diff options
Diffstat (limited to 'source/blender/makesdna/DNA_world_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_world_types.h | 113 |
1 files changed, 16 insertions, 97 deletions
diff --git a/source/blender/makesdna/DNA_world_types.h b/source/blender/makesdna/DNA_world_types.h index 0ae9bcd0256..2e38a402abb 100644 --- a/source/blender/makesdna/DNA_world_types.h +++ b/source/blender/makesdna/DNA_world_types.h @@ -47,18 +47,15 @@ struct MTex; /** * World defines general modeling data such as a background fill, - * gravity, color model etc. It mixes game-data, rendering - * data and modeling data. */ + * gravity, color model etc. It mixes rendering data and modeling data. */ typedef struct World { ID id; struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */ - short colormodel, totex; + char _pad0[4]; short texact, mistype; float horr, horg, horb; - float zenr, zeng, zenb; - float ambr, ambg, ambb; /** * Exposure= mult factor. unused now, but maybe back later. Kept in to be upward compat. @@ -69,58 +66,23 @@ typedef struct World { float linfac, logfac; /** - * Gravitation constant for the game world - */ - float gravity; // XXX moved to scene->gamedata in 2.5 - - /** - * Radius of the activity bubble, in Manhattan length. Objects - * outside the box are activity-culled. */ - float activityBoxRadius; // XXX moved to scene->gamedata in 2.5 - - short skytype; - /** * Some world modes * bit 0: Do mist - * bit 1: Do stars - * bit 2: (reserved) depth of field - * bit 3: (gameengine): Activity culling is enabled. - * bit 4: ambient occlusion - * bit 5: (gameengine) : enable Bullet DBVT tree for view frustum culling */ short mode; // partially moved to scene->gamedata in 2.5 - short occlusionRes; /* resolution of occlusion Z buffer in pixel */ // XXX moved to scene->gamedata in 2.5 - short physicsEngine; /* here it's aligned */ // XXX moved to scene->gamedata in 2.5 - short ticrate, maxlogicstep, physubstep, maxphystep; // XXX moved to scene->gamedata in 2.5 + short pad2[3]; float misi, miststa, mistdist, misthi; - float starr DNA_DEPRECATED, starg DNA_DEPRECATED, starb DNA_DEPRECATED, stark DNA_DEPRECATED; /* Deprecated */ - float starsize DNA_DEPRECATED, starmindist DNA_DEPRECATED; - float stardist DNA_DEPRECATED, starcolnoise DNA_DEPRECATED; - - /* unused now: DOF */ - short dofsta, dofend, dofmin, dofmax; - /* ambient occlusion */ - float aodist, aodistfac, aoenergy, aobias; - short aomode, aosamp, aomix, aocolor; - float ao_adapt_thresh, ao_adapt_speed_fac; - float ao_approx_error, ao_approx_correction; - float ao_indirect_energy, ao_env_energy, ao_pad2; - short ao_indirect_bounces, ao_pad; - short ao_samp_method, ao_gather_method, ao_approx_passes; - - /* assorted settings (in the middle of ambient occlusion settings for padding reasons) */ - short flag; - - /* ambient occlusion (contd...) */ - float *aosphere, *aotables; + float aodist, aoenergy; + /* assorted settings */ + short flag, pad3[3]; struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */ - struct MTex *mtex[18]; /* MAX_MTEX */ - short pr_texture, use_nodes, pad[2]; + short pr_texture, use_nodes, pad; + short update_flag; /* XXX temporary flag waiting for depsgraph proper tagging */ /* previews */ struct PreviewImage *preview; @@ -128,71 +90,28 @@ typedef struct World { /* nodes */ struct bNodeTree *nodetree; + float mistend, pad1; /* runtime : miststa + mistdist, used for drawing camera */ ListBase gpumaterial; /* runtime */ } World; /* **************** WORLD ********************* */ -/* skytype */ -#define WO_SKYBLEND 1 -#define WO_SKYREAL 2 -#define WO_SKYPAPER 4 -/* while render: */ -#define WO_SKYTEX 8 -#define WO_ZENUP 16 - /* mode */ #define WO_MIST 1 //#define WO_STARS 2 /* deprecated */ /*#define WO_DOF 4*/ -#define WO_ACTIVITY_CULLING 8 -#define WO_ENV_LIGHT 16 -#define WO_DBVT_CULLING 32 +//#define WO_ACTIVITY_CULLING 8 /* deprecated */ +//#define WO_ENV_LIGHT 16 +//#define WO_DBVT_CULLING 32 /* deprecated */ #define WO_AMB_OCC 64 -#define WO_INDIRECT_LIGHT 128 +//#define WO_INDIRECT_LIGHT 128 -/* aomix */ enum { - WO_AOADD = 0, -#ifdef DNA_DEPRECATED - WO_AOSUB = 1, /* deprecated */ - WO_AOADDSUB = 2, /* deprecated */ -#endif - WO_AOMUL = 3, + WO_MIST_QUADRATIC = 0, + WO_MIST_LINEAR = 1, + WO_MIST_INVERSE_QUADRATIC = 2, }; -/* ao_samp_method - methods for sampling the AO hemi */ -#define WO_AOSAMP_CONSTANT 0 -#define WO_AOSAMP_HALTON 1 -#define WO_AOSAMP_HAMMERSLEY 2 - -/* aomode (use distances & random sampling modes) */ -#define WO_AODIST 1 -#define WO_AORNDSMP 2 -#define WO_AOCACHE 4 - -/* aocolor */ -#define WO_AOPLAIN 0 -#define WO_AOSKYCOL 1 -#define WO_AOSKYTEX 2 - -/* ao_gather_method */ -#define WO_AOGATHER_RAYTRACE 0 -#define WO_AOGATHER_APPROX 1 - -/* texco (also in DNA_material_types.h) */ -#define TEXCO_ANGMAP 64 -#define TEXCO_H_SPHEREMAP 256 -#define TEXCO_H_TUBEMAP 1024 -#define TEXCO_EQUIRECTMAP 2048 - -/* mapto */ -#define WOMAP_BLEND 1 -#define WOMAP_HORIZ 2 -#define WOMAP_ZENUP 4 -#define WOMAP_ZENDOWN 8 -// #define WOMAP_MIST 16 /* Deprecated */ - /* flag */ #define WO_DS_EXPAND (1<<0) /* NOTE: this must have the same value as MA_DS_SHOW_TEXS, |