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Diffstat (limited to 'source/blender/makesdna/DNA_node_types.h')
-rw-r--r--source/blender/makesdna/DNA_node_types.h386
1 files changed, 288 insertions, 98 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 99c83b57521..0b24dfea0b0 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -38,6 +38,7 @@ struct ID;
struct Image;
struct ListBase;
struct Material;
+struct PreviewImage;
struct Tex;
struct bGPdata;
struct bNodeInstanceHash;
@@ -80,8 +81,21 @@ typedef struct bNodeStack {
#define NS_CR_FIT 4
#define NS_CR_STRETCH 5
+/** Workaround to forward-declare C++ type in C header. */
+#ifdef __cplusplus
+namespace blender::nodes {
+class NodeDeclaration;
+class SocketDeclaration;
+} // namespace blender::nodes
+using NodeDeclarationHandle = blender::nodes::NodeDeclaration;
+using SocketDeclarationHandle = blender::nodes::SocketDeclaration;
+#else
+typedef struct NodeDeclarationHandle NodeDeclarationHandle;
+typedef struct SocketDeclarationHandle SocketDeclarationHandle;
+#endif
+
typedef struct bNodeSocket {
- struct bNodeSocket *next, *prev, *new_sock;
+ struct bNodeSocket *next, *prev;
/** User-defined properties. */
IDProperty *prop;
@@ -92,15 +106,21 @@ typedef struct bNodeSocket {
/** MAX_NAME. */
char name[64];
- /* XXX deprecated, only used for the Image and OutputFile nodes,
- * should be removed at some point.
- */
- /** Custom storage. */
+ /** Only used for the Image and OutputFile nodes, should be removed at some point. */
void *storage;
- short type, flag;
- /** Max. number of links. Read via nodeSocketLinkLimit,
- * because the limit might be defined on the socket type. */
+ /**
+ * The socket's data type. #eNodeSocketDatatype.
+ */
+ short type;
+ /** #eNodeSocketFlag */
+ short flag;
+ /**
+ * Maximum number of links that can connect to the socket. Read via #nodeSocketLinkLimit, because
+ * the limit might be defined on the socket type, in which case this value does not have any
+ * effect. It is necessary to store this in the socket because it is exposed as an RNA property
+ * for custom nodes.
+ */
short limit;
/** Input/output type. */
short in_out;
@@ -109,6 +129,10 @@ typedef struct bNodeSocket {
/** Runtime type identifier. */
char idname[64];
+ /**
+ * The location of the sockets, in the view-space of the node editor.
+ * \note These are runtime data-- only calculated when drawing, and could be removed from DNA.
+ */
float locx, locy;
/** Default input value used for unlinked sockets. */
@@ -145,16 +169,26 @@ typedef struct bNodeSocket {
* restores pointer from matching own_index. */
struct bNodeSocket *groupsock DNA_DEPRECATED;
- /** A link pointer, set in ntreeUpdateTree. */
+ /** A link pointer, set in #BKE_ntree_update_main. */
struct bNodeLink *link;
/* XXX deprecated, socket input values are stored in default_value now.
* kept for forward compatibility */
/** Custom data for inputs, only UI writes in this. */
bNodeStack ns DNA_DEPRECATED;
+
+ /**
+ * References a socket declaration that is owned by `node->declaration`. This is only runtime
+ * data. It has to be updated when the node declaration changes.
