Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_ID.h5
-rw-r--r--source/blender/makesdna/DNA_boid_types.h225
-rw-r--r--source/blender/makesdna/DNA_dynamicpaint_types.h3
-rw-r--r--source/blender/makesdna/DNA_ipo_types.h39
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h42
-rw-r--r--source/blender/makesdna/DNA_object_fluidsim.h2
-rw-r--r--source/blender/makesdna/DNA_object_force.h109
-rw-r--r--source/blender/makesdna/DNA_object_types.h7
-rw-r--r--source/blender/makesdna/DNA_outliner_types.h2
-rw-r--r--source/blender/makesdna/DNA_particle_types.h613
-rw-r--r--source/blender/makesdna/DNA_rigidbody_types.h3
-rw-r--r--source/blender/makesdna/DNA_scene_types.h36
-rw-r--r--source/blender/makesdna/DNA_smoke_types.h4
-rw-r--r--source/blender/makesdna/DNA_space_types.h2
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h2
-rw-r--r--source/blender/makesdna/intern/makesdna.c4
16 files changed, 8 insertions, 1090 deletions
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 5c1bfc229da..45eb31235f5 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -239,7 +239,6 @@ typedef enum ID_Type {
ID_AC = MAKE_ID2('A', 'C'), /* bAction */
ID_NT = MAKE_ID2('N', 'T'), /* bNodeTree */
ID_BR = MAKE_ID2('B', 'R'), /* Brush */
- ID_PA = MAKE_ID2('P', 'A'), /* ParticleSettings */
ID_GD = MAKE_ID2('G', 'D'), /* bGPdata, (Grease Pencil) */
ID_WM = MAKE_ID2('W', 'M'), /* WindowManager */
ID_MC = MAKE_ID2('M', 'C'), /* MovieClip */
@@ -377,8 +376,7 @@ enum {
FILTER_ID_TXT = (1 << 24),
FILTER_ID_VF = (1 << 25),
FILTER_ID_WO = (1 << 26),
- FILTER_ID_PA = (1 << 27),
- FILTER_ID_CF = (1 << 28),
+ FILTER_ID_CF = (1 << 27),
};
/* IMPORTANT: this enum matches the order currently use in set_lisbasepointers,
@@ -408,7 +406,6 @@ enum {
INDEX_ID_PAL,
INDEX_ID_PC,
INDEX_ID_BR,
- INDEX_ID_PA,
INDEX_ID_SPK,
INDEX_ID_WO,
INDEX_ID_MC,
diff --git a/source/blender/makesdna/DNA_boid_types.h b/source/blender/makesdna/DNA_boid_types.h
deleted file mode 100644
index f1930ffd643..00000000000
--- a/source/blender/makesdna/DNA_boid_types.h
+++ /dev/null
@@ -1,225 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2009 by Janne Karhu.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file DNA_boid_types.h
- * \ingroup DNA
- */
-
-#ifndef __DNA_BOID_TYPES_H__
-#define __DNA_BOID_TYPES_H__
-
-#include "DNA_listBase.h"
-
-typedef enum BoidRuleType {
- eBoidRuleType_None = 0,
- eBoidRuleType_Goal = 1, /* go to goal assigned object or loudest assigned signal source */
- eBoidRuleType_Avoid = 2, /* get away from assigned object or loudest assigned signal source */
- eBoidRuleType_AvoidCollision = 3, /* manoeuver to avoid collisions with other boids and deflector object in near future */
- eBoidRuleType_Separate = 4, /* keep from going through other boids */
- eBoidRuleType_Flock = 5, /* move to center of neighbors and match their velocity */
- eBoidRuleType_FollowLeader = 6, /* follow a boid or assigned object */
- eBoidRuleType_AverageSpeed = 7, /* maintain speed, flight level or wander*/
- eBoidRuleType_Fight = 8, /* go to closest enemy and attack when in range */
- //eBoidRuleType_Protect = 9, /* go to enemy closest to target and attack when in range */
- //eBoidRuleType_Hide = 10, /* find a deflector move to it's other side from closest enemy */
- //eBoidRuleType_FollowPath = 11, /* move along a assigned curve or closest curve in a group */
- //eBoidRuleType_FollowWall = 12, /* move next to a deflector object's in direction of it's tangent */
- NUM_BOID_RULE_TYPES
-} BoidRuleType;
-
-/* boidrule->flag */
-#define BOIDRULE_CURRENT 1
-#define BOIDRULE_IN_AIR 4
-#define BOIDRULE_ON_LAND 8
-typedef struct BoidRule {
- struct BoidRule *next, *prev;
- int type, flag;
- char name[32];
-} BoidRule;
-#define BRULE_GOAL_AVOID_PREDICT 1
-#define BRULE_GOAL_AVOID_ARRIVE 2
-#define BRULE_GOAL_AVOID_SIGNAL 4
-typedef struct BoidRuleGoalAvoid {
- BoidRule rule;
- struct Object *ob;
- int options;
- float fear_factor;
-
- /* signals */
- int signal_id, channels;
-} BoidRuleGoalAvoid;
-#define BRULE_ACOLL_WITH_BOIDS 1
-#define BRULE_ACOLL_WITH_DEFLECTORS 2
-typedef struct BoidRuleAvoidCollision {
- BoidRule rule;
- int options;
- float look_ahead;
-} BoidRuleAvoidCollision;
-#define BRULE_LEADER_IN_LINE 1
-typedef struct BoidRuleFollowLeader {
- BoidRule rule;
- struct Object *ob;
- float loc[3], oloc[3];
- float cfra, distance;
- int options, queue_size;
-} BoidRuleFollowLeader;
-typedef struct BoidRuleAverageSpeed {
- BoidRule rule;
- float wander, level, speed, rt;
-} BoidRuleAverageSpeed;
-typedef struct BoidRuleFight {
- BoidRule rule;
- float distance, flee_distance;
-} BoidRuleFight;
-
-typedef enum BoidMode {
- eBoidMode_InAir = 0,
- eBoidMode_OnLand = 1,
- eBoidMode_Climbing = 2,
- eBoidMode_Falling = 3,
- eBoidMode_Liftoff = 4,
- NUM_BOID_MODES
-} BoidMode;
-
-
-typedef struct BoidData {
- float health, acc[3];
- short state_id, mode;
-} BoidData;
-
-// planned for near future
-//typedef enum BoidConditionMode {
-// eBoidConditionType_Then = 0,
-// eBoidConditionType_And = 1,
-// eBoidConditionType_Or = 2,
-// NUM_BOID_CONDITION_MODES
