diff options
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 05a40f46977..3f3bc876126 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -484,7 +484,7 @@ typedef struct ImageFormatData { #define R_IMF_IMTYPE_INVALID 255 /** #ImageFormatData.flag */ -#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */ +#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */ #define R_IMF_FLAG_PREVIEW_JPG (1 << 1) /* was R_PREVIEW_JPG */ /* Return values from #BKE_imtype_valid_depths, note this is depths per channel. */ @@ -526,8 +526,8 @@ typedef enum eImageFormatDepth { /** #ImageFormatData.jp2_flag */ #define R_IMF_JP2_FLAG_YCC (1 << 0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */ -#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */ -#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */ +#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */ +#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */ /** #ImageFormatData.jp2_codec */ #define R_IMF_JP2_CODEC_JP2 0 @@ -1842,12 +1842,12 @@ typedef struct Scene { #define R_MODE_UNUSED_20 (1 << 20) /* cleared */ #define R_MODE_UNUSED_21 (1 << 21) /* cleared */ -#define R_NO_OVERWRITE (1 << 22) /* skip existing files */ -#define R_TOUCH (1 << 23) /* touch files before rendering */ +#define R_NO_OVERWRITE (1 << 22) /* skip existing files */ +#define R_TOUCH (1 << 23) /* touch files before rendering */ #define R_SIMPLIFY (1 << 24) -#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */ +#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */ #define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */ -#define R_MODE_UNUSED_27 (1 << 27) /* cleared */ +#define R_MODE_UNUSED_27 (1 << 27) /* cleared */ /** #RenderData.seq_flag */ enum { @@ -2237,8 +2237,11 @@ typedef enum eSculptFlags { /* Don't display face sets in viewport. */ SCULPT_HIDE_FACE_SETS = (1 << 17), - SCULPT_DYNTOPO_FLAT_VCOL_SHADING = (1<<18), + SCULPT_DYNTOPO_FLAT_VCOL_SHADING = (1 << 18), SCULPT_DYNTOPO_CLEANUP = (1 << 19), + + // hides facesets/masks and forces indexed mode to save GPU bandwidth + SCULPT_FAST_DRAW = (1 << 20), } eSculptFlags; /** #ImagePaintSettings.mode */ |