+ */
+ const SocketDeclarationHandle *declaration;
+
+ /** #eNodeTreeChangedFlag. */
+ uint32_t changed_flag;
+ char _pad[4];
} bNodeSocket;
-/* sock->type */
+/** #bNodeSocket.type & #bNodeSocketType.type */
typedef enum eNodeSocketDatatype {
SOCK_CUSTOM = -1, /* socket has no integer type */
SOCK_FLOAT = 0,
@@ -173,7 +207,7 @@ typedef enum eNodeSocketDatatype {
SOCK_MATERIAL = 13,
} eNodeSocketDatatype;
-/* Socket shape. */
+/** Socket shape. */
typedef enum eNodeSocketDisplayShape {
SOCK_DISPLAY_SHAPE_CIRCLE = 0,
SOCK_DISPLAY_SHAPE_SQUARE = 1,
@@ -183,13 +217,13 @@ typedef enum eNodeSocketDisplayShape {
SOCK_DISPLAY_SHAPE_DIAMOND_DOT = 5,
} eNodeSocketDisplayShape;
-/* Socket side (input/output). */
+/** Socket side (input/output). */
typedef enum eNodeSocketInOut {
SOCK_IN = 1 << 0,
SOCK_OUT = 1 << 1,
} eNodeSocketInOut;
-/* #bNodeSocket.flag, first bit is selection. */
+/** #bNodeSocket.flag, first bit is selection. */
typedef enum eNodeSocketFlag {
/** Hidden is user defined, to hide unused sockets. */
SOCK_HIDDEN = (1 << 1),
@@ -219,19 +253,9 @@ typedef enum eNodeSocketFlag {
SOCK_HIDE_LABEL = (1 << 12),
} eNodeSocketFlag;
-/** Workaround to forward-declare C++ type in C header. */
-#ifdef __cplusplus
-namespace blender::nodes {
-class NodeDeclaration;
-}
-using NodeDeclarationHandle = blender::nodes::NodeDeclaration;
-#else
-typedef struct NodeDeclarationHandle NodeDeclarationHandle;
-#endif
-
-/* TODO: Limit data in bNode to what we want to see saved. */
+/** TODO: Limit data in #bNode to what we want to see saved. */
typedef struct bNode {
- struct bNode *next, *prev, *new_node;
+ struct bNode *next, *prev;
/** User-defined properties. */
IDProperty *prop;
@@ -250,8 +274,9 @@ typedef struct bNode {
/** Used as a boolean for execution. */
uint8_t need_exec;
-
- char _pad[1];
+ char _pad2[5];
+ /** #eNodeTreeChangedFlag. */
+ uint32_t changed_flag;
/** Custom user-defined color. */
float color[3];
@@ -292,10 +317,8 @@ typedef struct bNode {
char _pad1[4];
- /** Entire boundbox (worldspace). */
+ /** Entire bound-box (world-space). */
rctf totr;
- /** Optional buttons area. */
- rctf butr;
/** Optional preview area. */
rctf prvr;
/**
@@ -315,8 +338,6 @@ typedef struct bNode {
char branch_tag;
/** Used at runtime when iterating over node branches. */
char iter_flag;
- /** Runtime during drawing. */
- struct uiBlock *block;
/**
* Describes the desired interface of the node. This is run-time data only.
@@ -345,7 +366,7 @@ typedef struct bNode {
#define NODE_PREVIEW 4
#define NODE_HIDDEN 8
#define NODE_ACTIVE 16
-#define NODE_ACTIVE_ID 32
+// #define NODE_ACTIVE_ID 32 /* deprecated */
/* Used to indicate which group output node is used and which viewer node is active. */
#define NODE_DO_OUTPUT 64
#define __NODE_GROUP_EDIT 128 /* DEPRECATED */
@@ -354,8 +375,7 @@ typedef struct bNode {
/* node is disabled */
#define NODE_MUTED 512
// #define NODE_CUSTOM_NAME 1024 /* deprecated! */
-/* group node types: use const outputs by default */
-#define NODE_CONST_OUTPUT (1 << 11)
+// #define NODE_CONST_OUTPUT (1 << 11) /* deprecated */
/* node is always behind others */
#define NODE_BACKGROUND (1 << 12)
/* automatic flag for nodes included in transforms */
@@ -384,10 +404,6 @@ typedef struct bNode {
#define __NODE_ACTIVE_PREVIEW (1 << 18) /* deprecated */
/* node->update */
-/* XXX NODE_UPDATE is a generic update flag. More fine-grained updates
- * might be used in the future, but currently all work the same way.
- */
-#define NODE_UPDATE 0xFFFF /* generic update flag (includes all others) */
#define NODE_UPDATE_ID 1 /* associated id data block has changed */
#define NODE_UPDATE_OPERATOR 2 /* node update triggered from update operator */
@@ -495,8 +511,12 @@ typedef struct bNodeTree {
*/
int cur_index;
int flag;
- /** Update flags. */
- int update;
+ /**
+ * Keeps track of what changed in the node tree until the next update.
+ * Should not be changed directly, instead use the functions in `BKE_node_tree_update.h`.
+ * #eNodeTreeChangedFlag.
+ */
+ uint32_t changed_flag;
/** Flag to prevent re-entrant update calls. */
short is_updating;
/** Generic temporary flag for recursion check (DFS/BFS). */
@@ -530,7 +550,11 @@ typedef struct bNodeTree {
* in case multiple different editors are used and make context ambiguous.