-//} BoidConditionMode;
-//typedef enum BoidConditionType {
-// eBoidConditionType_None = 0,
-// eBoidConditionType_Signal = 1,
-// eBoidConditionType_NoSignal = 2,
-// eBoidConditionType_HealthBelow = 3,
-// eBoidConditionType_HealthAbove = 4,
-// eBoidConditionType_See = 5,
-// eBoidConditionType_NotSee = 6,
-// eBoidConditionType_StateTime = 7,
-// eBoidConditionType_Touching = 8,
-// NUM_BOID_CONDITION_TYPES
-//} BoidConditionType;
-//typedef struct BoidCondition {
-// struct BoidCondition *next, *prev;
-// int state_id;
-// short type, mode;
-// float threshold, probability;
-//
-// /* signals */
-// int signal_id, channels;
-//} BoidCondition;
-
-typedef enum BoidRulesetType {
- eBoidRulesetType_Fuzzy = 0,
- eBoidRulesetType_Random = 1,
- eBoidRulesetType_Average = 2,
- NUM_BOID_RULESET_TYPES
-} BoidRulesetType;
-#define BOIDSTATE_CURRENT 1
-typedef struct BoidState {
- struct BoidState *next, *prev;
- ListBase rules;
- ListBase conditions;
- ListBase actions;
- char name[32];
- int id, flag;
-
- /* rules */
- int ruleset_type;
- float rule_fuzziness;
-
- /* signal */
- int signal_id, channels;
- float volume, falloff;
-} BoidState;
-
-// planned for near future
-//typedef struct BoidSignal {
-// struct BoidSignal *next, *prev;
-// float loc[3];
-// float volume, falloff;
-// int id;
-//} BoidSignal;
-//typedef struct BoidSignalDefine {
-// struct BoidSignalDefine *next, *prev;
-// int id, rt;
-// char name[32];
-//} BoidSignalDefine;
-
-//typedef struct BoidSimulationData {
-// ListBase signal_defines;/* list of defined signals */
-// ListBase signals[20]; /* gathers signals from all channels */
-// struct KDTree *signaltrees[20];
-// char channel_names[20][32];
-// int last_signal_id; /* used for incrementing signal ids */
-// int flag; /* switches for drawing stuff */
-//} BoidSimulationData;
-
-typedef struct BoidSettings {
- int options, last_state_id;
-
- float landing_smoothness, height;
- float banking, pitch;
-
- float health, aggression;
- float strength, accuracy, range;
-
- /* flying related */
- float air_min_speed, air_max_speed;
- float air_max_acc, air_max_ave;
- float air_personal_space;
-
- /* walk/run related */
- float land_jump_speed, land_max_speed;
- float land_max_acc, land_max_ave;
- float land_personal_space;
- float land_stick_force;
-
- struct ListBase states;
-} BoidSettings;
-
-/* boidsettings->options */
-#define BOID_ALLOW_FLIGHT 1
-#define BOID_ALLOW_LAND 2
-#define BOID_ALLOW_CLIMB 4
-
-/* boidrule->options */
-//#define BOID_RULE_FOLLOW_LINE 1 /* follow leader */
-//#define BOID_RULE_PREDICT 2 /* goal/avoid */
-//#define BOID_RULE_ARRIVAL 4 /* goal */
-//#define BOID_RULE_LAND 8 /* goal */
-//#define BOID_RULE_WITH_BOIDS 16 /* avoid collision */
-//#define BOID_RULE_WITH_DEFLECTORS 32 /* avoid collision */
-
-#endif
diff --git a/source/blender/makesdna/DNA_dynamicpaint_types.h b/source/blender/makesdna/DNA_dynamicpaint_types.h
index 17553e98817..071b576eda5 100644
--- a/source/blender/makesdna/DNA_dynamicpaint_types.h
+++ b/source/blender/makesdna/DNA_dynamicpaint_types.h
@@ -108,8 +108,6 @@ typedef struct DynamicPaintSurface {
struct EffectorWeights *effector_weights;
/* cache */
- struct PointCache *pointcache;
- struct ListBase ptcaches;
int current_frame;
/* surface */
@@ -230,7 +228,6 @@ enum {
typedef struct DynamicPaintBrushSettings {
struct DynamicPaintModifierData *pmd; /* for fast RNA access */
struct DerivedMesh *dm;
- struct ParticleSystem *psys;
struct Material *mat;
int flags;
diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h
index 374104d8b13..9e246075e7d 100644
--- a/source/blender/makesdna/DNA_ipo_types.h
+++ b/source/blender/makesdna/DNA_ipo_types.h
@@ -407,45 +407,6 @@ typedef struct Ipo {
#define FLUIDSIM_VEL_FORCE_STR 12
#define FLUIDSIM_VEL_FORCE_RADIUS 13
-/* ******************** */
-/* particle ipos */
-
-/* ******* Particle (ID_PA) ******** */
-#define PART_TOTIPO 25
-#define PART_TOTNAM 25
-
-#define PART_EMIT_FREQ 1
-/* #define PART_EMIT_LIFE 2 */ /*UNUSED*/
-#define PART_EMIT_VEL 3
-#define PART_EMIT_AVE 4
-/* #define PART_EMIT_SIZE 5 */ /*UNUSED*/
-
-#define PART_AVE 6
-#define PART_SIZE 7
-#define PART_DRAG 8
-#define PART_BROWN 9
-#define PART_DAMP 10
-#define PART_LENGTH 11
-#define PART_CLUMP 12
-
-#define PART_GRAV_X 13
-#define PART_GRAV_Y 14
-#define PART_GRAV_Z 15
-
-#define PART_KINK_AMP 16
-#define PART_KINK_FREQ 17
-#define PART_KINK_SHAPE 18
-
-#define PART_BB_TILT 19
-
-#define PART_PD_FSTR 20
-#define PART_PD_FFALL 21
-#define PART_PD_FMAXD 22
-
-#define PART_PD2_FSTR 23
-#define PART_PD2_FFALL 24
-#define PART_PD2_FMAXD 25
-
/* -------------------- Defines: Flags and Types ------------------ */
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 0424dc98a25..a02948ddc92 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -52,8 +52,8 @@ typedef enum ModifierType {
eModifierType_Smooth = 16,
eModifierType_Cast = 17,
eModifierType_MeshDeform = 18,
- eModifierType_ParticleSystem = 19,
- eModifierType_ParticleInstance = 20,
+ /*eModifierType_ParticleSystem = 19,*/ /* DEPRECATED */
+ /*eModifierType_ParticleInstance = 20,*/ /* DEPRECATED */
