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Diffstat (limited to 'source/blender/makesdna/DNA_layer_types.h')
-rw-r--r--source/blender/makesdna/DNA_layer_types.h158
1 files changed, 158 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
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+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -0,0 +1,158 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Dalai Felinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file DNA_layer_types.h
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_LAYER_TYPES_H__
+#define __DNA_LAYER_TYPES_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "DNA_freestyle_types.h"
+#include "DNA_listBase.h"
+
+typedef struct Base {
+ struct Base *next, *prev;
+ short flag;
+ short pad;
+ short sx, sy;
+ struct Object *object;
+ unsigned int lay;
+ int flag_legacy;
+} Base;
+
+typedef struct ViewLayerEngineData {
+ struct ViewLayerEngineData *next, *prev;
+ struct DrawEngineType *engine_type;
+ void *storage;
+ void (*free)(void *storage);
+} ViewLayerEngineData;
+
+typedef struct LayerCollection {
+ struct LayerCollection *next, *prev;
+ struct Collection *collection;
+ struct SceneCollection *scene_collection DNA_DEPRECATED;
+ short flag;
+ short runtime_flag;
+ short pad[2];
+ ListBase layer_collections; /* synced with collection->children */
+} LayerCollection;
+
+typedef struct ViewLayer {
+ struct ViewLayer *next, *prev;
+ char name[64]; /* MAX_NAME */
+ short flag;
+ short runtime_flag;
+ short pad[2];
+ ListBase object_bases; /* ObjectBase */
+ struct SceneStats *stats; /* default allocated now */
+ struct Base *basact;
+ ListBase layer_collections; /* LayerCollection */
+ LayerCollection *active_collection;
+
+ /* Old SceneRenderLayer data. */
+ int layflag;
+ int passflag; /* pass_xor has to be after passflag */
+ int pass_xor;
+ float pass_alpha_threshold;
+
+ struct IDProperty *id_properties; /* Equivalent to datablocks ID properties. */
+
+ struct FreestyleConfig freestyle_config;
+
+ /* Runtime data */
+ ListBase drawdata; /* ViewLayerEngineData */
+ struct Base **object_bases_array;
+ struct GHash *object_bases_hash;
+} ViewLayer;
+
+/* Base->flag */
+enum {
+ /* User controlled flags. */
+ BASE_SELECTED = (1 << 0), /* Object is selected. */
+ BASE_HIDDEN = (1 << 8), /* Object is hidden for editing. */
+
+ /* Runtime evaluated flags. */
+ BASE_VISIBLE = (1 << 1), /* Object is enabled and visible. */
+ BASE_SELECTABLE = (1 << 2), /* Object can be selected. */
+ BASE_FROMDUPLI = (1 << 3), /* Object comes from duplicator. */
+ /* BASE_DEPRECATED = (1 << 4), */
+ BASE_FROM_SET = (1 << 5), /* Object comes from set. */
+ BASE_ENABLED_VIEWPORT = (1 << 6), /* Object is enabled in viewport. */
+ BASE_ENABLED_RENDER = (1 << 7), /* Object is enabled in final render */
+ BASE_ENABLED = (1 << 9), /* Object is enabled. */
+};
+
+/* LayerCollection->flag */
+enum {
+ /* LAYER_COLLECTION_DEPRECATED0 = (1 << 0), */
+ /* LAYER_COLLECTION_DEPRECATED1 = (1 << 1), */
+ /* LAYER_COLLECTION_DEPRECATED2 = (1 << 2), */
+ /* LAYER_COLLECTION_DEPRECATED3 = (1 << 3), */
+ LAYER_COLLECTION_EXCLUDE = (1 << 4),
+};
+
+/* Layer Collection->runtime_flag */
+enum {
+ LAYER_COLLECTION_HAS_OBJECTS = (1 << 0),
+ LAYER_COLLECTION_HAS_VISIBLE_OBJECTS = (1 << 1),
+ LAYER_COLLECTION_HAS_ENABLED_OBJECTS = (1 << 2),
+};
+
+/* ViewLayer->flag */
+enum {
+ VIEW_LAYER_RENDER = (1 << 0),
+ /* VIEW_LAYER_DEPRECATED = (1 << 1), */
+ VIEW_LAYER_FREESTYLE = (1 << 2),
+};
+
+/* ViewLayer->runtime_flag */
+enum {
+ VIEW_LAYER_HAS_HIDE = (1 << 0),
+};
+
+/****************************** Deprecated ******************************/
+
+/* Compatibility with collections saved in early 2.8 versions,
+ * used in file reading and versioning code. */
+#define USE_COLLECTION_COMPAT_28
+
+typedef struct SceneCollection {
+ struct SceneCollection *next, *prev;
+ char name[64]; /* MAX_NAME */
+ int active_object_index; /* for UI */
+ short flag;
+ char type;
+ char pad;
+ ListBase objects; /* (Object *)LinkData->data */
+ ListBase scene_collections; /* nested collections */
+} SceneCollection;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __DNA_LAYER_TYPES_H__ */