*/
bNodeInstanceKey active_viewer_key;
- char _pad[4];
+ /**
+ * A hash of the topology of the node tree leading up to the outputs. This is used to determine
+ * of the node tree changed in a way that requires updating geometry nodes or shaders.
+ */
+ uint32_t output_topology_hash;
/** Execution data.
*
@@ -550,19 +574,24 @@ typedef struct bNodeTree {
int (*test_break)(void *);
void (*update_draw)(void *);
void *tbh, *prh, *sdh, *udh;
+
+ /** Image representing what the node group does. */
+ struct PreviewImage *preview;
} bNodeTree;
-/* ntree->type, index */
-#define NTREE_CUSTOM -1 /* for dynamically registered custom types */
+/** #NodeTree.type, index */
+
+#define NTREE_UNDEFINED -2 /* Represents #NodeTreeTypeUndefined type. */
+#define NTREE_CUSTOM -1 /* for dynamically registered custom types */
#define NTREE_SHADER 0
#define NTREE_COMPOSIT 1
#define NTREE_TEXTURE 2
#define NTREE_GEOMETRY 3
-/* ntree->init, flag */
+/** #NodeTree.init, flag */
#define NTREE_TYPE_INIT 1
-/* ntree->flag */
+/** #NodeTree.flag */
#define NTREE_DS_EXPAND (1 << 0) /* for animation editors */
#define NTREE_COM_OPENCL (1 << 1) /* use opencl */
#define NTREE_TWO_PASS (1 << 2) /* two pass */
@@ -573,20 +602,6 @@ typedef struct bNodeTree {
/* tree is localized copy, free when deleting node groups */
/* #define NTREE_IS_LOCALIZED (1 << 5) */
-/* ntree->update */
-typedef enum eNodeTreeUpdate {
- NTREE_UPDATE = 0xFFFF, /* generic update flag (includes all others) */
- NTREE_UPDATE_LINKS = (1 << 0), /* links have been added or removed */
- NTREE_UPDATE_NODES = (1 << 1), /* nodes or sockets have been added or removed */
- NTREE_UPDATE_GROUP_IN = (1 << 4), /* group inputs have changed */
- NTREE_UPDATE_GROUP_OUT = (1 << 5), /* group outputs have changed */
- /* The field interface has changed. So e.g. an output that was always a field before is not
- * anymore. This implies that the field type inferencing has to be done again. */
- NTREE_UPDATE_FIELD_INFERENCING = (1 << 6),
- /* group has changed (generic flag including all other group flags) */
- NTREE_UPDATE_GROUP = (NTREE_UPDATE_GROUP_IN | NTREE_UPDATE_GROUP_OUT),
-} eNodeTreeUpdate;
-
/* tree->execution_mode */
typedef enum eNodeTreeExecutionMode {
NTREE_EXECUTION_MODE_TILED = 0,
@@ -653,7 +668,8 @@ typedef struct bNodeSocketValueMaterial {
struct Material *value;
} bNodeSocketValueMaterial;
-/* Data structs, for node->storage. */
+/* Data structs, for `node->storage`. */
+
enum {
CMP_NODE_MASKTYPE_ADD = 0,
CMP_NODE_MASKTYPE_SUBTRACT = 1,
@@ -692,7 +708,7 @@ typedef struct NodeFrame {
short label_size;
} NodeFrame;
-/* This one has been replaced with ImageUser, keep it for do_versions(). */
+/** \note This one has been replaced with #ImageUser, keep it for do_versions(). */
typedef struct NodeImageAnim {
int frames DNA_DEPRECATED;
int sfra DNA_DEPRECATED;
@@ -746,7 +762,7 @@ typedef struct NodeEllipseMask {
char _pad[4];
} NodeEllipseMask;
-/* Layer info for image node outputs. */
+/** Layer info for image node outputs. */
typedef struct NodeImageLayer {
/* index in the Image->layers->passes lists */
int pass_index DNA_DEPRECATED;
@@ -784,7 +800,7 @@ typedef struct NodeAntiAliasingData {
float corner_rounding;
} NodeAntiAliasingData;
-/* NOTE: Only for do-version code. */
+/** \note Only for do-version code. */
typedef struct NodeHueSat {
float hue, sat, val;
} NodeHueSat;
@@ -796,7 +812,9 @@ typedef struct NodeImageFile {
int sfra, efra;
} NodeImageFile;
-/* XXX first struct fields should match NodeImageFile to ensure forward compatibility */
+/**
+ * XXX: first struct fields should match #NodeImageFile to ensure forward compatibility.
