diff options
Diffstat (limited to 'source/blender/makesdna')
32 files changed, 524 insertions, 197 deletions
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 4cf9f47041b..8fd9f49cd0a 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -178,6 +178,7 @@ typedef struct PreviewImage { #define ID_SCRN MAKE_ID2('S', 'N') /* (depreciated?) */ #define ID_VF MAKE_ID2('V', 'F') /* VectorFont */ #define ID_TXT MAKE_ID2('T', 'X') /* Text */ +#define ID_SPK MAKE_ID2('S', 'K') /* Speaker */ #define ID_SO MAKE_ID2('S', 'O') /* Sound */ #define ID_GR MAKE_ID2('G', 'R') /* Group */ #define ID_ID MAKE_ID2('I', 'D') /* (internal use only) */ diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 0716d1ddbf2..a820e59779f 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -1,6 +1,4 @@ -/* - * $Id$ - * +/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -519,6 +517,9 @@ typedef struct bDopeSheet { int filterflag; /* flags to use for filtering data */ int flag; /* standard flags */ + + int renameIndex; /* index+1 of channel to rename - only gets set by renaming operator */ + int pad; } bDopeSheet; @@ -552,6 +553,7 @@ typedef enum eDopeSheet_FilterFlag { ADS_FILTER_NOARM = (1<<18), ADS_FILTER_NONTREE = (1<<19), ADS_FILTER_NOTEX = (1<<20), + ADS_FILTER_NOSPK = (1<<21), /* NLA-specific filters */ ADS_FILTER_NLA_NOACT = (1<<25), /* if the AnimData block has no NLA data, don't include to just show Action-line */ @@ -561,12 +563,13 @@ typedef enum eDopeSheet_FilterFlag { ADS_FILTER_BY_FCU_NAME = (1<<27), /* for F-Curves, filter by the displayed name (i.e. to isolate all Location curves only) */ /* combination filters (some only used at runtime) */ - ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART|ADS_FILTER_NOARM) + ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART|ADS_FILTER_NOARM|ADS_FILTER_NOSPK) } eDopeSheet_FilterFlag; /* DopeSheet general flags */ typedef enum eDopeSheet_Flag { - ADS_FLAG_SUMMARY_COLLAPSED = (1<<0) /* when summary is shown, it is collapsed, so all other channels get hidden */ + ADS_FLAG_SUMMARY_COLLAPSED = (1<<0), /* when summary is shown, it is collapsed, so all other channels get hidden */ + ADS_FLAG_SHOW_DBFILTERS = (1<<1) /* show filters for datablocks */ } eDopeSheet_Flag; diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h index 7aa8e59effb..239903208ec 100644 --- a/source/blender/makesdna/DNA_actuator_types.h +++ b/source/blender/makesdna/DNA_actuator_types.h @@ -56,9 +56,12 @@ typedef struct bActionActuator { char frameProp[32]; /* Set this property to the actions current frame */ short blendin; /* Number of frames of blending */ short priority; /* Execution priority */ + short layer; /* Animation layer */ short end_reset; /* Ending the actuator (negative pulse) wont reset the the action to its starting frame */ short strideaxis; /* Displacement axis */ + short pad; float stridelength; /* Displacement incurred by cycle */ // not in use + float layer_weight; /* How much of the previous layer to use for blending. (<0 = disable, 0 = add mode) */ } bActionActuator; typedef struct Sound3D @@ -120,6 +123,7 @@ typedef struct bObjectActuator { struct Object *reference; } bObjectActuator; +/* deprecated, handled by bActionActuator now */ typedef struct bIpoActuator { short flag, type; float sta, end; @@ -133,7 +137,7 @@ typedef struct bIpoActuator { typedef struct bCameraActuator { struct Object *ob; float height, min, max; - float pad; + float damping; short pad1, axis; float pad2; } bCameraActuator ; diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h index 4b649031f97..e1dfd652900 100644 --- a/source/blender/makesdna/DNA_anim_types.h +++ b/source/blender/makesdna/DNA_anim_types.h @@ -1,6 +1,4 @@ /* - * $Id$ - * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -62,6 +60,11 @@ typedef struct FModifier { short flag; /* settings for the modifier */ float influence; /* the amount that the modifier should influence the value */ + + float sfra; /* start frame of restricted frame-range */ + float efra; /* end frame of restricted frame-range */ + float blendin; /* number of frames from sfra before modifier takes full influence */ + float blendout; /* number of frames from efra before modifier fades out */ } FModifier; /* Types of F-Curve modifier @@ -86,13 +89,17 @@ typedef enum eFModifier_Types { /* F-Curve Modifier Settings */ typedef enum eFModifier_Flags { /* modifier is not able to be evaluated for some reason, and should be skipped (internal) */ - FMODIFIER_FLAG_DISABLED = (1<<0), + FMODIFIER_FLAG_DISABLED = (1<<0), /* modifier's data is expanded (in UI) */ - FMODIFIER_FLAG_EXPANDED = (1<<1), + FMODIFIER_FLAG_EXPANDED = (1<<1), /* modifier is active one (in UI) for editing purposes */ - FMODIFIER_FLAG_ACTIVE = (1<<2), + FMODIFIER_FLAG_ACTIVE = (1<<2), /* user wants modifier to be skipped */ - FMODIFIER_FLAG_MUTED = (1<<3) + FMODIFIER_FLAG_MUTED = (1<<3), + /* restrict range that F-Modifier can be considered over */ + FMODIFIER_FLAG_RANGERESTRICT = (1<<4), + /* use influence control */ + FMODIFIER_FLAG_USEINFLUENCE = (1<<5) } eFModifier_Flags; /* --- */ @@ -280,8 +287,12 @@ typedef enum eDriverTarget_Flag { DTAR_FLAG_STRUCT_REF = (1<<0), /* idtype can only be 'Object' */ DTAR_FLAG_ID_OB_ONLY = (1<<1), - /* toggles localspace (where transforms are manually obtained) */ + + /* "localspace" flags */ + /* base flag - basically "pre parent+constraints" */ DTAR_FLAG_LOCALSPACE = (1<<2), + /* include constraints transformed to space including parents */ + DTAR_FLAG_LOCAL_CONSTS = (1<<3), } eDriverTarget_Flag; /* Transform Channels for Driver Targets */ @@ -460,7 +471,9 @@ typedef enum eFCurve_Flags { FCURVE_PROTECTED = (1<<3), /* fcurve will not be evaluated for the next round */ FCURVE_MUTED = (1<<4), + /* fcurve uses 'auto-handles', which stay horizontal... */ + // DEPRECATED FCURVE_AUTO_HANDLES = (1<<5), /* skip evaluation, as RNA-path cannot be resolved (similar to muting, but cannot be set by user) */ @@ -570,6 +583,8 @@ typedef struct NlaStrip { short type; /* type of NLA strip */ + void *speaker_handle; /* handle for speaker objects */ + int flag; /* settings */ int pad2; } NlaStrip; @@ -636,7 +651,10 @@ typedef enum eNlaStrip_Type { /* 'transition' - blends between the adjacent strips */ NLASTRIP_TYPE_TRANSITION, /* 'meta' - a strip which acts as a container for a few others */ - NLASTRIP_TYPE_META + NLASTRIP_TYPE_META, + + /* 'emit sound' - a strip which is used for timing when speaker emits sounds */ + NLASTRIP_TYPE_SOUND } eNlaStrip_Type; /* NLA Tracks ------------------------------------- */ diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h index 3547101612f..442fc3ddcce 100644 --- a/source/blender/makesdna/DNA_armature_types.h +++ b/source/blender/makesdna/DNA_armature_types.h @@ -1,6 +1,4 @@ /* - * $Id$ - * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -96,7 +94,9 @@ typedef struct bArmature { void *sketch; /* sketch struct for etch-a-ton */ int flag; - int drawtype; + int drawtype; + int gevertdeformer; /* how vertex deformation is handled in the ge */ + int pad; short deformflag; short pathflag; @@ -136,9 +136,16 @@ typedef enum eArmature_Drawtype { ARM_OCTA = 0, ARM_LINE, ARM_B_BONE, - ARM_ENVELOPE + ARM_ENVELOPE, + ARM_WIRE } eArmature_Drawtype; +/* armature->gevertdeformer */ +typedef enum eArmature_VertDeformer { + ARM_VDEF_BLENDER, + ARM_VDEF_BGE_CPU +} eArmature_VertDeformer; + /* armature->deformflag */ typedef enum eArmature_DeformFlag { ARM_DEF_VGROUP = (1<<0), diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h index 1d752fce4ef..1be2c811a1b 100644 --- a/source/blender/makesdna/DNA_constraint_types.h +++ b/source/blender/makesdna/DNA_constraint_types.h @@ -1,6 +1,4 @@ /* - * $Id$ - * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -677,7 +675,10 @@ typedef enum eRotLimit_Flags { /* distance limit constraint */ /* bDistLimitConstraint->flag */ typedef enum eDistLimit_Flag { - LIMITDIST_USESOFT = (1<<0) + /* "soft" cushion effect when reaching the limit sphere */ // NOT IMPLEMENTED! + LIMITDIST_USESOFT = (1<<0), + /* as for all Limit constraints - allow to be used during transform? */ + LIMITDIST_TRANSFORM = (1<<1) } eDistLimit_Flag; /* bDistLimitConstraint->mode */ diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h index b51612037fc..a38b33e6640 100644 --- a/source/blender/makesdna/DNA_curve_types.h +++ b/source/blender/makesdna/DNA_curve_types.h @@ -314,7 +314,7 @@ typedef enum eBezTriple_Handle { HD_AUTO, HD_VECT, HD_ALIGN, - HD_AUTO_ANIM /* not real handle type, but is just used as dummy item for anim code */ + HD_AUTO_ANIM /* auto-clamped handles for animation */ } eBezTriple_Handle; /* interpolation modes (used only for BezTriple->ipo) */ diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h index 6eb5f64ffc3..b259d592864 100644 --- a/source/blender/makesdna/DNA_gpencil_types.h +++ b/source/blender/makesdna/DNA_gpencil_types.h @@ -1,6 +1,4 @@ /* - * $Id$ - * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h index 99ed2319415..dd033339ca4 100644 --- a/source/blender/makesdna/DNA_image_types.h +++ b/source/blender/makesdna/DNA_image_types.h @@ -102,7 +102,8 @@ typedef struct Image { short animspeed; /* for generated images */ - short gen_x, gen_y, gen_type; + short gen_x, gen_y; + char gen_type, gen_flag; /* display aspect - for UV editing images resized for faster openGL display */ float aspx, aspy; @@ -136,5 +137,8 @@ typedef struct Image { #define IMA_MAX_RENDER_TEXT 512 #define IMA_MAX_RENDER_SLOT 8 +/* gen_flag */ +#define IMA_GEN_FLOAT 1 + #endif diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h index 5dba9154a3a..43a4b99bc33 100644 --- a/source/blender/makesdna/DNA_ipo_types.h +++ b/source/blender/makesdna/DNA_ipo_types.h @@ -1,6 +1,4 @@ /* - * $Id$ - * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h index 1489593f7f6..060b1bf42d1 100644 --- a/source/blender/makesdna/DNA_material_types.h +++ b/source/blender/makesdna/DNA_material_types.h @@ -161,7 +161,7 @@ typedef struct Material { int mapto_textured; /* render-time cache to optimise texture lookups */ short shadowonly_flag; /* "shadowsonly" type */ - short pad; + short index; /* custom index for render passes */ ListBase gpumaterial; /* runtime */ } Material; diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index ac5e411e18b..d41d23f1ee6 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -625,6 +625,7 @@ typedef struct MultiresModifierData { typedef enum { eMultiresModifierFlag_ControlEdges = (1<<0), + eMultiresModifierFlag_PlainUv = (1<<1), } MultiresModifierFlag; typedef struct FluidsimModifierData { @@ -712,16 +713,16 @@ typedef struct ShapeKeyModifierData { typedef struct SolidifyModifierData { ModifierData modifier; - char defgrp_name[32]; /* name of vertex group to use */ + char defgrp_name[32]; /* name of vertex group to use */ float offset; /* new surface offset level*/ float offset_fac; /* midpoint of the offset */ + float offset_fac_vg; /* factor for the minimum weight to use when vgroups are used, avoids 0.0 weights giving duplicate geometry */ float crease_inner; float crease_outer; float crease_rim; int flag; short mat_ofs; short mat_ofs_rim; - int pad; } SolidifyModifierData; #define MOD_SOLIDIFY_RIM (1<<0) diff --git a/source/blender/makesdna/DNA_nla_types.h b/source/blender/makesdna/DNA_nla_types.h index c64dda2afd0..b92cf5c67e4 100644 --- a/source/blender/makesdna/DNA_nla_types.h +++ b/source/blender/makesdna/DNA_nla_types.h @@ -1,6 +1,4 @@ /* - * $Id$ - * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 03387c3a63a..3a51a6a56a4 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -38,26 +38,29 @@ #include "DNA_vec_types.h" #include "DNA_listBase.h" +struct ID; struct ListBase; struct SpaceNode; struct bNodeLink; struct bNodeType; -struct bNodeGroup; +struct bNodeTreeExec; struct AnimData; struct bGPdata; struct uiBlock; #define NODE_MAXSTR 32 - typedef struct bNodeStack { float vec[4]; - float min, max; /* min/max for values (UI writes it, execute might use it) */ + float min, max; void *data; short hasinput; /* when input has link, tagged before executing */ short hasoutput; /* when output is linked, tagged before executing */ short datatype; /* type of data pointer */ short sockettype; /* type of socket stack comes from, to remap linking different sockets */ + short is_copy; /* data is a copy of external data (no freeing) */ + short external; /* data is used by external nodes (no freeing) */ + short pad[2]; } bNodeStack; /* ns->datatype, shadetree only */ @@ -68,50 +71,58 @@ typedef struct bNodeSocket { struct bNodeSocket *next, *prev, *new_sock; char name[32]; - bNodeStack ns; /* custom data for inputs, only UI writes in this */ + + void *storage; /* custom storage */ short type, flag; short limit; /* max. number of links */ - - /* stack data info (only during execution!) */ - short stack_type; /* type of stack reference */ - /* XXX only one of stack_ptr or stack_index