diff options
Diffstat (limited to 'source/blender/makesdna/DNA_rigidbody_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_rigidbody_types.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/makesdna/DNA_rigidbody_types.h b/source/blender/makesdna/DNA_rigidbody_types.h index 48f183e1e28..9a3b9e7d365 100644 --- a/source/blender/makesdna/DNA_rigidbody_types.h +++ b/source/blender/makesdna/DNA_rigidbody_types.h @@ -45,7 +45,7 @@ typedef struct RigidBodyWorld_Shared { struct ListBase ptcaches; /* References to Physics Sim objects. Exist at runtime only ---------------------- */ - /** Physics sim world (i.e. btDiscreteDynamicsWorld). */ + /** Physics sim world (i.e. #btDiscreteDynamicsWorld). */ void *physics_world; } RigidBodyWorld_Shared; @@ -63,7 +63,7 @@ typedef struct RigidBodyWorld { /** Array to access group objects by index, only used at runtime. */ struct Object **objects; - /** Group containing objects to use for Rigid Body Constraint.s*/ + /** Group containing objects to use for Rigid Body Constraints. */ struct Collection *constraints; char _pad[4]; @@ -72,19 +72,19 @@ typedef struct RigidBodyWorld { /** This pointer is shared between all evaluated copies. */ struct RigidBodyWorld_Shared *shared; - /** Moved to shared->pointcache. */ + /** Moved to `shared->pointcache`. */ struct PointCache *pointcache DNA_DEPRECATED; - /** Moved to shared->ptcaches. */ + /** Moved to `shared->ptcaches`. */ struct ListBase ptcaches DNA_DEPRECATED; /** Number of objects in rigid body group. */ int numbodies; - /** Number of simulation substeps steps taken per frame. */ + /** Number of simulation sub-steps steps taken per frame. */ short substeps_per_frame; /** Number of constraint solver iterations made per simulation step. */ short num_solver_iterations; - /** (eRigidBodyWorld_Flag) settings for this RigidBodyWorld. */ + /** (#eRigidBodyWorld_Flag) settings for this RigidBodyWorld. */ int flag; /** Used to speed up or slow down the simulation. */ float time_scale; @@ -96,7 +96,7 @@ typedef enum eRigidBodyWorld_Flag { RBW_FLAG_MUTED = (1 << 0), /* sim data needs to be rebuilt */ /* RBW_FLAG_NEEDS_REBUILD = (1 << 1), */ /* UNUSED */ - /* usse split impulse when stepping the simulation */ + /** Use split impulse when stepping the simulation. */ RBW_FLAG_USE_SPLIT_IMPULSE = (1 << 2), } eRigidBodyWorld_Flag; |