+ */
typedef struct NodeImageMultiFile {
/** 1024 = FILE_MAX. */
char base_path[1024];
@@ -904,6 +922,11 @@ typedef struct NodeColorspill {
float uspillr, uspillg, uspillb;
} NodeColorspill;
+typedef struct NodeConvertColorSpace {
+ char from_color_space[64];
+ char to_color_space[64];
+} NodeConvertColorSpace;
+
typedef struct NodeDilateErode {
char falloff;
} NodeDilateErode;
@@ -1045,7 +1068,7 @@ typedef struct NodeShaderPrincipled {
char _pad[3];
} NodeShaderPrincipled;
-/* TEX_output */
+/** TEX_output. */
typedef struct TexNodeOutput {
char name[64];
} TexNodeOutput;
@@ -1183,6 +1206,16 @@ typedef struct NodeDenoise {
char prefilter;
} NodeDenoise;
+typedef struct NodeMapRange {
+ /* CustomDataType */
+ uint8_t data_type;
+
+ /* NodeMapRangeType. */
+ uint8_t interpolation_type;
+ uint8_t clamp;
+ char _pad[5];
+} NodeMapRange;
+
typedef struct NodeAttributeClamp {
/* CustomDataType. */
uint8_t data_type;
@@ -1235,6 +1268,13 @@ typedef struct NodeRandomValue {
uint8_t data_type;
} NodeRandomValue;
+typedef struct NodeAccumulateField {
+ /* CustomDataType. */
+ uint8_t data_type;
+ /* AttributeDomain. */
+ uint8_t domain;
+} NodeAccumulateField;
+
typedef struct NodeAttributeRandomize {
/* CustomDataType. */
uint8_t data_type;
@@ -1280,10 +1320,22 @@ typedef struct NodeAttributeCurveMap {
CurveMapping *curve_rgb;
} NodeAttributeCurveMap;
+typedef struct NodeInputBool {
+ uint8_t boolean;
+} NodeInputBool;
+
+typedef struct NodeInputInt {
+ int integer;
+} NodeInputInt;
+
typedef struct NodeInputVector {
float vector[3];
} NodeInputVector;
+typedef struct NodeInputColor {
+ float color[4];
+} NodeInputColor;
+
typedef struct NodeInputString {
char *string;
} NodeInputString;
@@ -1322,6 +1374,11 @@ typedef struct NodeGeometryPointTranslate {
uint8_t input_type;
} NodeGeometryPointTranslate;
+typedef struct NodeGeometryExtrudeMesh {
+ /* GeometryNodeExtrudeMeshMode */
+ uint8_t mode;
+} NodeGeometryExtrudeMesh;
+
typedef struct NodeGeometryObjectInfo {
/* GeometryNodeTransformSpace. */
uint8_t transform_space;
@@ -1421,6 +1478,11 @@ typedef struct NodeGeometryCurveSplineType {
uint8_t spline_type;
} NodeGeometryCurveSplineType;
+typedef struct NodeGeometrySetCurveHandlePositions {
+ /* GeometryNodeCurveHandleMode. */
+ uint8_t mode;
+} NodeGeometrySetCurveHandlePositions;
+
typedef struct NodeGeometryCurveSetHandles {
/* GeometryNodeCurveHandleType. */
uint8_t handle_type;
@@ -1435,6 +1497,11 @@ typedef struct NodeGeometryCurveSelectHandles {
uint8_t mode;
} NodeGeometryCurveSelectHandles;
+typedef struct NodeGeometryCurvePrimitiveArc {
+ /* GeometryNodeCurvePrimitiveArcMode. */
+ uint8_t mode;
+} NodeGeometryCurvePrimitiveArc;
+
