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-rw-r--r--source/blender/makesdna/DNA_mesh_types.h3
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h7
2 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 97355548b09..9912ec8ec3b 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -161,7 +161,8 @@ typedef struct Mesh {
/**
* An array of materials, with length #totcol. These can be overridden by material slots
- * on #Object. Indices in #MPoly.mat_nr control which material is used for every face.
+ * on #Object. Indices in the "material_index" attribute control which material is used for every
+ * face.
*/
struct Material **mat;
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index c62907e26ed..e0333f3ef03 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -74,7 +74,8 @@ typedef struct MPoly {
int loopstart;
/** Keep signed since we need to subtract when getting the previous loop. */
int totloop;
- short mat_nr;
+ /** Deprecated material index. Now stored in the "material_index" attribute, but kept for IO. */
+ short mat_nr DNA_DEPRECATED;
char flag, _pad;
} MPoly;
@@ -156,8 +157,8 @@ enum {
*
* Usage examples:
* \code{.c}
- * // access original material.
- * short mat_nr = mpoly[lt->poly].mat_nr;
+ * // access polygon attribute value.
+ * T value = polygon_attribute[lt->poly];
*
* // access vertex locations.
* float *vtri_co[3] = {