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Diffstat (limited to 'source/blender/makesdna/DNA_lamp_types.h')
-rw-r--r--source/blender/makesdna/DNA_lamp_types.h40
1 files changed, 35 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h
index 2afe78289c1..f8f2255c1a7 100644
--- a/source/blender/makesdna/DNA_lamp_types.h
+++ b/source/blender/makesdna/DNA_lamp_types.h
@@ -35,7 +35,7 @@
#include "DNA_scriptlink_types.h"
#ifndef MAX_MTEX
-#define MAX_MTEX 10
+#define MAX_MTEX 18
#endif
struct MTex;
@@ -45,20 +45,21 @@ struct CurveMapping;
typedef struct Lamp {
ID id;
- short type, mode;
+ short type, pad3;
+ int mode;
short colormodel, totex;
float r, g, b, k;
+ float shdwr, shdwg, shdwb, shdwpad;
float energy, dist, spotsize, spotblend;
float haint;
float att1, att2; /* Quad1 and Quad2 attenuation */
- int pad2;
struct CurveMapping *curfalloff;
short falloff_type;
- short pad3;
+ short pad2;
float clipsta, clipend, shadspotsize;
float bias, soft;
@@ -76,6 +77,23 @@ typedef struct Lamp {
/* texact is for buttons */
short texact, shadhalostep;
+ /* sun/sky */
+ short sun_effect_type;
+ short skyblendtype;
+ float horizon_brightness;
+ float spread;
+ float sun_brightness;
+ float sun_size;
+ float backscattered_light;
+ float sun_intensity;
+ float atm_turbidity;
+ float atm_inscattering_factor;
+ float atm_extinction_factor;
+ float atm_distance_factor;
+ float skyblendfac;
+ float sky_exposure;
+ short sky_colorspace, pad4;
+
/* yafray: photonlight params */
int YF_numphotons, YF_numsearch;
short YF_phdepth, YF_useqmc, YF_bufsize, YF_pad;
@@ -84,7 +102,7 @@ typedef struct Lamp {
float YF_glowint, YF_glowofs;
short YF_glowtype, YF_pad2;
- struct MTex *mtex[10];
+ struct MTex *mtex[18]; /* MAX_MTEX */
struct Ipo *ipo;
/* preview */
@@ -122,6 +140,17 @@ typedef struct Lamp {
/* yafray: lamp shadowbuffer flag, softlight */
/* Since it is used with LOCAL lamp, can't use LA_SHAD */
#define LA_YF_SOFT 16384
+#define LA_LAYER_SHADOW 32768
+#define LA_SHAD_TEX (1<<16)
+
+/* layer_shadow */
+#define LA_LAYER_SHADOW_BOTH 0
+#define LA_LAYER_SHADOW_CAST 1
+#define LA_LAYER_SHADOW_RECEIVE 2
+
+/* sun effect type*/
+#define LA_SUN_EFFECT_SKY 1
+#define LA_SUN_EFFECT_AP 2
/* falloff_type */
#define LA_FALLOFF_CONSTANT 0
@@ -165,6 +194,7 @@ typedef struct Lamp {
/* mapto */
#define LAMAP_COL 1
+#define LAMAP_SHAD 2
#endif /* DNA_LAMP_TYPES_H */