ copy_property_from_node(SOCK_VECTOR, mapping, "Scale", {value.scale, 3});
- texture_map.value.image_path = tex_image_filepath;
+ value.image_path = tex_image_filepath;
}
}
@@ -330,14 +335,14 @@ MTLMaterial mtlmaterial_for_material(const Material *material)
MTLMaterial mtlmat;
mtlmat.name = std::string(material->id.name + 2);
std::replace(mtlmat.name.begin(), mtlmat.name.end(), ' ', '_');
- const nodes::NodeTreeRef *nodetree = nullptr;
- if (material->nodetree) {
- nodetree = new nodes::NodeTreeRef(material->nodetree);
+ const bNodeTree *nodetree = material->nodetree;
+ if (nodetree != nullptr) {
+ nodetree->ensure_topology_cache();
}
- const nodes::NodeRef *bsdf_node = find_bsdf_node(nodetree);
+
+ const bNode *bsdf_node = find_bsdf_node(nodetree);
store_bsdf_properties(bsdf_node, material, mtlmat);
store_image_textures(bsdf_node, nodetree, material, mtlmat);
- delete nodetree;
return mtlmat;
}
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
index f83b3b49bf5..d8eafff107b 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
@@ -6,36 +6,23 @@
#pragma once
-#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
#include "DNA_node_types.h"
-#include "obj_export_io.hh"
-
-namespace blender {
-template<> struct DefaultHash<io::obj::eMTLSyntaxElement> {
- uint64_t operator()(const io::obj::eMTLSyntaxElement value) const
- {
- return static_cast<uint64_t>(value);
- }
-};
-
-} // namespace blender
+struct Material;
namespace blender::io::obj {
-/**
- * Generic container for texture node properties.
- */
-struct tex_map_XX {
- tex_map_XX(StringRef to_socket_id) : dest_socket_id(to_socket_id){};
+enum class MTLTexMapType { Kd = 0, Ks, Ns, d, refl, Ke, bump, Count };
+extern const char *tex_map_type_to_socket_id[];
+
+struct MTLTexMap {
bool is_valid() const
{
return !image_path.empty();
}
/* Target socket which this texture node connects to. */
- const std::string dest_socket_id;
float3 translation{0.0f};
float3 scale{1.0f};
/* Only Flat and Sphere projections are supported. */
@@ -48,26 +35,13 @@ struct tex_map_XX {
* Container suited for storing Material data for/from a .MTL file.
*/
struct MTLMaterial {
- MTLMaterial()
- {
- texture_maps.add(eMTLSyntaxElement::map_Kd, tex_map_XX("Base Color"));
- texture_maps.add(eMTLSyntaxElement::map_Ks, tex_map_XX("Specular"));
- texture_maps.add(eMTLSyntaxElement::map_Ns, tex_map_XX("Roughness"));
- texture_maps.add(eMTLSyntaxElement::map_d, tex_map_XX("Alpha"));
- texture_maps.add(eMTLSyntaxElement::map_refl, tex_map_XX("Metallic"));
- texture_maps.add(eMTLSyntaxElement::map_Ke, tex_map_XX("Emission"));
- texture_maps.add(eMTLSyntaxElement::map_Bump, tex_map_XX("Normal"));
- }
-
- const tex_map_XX &tex_map_of_type(const eMTLSyntaxElement key) const
+ const MTLTexMap &tex_map_of_type(MTLTexMapType key) const
{
- BLI_assert(texture_maps.contains(key));
- return texture_maps.lookup(key);
+ return texture_maps[(int)key];
}
- tex_map_XX &tex_map_of_type(const eMTLSyntaxElement key)
+ MTLTexMap &tex_map_of_type(MTLTexMapType key)
{
- BLI_assert(texture_maps.contains(key));
- return texture_maps.lookup(key);
+ return texture_maps[(int)key];
}
std::string name;
@@ -81,7 +55,7 @@ struct MTLMaterial {
float Ni{-1.0f};
float d{-1.0f};
int illum{-1};
- Map<const eMTLSyntaxElement, tex_map_XX> texture_maps;
+ MTLTexMap texture_maps[(int)MTLTexMapType::Count];
/** Only used for Normal Map node: "map_Bump". */
float map_Bump_strength{-1.0f};
};
