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Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h140
1 files changed, 93 insertions, 47 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 1be27e0354c..f8fcd78d63b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -991,6 +991,9 @@ typedef struct Sculpt {
// float pivot[3]; XXX not used?
int flags;
+ /* Transform tool. */
+ int transform_mode;
+
int automasking_flags;
/* Control tablet input */
@@ -1011,6 +1014,8 @@ typedef struct Sculpt {
float constant_detail;
float detail_percent;
+ char _pad[4];
+
struct Object *gravity_object;
} Sculpt;
@@ -1490,19 +1495,25 @@ typedef struct ToolSettings {
/* Transform */
char transform_pivot_point;
char transform_flag;
- /** Snap elements (per spacetype). */
- char snap_mode;
+ /** Snap elements (per spacetype), #eSnapMode. */
+ char _pad1[1];
+ short snap_mode;
char snap_node_mode;
char snap_uv_mode;
- /** Generic flags (per spacetype). */
- char snap_flag;
- char snap_flag_node;
- char snap_flag_seq;
- char snap_uv_flag;
- /** Default snap source. */
+ /** Generic flags (per spacetype), #eSnapFlag. */
+ short snap_flag;
+ short snap_flag_node;
+ short snap_flag_seq;
+ short snap_uv_flag;
+ /** Default snap source, #eSnapSourceSelect. */
+ /* TODO(@gfxcoder): Rename `snap_target` to `snap_source` to avoid previous ambiguity of
+ * "target" (now, "source" is geometry to be moved and "target" is geometry to which moved
+ * geometry is snapped). */
char snap_target;
- /** Snap mask for transform modes. */
+ /** Snap mask for transform modes, #eSnapTransformMode. */
char snap_transform_mode_flag;
+ /** Steps to break transformation into with face nearest snapping */
+ short snap_face_nearest_steps;
char proportional_edit, prop_mode;
/** Proportional edit, object mode. */
@@ -2043,10 +2054,6 @@ extern const char *RE_engine_id_CYCLES;
#define V3D_CAMERA_SCENE(scene, v3d) \
((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : (scene)->camera)
-#define CFRA (scene->r.cfra)
-#define SUBFRA (scene->r.subframe)
-#define SFRA (scene->r.sfra)
-#define EFRA (scene->r.efra)
#define PRVRANGEON (scene->r.flag & SCER_PRV_RANGE)
#define PSFRA ((PRVRANGEON) ? (scene->r.psfra) : (scene->r.sfra))
#define PEFRA ((PRVRANGEON) ? (scene->r.pefra) : (scene->r.efra))
@@ -2075,30 +2082,73 @@ enum {
};
/** #ToolSettings.snap_flag */
-#define SCE_SNAP (1 << 0)
-#define SCE_SNAP_ROTATE (1 << 1)
-#define SCE_SNAP_PEEL_OBJECT (1 << 2)
-#define SCE_SNAP_PROJECT (1 << 3)
-#define SCE_SNAP_NO_SELF (1 << 4)
-#define SCE_SNAP_ABS_GRID (1 << 5)
-#define SCE_SNAP_BACKFACE_CULLING (1 << 6)
-
-/** #ToolSettings.snap_target */
-#define SCE_SNAP_TARGET_CLOSEST 0
-#define SCE_SNAP_TARGET_CENTER 1
-#define SCE_SNAP_TARGET_MEDIAN 2
-#define SCE_SNAP_TARGET_ACTIVE 3
+typedef enum eSnapFlag {
+ SCE_SNAP = (1 << 0),
+ SCE_SNAP_ROTATE = (1 << 1),
+ SCE_SNAP_PEEL_OBJECT = (1 << 2),
+ SCE_SNAP_PROJECT = (1 << 3), /* Project individual elements instead of whole object. */
+ SCE_SNAP_NOT_TO_ACTIVE = (1 << 4), /* Was `SCE_SNAP_NO_SELF`, but self should be active. */
+ SCE_SNAP_ABS_GRID = (1 << 5),
+ SCE_SNAP_BACKFACE_CULLING = (1 << 6),
+ SCE_SNAP_KEEP_ON_SAME_OBJECT = (1 << 7),
+ /* see #eSnapTargetSelect */
+ SCE_SNAP_TO_INCLUDE_EDITED = (1 << 8),
+ SCE_SNAP_TO_INCLUDE_NONEDITED = (1 << 9),
+ SCE_SNAP_TO_ONLY_SELECTABLE = (1 << 10),
+} eSnapFlag;
+/* Due to dependency conflicts with Cycles, header cannot directly include `BLI_utildefines.h`. */
+/* TODO: move this macro to a more general place. */
