diff options
Diffstat (limited to 'source/blender/makesdna/DNA_modifier_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_modifier_types.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index 77fa03aeedc..e310f148110 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -96,7 +96,7 @@ typedef struct ModifierData { int type, mode; int stackindex, pad; - char name[32]; + char name[64]; /* MAX_NAME */ /* XXX for timing info set by caller... solve later? (ton) */ struct Scene *scene; @@ -117,7 +117,7 @@ typedef struct MappingInfoModifierData { struct Tex *texture; struct Object *map_object; - char uvlayer_name[32]; + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; } MappingInfoModifierData; @@ -134,14 +134,14 @@ typedef struct LatticeModifierData { ModifierData modifier; struct Object *object; - char name[32]; /* optional vertexgroup name */ + char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ } LatticeModifierData; typedef struct CurveModifierData { ModifierData modifier; struct Object *object; - char name[32]; /* optional vertexgroup name */ + char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ short defaxis; /* axis along which curve deforms */ char pad[6]; } CurveModifierData; @@ -166,7 +166,7 @@ typedef struct MaskModifierData { ModifierData modifier; struct Object *ob_arm; /* armature to use to in place of hardcoded vgroup */ - char vgroup[32]; /* name of vertex group to use to mask */ + char vgroup[64]; /* name of vertex group to use to mask, MAX_VGROUP_NAME */ int mode; /* using armature or hardcoded vgroup */ int flag; /* flags for various things */ @@ -278,7 +278,7 @@ typedef struct BevelModifierData { short lim_flags; /* flags to tell the tool how to limit the bevel */ short e_flags; /* flags to direct how edge weights are applied to verts */ float bevel_angle; /* if the BME_BEVEL_ANGLE is set, this will be how "sharp" an edge must be before it gets beveled */ - char defgrp_name[32]; /* if the BME_BEVEL_VWEIGHT option is set, this will be the name of the vert group */ + char defgrp_name[64]; /* if the BME_BEVEL_VWEIGHT option is set, this will be the name of the vert group, MAX_VGROUP_NAME */ } BevelModifierData; typedef struct BMeshModifierData { @@ -310,14 +310,14 @@ typedef struct DisplaceModifierData { /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; - char uvlayer_name[32]; + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; /* end MappingInfoModifierData */ float strength; int direction; - char defgrp_name[32]; + char defgrp_name[64]; /* MAX_VGROUP_NAME */ float midlevel; int pad; } DisplaceModifierData; @@ -349,7 +349,7 @@ typedef struct UVProjectModifierData { int num_projectors; float aspectx, aspecty; float scalex, scaley; - char uvlayer_name[32]; + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp, pad; } UVProjectModifierData; @@ -373,7 +373,7 @@ typedef struct DecimateModifierData { typedef struct SmoothModifierData { ModifierData modifier; float fac; - char defgrp_name[32]; + char defgrp_name[64]; /* MAX_VGROUP_NAME */ short flag, repeat; } SmoothModifierData; @@ -397,7 +397,7 @@ typedef struct CastModifierData { float fac; float radius; float size; - char defgrp_name[32]; + char defgrp_name[64]; /* MAX_VGROUP_NAME */ short flag, type; } CastModifierData; @@ -416,13 +416,13 @@ typedef struct WaveModifierData { /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; - char uvlayer_name[32]; + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; /* end MappingInfoModifierData */ struct Object *objectcenter; - char defgrp_name[32]; + char defgrp_name[64]; /* MAX_VGROUP_NAME */ short flag, pad; @@ -440,14 +440,14 @@ typedef struct ArmatureModifierData { int pad2; struct Object *object; float *prevCos; /* stored input of previous modifier, for vertexgroup blending */ - char defgrp_name[32]; + char defgrp_name[64]; /* MAX_VGROUP_NAME */ } ArmatureModifierData; typedef struct HookModifierData { ModifierData modifier; struct Object *object; - char subtarget[32]; /* optional name of bone target */ + char subtarget[64]; /* optional name of bone target, MAX_ID_NAME-2 */ float parentinv[4][4]; /* matrix making current transform unmodified */ float cent[3]; /* visualization of hook */ @@ -456,7 +456,7 @@ typedef struct HookModifierData { int *indexar; /* if NULL, it's using vertexgroup */ int totindex; float force; - char name[32]; /* optional vertexgroup name */ + char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ } HookModifierData; typedef struct SoftbodyModifierData { @@ -537,7 +537,7 @@ typedef struct MeshDeformModifierData { ModifierData modifier; struct Object *object; /* mesh object */ - char defgrp_name[32]; /* optional vertexgroup name */ + char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ short gridsize, flag, mode, pad; @@ -613,7 +613,7 @@ typedef struct ExplodeModifierData { int *facepa; short flag, vgroup; float protect; - char uvname[32]; + char uvname[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ } ExplodeModifierData; typedef struct MultiresModifierData { @@ -640,7 +640,7 @@ typedef struct ShrinkwrapModifierData { struct Object *target; /* shrink target */ struct Object *auxTarget; /* additional shrink target */ - char vgroup_name[32]; /* optional vertexgroup name */ + char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ float keepDist; /* distance offset to keep from mesh/projection