diff --git a/source/blender/io/wavefront_obj/exporter/obj_exporter.cc b/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
index 77d4f6268bc..76cf9066bf4 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
@@ -143,7 +143,7 @@ static void write_mesh_objects(Vector<std::unique_ptr<OBJMesh>> exportable_as_me
* we have to have the output text buffer for each object,
* and write them all into the file at the end. */
size_t count = exportable_as_mesh.size();
- std::vector<FormatHandler<eFileType::OBJ>> buffers(count);
+ std::vector<FormatHandler> buffers(count);
/* Serial: gather material indices, ensure normals & edges. */
Vector<Vector<int>> mtlindices;
@@ -242,7 +242,7 @@ static void write_mesh_objects(Vector<std::unique_ptr<OBJMesh>> exportable_as_me
static void write_nurbs_curve_objects(const Vector<std::unique_ptr<OBJCurve>> &exportable_as_nurbs,
const OBJWriter &obj_writer)
{
- FormatHandler<eFileType::OBJ> fh;
+ FormatHandler fh;
/* #OBJCurve doesn't have any dynamically allocated memory, so it's fine
* to wait for #blender::Vector to clean the objects up. */
for (const std::unique_ptr<OBJCurve> &obj_curve : exportable_as_nurbs) {
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
index 7069e1185e0..088784b4194 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
@@ -592,36 +592,31 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
add_default_mtl_library();
}
-static eMTLSyntaxElement mtl_line_start_to_enum(const char *&p, const char *end)
+static MTLTexMapType mtl_line_start_to_texture_type(const char *&p, const char *end)
{
if (parse_keyword(p, end, "map_Kd")) {
- return eMTLSyntaxElement::map_Kd;
+ return MTLTexMapType::Kd;
}
if (parse_keyword(p, end, "map_Ks")) {
- return eMTLSyntaxElement::map_Ks;
+ return MTLTexMapType::Ks;
}
if (parse_keyword(p, end, "map_Ns")) {
- return eMTLSyntaxElement::map_Ns;
+ return MTLTexMapType::Ns;
}
if (parse_keyword(p, end, "map_d")) {
- return eMTLSyntaxElement::map_d;
+ return MTLTexMapType::d;
}
- if (parse_keyword(p, end, "refl")) {
- return eMTLSyntaxElement::map_refl;
- }
- if (parse_keyword(p, end, "map_refl")) {
- return eMTLSyntaxElement::map_refl;
+ if (parse_keyword(p, end, "refl") || parse_keyword(p, end, "map_refl")) {
+ return MTLTexMapType::refl;
}
if (parse_keyword(p, end, "map_Ke")) {
- return eMTLSyntaxElement::map_Ke;
- }
- if (parse_keyword(p, end, "bump")) {
- return eMTLSyntaxElement::map_Bump;
+ return MTLTexMapType::Ke;
}
- if (parse_keyword(p, end, "map_Bump") || parse_keyword(p, end, "map_bump")) {
- return eMTLSyntaxElement::map_Bump;
+ if (parse_keyword(p, end, "bump") || parse_keyword(p, end, "map_Bump") ||
+ parse_keyword(p, end, "map_bump")) {
+ return MTLTexMapType::bump;
}
- return eMTLSyntaxElement::string;
+ return MTLTexMapType::Count;
}
static const std::pair<StringRef, int> unsupported_texture_options[] = {
@@ -639,7 +634,7 @@ static const std::pair<StringRef, int> unsupported_texture_options[] = {
static bool parse_texture_option(const char *&p,
const char *end,
MTLMaterial *material,
- tex_map_XX &tex_map)
+ MTLTexMap &tex_map)
{
p = drop_whitespace(p, end);
if (parse_keyword(p, end, "-o")) {
@@ -693,13 +688,13 @@ static void parse_texture_map(const char *p,
if (!is_map && !is_refl && !is_bump) {
return;
}
- eMTLSyntaxElement key = mtl_line_start_to_enum(p, end);
- if (key == eMTLSyntaxElement::string || !material->texture_maps.contains(key)) {
+ MTLTexMapType key = mtl_line_start_to_texture_type(p, end);
