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Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h55
1 files changed, 28 insertions, 27 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index c66ac3a6211..4607a47a9a8 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -195,7 +195,7 @@ typedef struct AudioData {
/* *************************************************************** */
/* Render Layers */
-/* Render Layer */
+/** Render Layer. */
typedef struct SceneRenderLayer {
struct SceneRenderLayer *next, *prev;
@@ -323,7 +323,7 @@ typedef enum eScenePassType {
#define RE_PASSNAME_BLOOM "BloomCol"
#define RE_PASSNAME_VOLUME_LIGHT "VolumeDir"
-/* View - MultiView */
+/** View - MultiView. */
typedef struct SceneRenderView {
struct SceneRenderView *next, *prev;
@@ -785,12 +785,12 @@ typedef struct RenderData {
struct CurveMapping mblur_shutter_curve;
} RenderData;
-/* RenderData.quality_flag */
+/** #RenderData.quality_flag */
typedef enum eQualityOption {
SCE_PERF_HQ_NORMALS = (1 << 0),
} eQualityOption;
-/* RenderData.hair_type */
+/** #RenderData.hair_type */
typedef enum eHairType {
SCE_HAIR_SHAPE_STRAND = 0,
SCE_HAIR_SHAPE_STRIP = 1,
@@ -799,7 +799,7 @@ typedef enum eHairType {
/* *************************************************************** */
/* Render Conversion/Simplification Settings */
-/* control render convert and shading engine */
+/** Control render convert and shading engine. */
typedef struct RenderProfile {
struct RenderProfile *next, *prev;
char name[32];
@@ -829,7 +829,7 @@ typedef struct RenderProfile {
#define STEREO_RIGHT_SUFFIX "_R"
#define STEREO_LEFT_SUFFIX "_L"
-/* View3D.stereo3d_camera / View3D.multiview_eye / ImageUser.multiview_eye */
+/** #View3D.stereo3d_camera / #View3D.multiview_eye / #ImageUser.multiview_eye */
typedef enum eStereoViews {
STEREO_LEFT_ID = 0,
STEREO_RIGHT_ID = 1,
@@ -861,12 +861,12 @@ typedef struct Paint_Runtime {
char _pad[2];
} Paint_Runtime;
-/* We might want to store other things here. */
+/** We might want to store other things here. */
typedef struct PaintToolSlot {
struct Brush *brush;
} PaintToolSlot;
-/* Paint Tool Base */
+/** Paint Tool Base. */
typedef struct Paint {
struct Brush *brush;
@@ -903,7 +903,7 @@ typedef struct Paint {
/* ------------------------------------------- */
/* Image Paint */
-/* Texture/Image Editor */
+/** Texture/Image Editor. */
typedef struct ImagePaintSettings {
Paint paint;
@@ -934,7 +934,7 @@ typedef struct ImagePaintSettings {
/* ------------------------------------------- */
/* Particle Edit */
-/* Settings for a Particle Editing Brush */
+/** Settings for a Particle Editing Brush. */
typedef struct ParticleBrushData {
/** Common setting. */
short size;
@@ -944,7 +944,7 @@ typedef struct ParticleBrushData {
float strength;
} ParticleBrushData;
-/* Particle Edit Mode Settings */
+/** Particle Edit Mode Settings. */
typedef struct ParticleEditSettings {
short flag;
short totrekey;
@@ -971,7 +971,7 @@ typedef struct ParticleEditSettings {
/* ------------------------------------------- */
/* Sculpt */
-/* Sculpt */
+/** Sculpt. */
typedef struct Sculpt {
Paint paint;
@@ -1006,7 +1006,7 @@ typedef struct UvSculpt {
Paint paint;
} UvSculpt;
-/* grease pencil drawing brushes */