is used (depending on stack_type). - * could store the index in the pointer with SET_INT_IN_POINTER (a bit ugly). - * (union won't work here, not supported by DNA) - */ - struct bNodeStack *stack_ptr; /* constant input value */ - short stack_index; /* local stack index or external input number */ short pad1; float locx, locy; - /* internal data to retrieve relations and groups */ + void *default_value; /* default input value used for unlinked sockets */ + + /* execution data */ + short stack_index; /* local stack index */ + short pad2; + int pad3; + void *cache; /* cached data from execution */ + /* internal data to retrieve relations and groups */ int own_index; /* group socket identifiers, to find matching pairs after reading files */ - struct bNodeSocket *groupsock; int to_index; /* XXX deprecated, only used for restoring old group node links */ - int pad2; + struct bNodeSocket *groupsock; - struct bNodeLink *link; /* a link pointer, set in nodeSolveOrder() */ + struct bNodeLink *link; /* a link pointer, set in ntreeUpdateTree */ + + /* DEPRECATED only needed for do_versions */ + bNodeStack ns; /* custom data for inputs, only UI writes in this */ } bNodeSocket; /* sock->type */ -#define SOCK_VALUE 0 -#define SOCK_VECTOR 1 -#define SOCK_RGBA 2 +#define SOCK_FLOAT 0 +#define SOCK_VECTOR 1 +#define SOCK_RGBA 2 +#define SOCK_INT 3 +#define SOCK_BOOLEAN 4 +#define SOCK_MESH 5 +#define NUM_SOCKET_TYPES 6 /* must be last! */ + +/* socket side (input/output) */ +#define SOCK_IN 1 +#define SOCK_OUT 2 /* sock->flag, first bit is select */ - /* hidden is user defined, to hide unused */ + /* hidden is user defined, to hide unused */ #define SOCK_HIDDEN 2 - /* only used now for groups... */ -#define SOCK_IN_USE 4 - /* unavailable is for dynamic sockets */ + /* only used now for groups... */ +#define SOCK_IN_USE 4 /* XXX deprecated */ + /* unavailable is for dynamic sockets */ #define SOCK_UNAVAIL 8 - -/* sock->stack_type */ -#define SOCK_STACK_LOCAL 1 /* part of the local tree stack */ -#define SOCK_STACK_EXTERN 2 /* use input stack pointer */ -#define SOCK_STACK_CONST 3 /* use pointer to constant input value */ + /* dynamic socket (can be modified by user) */ +#define SOCK_DYNAMIC 16 + /* group socket should not be exposed */ +#define SOCK_INTERNAL 32 typedef struct bNodePreview { unsigned char *rect; @@ -119,7 +130,6 @@ typedef struct bNodePreview { int pad; } bNodePreview; - /* limit data in bNode to what we want to see saved? */ typedef struct bNode { struct bNode *next, *prev, *new_node; @@ -132,11 +142,14 @@ typedef struct bNode { short nr; /* number of this node in list, used for UI exec events */ ListBase inputs, outputs; + struct bNode *parent; /* parent node */ struct ID *id; /* optional link to libdata */ void *storage; /* custom data, must be struct, for storage in file */ float locx, locy; /* root offset for drawing */ - float width, miniwidth; + float width, height; /* node custom width and height */ + float miniwidth; /* node width if hidden */ + int pad; char label[32]; /* custom user-defined label */ short custom1, custom2; /* to be abused for buttons */ float custom3, custom4; @@ -151,7 +164,6 @@ typedef struct bNode { struct uiBlock *block; /* runtime during drawing */ struct bNodeType *typeinfo; /* lookup of callbacks and defaults */ - } bNode; /* node->flag */ @@ -163,11 +175,17 @@ typedef struct bNode { #define NODE_ACTIVE_ID 32 #define NODE_DO_OUTPUT 64 #define NODE_GROUP_EDIT 128 - /* free test flag, undefined */ + /* free test flag, undefined */ #define NODE_TEST 256 - /* composite: don't do node but pass on buffer(s) */ + /* composite: don't do node but pass on buffer(s) */ #define NODE_MUTED 512 -#define NODE_CUSTOM_NAME 1024 /* deprecated! */ +#define NODE_CUSTOM_NAME 1024 /* deprecated! */ + /* group node types: use const outputs by default */ +#define NODE_CONST_OUTPUT (1<<11) + /* node is always behind others */ +#define NODE_BACKGROUND (1<<12) + /* automatic flag for nodes included in transforms */ +#define NODE_TRANSFORM (1<<13) typedef struct bNodeLink { struct bNodeLink *next, *prev; @@ -175,10 +193,14 @@ typedef struct bNodeLink { bNode *fromnode, *tonode; bNodeSocket *fromsock, *tosock; - int flag, pad; - + int flag; + int pad; } bNodeLink; +/* link->flag */ +#define NODE_LINK_VALID 1 /* link has been successfully validated */ +#define NODE_LINKFLAG_HILITE 2 + /* the basis for a Node tree, all links and nodes reside internal here */ /* only re-usable node trees are in the library though, materials and textures allocate own tree struct */ typedef struct bNodeTree { @@ -189,19 +211,24 @@ typedef struct bNodeTree { ListBase nodes, links; - bNodeStack *stack; /* stack is only while executing, no read/write in file */ - struct ListBase *threadstack; /* same as above */ - int type, init; /* set init on fileread */ - int stacksize; /* amount of elements in stack */ int cur_index; /* sockets in groups have unique identifiers, adding new sockets always will increase this counter */ - int flag, pad; + int flag; + int update; /* update flags */ + + int nodetype; /* specific node type this tree is used for */ - ListBase alltypes; /* type definitions */ ListBase inputs, outputs; /* external sockets for group nodes */ - - int pad2[2]; + + /* execution data */ + /* XXX It would be preferable to completely move this data out of the underlying node tree, + * so node tree execution could finally run independent of the tree itself. This would allow node trees + * to be merely linked by other data (materials, textures, etc.), as ID data is supposed to. + * Execution data is generated from the tree once at execution start and can then be used + * as long as necessary, even while the tree is being modified. + */ + struct bNodeTreeExec *execdata; /* callbacks */ void (*progress)(void *, float progress); @@ -212,20 +239,59 @@ typedef struct bNodeTree { } bNodeTree; /* ntree->type, index */ -#define NTREE_SHADER 0 -#define NTREE_COMPOSIT 1 -#define NTREE_TEXTURE 2 +#define NTREE_SHADER 0 +#define NTREE_COMPOSIT 1 +#define NTREE_TEXTURE 2 +#define NUM_NTREE_TYPES 3 /* ntree->init, flag */ -#define NTREE_TYPE_INIT 1 -#define NTREE_EXEC_INIT 2 +#define NTREE_TYPE_INIT 1 /* ntree->flag */ #define NTREE_DS_EXPAND 1 /* for animation editors */ -/* XXX not nice, but needed as a temporary flag +/* XXX not nice, but needed as a temporary flags * for group updates after library linking. */ -#define NTREE_DO_VERSIONS 1024 +#define