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Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_action_types.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h new file mode 100644 index 00000000000..abcd7f3d9c6 --- /dev/null +++ b/source/blender/makesdna/DNA_action_types.h @@ -0,0 +1,102 @@ +/* DNA_action_types.h May 2001 + * + * support for the "action" datatype + * + * Reevan McKay + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + + +#ifndef DNA_ACTION_TYPES_H +#define DNA_ACTION_TYPES_H + +#include "DNA_listBase.h" +#include "DNA_ID.h" +#include "DNA_view2d_types.h" + +struct SpaceLink; + +typedef struct bPoseChannel{ + struct bPoseChannel *next, *prev; + ListBase constraints; + int flag; + float loc[3]; + float size[3]; + float quat[4]; + float obmat[4][4]; + char name[32]; /* Channels need longer names than normal blender objects */ + int reserved1; +} bPoseChannel; + + +typedef struct bPose{ + ListBase chanbase; +} bPose; + +typedef struct bActionChannel { + struct bActionChannel *next, *prev; + struct Ipo *ipo; + ListBase constraintChannels; + int flag; + char name[32]; /* Channel name */ + int reserved1; + +} bActionChannel; + +typedef struct bAction { + ID id; + ListBase chanbase; /* Channels in this action */ + bActionChannel *achan; /* Current action channel */ + bPoseChannel *pchan; /* Current pose channel */ +} bAction; + +typedef struct SpaceAction { + struct SpaceLink *next, *prev; + int spacetype, pad; + struct ScrArea *area; + + View2D v2d; + bAction *action; + int flag; + short pin, reserved1; + short actnr; + short lock; + int pad2; +} SpaceAction; + +/* Action Channel flags */ +#define ACHAN_SELECTED 0x00000001 +#define ACHAN_HILIGHTED 0x00000002 + + +#endif + |