eModifierType_Explode = 21,
eModifierType_Cloth = 22,
eModifierType_Collision = 23,
@@ -593,8 +593,6 @@ typedef struct ClothModifierData {
struct Cloth *clothObject; /* The internal data structure for cloth. */
struct ClothSimSettings *sim_parms; /* definition is in DNA_cloth_types.h */
struct ClothCollSettings *coll_parms; /* definition is in DNA_cloth_types.h */
- struct PointCache *point_cache; /* definition is in DNA_object_force.h */
- struct ListBase ptcaches;
/* XXX nasty hack, remove once hair can be separated from cloth modifier data */
struct ClothHairData *hairdata;
/* grid geometry values of hair continuum */
@@ -711,41 +709,6 @@ enum {
MOD_MDEF_SURFACE = 1,
};
-typedef struct ParticleSystemModifierData {
- ModifierData modifier;
-
- struct ParticleSystem *psys;
- struct DerivedMesh *dm_final; /* Final DM - its topology may differ from orig mesh. */
- struct DerivedMesh *dm_deformed; /* Deformed-onle DM - its topology is same as orig mesh one. */
- int totdmvert, totdmedge, totdmface;
- short flag, pad;
-} ParticleSystemModifierData;
-
-typedef enum {
- eParticleSystemFlag_Pars = (1 << 0),
- eParticleSystemFlag_psys_updated = (1 << 1),
- eParticleSystemFlag_file_loaded = (1 << 2),
-} ParticleSystemModifierFlag;
-
-typedef enum {
- eParticleInstanceFlag_Parents = (1 << 0),
- eParticleInstanceFlag_Children = (1 << 1),
- eParticleInstanceFlag_Path = (1 << 2),
- eParticleInstanceFlag_Unborn = (1 << 3),
- eParticleInstanceFlag_Alive = (1 << 4),
- eParticleInstanceFlag_Dead = (1 << 5),
- eParticleInstanceFlag_KeepShape = (1 << 6),
- eParticleInstanceFlag_UseSize = (1 << 7),
-} ParticleInstanceModifierFlag;
-
-typedef struct ParticleInstanceModifierData {
- ModifierData modifier;
-
- struct Object *ob;
- short psys, flag, axis, pad;
- float position, random_position;
-} ParticleInstanceModifierData;
-
typedef enum {
eExplodeFlag_CalcFaces = (1 << 0),
eExplodeFlag_PaSize = (1 << 1),
@@ -780,7 +743,6 @@ typedef struct FluidsimModifierData {
ModifierData modifier;
struct FluidsimSettings *fss; /* definition is in DNA_object_fluidsim.h */
- struct PointCache *point_cache; /* definition is in DNA_object_force.h */
} FluidsimModifierData;
typedef struct ShrinkwrapModifierData {
diff --git a/source/blender/makesdna/DNA_object_fluidsim.h b/source/blender/makesdna/DNA_object_fluidsim.h
index a714195dd5d..958aea86339 100644
--- a/source/blender/makesdna/DNA_object_fluidsim.h
+++ b/source/blender/makesdna/DNA_object_fluidsim.h
@@ -151,7 +151,7 @@ typedef struct FluidsimSettings {
#define OB_FLUIDSIM_OBSTACLE 8
#define OB_FLUIDSIM_INFLOW 16
#define OB_FLUIDSIM_OUTFLOW 32
-#define OB_FLUIDSIM_PARTICLE 64
+#define OB_FLUIDSIM_PARTICLE 64 /* DEPRECATED */
#define OB_FLUIDSIM_CONTROL 128
#define OB_TYPEFLAG_START 7
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 59acefeffe4..71988d10ecf 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -127,87 +127,6 @@ typedef struct EffectorWeights {
/* EffectorWeights->flag */
#define EFF_WEIGHT_DO_HAIR 1
-/* Point cache file data types:
- * - used as (1<<flag) so poke jahka if you reach the limit of 15
- * - to add new data types update:
- * * BKE_ptcache_data_size()
- * * ptcache_file_init_pointers()
- */
-#define BPHYS_DATA_INDEX 0
-#define BPHYS_DATA_LOCATION 1
-#define BPHYS_DATA_SMOKE_LOW 1
-#define BPHYS_DATA_VELOCITY 2
-#define BPHYS_DATA_SMOKE_HIGH 2
-#define BPHYS_DATA_ROTATION 3
-#define BPHYS_DATA_DYNAMICPAINT 3
-#define BPHYS_DATA_AVELOCITY 4 /* used for particles */
-#define BPHYS_DATA_XCONST 4 /* used for cloth */
-#define BPHYS_DATA_SIZE 5
-#define BPHYS_DATA_TIMES 6
-#define BPHYS_DATA_BOIDS 7
-
-#define BPHYS_TOT_DATA 8
-
-#define BPHYS_EXTRA_FLUID_SPRINGS 1
-
-typedef struct PTCacheExtra {
- struct PTCacheExtra *next, *prev;
- unsigned int type, totdata;
- void *data;
-} PTCacheExtra;
-
-typedef struct PTCacheMem {
- struct PTCacheMem *next, *prev;
- unsigned int frame, totpoint;
- unsigned int data_types, flag;
-
- void *data[8]; /* BPHYS_TOT_DATA */
- void *cur[8]; /* BPHYS_TOT_DATA */
-
- struct ListBase extradata;
-} PTCacheMem;
-
-typedef struct PointCache {
- struct PointCache *next, *prev;
- int flag; /* generic flag */
-
- int step; /* The number of frames between cached frames.
- * This should probably be an upper bound for a per point adaptive step in the future,
- * buf for now it's the same for all points. Without adaptivity this can effect the perceived
- * simulation quite a bit though. If for example particles are colliding with a horizontal
- * plane (with high damping) they quickly come to a stop on the plane, however there are still
- * forces acting on the particle (gravity and collisions), so the particle velocity isn't necessarily
- * zero for the whole duration of the frame even if the particle seems stationary. If all simulation
- * frames aren't cached (step > 1) these velocities are interpolated into movement for the non-cached
- * frames. The result will look like the point is oscillating around the collision location. So for
- * now cache step should be set to 1 for accurate reproduction of collisions.
