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Diffstat (limited to 'source/blender/makesdna/DNA_lineart_types.h')
-rw-r--r--source/blender/makesdna/DNA_lineart_types.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_lineart_types.h b/source/blender/makesdna/DNA_lineart_types.h
index df496269644..444a0e6f247 100644
--- a/source/blender/makesdna/DNA_lineart_types.h
+++ b/source/blender/makesdna/DNA_lineart_types.h
@@ -14,7 +14,7 @@
* Edge flags and usage flags are used by with scene/object/gpencil modifier bits, and those values
* needs to stay consistent throughout. */
-/* These flags are used for 1 time calculation, not stroke selection afterwards. */
+/** These flags are used for 1 time calculation, not stroke selection afterwards. */
typedef enum eLineartMainFlags {
LRT_INTERSECTION_AS_CONTOUR = (1 << 0),
LRT_EVERYTHING_AS_CONTOUR = (1 << 1),
@@ -48,9 +48,11 @@ typedef enum eLineartEdgeFlag {
LRT_EDGE_FLAG_INTERSECTION = (1 << 4),
LRT_EDGE_FLAG_LOOSE = (1 << 5),
/* LRT_EDGE_FLAG_FOR_FUTURE = (1 << 7), */
- /* Limited to 8 bits for edge type flag, don't add anymore because `BMEdge->head.eflag` only has
- * 8 bits. So unless we changed this into a non-single-bit flag thing, we keep it this way. */
- /** Also used as discarded line mark. */
+ /**
+ * It's a legacy limit of 8 bits for feature lines that come from original mesh edges. It should
+ * not be needed in current object loading scheme, but might still be relevant if we are to
+ * implement edit-mesh loading, so don't exceed 8 bits just yet.
+ */
LRT_EDGE_FLAG_CHAIN_PICKED = (1 << 8),
LRT_EDGE_FLAG_CLIPPED = (1 << 9),
/** Limited to 16 bits for the entire thing. */