NTREE_DO_VERSIONS_GROUP_EXPOSE 1024 + +/* ntree->update */ +#define NTREE_UPDATE 0xFFFF /* generic update flag (includes all others) */ +#define NTREE_UPDATE_LINKS 1 /* links have been added or removed */ +#define NTREE_UPDATE_NODES 2 /* nodes or sockets have been added or removed */ +#define NTREE_UPDATE_GROUP_IN 16 /* group inputs have changed */ +#define NTREE_UPDATE_GROUP_OUT 32 /* group outputs have changed */ +#define NTREE_UPDATE_GROUP 48 /* group has changed (generic flag including all other group flags) */ + + +/* socket value structs for input buttons */ + +typedef struct bNodeSocketValueInt { + int subtype; /* RNA subtype */ + int value; + int min, max; +} bNodeSocketValueInt; + +typedef struct bNodeSocketValueFloat { + int subtype; /* RNA subtype */ + float value; + float min, max; +} bNodeSocketValueFloat; + +typedef struct bNodeSocketValueBoolean { + char value; + char pad[3]; +} bNodeSocketValueBoolean; + +typedef struct bNodeSocketValueVector { + int subtype; /* RNA subtype */ + float value[3]; + float min, max; +} bNodeSocketValueVector; + +typedef struct bNodeSocketValueRGBA { + float value[4]; +} bNodeSocketValueRGBA; + /* data structs, for node->storage */ @@ -350,7 +416,6 @@ typedef struct TexNodeOutput { char name[32]; } TexNodeOutput; - /* comp channel matte */ #define CMP_NODE_CHANNEL_MATTE_CS_RGB 1 #define CMP_NODE_CHANNEL_MATTE_CS_HSV 2 diff --git a/source/blender/makesdna/DNA_object_fluidsim.h b/source/blender/makesdna/DNA_object_fluidsim.h index 6f4c16cb7f3..578bf8dd415 100644 --- a/source/blender/makesdna/DNA_object_fluidsim.h +++ b/source/blender/makesdna/DNA_object_fluidsim.h @@ -69,7 +69,7 @@ typedef struct FluidsimSettings { short viscosityMode; short viscosityExponent; /* gravity strength */ - float gravx,gravy,gravz; + float grav[3]; /* anim start end time (in seconds) */ float animStart, animEnd; /* bake start end time (in blender frames) */ @@ -161,6 +161,9 @@ typedef struct FluidsimSettings { #define OB_FSBND_FREESLIP (1<<(OB_TYPEFLAG_START+4)) #define OB_FSINFLOW_LOCALCOORD (1<<(OB_TYPEFLAG_START+5)) +/* surface generation flag (part of enabling chapter 6 of "Free Surface Flows with Moving and Deforming Objects for LBM") */ +#define OB_FSSG_NOOBS (1<<(OB_TYPEFLAG_START+6)) + // guiDisplayMode particle flags #define OB_FSDOM_GEOM 1 #define OB_FSDOM_PREVIEW 2 diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h index 37568a22f54..fc8ce1b5820 100644 --- a/source/blender/makesdna/DNA_object_force.h +++ b/source/blender/makesdna/DNA_object_force.h @@ -420,7 +420,7 @@ typedef struct SoftBody { #define OB_SB_SELF 512 #define OB_SB_FACECOLL 1024 #define OB_SB_EDGECOLL 2048 -#define OB_SB_COLLFINAL 4096 +#define OB_SB_COLLFINAL 4096 /* deprecated */ #define OB_SB_BIG_UI 8192 #define OB_SB_AERO_ANGLE 16384 diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index f75dab9440c..8750ee9e906 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -252,12 +252,11 @@ typedef struct Object { struct FluidsimSettings *fluidsimSettings; /* if fluidsim enabled, store additional settings */ struct DerivedMesh *derivedDeform, *derivedFinal; - int lastDataMask; /* the custom data layer mask that was last used to calculate derivedDeform and derivedFinal */ + unsigned int lastDataMask; /* the custom data layer mask that was last used to calculate derivedDeform and derivedFinal */ + unsigned int customdata_mask; /* (extra) custom data layer mask to use for creating derivedmesh, set by depsgraph */ unsigned int state; /* bit masks of game controllers that are active */ unsigned int init_state; /* bit masks of initial state as recorded by the users */ - int pad2; - ListBase gpulamp; /* runtime, for lamps only */ ListBase pc_ids; ListBase *duplilist; /* for temporary dupli list storage, only for use by RNA API */ @@ -293,10 +292,6 @@ typedef struct DupliObject { float orco[3], uv[2]; } DupliObject; -/* this work object is defined in object.c */ -extern Object workob; - - /* **************** OBJECT ********************* */ /* used many places... should be specialized */ @@ -313,6 +308,8 @@ extern Object workob; #define OB_LAMP 10 #define OB_CAMERA 11 +#define OB_SPEAKER 12 + // #define OB_WAVE 21 #define OB_LATTICE 22 diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index 09053848b28..69ee530c0b6 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -89,7 +89,8 @@ typedef struct ParticleDupliWeight { struct ParticleDupliWeight *next, *prev; struct Object *ob; short count; - short flag, rt[2]; + short flag; + short index, rt; /* only updated on file save and used on file load */ } ParticleDupliWeight; typedef struct ParticleData { @@ -168,7 +169,7 @@ typedef struct ParticleSettings { /* billboards */ short bb_align, bb_uv_split, bb_anim, bb_split_offset; - float bb_tilt, bb_rand_tilt, bb_offset[2]; + float bb_tilt, bb_rand_tilt, bb_offset[2], bb_size[2], bb_vel_head, bb_vel_tail; /* draw color */ float color_vec_max; diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index ccc306e777b..be44b87d48e 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -126,6 +126,8 @@ typedef struct FFMpegCodecData { int video_bitrate; int audio_bitrate; int audio_mixrate; + int audio_channels; + int audio_pad; float audio_volume; int gop_size; int flags; @@ -147,6 +149,8 @@ typedef struct AudioData { int distance_model; short flag; short pad; + float volume; + float pad2; } AudioData; typedef struct SceneRenderLayer { @@ -201,6 +205,7 @@ typedef struct SceneRenderLayer { #define SCE_PASS_RAYHITS (1<<15) #define SCE_PASS_EMIT (1<<16) #define SCE_PASS_ENVIRONMENT (1<<17) +#define SCE_PASS_INDEXMA (1<<18) /* note, srl->passflag is treestore element 'nr' in outliner, short still... */ @@ -253,19 +258,12 @@ typedef struct RenderData { */ short yparts; - short winpos, planes, imtype, subimtype; - - /** Mode bits: */ - /* 0: Enable backbuffering for images */ - short bufflag; - short quality; + short planes, imtype, subimtype, quality; /** * Render to image editor, fullscreen or to new window. */ short displaymode; - - short rpad1, rpad2; /** * Flags for render settings. Use bit-masking to access the settings. @@ -322,11 +320,7 @@ typedef struct RenderData { /** * Adjustment factors for the aspect ratio in the x direction, was a short in 2.45 */ - float xasp; - /** - * Adjustment factors for the aspect ratio in the x direction, was a short in 2.45 - */ - float yasp; + float xasp, yasp; float frs_sec_base; @@ -349,8 +343,8 @@ typedef struct RenderData { short bake_normal_space, bake_quad_split; float bake_maxdist, bake_biasdist, bake_pad; - /* paths to backbufffer, output */ - char backbuf[160], pic[160]; + /* path to render output */ + char pic[240]; /* stamps flags. */ int stamp; @@ -457,7 +451,8 @@ typedef struct GameData { /* * Radius of the activity bubble, in Manhattan length. Objects * outside the box are activity-culled. */ - float activityBoxRadius; //it's not being used ANYWHERE !!!!!!!!!!!!!! + float activityBoxRadius; + /* * bit 3: (gameengine): Activity culling is enabled. * bit 5: (gameengine) : enable Bullet DBVT tree for view frustrum culling @@ -477,7 +472,8 @@ typedef struct GameData { /* stereo/dome mode */ struct GameDome dome; - short stereoflag, stereomode, xsch, ysch; //xsch and ysch used for backwards compat. + short stereoflag, stereomode; + short pad2, pad3; float eyeseparation, pad1; RecastData recastData; } GameData; @@ -509,6 +505,7 @@ typedef struct GameData { #define OBSTSIMULATION_TOI_cells 2 /* GameData.flag */ +#define GAME_RESTRICT_ANIM_UPDATES (1 << 0) #define GAME_ENABLE_ALL_FRAMES (1 << 1) #define GAME_SHOW_DEBUG_PROPS (1 << 2) #define GAME_SHOW_FRAMERATE (1 << 3) @@ -525,6 +522,7 @@ typedef struct GameData { #define GAME_SHOW_MOUSE (1 << 14) #define GAME_SHOW_OBSTACLE_SIMULATION (1 << 15) #define GAME_GLSL_NO_COLOR_MANAGEMENT (1 << 15) +/* Note: GameData.flag is a short (max 16 flags). To add more flags, GameData.flag needs to be an int */ /* GameData.matmode */ #define GAME_MAT_TEXFACE 0 @@ -837,6 +835,7 @@ typedef struct Scene { void *sound_scene; void *sound_scene_handle; void *sound_scrub_handle; + void *speaker_handles; void *fps_info; /* (runtime) info/cache used for presenting playback framerate info to the user */ @@ -1109,6 +1108,7 @@ typedef struct Scene { #define SCE_SNAP_ROTATE 2 #define SCE_SNAP_PEEL_OBJECT 4 #define SCE_SNAP_PROJECT 8 +#define SCE_SNAP_NO_SELF 16 /* toolsettings->snap_target */ #define SCE_SNAP_TARGET_CLOSEST 0 #define SCE_SNAP_TARGET_CENTER 1 @@ -1141,7 +1141,8 @@ typedef struct Scene { #define PROP_SHARP 3 #define PROP_LIN 4 #define PROP_CONST 5 -#define PROP_RANDOM 6 +#define PROP_RANDOM 6 +#define PROP_MODE_MAX 7 /* toolsettings->proportional */ #define PROP_EDIT_OFF 0 @@ -1162,9 +1163,10 @@ typedef struct Scene { #define F_DUPLI 3 /* audio->flag */ -#define AUDIO_MUTE 1 -#define AUDIO_SYNC 2 -#define AUDIO_SCRUB 4 +#define AUDIO_MUTE (1<<0) +#define AUDIO_SYNC (1<<1) +#define AUDIO_SCRUB (1<<2) +#define AUDIO_VOLUME_ANIMATED (1<<3) #define FFMPEG_MULTIPLEX_AUDIO 1 /* deprecated, you can choose none as audiocodec now */ #define FFMPEG_AUTOSPLIT_OUTPUT 2 diff --git a/source/blender/makesdna/DNA_sdna_types.h b/source/blender/makesdna/DNA_sdna_types.h index e5f924b5fa6..829d1eee03b 100644 --- a/source/blender/makesdna/DNA_sdna_types.h +++ b/source/blender/makesdna/DNA_sdna_types.h @@ -54,7 +54,10 @@ typedef struct SDNA { (sp[2], sp[3]), (sp[4], sp[5]), .. are the member type and name numbers respectively */ - + + struct GHash *structs_map; /* ghash for faster lookups, + requires WITH_DNA_GHASH to be used for now */ + /* wrong place for this really, its a simple * cache for findstruct_nr. */ diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index 3e7654bcf47..588e8458de1 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -71,12 +71,19 @@ typedef struct StripColorBalance { } StripColorBalance; typedef struct StripProxy { - char dir[160]; - char file[80]; - struct anim *anim; - short size; - short quality; - int pad; + char dir[160]; // custom directory for index and proxy files + // (defaults to BL_proxy) + + char file[80]; // custom file + struct anim *anim; // custom proxy anim file + + short tc; // time code in use + + short quality; // proxy build quality + short build_size_flags;// size flags (see below) of all proxies + // to build + short build_tc_flags; // time code flags (see below) of all tc indices + // to build } StripProxy; typedef struct Strip { @@ -128,11 +135,12 @@ typedef struct Sequence { int startstill, endstill; int machine, depth; /*machine - the strip channel, depth - the depth in the sequence when dealing with metastrips */ int startdisp, enddisp; /*starting and ending points in the sequence*/ - float sat, pad; + float sat; float mul, handsize; /* is sfra needed anymore? - it looks like its only used in one place */ int sfra; /* starting frame according to the timeline of the scene. */ int anim_preseek; + int streamindex; /* streamindex for movie or sound files with several streams */ Strip *strip; @@ -155,7 +163,7 @@ typedef struct Sequence { void *scene_sound; float volume; - float level, pan; /* level in dB (0=full), pan -1..1 */ + float pitch, pan; /* pitch (-0.1..10), pan -2..2 */ int scenenr; /* for scene selection */ int multicam_source; /* for multicam source selection */ float strobe; @@ -209,14 +217,9 @@ typedef struct GlowVars { typedef struct TransformVars { float ScalexIni; float ScaleyIni; - float ScalexFin; /* deprecated - old transform strip */ - float ScaleyFin; /* deprecated - old transform strip */ float xIni; - float xFin; /* deprecated - old transform strip */ float yIni; - float yFin; /* deprecated - old transform strip */ float rotIni; - float rotFin; /* deprecated - old transform strip */ int percent; int interpolation; int uniform_scale; /* preserve aspect/ratio when scaling */ @@ -276,6 +279,12 @@ typedef struct SpeedControlVars { #define SEQ_USE_PROXY_CUSTOM_FILE (1<<21) #define SEQ_USE_EFFECT_DEFAULT_FADE (1<<22) +// flags for whether those properties are animated or not +#define SEQ_AUDIO_VOLUME_ANIMATED (1<<24) +#define SEQ_AUDIO_PITCH_ANIMATED (1<<25) +#define SEQ_AUDIO_PAN_ANIMATED (1<<26) +#define SEQ_AUDIO_DRAW_WAVEFORM (1<<27) + #define SEQ_INVALID_EFFECT (1<<31) /* convenience define for all selection flags */ @@ -288,6 +297,19 @@ typedef struct SpeedControlVars { #define SEQ_COLOR_BALANCE_INVERSE_GAMMA 2 #define SEQ_COLOR_BALANCE_INVERSE_LIFT 4 +/* !!! has to be same as IMB_imbuf.h IMB_PROXY_... and IMB_TC_... */ + +#define SEQ_PROXY_IMAGE_SIZE_25 1 +#define SEQ_PROXY_IMAGE_SIZE_50 2 +#define SEQ_PROXY_IMAGE_SIZE_75 4 +#define SEQ_PROXY_IMAGE_SIZE_100 8 + +#define SEQ_PROXY_TC_NONE 0 +#define SEQ_PROXY_TC_RECORD_RUN 1 +#define SEQ_PROXY_TC_FREE_RUN 2 +#define SEQ_PROXY_TC_INTERP_REC_DATE_FREE_RUN 4 +#define SEQ_PROXY_TC_ALL 7 + /* seq->type WATCH IT: SEQ_EFFECT BIT is used to determine if this is an effect strip!!! */ #define SEQ_IMAGE 0 #define