- */
-
- int simframe; /* current frame of simulation (only if SIMULATION_VALID) */
- int startframe; /* simulation start frame */
- int endframe; /* simulation end frame */
- int editframe; /* frame being edited (runtime only) */
- int last_exact; /* last exact frame that's cached */
- int last_valid; /* used for editing cache - what is the last baked frame */
- int pad;
-
- /* for external cache files */
- int totpoint; /* number of cached points */
- int index; /* modifier stack index */
- short compression, rt;
-
- char name[64];
- char prev_name[64];
- char info[64];
- char path[1024]; /* file path, 1024 = FILE_MAX */
- char *cached_frames; /* array of length endframe-startframe+1 with flags to indicate cached frames */
- /* can be later used for other per frame flags too if needed */
- struct ListBase mem_cache;
-
- struct PTCacheEdit *edit;
- void (*free_edit)(struct PTCacheEdit *edit); /* free callback */
-} PointCache;
-
typedef struct SBVertex {
float vec[4];
} SBVertex;
@@ -336,9 +255,6 @@ typedef struct SoftBody {
float shearstiff;
float inpush;
- struct PointCache *pointcache;
- struct ListBase ptcaches;
-
struct Group *collision_group;
struct EffectorWeights *effector_weights;
@@ -394,31 +310,6 @@ typedef struct SoftBody {
#define PFIELD_Z_POS 1
#define PFIELD_Z_NEG 2
-/* pointcache->flag */
-#define PTCACHE_BAKED 1
-#define PTCACHE_OUTDATED 2
-#define PTCACHE_SIMULATION_VALID 4
-#define PTCACHE_BAKING 8
-//#define PTCACHE_BAKE_EDIT 16
-//#define PTCACHE_BAKE_EDIT_ACTIVE 32
-#define PTCACHE_DISK_CACHE 64
-//#define PTCACHE_QUICK_CACHE 128 /* removed since 2.64 - [#30974], could be added back in a more useful way */
-#define PTCACHE_FRAMES_SKIPPED 256
-#define PTCACHE_EXTERNAL 512
-#define PTCACHE_READ_INFO 1024
-/* don't use the filename of the blendfile the data is linked from (write a local cache) */
-#define PTCACHE_IGNORE_LIBPATH 2048
-/* high resolution cache is saved for smoke for backwards compatibility, so set this flag to know it's a "fake" cache */
-#define PTCACHE_FAKE_SMOKE (1<<12)
-#define PTCACHE_IGNORE_CLEAR (1<<13)
-
-/* PTCACHE_OUTDATED + PTCACHE_FRAMES_SKIPPED */
-#define PTCACHE_REDO_NEEDED 258
-
-#define PTCACHE_COMPRESS_NO 0
-#define PTCACHE_COMPRESS_LZO 1
-#define PTCACHE_COMPRESS_LZMA 2
-
/* ob->softflag */
#define OB_SB_ENABLE 1 /* deprecated, use modifier */
#define OB_SB_GOAL 2
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index d24c7faa9f5..ccde6549d9c 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -51,7 +51,6 @@ struct Material;
struct PartDeflect;
struct SoftBody;
struct FluidsimSettings;
-struct ParticleSystem;
struct DerivedMesh;
struct SculptSession;
struct bGPdata;
@@ -263,7 +262,6 @@ typedef struct Object {
ListBase constraints; /* object constraints */
ListBase nlastrips DNA_DEPRECATED; // XXX deprecated... old animation system
ListBase hooks DNA_DEPRECATED; // XXX deprecated... old animation system
- ListBase particlesystem; /* particle systems */
struct PartDeflect *pd; /* particle deflector/attractor/collision data */
struct SoftBody *soft; /* if exists, saved in file */
@@ -332,9 +330,6 @@ typedef struct DupliObject {
/* persistent identifier for a dupli object, for inter-frame matching of
* objects with motion blur, or inter-update matching for syncing */
int persistent_id[16]; /* 2*MAX_DUPLI_RECUR */
-
- /* particle this dupli was generated from */
- struct ParticleSystem *particle_system;
} DupliObject;
/* **************** OBJECT ********************* */
@@ -673,7 +668,7 @@ typedef enum ObjectMode {
OB_MODE_VERTEX_PAINT = 1 << 2,
OB_MODE_WEIGHT_PAINT = 1 << 3,
OB_MODE_TEXTURE_PAINT = 1 << 4,
- OB_MODE_PARTICLE_EDIT = 1 << 5,
+ /*OB_MODE_PARTICLE_EDIT = 1 << 5,*/ /* DEPRECATED */
OB_MODE_POSE = 1 << 6,
OB_MODE_GPENCIL = 1 << 7, /* NOTE: Just a dummy to make the UI nicer */
} ObjectMode;
diff --git a/source/blender/makesdna/DNA_outliner_types.h b/source/blender/makesdna/DNA_outliner_types.h
index 984e3334414..51bd30cdf14 100644
--- a/source/blender/makesdna/DNA_outliner_types.h
+++ b/source/blender/makesdna/DNA_outliner_types.h
@@ -87,7 +87,7 @@ typedef struct TreeStore {
#define TSE_SEQUENCE 26 /* NO ID */
#define TSE_SEQ_STRIP 27 /* NO ID */
#define TSE_SEQUENCE_DUP 28 /* NO ID */
-#define TSE_LINKED_PSYS 29
+/* #define TSE_LINKED_PSYS 29 */ /* DEPRECATED */
#define TSE_RNA_STRUCT 30 /* NO ID */
#define TSE_RNA_PROPERTY 31 /* NO ID */
#define TSE_RNA_ARRAY_ELEM 32 /* NO ID */
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
deleted file mode 100644
index 1deb9bf3787..00000000000
--- a/source/blender/makesdna/DNA_particle_types.h
+++ /dev/null
@@ -1,613 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2007 by Janne Karhu.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file DNA_particle_types.h
- * \ingroup DNA
- */
-
-#ifndef __DNA_PARTICLE_TYPES_H__
-#define __DNA_PARTICLE_TYPES_H__
-
-#include "DNA_defs.h"
-#include "DNA_ID.h"
-#include "DNA_boid_types.h"
-
-struct AnimData;
-
-typedef struct HairKey {
- float co[3]; /* location of hair vertex */
- float time; /* time along hair, default 0-100 */
- float weight; /* softbody weight */
- short editflag; /* saved particled edit mode flags */
- short pad;
- float world_co[3];
-} HairKey;