+ if (key == MTLTexMapType::Count) {
/* No supported texture map found. */
std::cerr << "OBJ import: MTL texture map type not supported: '" << line << "'" << std::endl;
return;
}
- tex_map_XX &tex_map = material->texture_maps.lookup(key);
+ MTLTexMap &tex_map = material->tex_map_of_type(key);
tex_map.mtl_dir_path = mtl_dir_path;
/* Parse texture map options. */
@@ -748,7 +743,7 @@ MTLParser::MTLParser(StringRefNull mtl_library, StringRefNull obj_filepath)
{
char obj_file_dir[FILE_MAXDIR];
BLI_split_dir_part(obj_filepath.data(), obj_file_dir, FILE_MAXDIR);
- BLI_path_join(mtl_file_path_, FILE_MAX, obj_file_dir, mtl_library.data(), NULL);
+ BLI_path_join(mtl_file_path_, FILE_MAX, obj_file_dir, mtl_library.data(), nullptr);
BLI_split_dir_part(mtl_file_path_, mtl_dir_path_, FILE_MAXDIR);
}
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index a570b374231..7f7fda8d8f1 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -8,7 +8,7 @@
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
-#include "BKE_attribute.h"
+#include "BKE_attribute.hh"
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_material.h"
@@ -181,9 +181,13 @@ void MeshFromGeometry::create_polys_loops(Mesh *mesh, bool use_vertex_groups)
const int64_t total_verts = mesh_geometry_.get_vertex_count();
if (use_vertex_groups && total_verts && mesh_geometry_.has_vertex_groups_) {
mesh->dvert = static_cast<MDeformVert *>(
- CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, nullptr, total_verts));
+ CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_SET_DEFAULT, nullptr, total_verts));
}
+ bke::SpanAttributeWriter<int> material_indices =
+ bke::mesh_attributes_for_write(*mesh).lookup_or_add_for_write_only_span<int>(
+ "material_index", ATTR_DOMAIN_FACE);
+
const int64_t tot_face_elems{mesh->totpoly};
int tot_loop_idx = 0;
@@ -201,11 +205,11 @@ void MeshFromGeometry::create_polys_loops(Mesh *mesh, bool use_vertex_groups)
if (curr_face.shaded_smooth) {
mpoly.flag |= ME_SMOOTH;
}
- mpoly.mat_nr = curr_face.material_index;
+ material_indices.span[poly_idx] = curr_face.material_index;
/* Importing obj files without any materials would result in negative indices, which is not
* supported. */
- if (mpoly.mat_nr < 0) {
- mpoly.mat_nr = 0;
+ if (material_indices.span[poly_idx] < 0) {
+ material_indices.span[poly_idx] = 0;
}
for (int idx = 0; idx < curr_face.corner_count_; ++idx) {
@@ -223,6 +227,8 @@ void MeshFromGeometry::create_polys_loops(Mesh *mesh, bool use_vertex_groups)
dw->weight = 1.0f;
}
}
+
+ material_indices.finish();
}
void MeshFromGeometry::create_vertex_groups(Object *obj)
@@ -262,7 +268,7 @@ void MeshFromGeometry::create_uv_verts(Mesh *mesh)
return;
}
MLoopUV *mluv_dst = static_cast<MLoopUV *>(CustomData_add_layer(
- &mesh->ldata, CD_MLOOPUV, CD_DEFAULT, nullptr, mesh_geometry_.total_loops_));
+ &mesh->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, mesh_geometry_.total_loops_));
int tot_loop_idx = 0;
for (const PolyElem &curr_face : mesh_geometry_.face_elements_) {
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
index 093cbec32fe..c28de14f2f7 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
@@ -17,8 +17,6 @@
#include "NOD_shader.h"
-/* TODO: move eMTLSyntaxElement out of following file into a more neutral place */
-#include "obj_export_io.hh"
#include "obj_import_mtl.hh"
#include "obj_import_string_utils.hh"
@@ -29,12 +27,12 @@ namespace blender::io::obj {
* Only float value(s) can be set using this method.