typedef struct NodeGeometryCurvePrimitiveLine {
/* GeometryNodeCurvePrimitiveLineMode. */
uint8_t mode;
@@ -1492,13 +1559,27 @@ typedef struct NodeGeometryAttributeTransfer {
uint8_t mapping;
} NodeGeometryAttributeTransfer;
+typedef struct NodeGeometryTransferAttribute {
+ /* CustomDataType. */
+ int8_t data_type;
+ /* AttributeDomain. */
+ int8_t domain;
+ /* GeometryNodeAttributeTransferMode. */
+ uint8_t mode;
+ char _pad[1];
+} NodeGeometryTransferAttribute;
+
typedef struct NodeGeometryRaycast {
/* GeometryNodeRaycastMapMode. */
uint8_t mapping;
+ /* CustomDataType. */
+ int8_t data_type;
+
+ /* Deprecated input types in new Ray-cast node. Can be removed when legacy nodes are no longer
+ * supported. */
uint8_t input_type_ray_direction;
uint8_t input_type_ray_length;
- char _pad[1];
} NodeGeometryRaycast;
typedef struct NodeGeometryCurveFill {
@@ -1527,6 +1608,38 @@ typedef struct NodeGeometryStringToCurves {
char _pad[1];
} NodeGeometryStringToCurves;
+typedef struct NodeGeometryDeleteGeometry {
+ /* AttributeDomain. */
+ int8_t domain;
+ /* GeometryNodeDeleteGeometryMode. */
+ int8_t mode;
+} NodeGeometryDeleteGeometry;
+
+typedef struct NodeGeometrySeparateGeometry {
+ /* AttributeDomain. */
+ int8_t domain;
+} NodeGeometrySeparateGeometry;
+
+typedef struct NodeGeometryImageTexture {
+ int interpolation;
+ int extension;
+} NodeGeometryImageTexture;
+
+typedef struct NodeGeometryViewer {
+ /* CustomDataType. */
+ int8_t data_type;
+} NodeGeometryViewer;
+
+typedef struct NodeFunctionCompare {
+ /* NodeCompareOperation */
+ int8_t operation;
+ /* eNodeSocketDatatype */
+ int8_t data_type;
+ /* NodeCompareMode */
+ int8_t mode;
+ char _pad[1];
+} NodeFunctionCompare;
+
/* script node mode */
#define NODE_SCRIPT_INTERNAL 0
#define NODE_SCRIPT_EXTERNAL 1
@@ -1538,14 +1651,17 @@ typedef struct NodeGeometryStringToCurves {
#define NODE_IES_INTERNAL 0
#define NODE_IES_EXTERNAL 1
-/* frame node flags */
+/* Frame node flags. */
+
#define NODE_FRAME_SHRINK 1 /* keep the bounding box minimal */
#define NODE_FRAME_RESIZEABLE 2 /* test flag, if frame can be resized by user */
-/* proxy node flags */
+/* Proxy node flags. */
+
#define NODE_PROXY_AUTOTYPE 1 /* automatically change output type based on link */
-/* comp channel matte */
+/* Comp channel matte. */
+
#define CMP_NODE_CHANNEL_MATTE_CS_RGB 1
#define CMP_NODE_CHANNEL_MATTE_CS_HSV 2
#define CMP_NODE_CHANNEL_MATTE_CS_YUV 3
@@ -1567,7 +1683,7 @@ typedef struct NodeGeometryStringToCurves {
#define SHD_VECT_TRANSFORM_SPACE_OBJECT 1
#define SHD_VECT_TRANSFORM_SPACE_CAMERA 2
-/* attribute */
+/** #NodeShaderAttribute.type */
enum {
SHD_ATTRIBUTE_GEOMETRY = 0,
SHD_ATTRIBUTE_OBJECT = 1,
@@ -1701,7 +1817,7 @@ enum {