-
-typedef struct ParticleKey { /* when changed update size of struct to copy_particleKey()!! */
- float co[3]; /* location */
- float vel[3]; /* velocity */
- float rot[4]; /* rotation quaternion */
- float ave[3]; /* angular velocity */
- float time; /* when this key happens */
-} ParticleKey;
-
-typedef struct BoidParticle {
- struct Object *ground;
- struct BoidData data;
- float gravity[3];
- float wander[3];
- float rt;
-} BoidParticle;
-
-typedef struct ParticleSpring {
- float rest_length;
- unsigned int particle_index[2], delete_flag;
-} ParticleSpring;
-
-/* Child particles are created around or between parent particles */
-typedef struct ChildParticle {
- int num, parent; /* num is face index on the final derived mesh */
- int pa[4]; /* nearest particles to the child, used for the interpolation */
- float w[4]; /* interpolation weights for the above particles */
- float fuv[4], foffset; /* face vertex weights and offset */
- float rt;
-} ChildParticle;
-
-typedef struct ParticleTarget {
- struct ParticleTarget *next, *prev;
- struct Object *ob;
- int psys;
- short flag, mode;
- float time, duration;
-} ParticleTarget;
-
-typedef struct ParticleDupliWeight {
- struct ParticleDupliWeight *next, *prev;
- struct Object *ob;
- short count;
- short flag;
- short index, rt; /* only updated on file save and used on file load */
-} ParticleDupliWeight;
-
-typedef struct ParticleData {
- ParticleKey state; /* current global coordinates */
-
- ParticleKey prev_state; /* previous state */
-
- HairKey *hair; /* hair vertices */
-
- ParticleKey *keys; /* keyed keys */
-
- BoidParticle *boid; /* boids data */
-
- int totkey; /* amount of hair or keyed keys*/
-
- float time, lifetime; /* dietime is not nescessarily time+lifetime as */
- float dietime; /* particles can die unnaturally (collision) */
-
- /* WARNING! Those two indices, when not affected to vertices, are for !!! TESSELLATED FACES !!!, not POLYGONS! */
- int num; /* index to vert/edge/face */
- int num_dmcache; /* index to derived mesh data (face) to avoid slow lookups */
-
- float fuv[4], foffset; /* coordinates on face/edge number "num" and depth along*/
- /* face normal for volume emission */
-
- float size; /* size and multiplier so that we can update size when ever */
-
- float sphdensity; /* density of sph particle */
- int pad;
-
- int hair_index;
- short flag;
- short alive; /* the life state of a particle */
-} ParticleData;
-
-typedef struct SPHFluidSettings {
- /*Particle Fluid*/
- float radius, spring_k, rest_length;
- float plasticity_constant, yield_ratio;
- float plasticity_balance, yield_balance;
- float viscosity_omega, viscosity_beta;
- float stiffness_k, stiffness_knear, rest_density;
- float buoyancy;
- int flag, spring_frames;
- short solver;
- short pad[3];
-} SPHFluidSettings;
-
-/* fluid->flag */
-#define SPH_VISCOELASTIC_SPRINGS 1
-#define SPH_CURRENT_REST_LENGTH 2
-#define SPH_FAC_REPULSION 4
-#define SPH_FAC_DENSITY 8
-#define SPH_FAC_RADIUS 16
-#define SPH_FAC_VISCOSITY 32
-#define SPH_FAC_REST_LENGTH 64
-
-/* fluid->solver (numerical ID field, not bitfield) */
-#define SPH_SOLVER_DDR 0
-#define SPH_SOLVER_CLASSICAL 1
-
-typedef struct ParticleSettings {
- ID id;
- struct AnimData *adt;
-
- struct BoidSettings *boids;
- struct SPHFluidSettings *fluid;
-
- struct EffectorWeights *effector_weights;
- struct Group *collision_group;
-
- int flag, rt;
- short type, from, distr, texact;
- /* physics modes */
- short phystype, rotmode, avemode, reactevent;
- int draw, pad1;
- short draw_as, draw_size, childtype, pad2;
- short ren_as, subframes, draw_col;
- /* number of path segments, power of 2 except */
- short draw_step, ren_step;
- short hair_step, keys_step;
-
- /* adaptive path rendering */
- short adapt_angle, adapt_pix;
-
- short disp, omat, interpolation, integrator;
- short rotfrom DNA_DEPRECATED;
- short kink, kink_axis;
-
- /* billboards */
- short bb_align, bb_uv_split, bb_anim, bb_split_offset;
- float bb_tilt, bb_rand_tilt, bb_offset[2], bb_size[2], bb_vel_head, bb_vel_tail;
-
- /* draw color */
- float color_vec_max;
-
- /* simplification */
- short simplify_flag, simplify_refsize;
- float simplify_rate, simplify_transition;
- float simplify_viewport;
-
- /* time and emission */
- float sta, end, lifetime, randlife;
- float timetweak, courant_target;
- float jitfac, eff_hair, grid_rand, ps_offset[1];
- int totpart, userjit, grid_res, effector_amount;
- short time_flag, time_pad[3];
-
- /* initial velocity factors */
- float normfac, obfac, randfac, partfac, tanfac, tanphase, reactfac;
- float ob_vel[3];
- float avefac, phasefac, randrotfac, randphasefac;
- /* physical properties */
- float mass, size, randsize;
- /* global physical properties */
- float acc[3], dragfac, brownfac, dampfac;
- /* length */
- float randlength;
- /* children */
- int child_flag;
- int pad3;
- int child_nbr, ren_child_nbr;
- float parents, childsize, childrandsize;
- float childrad, childflat;
- /* clumping */
- float clumpfac, clumppow;
- /* kink */
- float kink_amp, kink_freq, kink_shape, kink_flat;
- float kink_amp_clump;
- int kink_extra_steps, pad4;
- float kink_axis_random, kink_amp_random;
- /* rough */
- float rough1, rough1_size;