*/
static void set_property_of_socket(eNodeSocketDatatype property_type,
- StringRef socket_id,
+ const char *socket_id,
Span<float> value,
bNode *r_node)
{
BLI_assert(r_node);
- bNodeSocket *socket{nodeFindSocket(r_node, SOCK_IN, socket_id.data())};
+ bNodeSocket *socket{nodeFindSocket(r_node, SOCK_IN, socket_id)};
BLI_assert(socket && socket->type == property_type);
switch (property_type) {
case SOCK_FLOAT: {
@@ -95,7 +93,7 @@ static Image *create_placeholder_image(Main *bmain, const std::string &path)
return image;
}
-static Image *load_texture_image(Main *bmain, const tex_map_XX &tex_map, bool relative_paths)
+static Image *load_texture_image(Main *bmain, const MTLTexMap &tex_map, bool relative_paths)
{
Image *image = nullptr;
@@ -206,15 +204,15 @@ std::pair<float, float> ShaderNodetreeWrap::set_node_locations(const int pos_x)
}
void ShaderNodetreeWrap::link_sockets(bNode *from_node,
- StringRef from_node_id,
+ const char *from_node_id,
bNode *to_node,
- StringRef to_node_id,
+ const char *to_node_id,
const int from_node_pos_x)
{
std::tie(from_node->locx, from_node->locy) = set_node_locations(from_node_pos_x);
std::tie(to_node->locx, to_node->locy) = set_node_locations(from_node_pos_x + 1);
- bNodeSocket *from_sock{nodeFindSocket(from_node, SOCK_OUT, from_node_id.data())};
- bNodeSocket *to_sock{nodeFindSocket(to_node, SOCK_IN, to_node_id.data())};
+ bNodeSocket *from_sock{nodeFindSocket(from_node, SOCK_OUT, from_node_id)};
+ bNodeSocket *to_sock{nodeFindSocket(to_node, SOCK_IN, to_node_id)};
BLI_assert(from_sock && to_sock);
nodeAddLink(nodetree_.get(), from_node, from_sock, to_node, to_sock);
}
@@ -338,7 +336,7 @@ void ShaderNodetreeWrap::set_bsdf_socket_values(Material *mat)
if (emission_color.x >= 0 && emission_color.y >= 0 && emission_color.z >= 0) {
set_property_of_socket(SOCK_RGBA, "Emission", {emission_color, 3}, bsdf_);
}
- if (mtl_mat_.tex_map_of_type(eMTLSyntaxElement::map_Ke).is_valid()) {
+ if (mtl_mat_.tex_map_of_type(MTLTexMapType::Ke).is_valid()) {
set_property_of_socket(SOCK_FLOAT, "Emission Strength", {1.0f}, bsdf_);
}
set_property_of_socket(SOCK_FLOAT, "Specular", {specular}, bsdf_);
@@ -359,38 +357,36 @@ void ShaderNodetreeWrap::set_bsdf_socket_values(Material *mat)
void ShaderNodetreeWrap::add_image_textures(Main *bmain, Material *mat, bool relative_paths)
{
- for (const Map<const eMTLSyntaxElement, tex_map_XX>::Item texture_map :
- mtl_mat_.texture_maps.items()) {
- if (!texture_map.value.is_valid()) {
+ for (int key = 0; key < (int)MTLTexMapType::Count; ++key) {
+ const MTLTexMap &value = mtl_mat_.texture_maps[key];
+ if (!value.is_valid()) {
/* No Image texture node of this map type can be added to this material. */
continue;
}
bNode *image_texture = add_node_to_tree(SH_NODE_TEX_IMAGE);
BLI_assert(image_texture);
- Image *image = load_texture_image(bmain, texture_map.value, relative_paths);
+ Image *image = load_texture_image(bmain, value, relative_paths);
if (image == nullptr) {
continue;
}
image_texture->id = &image->id;
- static_cast<NodeTexImage *>(image_texture->storage)->projection =
- texture_map.value.projection_type;
+ static_cast<NodeTexImage *>(image_texture->storage)->projection = value.projection_type;
/* Add normal map node if needed. */
bNode *normal_map = nullptr;
- if (texture_map.key == eMTLSyntaxElement::map_Bump) {
+ if (key == (int)MTLTexMapType::bump) {
normal_map = add_node_to_tree(SH_NODE_NORMAL_MAP);
const float bump = std::max(0.0f, mtl_mat_.map_Bump_strength);
set_property_of_socket(SOCK_FLOAT, "Strength", {bump}, normal_map);
}
/* Add UV mapping & coordinate nodes only if needed. */