SEQ_META 1 diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h index 3e5f82a8052..4f727b3586b 100644 --- a/source/blender/makesdna/DNA_sound_types.h +++ b/source/blender/makesdna/DNA_sound_types.h @@ -85,6 +85,11 @@ typedef struct bSound { void *cache; /** + * Waveform display data. + */ + void *waveform; + + /** * The audaspace handle that should actually be played back. * Should be cache if cache != NULL; otherwise it's handle */ @@ -106,7 +111,9 @@ typedef enum eSound_Type { #define SND_DRAWFRAMES 1 #define SND_CFRA_NUM 2 -#define SOUND_FLAGS_3D (1 << 3) +#define SOUND_FLAGS_3D (1 << 3) /* deprecated! used for sound actuator loading */ +#define SOUND_FLAGS_CACHING (1 << 4) +#define SOUND_FLAGS_MONO (1 << 5) /* to DNA_sound_types.h*/ diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index e120cd14775..66b10bcbf21 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -267,7 +267,7 @@ typedef struct SpaceImage { float centx, centy; /* storage for offset while render drawing */ short curtile; /* the currently active tile of the image when tile is enabled, is kept in sync with the active faces tile */ - short imtypenr; + short pad; short lock; short pin; char dt_uv; /* UV draw type */ @@ -696,18 +696,19 @@ enum FileSortTypeE { #define FILE_OPENFILE 0 #define FILE_SAVE 1 -/* sfile->flag and simasel->flag */ -#define FILE_SHOWSHORT 1 -#define FILE_RELPATH 2 /* was FILE_STRINGCODE */ -#define FILE_LINK 4 -#define FILE_HIDE_DOT 8 -#define FILE_AUTOSELECT 16 -#define FILE_ACTIVELAY 32 -#define FILE_ATCURSOR 64 -#define FILE_SYNCPOSE 128 -#define FILE_FILTER 256 -#define FILE_BOOKMARKS 512 -#define FILE_GROUP_INSTANCE 1024 +/* sfile->params->flag and simasel->flag */ +#define FILE_SHOWSHORT (1<<0) +#define FILE_RELPATH (1<<1) /* was FILE_STRINGCODE */ +#define FILE_LINK (1<<2) +#define FILE_HIDE_DOT (1<<3) +#define FILE_AUTOSELECT (1<<4) +#define FILE_ACTIVELAY (1<<5) +/* #define FILE_ATCURSOR (1<<6) */ /* deprecated */ +#define FILE_DIRSEL_ONLY (1<<7) +#define FILE_FILTER (1<<8) +#define FILE_BOOKMARKS (1<<9) +#define FILE_GROUP_INSTANCE (1<<10) + /* files in filesel list: file types */ #define BLENDERFILE (1<<2) @@ -753,7 +754,7 @@ enum FileSortTypeE { #define SI_EDITTILE (1<<1) #define SI_CLIP_UV (1<<2) #define SI_DRAWTOOL (1<<3) -#define SI_DEPRECATED1 (1<<4) /* stick UVs to others in the same location */ +#define SI_NO_DRAWFACES (1<<4) #define SI_DRAWSHADOW (1<<5) #define SI_SELACTFACE (1<<6) /* deprecated */ #define SI_DEPRECATED2 (1<<7) @@ -929,6 +930,7 @@ enum { #define SEQ_PROXY_RENDER_SIZE_25 25 #define SEQ_PROXY_RENDER_SIZE_50 50 #define SEQ_PROXY_RENDER_SIZE_75 75 +#define SEQ_PROXY_RENDER_SIZE_100 99 #define SEQ_PROXY_RENDER_SIZE_FULL 100 diff --git a/source/blender/makesdna/DNA_speaker_types.h b/source/blender/makesdna/DNA_speaker_types.h new file mode 100644 index 00000000000..fecc65885c5 --- /dev/null +++ b/source/blender/makesdna/DNA_speaker_types.h @@ -0,0 +1,69 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Jörg Müller. + * + * ***** END GPL LICENSE BLOCK ***** + */ +#ifndef DNA_SPEAKER_TYPES_H +#define DNA_SPEAKER_TYPES_H + +/** \file DNA_speaker_types.h + * \ingroup DNA + */ + +#include "DNA_ID.h" + +struct AnimData; +struct bSound; + +typedef struct Speaker { + ID id; + struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */ + + struct bSound *sound; + + // not animatable properties + float volume_max; + float volume_min; + float distance_max; + float distance_reference; + float attenuation; + float cone_angle_outer; + float cone_angle_inner; + float cone_volume_outer; + + // animatable properties + float volume; + float pitch; + + // flag + short flag; + short pad1[3]; +} Speaker; + +/* **************** SPEAKER ********************* */ + +/* flag */ +#define SPK_DS_EXPAND (1<<0) +#define SPK_MUTED (1<<1) +#define SPK_RELATIVE (1<<2) + +#endif /* DNA_SPEAKER_TYPES_H */ + diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h index e81a9979c12..6e850a07d94 100644 --- a/source/blender/makesdna/DNA_texture_types.h +++ b/source/blender/makesdna/DNA_texture_types.h @@ -342,6 +342,7 @@ typedef struct TexMapping { #define TEX_NORMALMAP 2048 #define TEX_GAUSS_MIP 4096 #define TEX_FILTER_MIN 8192 +#define TEX_DERIVATIVEMAP 16384 /* texfilter */ // TXF_BOX -> blender's old texture filtering method diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h index 50e66f91028..43dc532d4f6 100644 --- a/source/blender/makesdna/DNA_userdef_types.h +++ b/source/blender/makesdna/DNA_userdef_types.h @@ -197,7 +197,7 @@ typedef struct ThemeSpace { char grid[4]; char wire[4], select[4]; - char lamp[4]; + char lamp[4], speaker[4], pad2[4]; char active[4], group[4], group_active[4], transform[4]; char vertex[4], vertex_select[4]; char edge[4], edge_select[4]; @@ -210,17 +210,20 @@ typedef struct ThemeSpace { char bone_solid[4], bone_pose[4]; char strip[4], strip_select[4]; char cframe[4]; + char nurb_uline[4], nurb_vline[4]; char act_spline[4], nurb_sel_uline[4], nurb_sel_vline[4], lastsel_point[4]; - char handle_free[4], handle_auto[4], handle_vect[4], handle_align[4]; - char handle_sel_free[4], handle_sel_auto[4], handle_sel_vect[4], handle_sel_align[4]; + + char handle_free[4], handle_auto[4], handle_vect[4], handle_align[4], handle_auto_clamped[4]; + char handle_sel_free[4], handle_sel_auto[4], handle_sel_vect[4], handle_sel_align[4], handle_sel_auto_clamped[4]; + char ds_channel[4], ds_subchannel[4]; // dopesheet char console_output[4], console_input[4], console_info[4], console_error[4]; char console_cursor[4]; char vertex_size, outline_width, facedot_size; - char bpad; + char noodle_curving; char syntaxl[4], syntaxn[4], syntaxb[4]; // syntax for textwindow and nodes char syntaxv[4], syntaxc[4]; @@ -305,7 +308,7 @@ typedef struct UserDef { int savetime; char tempdir[160]; // FILE_MAXDIR length char fontdir[160]; - char renderdir[160]; + char renderdir[240]; // FILE_MAX length char textudir[160]; char plugtexdir[160]; char plugseqdir[160]; @@ -341,7 +344,8 @@ typedef struct UserDef { struct ListBase themes; struct ListBase uifonts; struct ListBase uistyles; - struct ListBase keymaps; + struct ListBase keymaps; /* deprecated in favor of user_keymaps */ + struct ListBase user_keymaps; struct ListBase addons; char keyconfigstr[64]; @@ -365,7 +369,6 @@ typedef struct UserDef { short recent_files; /* maximum number of recently used files to remember */ short smooth_viewtx; /* miliseconds to spend spinning the view */ short glreslimit; - short ndof_pan, ndof_rotate; short curssize; short color_picker_type; short ipo_new; /* interpolation mode for newly added F-Curves */ @@ -375,7 +378,11 @@ typedef struct UserDef { short scrcastwait; /* milliseconds between screencast snapshots */ short widget_unit; /* defaults to 20 for 72 DPI setting */ - short pad[3]; + short anisotropic_filter; + /*short pad[3]; */ + + float ndof_sensitivity; /* overall sensitivity of 3D mouse */ + int ndof_flag; /* flags for 3D mouse */ char versemaster[160]; char verseuser[160]; @@ -384,8 +391,7 @@ typedef struct UserDef { short autokey_mode; /* autokeying mode */ short autokey_flag; /* flags for autokeying */ - short text_render, pad9; /*options for text rendering*/ - float pad10; + short text_render, pad9[3]; /*options for text rendering*/ struct ColorBand coba_weight; /* from texture.h */ @@ -578,6 +584,31 @@ extern UserDef U; /* from blenkernel blender.c */ #define TH_OLDSKOOL 3 #define TH_SHADED 4 +/* ndof_flag (3D mouse options) */ +#define NDOF_SHOW_GUIDE (1 << 0) +#define NDOF_FLY_HELICOPTER (1 << 1) +#define NDOF_LOCK_HORIZON (1 << 2) +/* the following might not need to be saved between sessions, + but they do need to live somewhere accessible... */ +#define NDOF_SHOULD_PAN (1 << 3) +#define NDOF_SHOULD_ZOOM (1 << 4) +#define NDOF_SHOULD_ROTATE (1 << 5) +/* orbit navigation modes + only two options, so it's sort of a hyrbrid bool/enum + if ((U.ndof_flag & NDOF_ORBIT_MODE) == NDOF_OM_OBJECT)... */ +/* +#define NDOF_ORBIT_MODE (1 << 6) +#define NDOF_OM_TARGETCAMERA 0 +#define NDOF_OM_OBJECT NDOF_ORBIT_MODE +*/ +/* actually... users probably don't care about what the mode + is called, just that it feels right */ +#define NDOF_ORBIT_INVERT_AXES (1 << 6) +/* zoom is up/down if this flag is set (otherwise forward/backward) */ +#define NDOF_ZOOM_UPDOWN (1 << 7) +#define NDOF_ZOOM_INVERT (1 << 8) + + #ifdef __cplusplus } #endif diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 7379493003d..3c8d20a6f16 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -130,7 +130,11 @@ typedef struct RegionView3D { float twangle[3]; - float padf; + /* active rotation from NDOF or elsewhere */ + float rot_angle; + float rot_axis[3]; + + char pad2[4]; } RegionView3D; @@ -190,11 +194,10 @@ typedef struct View3D { /* drawflags, denoting state */ short zbuf, transp, xray; - char ndofmode; /* mode of transform for 6DOF devices -1 not found, 0 normal, 1 fly, 2 ob transform */ - char ndoffilter; /* filter for 6DOF devices 0 normal, 1 dominant */ - + char pad3[2]; + void *properties_storage; /* Nkey panel stores stuff here (runtime only!) */ - + /* XXX depricated? */ struct bGPdata *gpd; /* Grease-Pencil Data (annotation layers) */ @@ -244,6 +247,7 @@ typedef struct View3D { #define V3D_SOLID_TEX 8 #define V3D_DISPGP 16 #define V3D_LOCK_CAMERA 32 +#define V3D_RENDER_SHADOW 64 /* This is a runtime only flag that's used to tell draw_mesh_object() that we're doing a shadow pass instead of a regular draw */ /* View3D->around */ #define V3D_CENTER 0 diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h index 31e59f18626..47ebf111eba 100644 --- a/source/blender/makesdna/DNA_windowmanager_types.h +++ b/source/blender/makesdna/DNA_windowmanager_types.h @@ -144,7 +144,9 @@ typedef struct wmWindowManager { ListBase drags; /* active dragged items */ ListBase keyconfigs; /* known key configurations */ - struct wmKeyConfig *defaultconf; /* default configuration, not saved */ + struct wmKeyConfig *defaultconf; /* default configuration */ + struct wmKeyConfig *addonconf; /* addon configuration */ + struct wmKeyConfig *userconf; /* user configuration */ ListBase timers; /* active timers */ struct wmTimer *autosavetimer; /* timer for auto save */ @@ -239,15 +241,26 @@ typedef struct wmKeyMapItem { struct PointerRNA *ptr; /* rna pointer to access properties */ } wmKeyMapItem; +/* used instead of wmKeyMapItem for diff keymaps */ +typedef struct wmKeyMapDiffItem { + struct wmKeyMapDiffItem *next, *prev; + + wmKeyMapItem *remove_item; + wmKeyMapItem *add_item; +} wmKeyMapDiffItem; + /* wmKeyMapItem.flag */ -#define KMI_INACTIVE 1 -#define KMI_EXPANDED 2 +#define KMI_INACTIVE 1 +#define KMI_EXPANDED 2 +#define KMI_USER_MODIFIED 4 +#define KMI_UPDATE 8 /* stored in WM, the actively used keymaps */ typedef struct wmKeyMap { struct wmKeyMap *next, *prev; ListBase items; + ListBase diff_items; char idname[64]; /* global editor keymaps, or for more per space/region */ short spaceid; /* same IDs as in DNA_space_types.h */ @@ -263,9 +276,12 @@ typedef struct wmKeyMap { /* wmKeyMap.flag */ #define KEYMAP_MODAL 1 /* modal map, not using operatornames */ -#define KEYMAP_USER 2 /* user created keymap */ +#define KEYMAP_USER 2 /* user keymap */ #define KEYMAP_EXPANDED 4 #define KEYMAP_CHILDREN_EXPANDED 8 +#define KEYMAP_DIFF 16 /* diff keymap for user preferences */ +#define KEYMAP_USER_MODIFIED 32 /* keymap has user modifications */ +#define KEYMAP_UPDATE 64 typedef struct wmKeyConfig { struct wmKeyConfig *next, *prev; @@ -304,14 +320,20 @@ typedef struct wmOperator { } wmOperator; -/* operator type exec(), invoke() modal(), return values */ -#define OPERATOR_RUNNING_MODAL 1 -#define OPERATOR_CANCELLED 2 -#define OPERATOR_FINISHED 4 + +/* operator type return flags: exec(), invoke() modal(), return values */ +#define OPERATOR_RUNNING_MODAL (1<<0) +#define OPERATOR_CANCELLED (1<<1) +#define OPERATOR_FINISHED (1<<2) /* add this flag if the event should pass through */ -#define OPERATOR_PASS_THROUGH 8 +#define OPERATOR_PASS_THROUGH (1<<3) /* in case operator got executed outside WM code... like via fileselect */ -#define OPERATOR_HANDLED 16 +#define OPERATOR_HANDLED (1<<4) + +#define OPERATOR_FLAGS_ALL ((1<<5)-1) + +/* sanity checks for debug mode only */ +#define OPERATOR_RETVAL_CHECK(ret) BLI_assert(ret != 0 && (ret & OPERATOR_FLAGS_ALL) == ret) /* wmOperator flag */ #define OP_GRAB_POINTER 1 diff --git a/source/blender/makesdna/intern/CMakeLists.txt b/source/blender/makesdna/intern/CMakeLists.txt index 429db63b526..5edebfe3903 100644 --- a/source/blender/makesdna/intern/CMakeLists.txt +++ b/source/blender/makesdna/intern/CMakeLists.txt @@ -27,12 +27,17 @@ # message(STATUS "Configuring makesdna") +# add_definitions(-DWITH_DNA_GHASH) + blender_include_dirs( ../../../../intern/guardedalloc ../../blenloader + ../../blenlib .. ) + +# ----------------------------------------------------------------------------- # Build makesdna