- float rough2, rough2_size, rough2_thres;
- float rough_end, rough_end_shape;
- /* length */
- float clength, clength_thres;
- /* parting */
- float parting_fac;
- float parting_min, parting_max;
- /* branching */
- float branch_thres;
- /* drawing stuff */
- float draw_line[2];
- float path_start, path_end;
- int trail_count;
- /* keyed particles */
- int keyed_loops;
- struct CurveMapping *clumpcurve;
- struct CurveMapping *roughcurve;
- float clump_noise_size;
-
- /* hair dynamics */
- float bending_random;
-
- struct MTex *mtex[18]; /* MAX_MTEX */
-
- struct Group *dup_group;
- struct ListBase dupliweights;
- struct Group *eff_group DNA_DEPRECATED; // deprecated
- struct Object *dup_ob;
- struct Object *bb_ob;
- struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
- struct PartDeflect *pd;
- struct PartDeflect *pd2;
-
- /* modified dm support */
- short use_modifier_stack;
- short pad5[3];
-
-} ParticleSettings;
-
-typedef struct ParticleSystem {
- /* note1: make sure all (runtime) are NULL's in 'copy_particlesystem' XXX, this function is no more! - need to invstigate */
- /* note2: make sure any uses of this struct in DNA are accounted for in 'BKE_object_copy_particlesystems' */
-
- struct ParticleSystem *next, *prev;
-
- ParticleSettings *part; /* particle settings */
-
- ParticleData *particles; /* (parent) particles */
- ChildParticle *child; /* child particles */
-
- struct PTCacheEdit *edit; /* particle editmode (runtime) */
- void (*free_edit)(struct PTCacheEdit *edit); /* free callback */
-
- struct ParticleCacheKey **pathcache; /* path cache (runtime) */
- struct ParticleCacheKey **childcache; /* child cache (runtime) */
- ListBase pathcachebufs, childcachebufs; /* buffers for the above */
-
- struct ClothModifierData *clmd; /* cloth simulation for hair */
- struct DerivedMesh *hair_in_dm, *hair_out_dm; /* input/output for cloth simulation */
-
- struct Object *target_ob;
-
- struct LatticeDeformData *lattice_deform_data; /* run-time only lattice deformation data */
-
- struct Object *parent; /* particles from global space -> parent space */
-
- struct ListBase targets; /* used for keyed and boid physics */
-
- char name[64]; /* particle system name, MAX_NAME */
-
- float imat[4][4]; /* used for duplicators */
- float cfra, tree_frame, bvhtree_frame;
- int seed, child_seed;
- int flag, totpart, totunexist, totchild, totcached, totchildcache;
- short recalc, target_psys, totkeyed, bakespace;
-
- char bb_uvname[3][64]; /* billboard uv name, MAX_CUSTOMDATA_LAYER_NAME */
-
- /* if you change these remember to update array lengths to PSYS_TOT_VG! */
- short vgroup[12], vg_neg, rt3; /* vertex groups, 0==disable, 1==starting index */
-
- /* temporary storage during render */
- struct ParticleRenderData *renderdata;
-
- /* point cache */
- struct PointCache *pointcache;
- struct ListBase ptcaches;
-
- struct ListBase *effectors;
-
- ParticleSpring *fluid_springs;
- int tot_fluidsprings, alloc_fluidsprings;
-
- struct KDTree *tree; /* used for interactions with self and other systems */
- struct BVHTree *bvhtree; /* used for interactions with self and other systems */
-
- struct ParticleDrawData *pdd;
-
- float dt_frac; /* current time step, as a fraction of a frame */
- float _pad; /* spare capacity */
-} ParticleSystem;
-
-typedef enum eParticleDrawFlag {
- PART_DRAW_VEL = (1 << 0),
- PART_DRAW_GLOBAL_OB = (1 << 1),
- PART_DRAW_SIZE = (1 << 2),
- PART_DRAW_EMITTER = (1 << 3), /* render emitter also */
- PART_DRAW_HEALTH = (1 << 4),
- PART_ABS_PATH_TIME = (1 << 5),
- PART_DRAW_COUNT_GR = (1 << 6),
- PART_DRAW_BB_LOCK = (1 << 7), /* used with billboards */
- PART_DRAW_ROTATE_OB = (1 << 7), /* used with dupliobjects/groups */
- PART_DRAW_PARENT = (1 << 8),
- PART_DRAW_NUM = (1 << 9),
- PART_DRAW_RAND_GR = (1 << 10),
- PART_DRAW_REN_ADAPT = (1 << 11),
- PART_DRAW_VEL_LENGTH = (1 << 12),
- PART_DRAW_MAT_COL = (1 << 13), /* deprecated, but used in do_versions */
- PART_DRAW_WHOLE_GR = (1 << 14),
- PART_DRAW_REN_STRAND = (1 << 15),
- PART_DRAW_NO_SCALE_OB = (1 << 16), /* used with dupliobjects/groups */
- PART_DRAW_GUIDE_HAIRS = (1 << 17),
- PART_DRAW_HAIR_GRID = (1 << 18),
-} eParticleDrawFlag;
-
-/* part->type */
-/* hair is allways baked static in object/geometry space */
-/* other types (normal particles) are in global space and not static baked */
-#define PART_EMITTER 0
-//#define PART_REACTOR 1
-#define PART_HAIR 2
-#define PART_FLUID 3
-
-/* part->flag */
-#define PART_REACT_STA_END 1
-#define PART_REACT_MULTIPLE 2
-
-//#define PART_LOOP 4 /* not used anymore */
- /* for dopesheet */
-#define PART_DS_EXPAND 8
-
-#define PART_HAIR_REGROW 16 /* regrow hair for each frame */
-
-#define PART_UNBORN 32 /*show unborn particles*/
-#define PART_DIED 64 /*show died particles*/
-
-#define PART_TRAND 128
-#define PART_EDISTR 256 /* particle/face from face areas */
-
-#define PART_ROTATIONS 512 /* calculate particle rotations (and store them in pointcache) */
-#define PART_DIE_ON_COL (1<<12)
-#define PART_SIZE_DEFL (1<<13) /* swept sphere deflections */
-#define PART_ROT_DYN (1<<14) /* dynamic rotation */
-#define PART_SIZEMASS (1<<16)
-
-#define PART_HIDE_ADVANCED_HAIR (1<<15)
-
-//#define PART_ABS_TIME (1<<17)
