diff options
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 3d14cb4df96..8d43483dfe4 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -482,7 +482,7 @@ typedef struct ImageFormatData { #define R_IMF_IMTYPE_INVALID 255 /* ImageFormatData.flag */ -#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */ +#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */ #define R_IMF_FLAG_PREVIEW_JPG (1 << 1) /* was R_PREVIEW_JPG */ /* return values from BKE_imtype_valid_depths, note this is depts per channel */ @@ -524,8 +524,8 @@ typedef enum eImageFormatDepth { /* ImageFormatData.jp2_flag */ #define R_IMF_JP2_FLAG_YCC (1 << 0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */ -#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */ -#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */ +#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */ +#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */ /* ImageFormatData.jp2_codec */ #define R_IMF_JP2_CODEC_JP2 0 @@ -1824,12 +1824,12 @@ typedef struct Scene { #define R_MODE_UNUSED_20 (1 << 20) /* cleared */ #define R_MODE_UNUSED_21 (1 << 21) /* cleared */ -#define R_NO_OVERWRITE (1 << 22) /* skip existing files */ -#define R_TOUCH (1 << 23) /* touch files before rendering */ +#define R_NO_OVERWRITE (1 << 22) /* skip existing files */ +#define R_TOUCH (1 << 23) /* touch files before rendering */ #define R_SIMPLIFY (1 << 24) -#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */ +#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */ #define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */ -#define R_MODE_UNUSED_27 (1 << 27) /* cleared */ +#define R_MODE_UNUSED_27 (1 << 27) /* cleared */ /** #RenderData.seq_flag */ enum { |