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Diffstat (limited to 'source/blender/makesdna/DNA_object_force.h')
-rw-r--r--source/blender/makesdna/DNA_object_force.h95
1 files changed, 86 insertions, 9 deletions
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index bbd12fee7c2..21c5242a703 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -67,13 +67,75 @@ typedef struct PartDeflect {
float tex_nabla;
short tex_mode, kink, kink_axis, rt2;
struct Tex *tex; /* Texture of the texture effector */
+ struct RNG *rng; /* random noise generator for e.g. wind */
+ float f_noise; /* noise of force (currently used for wind) */
+ int pad;
} PartDeflect;
+typedef struct PointCache {
+ int flag; /* generic flag */
+ int simframe; /* current frame of simulation (only if SIMULATION_VALID) */
+ int startframe; /* simulation start frame */
+ int endframe; /* simulation end frame */
+ int editframe; /* frame being edited (runtime only) */
+} PointCache;
typedef struct SBVertex {
float vec[4];
} SBVertex;
+typedef struct BulletSoftBody {
+ int flag; /* various boolean options */
+ float linStiff; /* linear stiffness 0..1 */
+ float angStiff; /* angular stiffness 0..1 */
+ float volume; /* volume preservation 0..1 */
+
+ int viterations; /* Velocities solver iterations */
+ int piterations; /* Positions solver iterations */
+ int diterations; /* Drift solver iterations */
+ int citerations; /* Cluster solver iterations */
+
+ float kSRHR_CL; /* Soft vs rigid hardness [0,1] (cluster only) */
+ float kSKHR_CL; /* Soft vs kinetic hardness [0,1] (cluster only) */
+ float kSSHR_CL; /* Soft vs soft hardness [0,1] (cluster only) */
+ float kSR_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
+
+ float kSK_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
+ float kSS_SPLT_CL; /* Soft vs rigid impulse split [0,1] (cluster only) */
+ float kVCF; /* Velocities correction factor (Baumgarte) */
+ float kDP; /* Damping coefficient [0,1] */
+
+ float kDG; /* Drag coefficient [0,+inf] */
+ float kLF; /* Lift coefficient [0,+inf] */
+ float kPR; /* Pressure coefficient [-inf,+inf] */
+ float kVC; /* Volume conversation coefficient [0,+inf] */
+
+ float kDF; /* Dynamic friction coefficient [0,1] */
+ float kMT; /* Pose matching coefficient [0,1] */
+ float kCHR; /* Rigid contacts hardness [0,1] */
+ float kKHR; /* Kinetic contacts hardness [0,1] */
+
+ float kSHR; /* Soft contacts hardness [0,1] */
+ float kAHR; /* Anchors hardness [0,1] */
+ int collisionflags; /* Vertex/Face or Signed Distance Field(SDF) or Clusters, Soft versus Soft or Rigid */
+ int numclusteriterations; /* number of iterations to refine collision clusters*/
+
+} BulletSoftBody;
+
+/* BulletSoftBody.flag */
+#define OB_BSB_SHAPE_MATCHING 2
+#define OB_BSB_UNUSED 4
+#define OB_BSB_BENDING_CONSTRAINTS 8
+#define OB_BSB_AERO_VPOINT 16 /* aero model, Vertex normals are oriented toward velocity*/
+#define OB_BSB_AERO_VTWOSIDE 32 /* aero model, Vertex normals are flipped to match velocity */
+
+/* BulletSoftBody.collisionflags */
+#define OB_BSB_COL_SDF_RS 2 /* SDF based rigid vs soft */
+#define OB_BSB_COL_CL_RS 4 /* Cluster based rigid vs soft */
+#define OB_BSB_COL_CL_SS 8 /* Cluster based soft vs soft */
+#define OB_BSB_COL_VF_SS 16 /* Vertex/Face based soft vs soft */
+
+
typedef struct SoftBody {
struct ParticleSystem *particles; /* particlesystem softbody */
@@ -81,7 +143,7 @@ typedef struct SoftBody {
int totpoint, totspring;
struct BodyPoint *bpoint; /* not saved in file */
struct BodySpring *bspring; /* not saved in file */
- float ctime; /* last time calculated */
+ float pad;
/* part of UI: */
@@ -126,10 +188,15 @@ typedef struct SoftBody {
minloops,
maxloops,
choke,
- pad3,pad4,pad5
+ solver_ID,
+ plastic,springpreload
;
struct SBScratch *scratch; /* scratch pad/cache on live time not saved in file */
+ float shearstiff;
+ float inpush;
+
+ struct PointCache *pointcache;
} SoftBody;
@@ -141,8 +208,8 @@ typedef struct SoftBody {
#define PFIELD_GUIDE 5
#define PFIELD_TEXTURE 6
#define PFIELD_HARMONIC 7
-#define PFIELD_NUCLEAR 8
-#define PFIELD_MDIPOLE 9
+#define PFIELD_CHARGE 8
+#define PFIELD_LENNARDJ 9
/* pd->flag: various settings */
@@ -157,6 +224,7 @@ typedef struct SoftBody {
#define PFIELD_USEMIN 256
#define PFIELD_USEMAXR 512
#define PFIELD_USEMINR 1024
+#define PFIELD_TEX_ROOTCO 2048
/* pd->falloff */
#define PFIELD_FALL_SPHERE 0
@@ -170,21 +238,30 @@ typedef struct SoftBody {
#define PFIELD_TEX_GRAD 1
#define PFIELD_TEX_CURL 2
+/* pointcache->flag */
+#define PTCACHE_BAKED 1
+#define PTCACHE_OUTDATED 2
+#define PTCACHE_SIMULATION_VALID 4
+#define PTCACHE_BAKING 8
+#define PTCACHE_BAKE_EDIT 16
+#define PTCACHE_BAKE_EDIT_ACTIVE 32
+
/* ob->softflag */
#define OB_SB_ENABLE 1
#define OB_SB_GOAL 2
#define OB_SB_EDGES 4
#define OB_SB_QUADS 8
#define OB_SB_POSTDEF 16
-#define OB_SB_REDO 32
-#define OB_SB_BAKESET 64
-#define OB_SB_BAKEDO 128
-#define OB_SB_RESET 256
+// #define OB_SB_REDO 32
+// #define OB_SB_BAKESET 64
+// #define OB_SB_BAKEDO 128
+// #define OB_SB_RESET 256
#define OB_SB_SELF 512
#define OB_SB_FACECOLL 1024
#define OB_SB_EDGECOLL 2048
#define OB_SB_COLLFINAL 4096
-#define OB_SB_PROTECT_CACHE 8192
+//#define OB_SB_PROTECT_CACHE 8192
+#define OB_SB_AERO_ANGLE 16384
/* sb->solverflags */
#define SBSO_MONITOR 1