- if (texture_map.value.translation != float3(0, 0, 0) ||
- texture_map.value.scale != float3(1, 1, 1)) {
+ if (value.translation != float3(0, 0, 0) || value.scale != float3(1, 1, 1)) {
bNode *mapping = add_node_to_tree(SH_NODE_MAPPING);
bNode *texture_coordinate = add_node_to_tree(SH_NODE_TEX_COORD);
- set_property_of_socket(SOCK_VECTOR, "Location", {texture_map.value.translation, 3}, mapping);
- set_property_of_socket(SOCK_VECTOR, "Scale", {texture_map.value.scale, 3}, mapping);
+ set_property_of_socket(SOCK_VECTOR, "Location", {value.translation, 3}, mapping);
+ set_property_of_socket(SOCK_VECTOR, "Scale", {value.scale, 3}, mapping);
link_sockets(texture_coordinate, "UV", mapping, "Vector", 0);
link_sockets(mapping, "Vector", image_texture, "Vector", 1);
@@ -400,12 +396,12 @@ void ShaderNodetreeWrap::add_image_textures(Main *bmain, Material *mat, bool rel
link_sockets(image_texture, "Color", normal_map, "Color", 2);
link_sockets(normal_map, "Normal", bsdf_, "Normal", 3);
}
- else if (texture_map.key == eMTLSyntaxElement::map_d) {
- link_sockets(image_texture, "Alpha", bsdf_, texture_map.value.dest_socket_id, 2);
+ else if (key == (int)MTLTexMapType::d) {
+ link_sockets(image_texture, "Alpha", bsdf_, tex_map_type_to_socket_id[key], 2);
mat->blend_method = MA_BM_BLEND;
}
else {
- link_sockets(image_texture, "Color", bsdf_, texture_map.value.dest_socket_id, 2);
+ link_sockets(image_texture, "Color", bsdf_, tex_map_type_to_socket_id[key], 2);
}
}
}
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh b/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
index 17dd0106fea..2c51d92a2cd 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
@@ -10,7 +10,6 @@
#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
-#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "DNA_node_types.h"
@@ -75,9 +74,9 @@ class ShaderNodetreeWrap {
* \param from_node_pos_x: 0 to 4 value as per nodetree arrangement.
*/
void link_sockets(bNode *from_node,
- StringRef from_node_id,
+ const char *from_node_id,
bNode *to_node,
- StringRef to_node_id,
+ const char *to_node_id,
const int from_node_pos_x);
/**
* Set values of sockets in p-BSDF node of the nodetree.
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc b/source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc
index 9a457167fca..7e282b164b0 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc
@@ -41,12 +41,14 @@ void fixup_line_continuations(char *p, char *end)
while (true) {
/* Find next backslash, if any. */
char *backslash = std::find(p, end, '\\');
- if (backslash == end)
+ if (backslash == end) {
break;
+ }
/* Skip over possible whitespace right after it. */
p = backslash + 1;
- while (p < end && is_whitespace(*p) && *p != '\n')
+ while (p < end && is_whitespace(*p) && *p != '\n') {
++p;
+ }
/* If then we have a newline, turn both backslash
* and the newline into regular spaces. */
if (p < end && *p == '\n') {
diff --git a/source/blender/io/wavefront_obj/importer/obj_importer.cc b/source/blender/io/wavefront_obj/importer/obj_importer.cc
index bb32776d2be..5d3f75e7f38 100644
--- a/source/blender/io/wavefront_obj/importer/obj_importer.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_importer.cc
@@ -39,7 +39,6 @@ static void geometry_to_blender_objects(Main *bmain,
Map<std::string, std::unique_ptr<MTLMaterial>> &materials,
Map<std::string, Material *> &created_materials)
{
- BKE_view_layer_base_deselect_all(view_layer);
LayerCollection *lc = BKE_layer_collection_get_active(view_layer);
/* Don't do collection syncs for each object, will do once after the loop. */
