diff options
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index bbbaf8bb957..27b07a317ed 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -190,6 +190,14 @@ typedef struct View3DOverlay { float wireframe_threshold; char _pad0[4]; + /* grease pencil setttings */ + float gpencil_grid_scale; + float gpencil_paper_opacity; + int gpencil_grid_lines; + int gpencil_grid_axis; + float gpencil_grid_opacity; + char _pad1[4]; + } View3DOverlay; /* 3D ViewPort Struct */ @@ -256,7 +264,8 @@ typedef struct View3D { char multiview_eye; /* multiview current eye - for internal use */ - char pad3[4]; + /* actually only used to define the opacity of the grease pencil vertex in edit mode */ + float vertex_opacity; /* note, 'fx_settings.dof' is currently _not_ allocated, * instead set (temporarily) from camera */ @@ -340,7 +349,7 @@ typedef struct View3D { /* View3d->flag2 (short) */ #define V3D_RENDER_OVERRIDE (1 << 2) #define V3D_SOLID_TEX (1 << 3) -#define V3D_SHOW_GPENCIL (1 << 4) +#define V3D_SHOW_ANNOTATION (1 << 4) #define V3D_LOCK_CAMERA (1 << 5) #define V3D_RENDER_SHADOW (1 << 6) /* This is a runtime only flag that's used to tell draw_mesh_object() that we're doing a shadow pass instead of a regular draw */ #define V3D_SHOW_RECONSTRUCTION (1 << 7) @@ -353,9 +362,13 @@ typedef struct View3D { #define V3D_OCCLUDE_WIRE (1 << 14) #define V3D_SHOW_MODE_SHADE_OVERRIDE (1 << 15) /* XXX: DNA deprecated */ - /* View3d->flag3 (short) */ -#define V3D_SHOW_WORLD (1 << 0) /* LEGACY replaced by V3D_SHADING_BACKGROUND_WORLD */ +#define V3D_SHOW_WORLD (1 << 0) /* LEGACY replaced by V3D_SHADING_BACKGROUND_WORLD */ +#define V3D_GP_SHOW_PAPER (1 << 2) /* Activate paper to cover all viewport */ +#define V3D_GP_SHOW_GRID (1 << 3) /* Activate paper grid */ +#define V3D_GP_SHOW_EDIT_LINES (1 << 4) +#define V3D_GP_SHOW_MULTIEDIT_LINES (1 << 5) +#define V3D_GP_SHOW_ONION_SKIN (1 << 6) /* main switch at view level */ /* View3DShading->light */ enum { @@ -482,4 +495,12 @@ enum { #define RV3D_CAMZOOM_MIN_FACTOR 0.1657359312880714853f #define RV3D_CAMZOOM_MAX_FACTOR 44.9852813742385702928f +/* View3d.gpencil_grid_axis */ +enum { + V3D_GP_GRID_AXIS_LOCK = (1 << 0), + V3D_GP_GRID_AXIS_X = (1 << 1), + V3D_GP_GRID_AXIS_Y = (1 << 2), + V3D_GP_GRID_AXIS_Z = (1 << 3), +}; + #endif |