executable set(SRC makesdna.c @@ -56,6 +61,8 @@ add_custom_command( DEPENDS makesdna ) + +# ----------------------------------------------------------------------------- # Build bf_dna library set(INC @@ -72,3 +79,22 @@ set(SRC ) blender_add_lib(bf_dna "${SRC}" "${INC}" "${INC_SYS}") + + +# ----------------------------------------------------------------------------- +# Build bf_dna_blenlib library +set(INC + +) + +set(INC_SYS + +) + +set(SRC + ../../blenlib/intern/BLI_mempool.c + ../../blenlib/intern/listbase.c + ../../blenlib/intern/BLI_ghash.c +) + +blender_add_lib(bf_dna_blenlib "${SRC}" "${INC}" "${INC_SYS}") diff --git a/source/blender/makesdna/intern/SConscript b/source/blender/makesdna/intern/SConscript index e51ee53e078..8185676cbfc 100644 --- a/source/blender/makesdna/intern/SConscript +++ b/source/blender/makesdna/intern/SConscript @@ -67,5 +67,6 @@ else: else: dna.Command ('dna.c', '', root_build_dir+os.sep+"makesdna.exe $TARGET") +# TODO, get WITH_DNA_GHASH working, see CMake's 'WITH_DNA_GHASH' obj = ['intern/dna.c', 'intern/dna_genfile.c'] Return ('obj') diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c index 4e9b023b326..ebcfce84e37 100644 --- a/source/blender/makesdna/intern/dna_genfile.c +++ b/source/blender/makesdna/intern/dna_genfile.c @@ -42,6 +42,10 @@ #include "MEM_guardedalloc.h" // for MEM_freeN MEM_mallocN MEM_callocN +#ifdef WITH_DNA_GHASH +# include "BLI_ghash.h" +#endif + #include "DNA_genfile.h" #include "DNA_sdna_types.h" // for SDNA ;-) @@ -197,7 +201,11 @@ void DNA_sdna_free(SDNA *sdna) MEM_freeN((void *)sdna->names); MEM_freeN(sdna->types); MEM_freeN(sdna->structs); - + +#ifdef WITH_DNA_GHASH + BLI_ghash_free(sdna->structs_map, NULL, NULL); +#endif + MEM_freeN(sdna); } @@ -275,24 +283,30 @@ static short *findstruct_name(SDNA *sdna, const char *str) int DNA_struct_find_nr(SDNA *sdna, const char *str) { short *sp= NULL; - int a; if(sdna->lastfind<sdna->nr_structs) { sp= sdna->structs[sdna->lastfind]; if(strcmp( sdna->types[ sp[0] ], str )==0) return sdna->lastfind; } - for(a=0; a<sdna->nr_structs; a++) { +#ifdef WITH_DNA_GHASH + return (intptr_t)BLI_ghash_lookup(sdna->structs_map, str) - 1; +#else + { + int a; - sp= sdna->structs[a]; - - if(strcmp( sdna->types[ sp[0] ], str )==0) { - sdna->lastfind= a; - return a; + for(a=0; a<sdna->nr_structs; a++) { + + sp= sdna->structs[a]; + + if(strcmp( sdna->types[ sp[0] ], str )==0) { + sdna->lastfind= a; + return a; + } } } - return -1; +#endif } /* ************************* END DIV ********************** */ @@ -481,6 +495,16 @@ static void init_structDNA(SDNA *sdna, int do_endian_swap) sp[10]= 9; } } + +#ifdef WITH_DNA_GHASH + /* create a ghash lookup to speed up */ + sdna->structs_map= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "init_structDNA gh"); + + for(nr = 0; nr < sdna->nr_structs; nr++) { + sp= sdna->structs[nr]; + BLI_ghash_insert(sdna->structs_map, (void *)sdna->types[sp[0]], (void *)(nr + 1)); + } +#endif } } diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c index 8b841b67e54..694b403c7c5 100644 --- a/source/blender/makesdna/intern/makesdna.c +++ b/source/blender/makesdna/intern/makesdna.c @@ -132,23 +132,24 @@ const char *includefiles[] = { "DNA_anim_types.h", "DNA_boid_types.h", "DNA_smoke_types.h", + "DNA_speaker_types.h", // empty string to indicate end of includefiles "" }; -int maxdata= 500000, maxnr= 50000; -int nr_names=0; -int nr_types=0; -int nr_structs=0; -char **names, *namedata; /* at address names[a] is string a */ -char **types, *typedata; /* at address types[a] is string a */ -short *typelens; /* at typelens[a] is de length of type a */ -short *alphalens; /* contains sizes as they are calculated on the DEC Alpha (64 bits) */ -short **structs, *structdata; /* at sp= structs[a] is the first address of a struct definition - sp[0] is type number - sp[1] is amount of elements - sp[2] sp[3] is typenr, namenr (etc) */ +static int maxdata= 500000, maxnr= 50000; +static int nr_names=0; +static int nr_types=0; +static int nr_structs=0; +static char **names, *namedata; /* at address names[a] is string a */ +static char **types, *typedata; /* at address types[a] is string a */ +static short *typelens; /* at typelens[a] is de length of type a */ +static short *alphalens; /* contains sizes as they are calculated on the DEC Alpha (64 bits), infact any 64bit system */ +static short **structs, *structdata;/* at sp= structs[a] is the first address of a struct definition + sp[0] is type number + sp[1] is amount of elements + sp[2] sp[3] is typenr, namenr (etc) */ /** * Variable to control debug output of makesdna. * debugSDNA: @@ -157,8 +158,8 @@ short **structs, *structdata; /* at sp= structs[a] is the first address of a str * - 2 = full trace, tell which names and types were found * - 4 = full trace, plus all gritty details */ -int debugSDNA = 0; -int additional_slen_offset; +static int debugSDNA = 0; +static int additional_slen_offset; /* ************************************************************************** */ /* Functions */ @@ -670,6 +671,8 @@ int arraysize(char *astr, int len) } else if( str[a]==']' && cp) { str[a]= 0; + /* if 'cp' is a preprocessor definition, it will evaluate to 0, + * the caller needs to check for this case and throw an error */ mul*= atoi(cp); } } @@ -713,7 +716,12 @@ static int calculate_structlens(int firststruct) /* has the name an extra length? (array) */ mul= 1; if( cp[namelen-1]==']') mul= arraysize(cp, namelen); - + + if (mul == 0) { + printf("Zero array size found or could not parse %s: '%.*s'\n", types[structtype], namelen + 1, cp); + dna_error = 1; + } + /* 4-8 aligned/ */ if(sizeof(void *) == 4) { if (len % 4) { @@ -743,7 +751,12 @@ static int calculate_structlens(int firststruct) /* has the name an extra length? (array) */ mul= 1; if( cp[namelen-1]==']') mul= arraysize(cp, namelen); - + + if (mul == 0) { + printf("Zero array size found or could not parse %s: '%.*s'\n", types[structtype], namelen + 1, cp); + dna_error = 1; + } + /* struct alignment */ if(type >= firststruct) { if(sizeof(void *)==8 && (len % 8) ) { @@ -877,7 +890,7 @@ void printStructLenghts(void) } -int make_structDNA(char *baseDirectory, FILE *file) +static int make_structDNA(char *baseDirectory, FILE *file) { int len, i; short *sp; @@ -1184,4 +1197,5 @@ int main(int argc, char ** argv) #include "DNA_anim_types.h" #include "DNA_boid_types.h" #include "DNA_smoke_types.h" +#include "DNA_speaker_types.h" /* end of list */ |