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Diffstat (limited to 'source/blender/makesdna/DNA_ID.h')
-rw-r--r--source/blender/makesdna/DNA_ID.h16
1 files changed, 12 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index e16a22f5459..f2d860a2851 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -130,6 +130,11 @@ enum {
* Should only be used/be relevant for custom properties. */
IDP_FLAG_OVERRIDABLE_LIBRARY = 1 << 0,
+ /** This collection item IDProp has been inserted in a local override.
+ * This is used by internal code to distinguish between library-originated items and
+ * local-inserted ones, as many operations are not allowed on the former. */
+ IDP_FLAG_OVERRIDELIBRARY_LOCAL = 1 << 1,
+
/** This means the property is set but RNA will return false when checking
* 'RNA_property_is_set', currently this is a runtime flag */
IDP_FLAG_GHOST = 1 << 7,
@@ -300,6 +305,7 @@ typedef struct ID {
/**
* Only set for data-blocks which are coming from copy-on-write, points to
* the original version of it.
+ * Also used temporarily during memfile undo to keep a reference to old ID when found.
*/
struct ID *orig_id;
@@ -441,7 +447,7 @@ typedef enum ID_Type {
ID_HA = MAKE_ID2('H', 'A'), /* Hair */
ID_PT = MAKE_ID2('P', 'T'), /* PointCloud */
ID_VO = MAKE_ID2('V', 'O'), /* Volume */
- ID_SIM = MAKE_ID2('S', 'I'), /* Simulation */
+ ID_SIM = MAKE_ID2('S', 'I'), /* Simulation (currently unused) */
} ID_Type;
/* Only used as 'placeholder' in .blend files for directly linked data-blocks. */
@@ -511,8 +517,10 @@ typedef enum ID_Type {
((ID *)(_id))->newid->tag |= LIB_TAG_NEW, \
(void *)((ID *)(_id))->newid)
#define ID_NEW_REMAP(a) \
- if ((a) && (a)->id.newid) \
- (a) = (void *)(a)->id.newid
+ if ((a) && (a)->id.newid) { \
+ (a) = (void *)(a)->id.newid; \
+ } \
+ ((void)0)
/** id->flag (persitent). */
enum {
@@ -621,7 +629,7 @@ typedef enum IDRecalcFlag {
/* ** Object geometry changed. **
*
- * When object of armature type gets tagged with this flag, it's pose is
+ * When object of armature type gets tagged with this flag, its pose is
* re-evaluated.
* When object of other type is tagged with this flag it makes the modifier
* stack to be re-evaluated.