diff options
Diffstat (limited to 'source/blender/makesdna/DNA_armature_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_armature_types.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h index 21f88c71a6e..93cb9f59860 100644 --- a/source/blender/makesdna/DNA_armature_types.h +++ b/source/blender/makesdna/DNA_armature_types.h @@ -97,7 +97,7 @@ typedef enum eArmature_Flag { ARM_MIRROR_EDIT = (1<<8), ARM_AUTO_IK = (1<<9), ARM_NO_CUSTOM = (1<<10), /* made option negative, for backwards compat */ - ARM_COL_CUSTOM = (1<<11), /* draw custom colours - not yet used... */ + ARM_COL_CUSTOM = (1<<11), /* draw custom colours */ ARM_GHOST_ONLYSEL = (1<<12) /* when ghosting, only show selected bones (this should belong to ghostflag instead) */ } eArmature_Flag; @@ -140,7 +140,7 @@ typedef enum eBone_Flag { BONE_ROOTSEL = (1<<1), BONE_TIPSEL = (1<<2), BONE_TRANSFORM = (1<<3), /* Used instead of BONE_SELECTED during transform */ - BONE_CONNECTED = (1<<4), + BONE_CONNECTED = (1<<4), /* when bone has a parent, connect head of bone to parent's tail*/ /* 32 used to be quatrot, was always set in files, do not reuse unless you clear it always */ BONE_HIDDEN_P = (1<<6), /* hidden Bones when drawing PoseChannels */ BONE_DONE = (1<<7), /* For detecting cyclic dependancies */ @@ -148,11 +148,15 @@ typedef enum eBone_Flag { BONE_HINGE = (1<<9), /* No parent rotation or scale */ BONE_HIDDEN_A = (1<<10), /* hidden Bones when drawing Armature Editmode */ BONE_MULT_VG_ENV = (1<<11), /* multiplies vgroup with envelope */ - BONE_NO_DEFORM = (1<<12), + BONE_NO_DEFORM = (1<<12), /* bone doesn't deform geometry */ BONE_UNKEYED = (1<<13), /* set to prevent destruction of its unkeyframed pose (after transform) */ BONE_HINGE_CHILD_TRANSFORM = (1<<14), /* set to prevent hinge child bones from influencing the transform center */ BONE_NO_SCALE = (1<<15), /* No parent scale */ - BONE_HIDDEN_PG = (1<<16) /* hidden bone when drawing PoseChannels (for ghost drawing) */ + BONE_HIDDEN_PG = (1<<16), /* hidden bone when drawing PoseChannels (for ghost drawing) */ + BONE_DRAWWIRE = (1<<17), /* bone should be drawn as OB_WIRE, regardless of draw-types of view+armature */ + BONE_NO_CYCLICOFFSET = (1<<18), /* when no parent, bone will not get cyclic offset */ + BONE_EDITMODE_LOCKED = (1<<19), /* bone transforms are locked in EditMode */ + BONE_TRANSFORM_CHILD = (1<<20), /* Indicates that a parent is also being transformed */ } eBone_Flag; #endif |