+#ifdef ENUM_OPERATORS
+ENUM_OPERATORS(eSnapFlag, SCE_SNAP_BACKFACE_CULLING)
+#endif
+
+/** See #ToolSettings.snap_target (to be renamed `snap_source`) and #TransSnap.source_select */
+typedef enum eSnapSourceSelect {
+ SCE_SNAP_SOURCE_CLOSEST = 0,
+ SCE_SNAP_SOURCE_CENTER = 1,
+ SCE_SNAP_SOURCE_MEDIAN = 2,
+ SCE_SNAP_SOURCE_ACTIVE = 3,
+} eSnapSourceSelect;
+
+/** #TransSnap.target_select and #ToolSettings.snap_flag (#SCE_SNAP_NOT_TO_ACTIVE,
+ * #SCE_SNAP_TO_INCLUDE_EDITED, #SCE_SNAP_TO_INCLUDE_NONEDITED, #SCE_SNAP_TO_ONLY_SELECTABLE) */
+typedef enum eSnapTargetSelect {
+ SCE_SNAP_TARGET_ALL = 0,
+ SCE_SNAP_TARGET_NOT_SELECTED = (1 << 0),
+ SCE_SNAP_TARGET_NOT_ACTIVE = (1 << 1),
+ SCE_SNAP_TARGET_NOT_EDITED = (1 << 2),
+ SCE_SNAP_TARGET_ONLY_SELECTABLE = (1 << 3),
+ SCE_SNAP_TARGET_NOT_NONEDITED = (1 << 4),
+} eSnapTargetSelect;
/** #ToolSettings.snap_mode */
-#define SCE_SNAP_MODE_VERTEX (1 << 0)
-#define SCE_SNAP_MODE_EDGE (1 << 1)
-#define SCE_SNAP_MODE_FACE (1 << 2)
-#define SCE_SNAP_MODE_VOLUME (1 << 3)
-#define SCE_SNAP_MODE_EDGE_MIDPOINT (1 << 4)
-#define SCE_SNAP_MODE_EDGE_PERPENDICULAR (1 << 5)
-#define SCE_SNAP_MODE_GEOM \
- (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE | \
- SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT)
+typedef enum eSnapMode {
+ SCE_SNAP_MODE_NONE = 0,
+ SCE_SNAP_MODE_VERTEX = (1 << 0),
+ SCE_SNAP_MODE_EDGE = (1 << 1),
+ SCE_SNAP_MODE_FACE_RAYCAST = (1 << 2),
+ SCE_SNAP_MODE_VOLUME = (1 << 3),
+ SCE_SNAP_MODE_EDGE_MIDPOINT = (1 << 4),
+ SCE_SNAP_MODE_EDGE_PERPENDICULAR = (1 << 5),
+ SCE_SNAP_MODE_FACE_NEAREST = (1 << 8),
+
+ SCE_SNAP_MODE_GEOM = (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE_RAYCAST |
+ SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT |
+ SCE_SNAP_MODE_FACE_NEAREST),
+
+ /** #ToolSettings.snap_node_mode */
+ SCE_SNAP_MODE_NODE_X = (1 << 0),
+ SCE_SNAP_MODE_NODE_Y = (1 << 1),
+
+ /** #ToolSettings.snap_mode and #ToolSettings.snap_node_mode and #ToolSettings.snap_uv_mode */
+ SCE_SNAP_MODE_INCREMENT = (1 << 6),
+ SCE_SNAP_MODE_GRID = (1 << 7),
+} eSnapMode;
+/* Due to dependency conflicts with Cycles, header cannot directly include `BLI_utildefines.h`. */
+/* TODO: move this macro to a more general place. */
+#ifdef ENUM_OPERATORS
+ENUM_OPERATORS(eSnapMode, SCE_SNAP_MODE_GRID)
+#endif
/** #SequencerToolSettings.snap_mode */
#define SEQ_SNAP_TO_STRIPS (1 << 0)
@@ -2110,22 +2160,12 @@ enum {
#define SEQ_SNAP_IGNORE_SOUND (1 << 1)
#define SEQ_SNAP_CURRENT_FRAME_TO_STRIPS (1 << 2)
-/** #ToolSettings.snap_node_mode */
-#define SCE_SNAP_MODE_NODE_X (1 << 0)
-#define SCE_SNAP_MODE_NODE_Y (1 << 1)
-
-/**
- * #ToolSettings.snap_mode and #ToolSettings.snap_node_mode
- */
-#define SCE_SNAP_MODE_INCREMENT (1 << 6)
-#define SCE_SNAP_MODE_GRID (1 << 7)
-
/** #ToolSettings.snap_transform_mode_flag */
-enum {
+typedef enum eSnapTransformMode {
SCE_SNAP_TRANSFORM_MODE_TRANSLATE = (1 << 0),
SCE_SNAP_TRANSFORM_MODE_ROTATE = (1 << 1),
SCE_SNAP_TRANSFORM_MODE_SCALE = (1 << 2),
-};
+} eSnapTransformMode;
/** #ToolSettings.selectmode */
#define SCE_SELECT_VERTEX (1 << 0) /* for mesh */
@@ -2279,6 +2319,12 @@ typedef enum eSculptFlags {
SCULPT_HIDE_FACE_SETS = (1 << 17),
} eSculptFlags;
+/* Sculpt.transform_mode */
+typedef enum eSculptTransformMode {
+ SCULPT_TRANSFORM_MODE_ALL_VERTICES = 0,
+ SCULPT_TRANSFORM_MODE_RADIUS_ELASTIC = 1,
+} eSculptTrasnformMode;
+
/** PaintModeSettings.mode */
typedef enum ePaintCanvasSource {
/** Paint on the active node of the active material slot. */