point */ short shrinkType; /* shrink type projection */ short shrinkOpts; /* shrink options */ @@ -680,7 +680,7 @@ typedef struct SimpleDeformModifierData { ModifierData modifier; struct Object *origin; /* object to control the origin of modifier space coordinates */ - char vgroup_name[32]; /* optional vertexgroup name */ + char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ float factor; /* factors to control simple deforms */ float limit[2]; /* lower and upper limit */ @@ -712,7 +712,7 @@ typedef struct ShapeKeyModifierData { typedef struct SolidifyModifierData { ModifierData modifier; - char defgrp_name[32]; /* name of vertex group to use */ + char defgrp_name[64]; /* name of vertex group to use, MAX_VGROUP_NAME */ float offset; /* new surface offset level*/ float offset_fac; /* midpoint of the offset */ float offset_fac_vg; /* factor for the minimum weight to use when vgroups are used, avoids 0.0 weights giving duplicate geometry */ @@ -774,7 +774,7 @@ typedef struct OceanModifierData { int bakeend; char cachepath[240]; // FILE_MAX - char foamlayername[32]; + char foamlayername[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ char cached; char geometry_mode; @@ -814,7 +814,7 @@ typedef struct WarpModifierData { /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; - char uvlayer_name[32]; + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; /* end MappingInfoModifierData */ @@ -822,7 +822,7 @@ typedef struct WarpModifierData { struct Object *object_from; struct Object *object_to; struct CurveMapping *curfalloff; - char defgrp_name[32]; /* optional vertexgroup name */ + char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ float strength; float falloff_radius; char flag; /* not used yet */ @@ -850,7 +850,7 @@ typedef struct WeightVGEditModifierData { /* Note: I tried to keep everything logically ordered - provided the * alignment constraints... */ - char defgrp_name[32]; /* Name of vertex group to edit. */ + char defgrp_name[64]; /* Name of vertex group to edit. MAX_VGROUP_NAME. */ short edit_flags; /* Using MOD_WVG_EDIT_* flags. */ short falloff_type; /* Using MOD_WVG_MAPPING_* defines. */ @@ -865,7 +865,7 @@ typedef struct WeightVGEditModifierData { /* Masking options. */ float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ /* Name of mask vertex group from which to get weight factors. */ - char mask_defgrp_name[32]; + char mask_defgrp_name[64]; /* MAX_VGROUP_NAME */ /* Texture masking. */ int mask_tex_use_channel; /* Which channel to use as weightf. */ @@ -873,7 +873,7 @@ typedef struct WeightVGEditModifierData { struct Object *mask_tex_map_obj; /* Name of the map object. */ /* How to map the texture (using MOD_DISP_MAP_* constants). */ int mask_tex_mapping; - char mask_tex_uvlayer_name[32]; /* Name of the UV map. */ + char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME */ /* Padding... */ int pad_i1; @@ -899,8 +899,8 @@ typedef struct WeightVGMixModifierData { /* XXX Note: I tried to keep everything logically ordered – provided the * alignment constraints... */ - char defgrp_name_a[32]; /* Name of vertex group to modify/weight. */ - char defgrp_name_b[32]; /* Name of other vertex group to mix in. */ + char defgrp_name_a[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */ + char defgrp_name_b[64]; /* Name of other vertex group to mix in. MAX_VGROUP_NAME. */ float default_weight_a; /* Default weight value for first vgroup. */ float default_weight_b; /* Default weight value to mix in. */ char mix_mode; /* How second vgroups weights affect first ones */ @@ -911,14 +911,14 @@ typedef struct WeightVGMixModifierData { /* Masking options. */ float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ /* Name of mask vertex group from which to get weight factors. */ - char mask_defgrp_name[32]; + char mask_defgrp_name[64]; /* MAX_VGROUP_NAME */ /* Texture masking. */ int mask_tex_use_channel; /* Which channel to use as weightf. */ struct Tex *mask_texture; /* The texture. */ struct Object *mask_tex_map_obj; /* Name of the map object. */ int mask_tex_mapping; /* How to map the texture! */ - char mask_tex_uvlayer_name[32]; /* Name of the UV map. */ + char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME. */ /* Padding... */ int pad_i1; @@ -946,7 +946,7 @@ typedef struct WeightVGProximityModifierData { /* Note: I tried to keep everything logically ordered - provided the * alignment constraints... */ - char defgrp_name[32]; /* Name of vertex group to modify/weight. */ + char defgrp_name[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */ /* Proximity modes. */ int proximity_mode; @@ -958,14 +958,14 @@ typedef struct WeightVGProximityModifierData { /* Masking options. */ float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ /* Name of mask vertex group from which to get weight factors. */ - char mask_defgrp_name[32]; + char mask_defgrp_name[64]; /* MAX_VGROUP_NAME */ /* Texture masking. */ int mask_tex_use_channel; /* Which channel to use as weightf. */ struct Tex *mask_texture; /* The texture. */ struct Object *mask_tex_map_obj; /* Name of the map object. */ int mask_tex_mapping; /* How to map the texture! */ - char mask_tex_uvlayer_name[32]; /* Name of the UV Map. */ + char mask_tex_uvlayer_name[64]; /* Name of the UV Map. MAX_CUSTOMDATA_LAYER_NAME. */ float min_dist, max_dist; /* Distances mapping to 0.0/1.0 weights. */ |