#define SHD_AO_INSIDE 1
#define SHD_AO_LOCAL 2
-/* Mapping node vector types. */
+/** Mapping node vector types. */
enum {
NODE_MAPPING_TYPE_POINT = 0,
NODE_MAPPING_TYPE_TEXTURE = 1,
@@ -1709,7 +1825,7 @@ enum {
NODE_MAPPING_TYPE_NORMAL = 3,
};
-/* Rotation node vector types. */
+/** Rotation node vector types. */
enum {
NODE_VECTOR_ROTATE_TYPE_AXIS = 0,
NODE_VECTOR_ROTATE_TYPE_AXIS_X = 1,
@@ -1721,7 +1837,6 @@ enum {
/* math node clamp */
#define SHD_MATH_CLAMP 1
-/* Math node operations. */
typedef enum NodeMathOperation {
NODE_MATH_ADD = 0,
NODE_MATH_SUBTRACT = 1,
@@ -1765,7 +1880,6 @@ typedef enum NodeMathOperation {
NODE_MATH_SMOOTH_MAX = 39,
} NodeMathOperation;
-/* Vector Math node operations. */
typedef enum NodeVectorMathOperation {
NODE_VECTOR_MATH_ADD = 0,
NODE_VECTOR_MATH_SUBTRACT = 1,
@@ -1799,24 +1913,39 @@ typedef enum NodeVectorMathOperation {
NODE_VECTOR_MATH_MULTIPLY_ADD = 26,
} NodeVectorMathOperation;
-/* Boolean math node operations. */
-enum {
+typedef enum NodeBooleanMathOperation {
NODE_BOOLEAN_MATH_AND = 0,
NODE_BOOLEAN_MATH_OR = 1,
NODE_BOOLEAN_MATH_NOT = 2,
-};
-/* Float compare node operations. */
-typedef enum FloatCompareOperation {
- NODE_FLOAT_COMPARE_LESS_THAN = 0,
- NODE_FLOAT_COMPARE_LESS_EQUAL = 1,
- NODE_FLOAT_COMPARE_GREATER_THAN = 2,
- NODE_FLOAT_COMPARE_GREATER_EQUAL = 3,
- NODE_FLOAT_COMPARE_EQUAL = 4,
- NODE_FLOAT_COMPARE_NOT_EQUAL = 5,
-} FloatCompareOperation;
-
-/* Float to Int node operations. */
+ NODE_BOOLEAN_MATH_NAND = 3,
+ NODE_BOOLEAN_MATH_NOR = 4,
+ NODE_BOOLEAN_MATH_XNOR = 5,
+ NODE_BOOLEAN_MATH_XOR = 6,
+
+ NODE_BOOLEAN_MATH_IMPLY = 7,
+ NODE_BOOLEAN_MATH_NIMPLY = 8,
+} NodeBooleanMathOperation;
+
+typedef enum NodeCompareMode {
+ NODE_COMPARE_MODE_ELEMENT = 0,
+ NODE_COMPARE_MODE_LENGTH = 1,
+ NODE_COMPARE_MODE_AVERAGE = 2,
+ NODE_COMPARE_MODE_DOT_PRODUCT = 3,
+ NODE_COMPARE_MODE_DIRECTION = 4
+} NodeCompareMode;
+
+typedef enum NodeCompareOperation {
+ NODE_COMPARE_LESS_THAN = 0,
+ NODE_COMPARE_LESS_EQUAL = 1,
+ NODE_COMPARE_GREATER_THAN = 2,
+ NODE_COMPARE_GREATER_EQUAL = 3,
+ NODE_COMPARE_EQUAL = 4,
+ NODE_COMPARE_NOT_EQUAL = 5,
+ NODE_COMPARE_COLOR_BRIGHTER = 6,
+ NODE_COMPARE_COLOR_DARKER = 7,
+} NodeCompareOperation;
+
typedef enum FloatToIntRoundingMode {
FN_NODE_FLOAT_TO_INT_ROUND = 0,
FN_NODE_FLOAT_TO_INT_FLOOR = 1,
@@ -1824,13 +1953,13 @@ typedef enum FloatToIntRoundingMode {
FN_NODE_FLOAT_TO_INT_TRUNCATE = 3,
} FloatToIntRoundingMode;
-/* Clamp node types. */
+/** Clamp node types. */
enum {
NODE_CLAMP_MINMAX = 0,
NODE_CLAMP_RANGE = 1,
};
-/* Map range node types. */
+/** Map range node types. */
enum {
NODE_MAP_RANGE_LINEAR = 0,
NODE_MAP_RANGE_STEPPED = 1,