@@ -122,6 +121,9 @@ void importer_main(Main *bmain,
mtl_parser.parse_and_store(materials);
}
+ if (import_params.clear_selection) {
+ BKE_view_layer_base_deselect_all(view_layer);
+ }
geometry_to_blender_objects(bmain,
scene,
view_layer,
diff --git a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
index 6aec848573f..0fd711bdac6 100644
--- a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
@@ -60,7 +60,7 @@ TEST_F(obj_exporter_test, filter_objects_curves_as_mesh)
return;
}
auto [objmeshes, objcurves]{filter_supported_objects(depsgraph, _export.params)};
- EXPECT_EQ(objmeshes.size(), 20);
+ EXPECT_EQ(objmeshes.size(), 21);
EXPECT_EQ(objcurves.size(), 0);
}
@@ -185,17 +185,17 @@ TEST(obj_exporter_writer, mtllib)
TEST(obj_exporter_writer, format_handler_buffer_chunking)
{
/* Use a tiny buffer chunk size, so that the test below ends up creating several blocks. */
- FormatHandler<eFileType::OBJ, 16> h;
- h.write<eOBJSyntaxElement::object_name>("abc");
- h.write<eOBJSyntaxElement::object_name>("abcd");
- h.write<eOBJSyntaxElement::object_name>("abcde");
- h.write<eOBJSyntaxElement::object_name>("abcdef");
- h.write<eOBJSyntaxElement::object_name>("012345678901234567890123456789abcd");
- h.write<eOBJSyntaxElement::object_name>("123");
- h.write<eOBJSyntaxElement::curve_element_begin>();
- h.write<eOBJSyntaxElement::new_line>();
- h.write<eOBJSyntaxElement::nurbs_parameter_begin>();
- h.write<eOBJSyntaxElement::new_line>();
+ FormatHandler h(16);
+ h.write_obj_object("abc");
+ h.write_obj_object("abcd");
+ h.write_obj_object("abcde");
+ h.write_obj_object("abcdef");
+ h.write_obj_object("012345678901234567890123456789abcd");
+ h.write_obj_object("123");
+ h.write_obj_curve_begin();
+ h.write_obj_newline();
+ h.write_obj_nurbs_parm_begin();
+ h.write_obj_newline();
size_t got_blocks = h.get_block_count();
ASSERT_EQ(got_blocks, 7);
diff --git a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
index 01a73ae42a0..35f977f41df 100644
--- a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
@@ -12,7 +12,7 @@
#include "BKE_scene.h"
#include "BLI_listbase.h"
-#include "BLI_math_base.h"
+#include "BLI_math_base.hh"
#include "BLI_math_vec_types.hh"
#include "BLO_readfile.h"
@@ -62,6 +62,7 @@ class obj_importer_test : public BlendfileLoadingBaseTest {
params.validate_meshes = true;
params.import_vertex_groups = false;
params.relative_paths = true;
+ params.clear_selection = true;
std::string obj_path = blender::tests::flags_test_asset_dir() + "/io_tests/obj/" + path;
strncpy(params.filepath, obj_path.c_str(), FILE_MAX - 1);
diff --git a/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc b/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
index 08050ac34c9..41faba95b30 100644
--- a/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
@@ -58,9 +58,9 @@ class obj_mtl_parser_test : public testing::Test {
EXPECT_NEAR(exp.d, got.d, tol);
EXPECT_NEAR(exp.map_Bump_strength, got.map_Bump_strength, tol);
EXPECT_EQ(exp.illum, got.illum);
- for (const auto &it : exp.texture_maps.items()) {
- const tex_map_XX &exp_tex = it.value;
- const tex_map_XX &got_tex = got.texture_maps.lookup(it.key);
+ for (int key = 0; key < (int)MTLTexMapType::Count; key++) {
+ const MTLTexMap &exp_tex = exp.texture_maps[key];
+ const MTLTexMap &got_tex = got.texture_maps[key];
EXPECT_STREQ(exp_tex.image_path.c_str(), got_tex.image_path.c_str());
EXPECT_V3_NEAR(exp_tex.translation, got_tex.translation, tol);
EXPECT_V3_NEAR(exp_tex.scale, got_tex.scale, tol);
@@ -113,8 +113,8 @@ TEST_F(obj_mtl_parser_test, string_newlines_whitespace)
mat[4].Kd = {0.6f, 0.7f, 0.8f};
