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Diffstat (limited to 'source/blender/makesdna/DNA_vec_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_vec_types.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_vec_types.h b/source/blender/makesdna/DNA_vec_types.h new file mode 100644 index 00000000000..3df1691944b --- /dev/null +++ b/source/blender/makesdna/DNA_vec_types.h @@ -0,0 +1,91 @@ +/** + * vec_types.h dec 2000 Nzc + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + * + */ + +#ifndef DNA_VEC_TYPES_H +#define DNA_VEC_TYPES_H + +/* types */ + +typedef struct vec2s { + short x, y; +} vec2s; + +typedef struct vec2i { + int x, y; +} vec2i; + +typedef struct vec2f { + float x, y; +} vec2f; + +typedef struct vec2d { + double x, y; +} vec2d; + +typedef struct vec3i { + int x, y, z; +} vec3i; + +typedef struct vec3f { + float x, y, z; +} vec3f; + +typedef struct vec3d { + double x, y, z; +} vec3d; + +typedef struct vec4i { + int x, y, z, w; +} vec4i; + +typedef struct vec4f { + float x, y, z, w; +} vec4f; + +typedef struct vec4d { + double x, y, z, w; +} vec4d; + +typedef struct rcti { + int xmin, xmax; + int ymin, ymax; +} rcti; + +typedef struct rctf { + float xmin, xmax; + float ymin, ymax; +} rctf; + +#endif |