-//#define PART_GLOB_TIME (1<<18)
-
-#define PART_BOIDS_2D (1<<19)
-
-//#define PART_BRANCHING (1<<20)
-//#define PART_ANIM_BRANCHING (1<<21)
-
-#define PART_HAIR_BSPLINE 1024
-
-#define PART_GRID_HEXAGONAL (1<<24)
-#define PART_GRID_INVERT (1<<26)
-
-#define PART_CHILD_EFFECT (1<<27)
-#define PART_CHILD_LONG_HAIR (1<<28)
-/* #define PART_CHILD_RENDER (1<<29) */ /*UNUSED*/
-#define PART_CHILD_GUIDE (1<<30)
-
-#define PART_SELF_EFFECT (1<<22)
-
-/* part->from */
-#define PART_FROM_VERT 0
-#define PART_FROM_FACE 1
-#define PART_FROM_VOLUME 2
-/* #define PART_FROM_PARTICLE 3 deprecated! */
-#define PART_FROM_CHILD 4
-
-/* part->distr */
-#define PART_DISTR_JIT 0
-#define PART_DISTR_RAND 1
-#define PART_DISTR_GRID 2
-
-/* part->phystype */
-#define PART_PHYS_NO 0
-#define PART_PHYS_NEWTON 1
-#define PART_PHYS_KEYED 2
-#define PART_PHYS_BOIDS 3
-#define PART_PHYS_FLUID 4
-
-/* part->kink */
-typedef enum eParticleKink {
- PART_KINK_NO = 0,
- PART_KINK_CURL = 1,
- PART_KINK_RADIAL = 2,
- PART_KINK_WAVE = 3,
- PART_KINK_BRAID = 4,
- PART_KINK_SPIRAL = 5,
-} eParticleKink;
-
-/* part->child_flag */
-typedef enum eParticleChildFlag {
- PART_CHILD_USE_CLUMP_NOISE = (1<<0),
- PART_CHILD_USE_CLUMP_CURVE = (1<<1),
- PART_CHILD_USE_ROUGH_CURVE = (1<<2),
-} eParticleChildFlag;
-
-/* part->draw_col */
-#define PART_DRAW_COL_NONE 0
-#define PART_DRAW_COL_MAT 1
-#define PART_DRAW_COL_VEL 2
-#define PART_DRAW_COL_ACC 3
-
-
-/* part->simplify_flag */
-#define PART_SIMPLIFY_ENABLE 1
-#define PART_SIMPLIFY_VIEWPORT 2
-
-/* part->time_flag */
-#define PART_TIME_AUTOSF 1 /* Automatic subframes */
-
-/* part->bb_align */
-#define PART_BB_X 0
-#define PART_BB_Y 1
-#define PART_BB_Z 2
-#define PART_BB_VIEW 3
-#define PART_BB_VEL 4
-
-/* part->bb_anim */
-#define PART_BB_ANIM_NONE 0
-#define PART_BB_ANIM_AGE 1
-#define PART_BB_ANIM_ANGLE 2
-#define PART_BB_ANIM_FRAME 3
-
-/* part->bb_split_offset */
-#define PART_BB_OFF_NONE 0
-#define PART_BB_OFF_LINEAR 1
-#define PART_BB_OFF_RANDOM 2
-
-/* part->draw_as */
-/* part->ren_as*/
-#define PART_DRAW_NOT 0
-#define PART_DRAW_DOT 1
-#define PART_DRAW_HALO 1
-#define PART_DRAW_CIRC 2
-#define PART_DRAW_CROSS 3
-#define PART_DRAW_AXIS 4
-#define PART_DRAW_LINE 5
-#define PART_DRAW_PATH 6
-#define PART_DRAW_OB 7
-#define PART_DRAW_GR 8
-#define PART_DRAW_BB 9
-#define PART_DRAW_REND 10
-
-/* part->integrator */
-#define PART_INT_EULER 0
-#define PART_INT_MIDPOINT 1
-#define PART_INT_RK4 2
-#define PART_INT_VERLET 3
-
-/* part->rotmode */
-#define PART_ROT_NOR 1
-#define PART_ROT_VEL 2
-#define PART_ROT_GLOB_X 3
-#define PART_ROT_GLOB_Y 4
-#define PART_ROT_GLOB_Z 5
-#define PART_ROT_OB_X 6
-#define PART_ROT_OB_Y 7
-#define PART_ROT_OB_Z 8
-#define PART_ROT_NOR_TAN 9
-
-/* part->avemode */
-#define PART_AVE_VELOCITY 1
-#define PART_AVE_RAND 2
-#define PART_AVE_HORIZONTAL 3
-#define PART_AVE_VERTICAL 4
-#define PART_AVE_GLOBAL_X 5
-#define PART_AVE_GLOBAL_Y 6
-#define PART_AVE_GLOBAL_Z 7
-
-/* part->reactevent */
-#define PART_EVENT_DEATH 0
-#define PART_EVENT_COLLIDE 1
-#define PART_EVENT_NEAR 2
-
-/* part->childtype */
-#define PART_CHILD_PARTICLES 1
-#define PART_CHILD_FACES 2
-
-/* psys->recalc */
-/* starts from (1 << 3) so that the first bits can be ob->recalc */
-#define PSYS_RECALC_REDO (1 << 3) /* only do pathcache etc */
-#define PSYS_RECALC_RESET (1 << 4) /* reset everything including pointcache */
-#define PSYS_RECALC_TYPE (1 << 5) /* handle system type change */
-#define PSYS_RECALC_CHILD (1 << 6) /* only child settings changed */
-#define PSYS_RECALC_PHYS (1 << 7) /* physics type changed */
-#define PSYS_RECALC (PSYS_RECALC_REDO | PSYS_RECALC_RESET | PSYS_RECALC_TYPE | PSYS_RECALC_CHILD | PSYS_RECALC_PHYS)
-
-/* psys->flag */
-#define PSYS_CURRENT 1
-#define PSYS_GLOBAL_HAIR 2
-#define PSYS_HAIR_DYNAMICS 4
-#define PSYS_KEYED_TIMING 8
-//#define PSYS_ENABLED 16 /* deprecated */
-#define PSYS_HAIR_UPDATED 32 /* signal for updating hair particle mode */
-#define PSYS_DRAWING 64
-#define PSYS_USE_IMAT 128
-#define PSYS_DELETE 256 /* remove particlesystem as soon as possible */
-#define PSYS_HAIR_DONE 512
-#define PSYS_KEYED 1024
-#define PSYS_EDITED 2048
-//#define PSYS_PROTECT_CACHE 4096 /* deprecated */
-#define PSYS_DISABLED 8192
-#define PSYS_OB_ANIM_RESTORE 16384 /* runtime flag */
-
-/* pars->flag */
-#define PARS_UNEXIST 1
-#define PARS_NO_DISP 2
-//#define PARS_STICKY 4 /* deprecated */
-#define PARS_REKEY 8
-
-/* pars->alive */
-//#define PARS_KILLED 0 /* deprecated */
-#define PARS_DEAD 1
-#define PARS_UNBORN 2
-#define PARS_ALIVE 3
-#define PARS_DYING 4
-
-/* ParticleDupliWeight->flag */
-#define PART_DUPLIW_CURRENT 1
-
-/* psys->vg */
-#define PSYS_TOT_VG 12
-
-#define PSYS_VG_DENSITY 0
-#define PSYS_VG_VEL 1
-#define PSYS_VG_LENGTH 2
-#define PSYS_VG_CLUMP 3
-#define PSYS_VG_KINK 4
-#define PSYS_VG_ROUGH1 5
-#define PSYS_VG_ROUGH2 6
-#define PSYS_VG_ROUGHE 7
-#define PSYS_VG_SIZE 8
-#define PSYS_VG_TAN 9
-#define PSYS_VG_ROT 10
-#define PSYS_VG_EFFECTOR 11
-
-/* ParticleTarget->flag */
-#define PTARGET_CURRENT 1
-#define PTARGET_VALID 2
-
-/* ParticleTarget->mode */
-#define PTARGET_MODE_NEUTRAL 0
-#define PTARGET_MODE_FRIEND 1
-#define PTARGET_MODE_ENEMY 2
-
-/* mapto */
