diff options
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index fd68d8e0d74..2858221cee1 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -125,9 +125,12 @@ typedef enum eFFMpegPreset { * WEBM/VP9 use these values directly, whereas h.264 map those to * respectively the MEDIUM, SLOWER, and SUPERFAST presets. */ - FFM_PRESET_GOOD = 10, /* the default and recommended for most applications */ - FFM_PRESET_BEST, /* recommended if you have lots of time and want the best compression efficiency */ - FFM_PRESET_REALTIME, /* recommended for live / fast encoding */ + /** the default and recommended for most applications */ + FFM_PRESET_GOOD = 10, + /** recommended if you have lots of time and want the best compression efficiency */ + FFM_PRESET_BEST, + /** recommended for live / fast encoding */ + FFM_PRESET_REALTIME, } eFFMpegPreset; /* Mapping from easily-understandable descriptions to CRF values. @@ -1265,7 +1268,8 @@ typedef struct UnifiedPaintSettings { char draw_anchored; char do_linear_conversion; - /* store last location of stroke or whether the mesh was hit. Valid only while stroke is active */ + /* store last location of stroke or whether the mesh was hit. + * Valid only while stroke is active */ float last_location[3]; int last_hit; @@ -1911,7 +1915,8 @@ enum { /* RenderData.color_mgt_flag */ enum { - R_COLOR_MANAGEMENT = (1 << 0), /* deprecated, should only be used in versioning code only */ + /** deprecated, should only be used in versioning code only */ + R_COLOR_MANAGEMENT = (1 << 0), /*R_COLOR_MANAGEMENT_PREDIVIDE = (1 << 1)*/ /* deprecated, shouldn't be used */ }; @@ -2255,9 +2260,12 @@ enum { /* ToolSettings.uvcalc_flag */ #define UVCALC_FILLHOLES (1 << 0) -#define UVCALC_NO_ASPECT_CORRECT (1 << 1) /* would call this UVCALC_ASPECT_CORRECT, except it should be default with old file */ -#define UVCALC_TRANSFORM_CORRECT (1 << 2) /* adjust UV's while transforming to avoid distortion */ -#define UVCALC_USESUBSURF (1 << 3) /* Use mesh data after subsurf to compute UVs*/ +/** would call this UVCALC_ASPECT_CORRECT, except it should be default with old file */ +#define UVCALC_NO_ASPECT_CORRECT (1 << 1) +/** adjust UV's while transforming to avoid distortion */ +#define UVCALC_TRANSFORM_CORRECT (1 << 2) +/** Use mesh data after subsurf to compute UVs*/ +#define UVCALC_USESUBSURF (1 << 3) /* ToolSettings.uv_flag */ #define UV_SYNC_SELECTION 1 |