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Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h29
1 files changed, 16 insertions, 13 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 8ee15ef21a3..ba5e50ec441 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -47,6 +47,7 @@ extern "C" {
#include "DNA_ID.h"
#include "DNA_freestyle_types.h"
#include "DNA_gpu_types.h"
+#include "DNA_layer_types.h"
#include "DNA_userdef_types.h"
struct CurveMapping;
@@ -65,18 +66,13 @@ struct bGPdata;
struct bGPDbrush;
struct MovieClip;
struct ColorSpace;
+struct SceneCollection;
/* ************************************************************* */
/* Scene Data */
/* Base - Wrapper for referencing Objects in a Scene */
-typedef struct Base {
- struct Base *next, *prev;
- unsigned int lay, selcol;
- int flag;
- short sx, sy;
- struct Object *object;
-} Base;
+#define BaseLegacy Base
/* ************************************************************* */
/* Output Format Data */
@@ -1628,7 +1624,7 @@ typedef struct Scene {
struct Scene *set;
ListBase base;
- struct Base *basact; /* active base */
+ struct BaseLegacy *basact; /* active base */
struct Object *obedit; /* name replaces old G.obedit */
float cursor[3]; /* 3d cursor location */
@@ -1706,6 +1702,11 @@ typedef struct Scene {
struct RigidBodyWorld *rigidbody_world;
struct PreviewImage *preview;
+
+ ListBase render_layers;
+ struct SceneCollection *collection;
+ int active_layer;
+ int pad4;
} Scene;
/* **************** RENDERDATA ********************* */
@@ -1912,16 +1913,16 @@ extern const char *RE_engine_id_CYCLES;
/* depricate this! */
#define TESTBASE(v3d, base) ( \
- ((base)->flag & SELECT) && \
+ ((base)->flag_legacy & SELECT) && \
((base)->lay & v3d->lay) && \
(((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define TESTBASELIB(v3d, base) ( \
- ((base)->flag & SELECT) && \
+ ((base)->flag_legacy & SELECT) && \
((base)->lay & v3d->lay) && \
((base)->object->id.lib == NULL) && \
(((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define TESTBASELIB_BGMODE(v3d, scene, base) ( \
- ((base)->flag & SELECT) && \
+ ((base)->flag_legacy & SELECT) && \
((base)->lay & (v3d ? v3d->lay : scene->lay)) && \
((base)->object->id.lib == NULL) && \
(((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
@@ -1930,7 +1931,7 @@ extern const char *RE_engine_id_CYCLES;
((base)->object->id.lib == NULL) && \
(((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define BASE_SELECTABLE(v3d, base) ( \
- (base->lay & v3d->lay) && \
+ (v3d != NULL) && \
(base->object->restrictflag & (OB_RESTRICT_SELECT | OB_RESTRICT_VIEW)) == 0)
#define BASE_VISIBLE(v3d, base) ( \
(base->lay & v3d->lay) && \
@@ -1943,6 +1944,8 @@ extern const char *RE_engine_id_CYCLES;
#define LASTBASE scene->base.last
#define BASACT (scene->basact)
#define OBACT (BASACT ? BASACT->object: NULL)
+#define BASACT_NEW (sl->basact)
+#define OBACT_NEW (BASACT_NEW ? BASACT_NEW->object: NULL)
#define V3D_CAMERA_LOCAL(v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : NULL)
#define V3D_CAMERA_SCENE(scene, v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : (scene)->camera)
@@ -1958,7 +1961,7 @@ extern const char *RE_engine_id_CYCLES;
#define TIME2FRA(a) ((((double) scene->r.frs_sec) * (double)(a)) / (double)scene->r.frs_sec_base)
#define FPS (((double) scene->r.frs_sec) / (double)scene->r.frs_sec_base)
-/* base->flag is in DNA_object_types.h */
+/* base->legacy_flag is in DNA_object_types.h */
/* toolsettings->snap_flag */
#define SCE_SNAP 1