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Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h19
1 files changed, 11 insertions, 8 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 05a40f46977..3f3bc876126 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -484,7 +484,7 @@ typedef struct ImageFormatData {
#define R_IMF_IMTYPE_INVALID 255
/** #ImageFormatData.flag */
-#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */
+#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */
#define R_IMF_FLAG_PREVIEW_JPG (1 << 1) /* was R_PREVIEW_JPG */
/* Return values from #BKE_imtype_valid_depths, note this is depths per channel. */
@@ -526,8 +526,8 @@ typedef enum eImageFormatDepth {
/** #ImageFormatData.jp2_flag */
#define R_IMF_JP2_FLAG_YCC (1 << 0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */
-#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */
-#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */
+#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */
+#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */
/** #ImageFormatData.jp2_codec */
#define R_IMF_JP2_CODEC_JP2 0
@@ -1842,12 +1842,12 @@ typedef struct Scene {
#define R_MODE_UNUSED_20 (1 << 20) /* cleared */
#define R_MODE_UNUSED_21 (1 << 21) /* cleared */
-#define R_NO_OVERWRITE (1 << 22) /* skip existing files */
-#define R_TOUCH (1 << 23) /* touch files before rendering */
+#define R_NO_OVERWRITE (1 << 22) /* skip existing files */
+#define R_TOUCH (1 << 23) /* touch files before rendering */
#define R_SIMPLIFY (1 << 24)
-#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */
+#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */
#define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */
-#define R_MODE_UNUSED_27 (1 << 27) /* cleared */
+#define R_MODE_UNUSED_27 (1 << 27) /* cleared */
/** #RenderData.seq_flag */
enum {
@@ -2237,8 +2237,11 @@ typedef enum eSculptFlags {
/* Don't display face sets in viewport. */
SCULPT_HIDE_FACE_SETS = (1 << 17),
- SCULPT_DYNTOPO_FLAT_VCOL_SHADING = (1<<18),
+ SCULPT_DYNTOPO_FLAT_VCOL_SHADING = (1 << 18),
SCULPT_DYNTOPO_CLEANUP = (1 << 19),
+
+ // hides facesets/masks and forces indexed mode to save GPU bandwidth
+ SCULPT_FAST_DRAW = (1 << 20),
} eSculptFlags;
/** #ImagePaintSettings.mode */