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Diffstat (limited to 'source/blender/makesdna/DNA_layer_types.h')
-rw-r--r--source/blender/makesdna/DNA_layer_types.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
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index 00000000000..6f6c6d7d145
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+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -0,0 +1,112 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Dalai Felinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file DNA_layer_types.h
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_LAYER_TYPES_H__
+#define __DNA_LAYER_TYPES_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "DNA_listBase.h"
+
+typedef struct Base {
+ struct Base *next, *prev;
+ short flag;
+ short refcount;
+ short sx, sy;
+ struct Object *object;
+ unsigned int selcol;
+ unsigned int lay;
+ int flag_legacy;
+ int pad;
+} Base;
+
+typedef struct CollectionOverride {
+ struct CollectionOverride *next, *prev;
+ char name[64]; /* MAX_NAME */
+ /* TODO proper data */
+} CollectionOverride;
+
+typedef struct LayerCollection {
+ struct LayerCollection *next, *prev;
+ struct SceneCollection *scene_collection;
+ short flag;
+ short pad[3];
+ ListBase object_bases; /* (ObjectBase *)LinkData->data - synced with collection->objects and collection->filter_objects */
+ ListBase overrides;
+ ListBase layer_collections; /* synced with collection->collections */
+} LayerCollection;
+
+typedef struct SceneLayer {
+ struct SceneLayer *next, *prev;
+ char name[64]; /* MAX_NAME */
+ char engine[32]; /* render engine */
+ short active_collection;
+ short flag;
+ short pad[2];
+ ListBase object_bases; /* ObjectBase */
+ struct Base *basact;
+ ListBase layer_collections; /* LayerCollection */
+} SceneLayer;
+
+typedef struct SceneCollection {
+ struct SceneCollection *next, *prev;
+ char name[64]; /* MAX_NAME */
+ char filter[64]; /* MAX_NAME */
+ int active_object_index; /* for UI */
+ int pad;
+ ListBase objects; /* (Object *)LinkData->data */
+ ListBase filter_objects; /* (Object *)LinkData->data */
+ ListBase scene_collections; /* nested collections */
+} SceneCollection;
+
+/* Base->flag */
+enum {
+ BASE_SELECTED = (1 << 0),
+ BASE_VISIBLED = (1 << 1),
+ BASE_SELECTABLED = (1 << 2),
+ BASE_FROMDUPLI = (1 << 3),
+};
+
+/* LayerCollection->flag */
+enum {
+ COLLECTION_VISIBLE = (1 << 0),
+ COLLECTION_SELECTABLE = (1 << 1),
+ COLLECTION_FOLDED = (1 << 2),
+};
+
+/* SceneLayer->flag */
+enum {
+ SCENE_LAYER_RENDER = (1 << 0),
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __DNA_LAYER_TYPES_H__ */
+