@@ -1842,14 +1971,15 @@ enum {
#define SHD_MIXRGB_USE_ALPHA 1
#define SHD_MIXRGB_CLAMP 2
-/* subsurface */
+/* Subsurface. */
+
enum {
#ifdef DNA_DEPRECATED_ALLOW
SHD_SUBSURFACE_COMPATIBLE = 0, /* Deprecated */
SHD_SUBSURFACE_CUBIC = 1,
SHD_SUBSURFACE_GAUSSIAN = 2,
#endif
- SHD_SUBSURFACE_DIFFUSION = 3,
+ SHD_SUBSURFACE_BURLEY = 3,
SHD_SUBSURFACE_RANDOM_WALK_FIXED_RADIUS = 4,
SHD_SUBSURFACE_RANDOM_WALK = 5,
};
@@ -1873,25 +2003,29 @@ enum {
/* viewer and composite output. */
#define CMP_NODE_OUTPUT_IGNORE_ALPHA 1
-/* Plane track deform node */
+/* Plane track deform node. */
+
enum {
CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR = 1,
};
-/* Stabilization node */
+/* Stabilization node. */
+
enum {
CMP_NODEFLAG_STABILIZE_INVERSE = 1,
};
/* Set Alpha Node. */
-/* `NodeSetAlpha.mode` */
+
+/** #NodeSetAlpha.mode */
typedef enum CMPNodeSetAlphaMode {
CMP_NODE_SETALPHA_MODE_APPLY = 0,
CMP_NODE_SETALPHA_MODE_REPLACE_ALPHA = 1,
} CMPNodeSetAlphaMode;
/* Denoise Node. */
-/* `NodeDenoise.prefilter` */
+
+/** #NodeDenoise.prefilter */
typedef enum CMPNodeDenoisePrefilter {
CMP_NODE_DENOISE_PREFILTER_FAST = 0,
CMP_NODE_DENOISE_PREFILTER_NONE = 1,
@@ -1985,6 +2119,7 @@ typedef enum GeometryNodeTriangulateQuads {
GEO_NODE_TRIANGULATE_QUAD_FIXED = 1,
GEO_NODE_TRIANGULATE_QUAD_ALTERNATE = 2,
GEO_NODE_TRIANGULATE_QUAD_SHORTEDGE = 3,
+ GEO_NODE_TRIANGULATE_QUAD_LONGEDGE = 4,
} GeometryNodeTriangulateQuads;
typedef enum GeometryNodePointInstanceType {
@@ -2016,11 +2151,22 @@ typedef enum GeometryNodeDistributePointsOnFacesMode {
GEO_NODE_POINT_DISTRIBUTE_POINTS_ON_FACES_POISSON = 1,
} GeometryNodeDistributePointsOnFacesMode;
+typedef enum GeometryNodeExtrudeMeshMode {
+ GEO_NODE_EXTRUDE_MESH_VERTICES = 0,
+ GEO_NODE_EXTRUDE_MESH_EDGES = 1,
+ GEO_NODE_EXTRUDE_MESH_FACES = 2,
+} GeometryNodeExtrudeMeshMode;
+
typedef enum GeometryNodeRotatePointsType {
GEO_NODE_POINT_ROTATE_TYPE_EULER = 0,
GEO_NODE_POINT_ROTATE_TYPE_AXIS_ANGLE = 1,
} GeometryNodeRotatePointsType;
+typedef enum FunctionNodeRotatePointsType {
+ FN_NODE_ROTATE_EULER_TYPE_EULER = 0,
+ FN_NODE_ROTATE_EULER_TYPE_AXIS_ANGLE = 1,
+} FunctionNodeRotatePointsType;
+
typedef enum GeometryNodeAttributeVectorRotateMode {
GEO_NODE_VECTOR_ROTATE_TYPE_AXIS = 0,
GEO_NODE_VECTOR_ROTATE_TYPE_AXIS_X = 1,
@@ -2041,6 +2187,11 @@ typedef enum GeometryNodeRotatePointsSpace {
GEO_NODE_POINT_ROTATE_SPACE_POINT = 1,
} GeometryNodeRotatePointsSpace;
+typedef enum FunctionNodeRotateEulerSpace {
+ FN_NODE_ROTATE_EULER_SPACE_OBJECT = 0,
+ FN_NODE_ROTATE_EULER_SPACE_LOCAL = 1,
+} FunctionNodeRotateEulerSpace;
+
typedef enum GeometryNodeAlignRotationToVectorAxis {
GEO_NODE_ALIGN_ROTATION_TO_VECTOR_AXIS_X = 0,
GEO_NODE_ALIGN_ROTATION_TO_VECTOR_AXIS_Y = 1,
