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Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h13
1 files changed, 4 insertions, 9 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index f7bbf9235ab..6f6e4978cfc 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -203,12 +203,10 @@ typedef struct bPoseChannel {
struct bPoseChannel *child; /* set on read file or rebuild pose, the 'ik' child, for b-bones */
struct ListBase iktree; /* only while evaluating pose */
- /* only while deform, stores precalculated b_bone deform mats,
- dual quaternions */
- void *b_bone_mats;
- void *dual_quat;
- void *b_bone_dual_quats;
-
+ bMotionPath *mpath; /* motion path cache for this bone */
+ struct Object *custom; /* draws custom object instead of default bone shape */
+ struct bPoseChannel *custom_tx; /* odd feature, display with another bones transform. needed in rare cases for advanced rigs, since the alternative is highly complicated - campbell */
+
/* transforms - written in by actions or transform */
float loc[3];
float size[3];
@@ -234,9 +232,6 @@ typedef struct bPoseChannel {
float iklinweight; /* weight of joint stretch constraint */
float *path; /* totpath x 3 x float */ // XXX depreceated... old animation system (armature only viz)
- bMotionPath *mpath; /* motion path cache for this bone */
- struct Object *custom; /* draws custom object instead of default bone shape */
- struct bPoseChannel *custom_tx; /* odd feature, display with another bones transform. needed in rare cases for advanced rigs, since the alternative is highly complicated - campbell */
} bPoseChannel;