-typedef enum eParticleTextureInfluence {
- /* init */
- PAMAP_TIME = (1<<0), /* emission time */
- PAMAP_LIFE = (1<<1), /* life time */
- PAMAP_DENS = (1<<2), /* density */
- PAMAP_SIZE = (1<<3), /* physical size */
- PAMAP_INIT = (PAMAP_TIME | PAMAP_LIFE | PAMAP_DENS | PAMAP_SIZE),
- /* reset */
- PAMAP_IVEL = (1<<5), /* initial velocity */
- /* physics */
- PAMAP_FIELD = (1<<6), /* force fields */
- PAMAP_GRAVITY = (1<<10),
- PAMAP_DAMP = (1<<11),
- PAMAP_PHYSICS = (PAMAP_FIELD | PAMAP_GRAVITY | PAMAP_DAMP),
- /* children */
- PAMAP_CLUMP = (1<<7),
- PAMAP_KINK_FREQ = (1<<8),
- PAMAP_KINK_AMP = (1<<12),
- PAMAP_ROUGH = (1<<9),
- PAMAP_LENGTH = (1<<4),
- PAMAP_CHILD = (PAMAP_CLUMP | PAMAP_KINK_FREQ | PAMAP_KINK_AMP | PAMAP_ROUGH | PAMAP_LENGTH),
-} eParticleTextureInfluence;
-
-#endif
diff --git a/source/blender/makesdna/DNA_rigidbody_types.h b/source/blender/makesdna/DNA_rigidbody_types.h
index 5d76ffe57b5..934028f2e5f 100644
--- a/source/blender/makesdna/DNA_rigidbody_types.h
+++ b/source/blender/makesdna/DNA_rigidbody_types.h
@@ -58,9 +58,6 @@ typedef struct RigidBodyWorld {
int pad;
float ltime; /* last frame world was evaluated for (internal) */
- /* cache */
- struct PointCache *pointcache;
- struct ListBase ptcaches;
int numbodies; /* number of objects in rigid body group */
short steps_per_second; /* number of simulation steps thaken per second */
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 9f18a702aef..d59dad5762b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1010,39 +1010,6 @@ typedef struct ImagePaintSettings {
} ImagePaintSettings;
/* ------------------------------------------- */
-/* Particle Edit */
-
-/* Settings for a Particle Editing Brush */
-typedef struct ParticleBrushData {
- short size; /* common setting */
- short step, invert, count; /* for specific brushes only */
- int flag;
- float strength;
-} ParticleBrushData;
-
-/* Particle Edit Mode Settings */
-typedef struct ParticleEditSettings {
- short flag;
- short totrekey;
- short totaddkey;
- short brushtype;
-
- ParticleBrushData brush[7]; /* 7 = PE_TOT_BRUSH */
- void *paintcursor; /* runtime */
-
- float emitterdist, rt;
-
- int selectmode;
- int edittype;
-
- int draw_step, fade_frames;
-
- struct Scene *scene;
- struct Object *object;
- struct Object *shape_object;
-} ParticleEditSettings;
-
-/* ------------------------------------------- */
/* Sculpt */
/* Sculpt */
@@ -1394,9 +1361,6 @@ typedef struct ToolSettings {
/* Image Paint (8 byttse aligned please!) */
struct ImagePaintSettings imapaint;
- /* Particle Editing */
- struct ParticleEditSettings particle;
-
/* Transform Proportional Area of Effect */
float proportional_size;
diff --git a/source/blender/makesdna/DNA_smoke_types.h b/source/blender/makesdna/DNA_smoke_types.h
index 76de8443faa..71801ac4a5d 100644
--- a/source/blender/makesdna/DNA_smoke_types.h
+++ b/source/blender/makesdna/DNA_smoke_types.h
@@ -146,9 +146,6 @@ typedef struct SmokeDomainSettings {
char data_depth;
char pad[2];
- /* Smoke uses only one cache from now on (index [0]), but keeping the array for now for reading old files. */
- struct PointCache *point_cache[2]; /* definition is in DNA_object_force.h */
- struct ListBase ptcaches[2];
struct EffectorWeights *effector_weights;
int border_collisions; /* How domain border collisions are handled */
float time_scale;
@@ -189,7 +186,6 @@ typedef struct SmokeDomainSettings {
typedef struct SmokeFlowSettings {
struct SmokeModifierData *smd; /* for fast RNA access */
struct DerivedMesh *dm;
- struct ParticleSystem *psys;
struct Tex *noise_texture;
/* initial velocity */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 41188c2412f..12c71be3830 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -174,7 +174,7 @@ typedef enum eSpaceButtons_Context {
BCONTEXT_DATA = 4,
BCONTEXT_MATERIAL = 5,
BCONTEXT_TEXTURE = 6,
- BCONTEXT_PARTICLE = 7,
+ /*BCONTEXT_PARTICLE = 7,*/ /* DEPRECATED */
BCONTEXT_PHYSICS = 8,
BCONTEXT_BONE = 9,
BCONTEXT_MODIFIER = 10,
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 02a0b414bb3..d338d279b72 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -748,7 +748,7 @@ typedef enum eDupli_ID_Flags {
USER_DUP_TEX = (1 << 8),
USER_DUP_ARM = (1 << 9),
USER_DUP_ACT = (1 << 10),
- USER_DUP_PSYS = (1 << 11)
+ /*USER_DUP_PSYS = (1 << 11),*/ /* DEPRECATED */
} eDupli_ID_Flags;
/* gameflags */
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 2cea8715a65..0f7ed8c0bc0 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -114,12 +114,10 @@ static const char *includefiles[] = {
"DNA_color_types.h",
"DNA_brush_types.h",
"DNA_customdata_types.h",
- "DNA_particle_types.h",
"DNA_cloth_types.h",
"DNA_gpencil_types.h",
"DNA_windowmanager_types.h",
"DNA_anim_types.h",
- "DNA_boid_types.h",
"DNA_smoke_types.h",
"DNA_speaker_types.h",
"DNA_movieclip_types.h",
@@ -1326,12 +1324,10 @@ int main(int argc, char **argv)
#include "DNA_color_types.h"
#include "DNA_brush_types.h"
#include "DNA_customdata_types.h"
-#include "DNA_particle_types.h"
#include "DNA_cloth_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_anim_types.h"
-#include "DNA_boid_types.h"
#include "DNA_smoke_types.h"
#include "DNA_speaker_types.h"
#include "DNA_movieclip_types.h"