@@ -2054,6 +2205,19 @@ typedef enum GeometryNodeAlignRotationToVectorPivotAxis {
GEO_NODE_ALIGN_ROTATION_TO_VECTOR_PIVOT_AXIS_Z = 3,
} GeometryNodeAlignRotationToVectorPivotAxis;
+typedef enum NodeAlignEulerToVectorAxis {
+ FN_NODE_ALIGN_EULER_TO_VECTOR_AXIS_X = 0,
+ FN_NODE_ALIGN_EULER_TO_VECTOR_AXIS_Y = 1,
+ FN_NODE_ALIGN_EULER_TO_VECTOR_AXIS_Z = 2,
+} NodeAlignEulerToVectorAxis;
+
+typedef enum NodeAlignEulerToVectorPivotAxis {
+ FN_NODE_ALIGN_EULER_TO_VECTOR_PIVOT_AXIS_AUTO = 0,
+ FN_NODE_ALIGN_EULER_TO_VECTOR_PIVOT_AXIS_X = 1,
+ FN_NODE_ALIGN_EULER_TO_VECTOR_PIVOT_AXIS_Y = 2,
+ FN_NODE_ALIGN_EULER_TO_VECTOR_PIVOT_AXIS_Z = 3,
+} NodeAlignEulerToVectorPivotAxis;
+
typedef enum GeometryNodeTransformSpace {
GEO_NODE_TRANSFORM_SPACE_ORIGINAL = 0,
GEO_NODE_TRANSFORM_SPACE_RELATIVE = 1,
@@ -2080,6 +2244,11 @@ typedef enum GeometryNodeMeshLineCountMode {
GEO_NODE_MESH_LINE_COUNT_RESOLUTION = 1,
} GeometryNodeMeshLineCountMode;
+typedef enum GeometryNodeCurvePrimitiveArcMode {
+ GEO_NODE_CURVE_PRIMITIVE_ARC_TYPE_POINTS = 0,
+ GEO_NODE_CURVE_PRIMITIVE_ARC_TYPE_RADIUS = 1,
+} GeometryNodeCurvePrimitiveArcMode;
+
typedef enum GeometryNodeCurvePrimitiveLineMode {
GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS = 0,
GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION = 1
@@ -2115,9 +2284,15 @@ typedef enum GeometryNodeCurveFilletMode {
} GeometryNodeCurveFilletMode;
typedef enum GeometryNodeAttributeTransferMapMode {
+ GEO_NODE_LEGACY_ATTRIBUTE_TRANSFER_NEAREST_FACE_INTERPOLATED = 0,
+ GEO_NODE_LEGACY_ATTRIBUTE_TRANSFER_NEAREST = 1,
+} GeometryNodeAttributeTransferMapMode;
+
+typedef enum GeometryNodeAttributeTransferMode {
GEO_NODE_ATTRIBUTE_TRANSFER_NEAREST_FACE_INTERPOLATED = 0,
GEO_NODE_ATTRIBUTE_TRANSFER_NEAREST = 1,
-} GeometryNodeAttributeTransferMapMode;
+ GEO_NODE_ATTRIBUTE_TRANSFER_INDEX = 2,
+} GeometryNodeAttributeTransferMode;
typedef enum GeometryNodeRaycastMapMode {
GEO_NODE_RAYCAST_INTERPOLATED = 0,
@@ -2158,6 +2333,21 @@ typedef enum GeometryNodeStringToCurvesAlignYMode {
GEO_NODE_STRING_TO_CURVES_ALIGN_Y_BOTTOM = 4,
} GeometryNodeStringToCurvesAlignYMode;
+typedef enum GeometryNodeDeleteGeometryMode {
+ GEO_NODE_DELETE_GEOMETRY_MODE_ALL = 0,
+ GEO_NODE_DELETE_GEOMETRY_MODE_EDGE_FACE = 1,
+ GEO_NODE_DELETE_GEOMETRY_MODE_ONLY_FACE = 2,
+} GeometryNodeDeleteGeometryMode;
+
+typedef enum GeometryNodeRealizeInstancesFlag {
+ GEO_NODE_REALIZE_INSTANCES_LEGACY_BEHAVIOR = (1 << 0),
+} GeometryNodeRealizeInstancesFlag;
+
+typedef enum GeometryNodeScaleElementsMode {
+ GEO_NODE_SCALE_ELEMENTS_UNIFORM = 0,
+ GEO_NODE_SCALE_ELEMENTS_SINGLE_AXIS = 1,
+} GeometryNodeScaleElementsMode;
+
#ifdef __cplusplus
}
#endif