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Diffstat (limited to 'source/blender/makesdna/DNA_sph_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_sph_types.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_sph_types.h b/source/blender/makesdna/DNA_sph_types.h new file mode 100644 index 00000000000..add3053f612 --- /dev/null +++ b/source/blender/makesdna/DNA_sph_types.h @@ -0,0 +1,102 @@ +/** + * $Id: DNA_cloth_types.h,v 1.1 2007/08/01 02:28:34 daniel Exp $ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2006 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Daniel (Genscher) + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#ifndef DNA_SPH_TYPES_H +#define DNA_SPH_TYPES_H + +// string scene, constraint, backup: missing +// string _file; +// string pov; +// string rendered; +typedef struct SphSimSettings +{ + int flags; // see pw_extern.h + float timestep; + float viscosity; + float incompressibility; /* how incompressible is the fluid? */ + float surfacetension; + float density; + float gravity[3]; /* gravity on the domain */ + float samplingdistance; + float smoothinglength; + + float controlviscosity; + int dumpimageevery; + int computesurfaceevery; + int fastmarchingevery; + int dumppovrayevery; + + float totaltime; + + float tangentialfriction; /* constraint tangential friction */ + float normalfriction; /* constraint normal friction */ + + float rotation_angle; + float rotation_axis[3]; + float rotation_center[3]; + float scenelowerbound[3]; + float sceneupperbound[3]; + + int initiallevel; + + float alpha; + float beta; + float gamma; + + /* needed for better direct resolution input for constraints, fluids,... */ + int resolution; /* can also be calculated by (Max-Min) / samplingdistance */ + int pad; + float *verts; + float *normals; + int *tris; + unsigned int numverts; + unsigned int numtris; + float *co; /* particle positions */ + float *r; /* particle radius */ + long numpart; + int pad2; +} +SphSimSettings; + +typedef struct SphCollSettings +{ + float epsilon; /* min distance for collisions. */ + float self_friction; /* Fiction/damping with self contact. */ + float friction; /* Friction/damping applied on contact with other object.*/ + short self_loop_count; /* How many iterations for the selfcollision loop */ + short loop_count; /* How many iterations for the collision loop. */ + struct LinkNode *collision_list; /* e.g. pointer to temp memory for collisions */ + int flags; /* collision flags defined in BKE_cloth.h */ + float selfepsilon; /* for selfcollision */ +} +SphCollSettings; + +#endif // DNA_SPH_TYPES_H |