mat[5].name = "crlf_ending";
mat[5].Ns = 5.0f;
- mat[5].tex_map_of_type(eMTLSyntaxElement::map_Kd).image_path = "sometex_d.png";
- mat[5].tex_map_of_type(eMTLSyntaxElement::map_Ks).image_path = "sometex_s_spaces_after_name.png";
+ mat[5].tex_map_of_type(MTLTexMapType::Kd).image_path = "sometex_d.png";
+ mat[5].tex_map_of_type(MTLTexMapType::Ks).image_path = "sometex_s_spaces_after_name.png";
check_string(text, mat, ARRAY_SIZE(mat));
}
@@ -175,13 +175,13 @@ TEST_F(obj_mtl_parser_test, materials)
mat[1].illum = 2;
mat[1].map_Bump_strength = 1;
{
- tex_map_XX &kd = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[1].tex_map_of_type(MTLTexMapType::Kd);
kd.image_path = "texture.png";
- tex_map_XX &ns = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[1].tex_map_of_type(MTLTexMapType::Ns);
ns.image_path = "sometexture_Roughness.png";
- tex_map_XX &refl = mat[1].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ MTLTexMap &refl = mat[1].tex_map_of_type(MTLTexMapType::refl);
refl.image_path = "sometexture_Metallic.png";
- tex_map_XX &bump = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ MTLTexMap &bump = mat[1].tex_map_of_type(MTLTexMapType::bump);
bump.image_path = "sometexture_Normal.png";
}
@@ -202,13 +202,13 @@ TEST_F(obj_mtl_parser_test, materials)
mat[3].Ns = 800;
mat[3].map_Bump_strength = 0.5f;
{
- tex_map_XX &kd = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[3].tex_map_of_type(MTLTexMapType::Kd);
kd.image_path = "someHatTexture_BaseColor.jpg";
- tex_map_XX &ns = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[3].tex_map_of_type(MTLTexMapType::Ns);
ns.image_path = "someHatTexture_Roughness.jpg";
- tex_map_XX &refl = mat[3].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ MTLTexMap &refl = mat[3].tex_map_of_type(MTLTexMapType::refl);
refl.image_path = "someHatTexture_Metalness.jpg";
- tex_map_XX &bump = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ MTLTexMap &bump = mat[3].tex_map_of_type(MTLTexMapType::bump);
bump.image_path = "someHatTexture_Normal.jpg";
}
@@ -222,30 +222,30 @@ TEST_F(obj_mtl_parser_test, materials)
mat[4].d = 0.5;
mat[4].map_Bump_strength = 0.1f;
{
- tex_map_XX &kd = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[4].tex_map_of_type(MTLTexMapType::Kd);
kd.image_path = "sometex_d.png";
- tex_map_XX &ns = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[4].tex_map_of_type(MTLTexMapType::Ns);
ns.image_path = "sometex_ns.psd";
- tex_map_XX &refl = mat[4].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ MTLTexMap &refl = mat[4].tex_map_of_type(MTLTexMapType::refl);
refl.image_path = "clouds.tiff";
refl.scale = {1.5f, 2.5f, 3.5f};
refl.translation = {4.5f, 5.5f, 6.5f};
refl.projection_type = SHD_PROJ_SPHERE;
- tex_map_XX &bump = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ MTLTexMap &bump = mat[4].tex_map_of_type(MTLTexMapType::bump);
bump.image_path = "somebump.tga";
bump.scale = {3, 4, 5};
}
mat[5].name = "Parser_ScaleOffset_Test";
{
- tex_map_XX &kd = mat[5].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[5].tex_map_of_type(MTLTexMapType::Kd);
kd.translation = {2.5f, 0.0f, 0.0f};
kd.image_path = "OffsetOneValue.png";
- tex_map_XX &ks = mat[5].tex_map_of_type(eMTLSyntaxElement::map_Ks);
+ MTLTexMap &ks = mat[5].tex_map_of_type(MTLTexMapType::Ks);
ks.scale = {1.5f, 2.5f, 1.0f};
ks.translation = {3.5f, 4.5f, 0.0f};
ks.image_path = "ScaleOffsetBothTwovalues.png";
- tex_map_XX &ns = mat[5].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[5].tex_map_of_type(MTLTexMapType::Ns);
ns.scale = {0.5f, 1.0f, 1.0f};
ns.image_path = "1.Value.png";
}