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Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index f351a48b998..2211f93a8ae 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -430,7 +430,8 @@ typedef struct GameData {
/*
* Radius of the activity bubble, in Manhattan length. Objects
* outside the box are activity-culled. */
- float activityBoxRadius; //it's not being used ANYWHERE !!!!!!!!!!!!!!
+ float activityBoxRadius;
+
/*
* bit 3: (gameengine): Activity culling is enabled.
* bit 5: (gameengine) : enable Bullet DBVT tree for view frustrum culling
@@ -447,7 +448,8 @@ typedef struct GameData {
/* stereo/dome mode */
struct GameDome dome;
- short stereoflag, stereomode, xsch, ysch; //xsch and ysch used for backwards compat.
+ short stereoflag, stereomode;
+ short pad2, pad3;
float eyeseparation, pad1;
} GameData;
@@ -1072,7 +1074,7 @@ typedef struct Scene {
#define SCE_SNAP_ROTATE 2
#define SCE_SNAP_PEEL_OBJECT 4
#define SCE_SNAP_PROJECT 8
-#define SCE_SNAP_PROJECT_NO_SELF 16
+#define SCE_SNAP_NO_SELF 16
/* toolsettings->snap_target */
#define SCE_SNAP_TARGET_CLOSEST 0
#define SCE_SNAP_TARGET_CENTER 1
@@ -1105,7 +1107,8 @@ typedef struct Scene {
#define PROP_SHARP 3
#define PROP_LIN 4
#define PROP_CONST 5
-#define PROP_RANDOM 6
+#define PROP_RANDOM 6
+#define PROP_MODE_MAX 7
/* toolsettings->proportional */
#define PROP_EDIT_OFF 0