+/** Grease pencil drawing brushes. */
typedef struct GpPaint {
Paint paint;
int flag;
@@ -1020,21 +1020,21 @@ enum {
GPPAINT_FLAG_USE_VERTEXCOLOR = 1,
};
-/* Grease pencil vertex paint. */
+/** Grease pencil vertex paint. */
typedef struct GpVertexPaint {
Paint paint;
int flag;
char _pad[4];
} GpVertexPaint;
-/* Grease pencil sculpt paint. */
+/** Grease pencil sculpt paint. */
typedef struct GpSculptPaint {
Paint paint;
int flag;
char _pad[4];
} GpSculptPaint;
-/* Grease pencil weight paint. */
+/** Grease pencil weight paint. */
typedef struct GpWeightPaint {
Paint paint;
int flag;
@@ -1044,7 +1044,7 @@ typedef struct GpWeightPaint {
/* ------------------------------------------- */
/* Vertex Paint */
-/* Vertex Paint */
+/** Vertex Paint. */
typedef struct VPaint {
Paint paint;
char flag;
@@ -1062,7 +1062,7 @@ enum {
/* ------------------------------------------- */
/* GPencil Stroke Sculpting */
-/* GP_Sculpt_Settings.lock_axis */
+/** #GP_Sculpt_Settings.lock_axis */
typedef enum eGP_Lockaxis_Types {
GP_LOCKAXIS_VIEW = 0,
GP_LOCKAXIS_X = 1,
@@ -1071,7 +1071,7 @@ typedef enum eGP_Lockaxis_Types {
GP_LOCKAXIS_CURSOR = 4,
} eGP_Lockaxis_Types;
-/* Settings for a GPencil Speed Guide */
+/** Settings for a GPencil Speed Guide. */
typedef struct GP_Sculpt_Guide {
char use_guide;
char use_snapping;
@@ -1085,7 +1085,7 @@ typedef struct GP_Sculpt_Guide {
struct Object *reference_object;
} GP_Sculpt_Guide;
-/* GPencil Stroke Sculpting Settings */
+/** GPencil Stroke Sculpting Settings. */
typedef struct GP_Sculpt_Settings {
/** Runtime. */
void *paintcursor;
@@ -1134,7 +1134,7 @@ typedef enum eGP_vertex_SelectMaskFlag {
GP_VERTEX_MASK_SELECTMODE_SEGMENT = (1 << 2),
} eGP_Vertex_SelectMaskFlag;
-/* Settings for GP Interpolation Operators */
+/** Settings for GP Interpolation Operators. */
typedef struct GP_Interpolate_Settings {
/** Custom interpolation curve (for use with GP_IPO_CURVEMAP). */
struct CurveMapping *custom_ipo;
@@ -1255,7 +1255,7 @@ typedef struct UnifiedPaintSettings {
struct ColorSpace *colorspace;
} UnifiedPaintSettings;
-/* UnifiedPaintSettings.flag */
+/** #UnifiedPaintSettings.flag */
typedef enum {
UNIFIED_PAINT_SIZE = (1 << 0),
UNIFIED_PAINT_ALPHA = (1 << 1),
@@ -1313,7 +1313,7 @@ enum {
/* *************************************************************** */
/* Stats */
-/* Stats for Meshes */
+/** Stats for Meshes. */
typedef struct MeshStatVis {
char type;
char _pad1[2];
@@ -1570,8 +1570,8 @@ typedef struct PhysicsSettings {
char _pad0[4];
} PhysicsSettings;
-/* ------------------------------------------- */
-/* Safe Area options used in Camera View & Sequencer
+/**
+ * Safe Area options used in Camera View & Sequencer.
*/
typedef struct DisplaySafeAreas {
/* each value represents the (x,y) margins as a multiplier.
@@ -1587,8 +1587,9 @@ typedef struct DisplaySafeAreas {
float action_center[2];
} DisplaySafeAreas;
-/* ------------------------------------------- */
-/* Scene Display - used for store scene specific display settings for the 3d view */
+/**
+ * Scene Display - used for store scene specific display settings for the 3d view.
+ */
typedef struct SceneDisplay {
/** Light direction for shadows/highlight. */
float light_direction[3];