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Diffstat (limited to 'source/blender/makesdna/intern/dna_genfile.c')
-rw-r--r--source/blender/makesdna/intern/dna_genfile.c55
1 files changed, 29 insertions, 26 deletions
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index e8af1cbf36e..ad0765a58de 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -94,37 +94,38 @@
* structs. Only needed to keep a file short though...
*
* ALLOWED AND TESTED CHANGES IN STRUCTS:
- * - type change (a char to float will be divided by 255)
- * - location within a struct (everything can be randomly mixed up)
- * - struct within struct (within struct etc), this is recursive
- * - adding new elements, will be default initialized zero
- * - removing elements
- * - change of array sizes
- * - change of a pointer type: when the name doesn't change the contents is copied
+ * - Type change (a char to float will be divided by 255).
+ * - Location within a struct (everything can be randomly mixed up).
+ * - Struct within struct (within struct etc), this is recursive.
+ * - Adding new elements, will be default initialized zero.
+ * - Removing elements.
+ * - Change of array sizes.
+ * - Change of a pointer type: when the name doesn't change the contents is copied.
*
* NOT YET:
- * - array (``vec[3]``) to float struct (``vec3f``)
+ * - array (``vec[3]``) to float struct (``vec3f``).
*
* DONE:
- * - endian compatibility
- * - pointer conversion (32-64 bits)
+ * - Endian compatibility.
+ * - Pointer conversion (32-64 bits).
*
* IMPORTANT:
- * - do not use #defines in structs for array lengths, this cannot be read by the dna functions
- * - do not use uint, but unsigned int instead, ushort and ulong are allowed
- * - only use a long in Blender if you want this to be the size of a pointer. so it is
- * 32 bits or 64 bits, dependent at the cpu architecture
- * - chars are always unsigned
- * - alignment of variables has to be done in such a way, that any system does
+ * - Do not use #defines in structs for array lengths, this cannot be read by the dna functions.
+ * - Do not use uint, but unsigned int instead, ushort and ulong are allowed.
+ * - Only use a long in Blender if you want this to be the size of a pointer. so it is
+ * 32 bits or 64 bits, dependent at the cpu architecture.
+ * - Chars are always unsigned
+ * - Alignment of variables has to be done in such a way, that any system does
* not create 'padding' (gaps) in structures. So make sure that:
- * - short: 2 aligned
- * - int: 4 aligned
- * - float: 4 aligned
- * - double: 8 aligned
- * - long: 8 aligned
- * - int64: 8 aligned
- * - struct: 8 aligned
- * - the sdna functions have several error prints builtin, always check blender running from a console.
+ * - short: 2 aligned.
+ * - int: 4 aligned.
+ * - float: 4 aligned.
+ * - double: 8 aligned.
+ * - long: 8 aligned.
+ * - int64: 8 aligned.
+ * - struct: 8 aligned.
+ * - the sdna functions have several error prints builtin,
+ * always check blender running from a console.
*/
#ifdef __BIG_ENDIAN__
@@ -543,7 +544,8 @@ SDNA *DNA_sdna_from_data(const void *data,
}
/**
- * Using globals is acceptable here, the data is read-only and only changes between Blender versions.
+ * Using globals is acceptable here,
+ * the data is read-only and only changes between Blender versions.
*
* So it is safe to create once and reuse.
*/
@@ -1499,7 +1501,8 @@ static bool DNA_sdna_patch_struct_member_nr(SDNA *sdna,
}
/**
* Replace \a elem_old with \a elem_new for struct \a struct_name
- * handles search & replace, maintaining surrounding non-identifier characters such as pointer & array size.
+ * handles search & replace, maintaining surrounding non-identifier characters
+ * such as pointer & array size.
*/
bool DNA_sdna_patch_struct_member(SDNA *sdna,
const char *struct_name,