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Diffstat (limited to 'source/blender/makesrna/RNA_types.h')
-rw-r--r--source/blender/makesrna/RNA_types.h709
1 files changed, 377 insertions, 332 deletions
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index fadd6c57ef5..961b4b23073 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -44,58 +44,58 @@ struct bContext;
* the properties and validate them. */
typedef struct PointerRNA {
- struct {
- void *data;
- } id;
+ struct {
+ void *data;
+ } id;
- struct StructRNA *type;
- void *data;
+ struct StructRNA *type;
+ void *data;
} PointerRNA;
typedef struct PropertyPointerRNA {
- PointerRNA ptr;
- struct PropertyRNA *prop;
+ PointerRNA ptr;
+ struct PropertyRNA *prop;
} PropertyPointerRNA;
/**
* Stored result of a RNA path lookup (as used by anim-system)
*/
typedef struct PathResolvedRNA {
- struct PointerRNA ptr;
- struct PropertyRNA *prop;
- /* -1 for non-array access */
- int prop_index;
+ struct PointerRNA ptr;
+ struct PropertyRNA *prop;
+ /* -1 for non-array access */
+ int prop_index;
} PathResolvedRNA;
/* Property */
typedef enum PropertyType {
- PROP_BOOLEAN = 0,
- PROP_INT = 1,
- PROP_FLOAT = 2,
- PROP_STRING = 3,
- PROP_ENUM = 4,
- PROP_POINTER = 5,
- PROP_COLLECTION = 6,
+ PROP_BOOLEAN = 0,
+ PROP_INT = 1,
+ PROP_FLOAT = 2,
+ PROP_STRING = 3,
+ PROP_ENUM = 4,
+ PROP_POINTER = 5,
+ PROP_COLLECTION = 6,
} PropertyType;
/* also update rna_property_subtype_unit when you change this */
typedef enum PropertyUnit {
- PROP_UNIT_NONE = (0 << 16),
- PROP_UNIT_LENGTH = (1 << 16), /* m */
- PROP_UNIT_AREA = (2 << 16), /* m^2 */
- PROP_UNIT_VOLUME = (3 << 16), /* m^3 */
- PROP_UNIT_MASS = (4 << 16), /* kg */
- PROP_UNIT_ROTATION = (5 << 16), /* radians */
- PROP_UNIT_TIME = (6 << 16), /* frame */
- PROP_UNIT_VELOCITY = (7 << 16), /* m/s */
- PROP_UNIT_ACCELERATION = (8 << 16), /* m/(s^2) */
- PROP_UNIT_CAMERA = (9 << 16), /* mm */
- PROP_UNIT_POWER = (10 << 16), /* W */
+ PROP_UNIT_NONE = (0 << 16),
+ PROP_UNIT_LENGTH = (1 << 16), /* m */
+ PROP_UNIT_AREA = (2 << 16), /* m^2 */
+ PROP_UNIT_VOLUME = (3 << 16), /* m^3 */
+ PROP_UNIT_MASS = (4 << 16), /* kg */
+ PROP_UNIT_ROTATION = (5 << 16), /* radians */
+ PROP_UNIT_TIME = (6 << 16), /* frame */
+ PROP_UNIT_VELOCITY = (7 << 16), /* m/s */
+ PROP_UNIT_ACCELERATION = (8 << 16), /* m/(s^2) */
+ PROP_UNIT_CAMERA = (9 << 16), /* mm */
+ PROP_UNIT_POWER = (10 << 16), /* W */
} PropertyUnit;
-#define RNA_SUBTYPE_UNIT(subtype) ((subtype) & 0x00FF0000)
-#define RNA_SUBTYPE_VALUE(subtype) ((subtype) & ~0x00FF0000)
+#define RNA_SUBTYPE_UNIT(subtype) ((subtype)&0x00FF0000)
+#define RNA_SUBTYPE_VALUE(subtype) ((subtype) & ~0x00FF0000)
#define RNA_SUBTYPE_UNIT_VALUE(subtype) ((subtype) >> 16)
#define RNA_ENUM_BITFLAG_SIZE 32
@@ -109,176 +109,178 @@ typedef enum PropertyUnit {
* node socket button subtypes!
*/
typedef enum PropertySubType {
- PROP_NONE = 0,
-
- /* strings */
- PROP_FILEPATH = 1,
- PROP_DIRPATH = 2,
- PROP_FILENAME = 3,
- PROP_BYTESTRING = 4, /* a string which should be represented as bytes in python, NULL terminated though. */
- /* 5 was used by "PROP_TRANSLATE" sub-type, which is now a flag. */
- PROP_PASSWORD = 6, /* a string which should not be displayed in UI */
-
- /* numbers */
- PROP_PIXEL = 12,
- PROP_UNSIGNED = 13,
- PROP_PERCENTAGE = 14,
- PROP_FACTOR = 15,
- PROP_ANGLE = 16 | PROP_UNIT_ROTATION,
- PROP_TIME = 17 | PROP_UNIT_TIME,
- /* distance in 3d space, don't use for pixel distance for eg. */
- PROP_DISTANCE = 18 | PROP_UNIT_LENGTH,
- PROP_DISTANCE_CAMERA = 19 | PROP_UNIT_CAMERA,
-
- /* number arrays */
- PROP_COLOR = 20,
- PROP_TRANSLATION = 21 | PROP_UNIT_LENGTH,
- PROP_DIRECTION = 22,
- PROP_VELOCITY = 23 | PROP_UNIT_VELOCITY,
- PROP_ACCELERATION = 24 | PROP_UNIT_ACCELERATION,
- PROP_MATRIX = 25,
- PROP_EULER = 26 | PROP_UNIT_ROTATION,
- PROP_QUATERNION = 27,
- PROP_AXISANGLE = 28,
- PROP_XYZ = 29,
- PROP_XYZ_LENGTH = 29 | PROP_UNIT_LENGTH,
- PROP_COLOR_GAMMA = 30, /* used for colors which would be color managed before display */
- PROP_COORDS = 31, /* generic array, no units applied, only that x/y/z/w are used (python vec) */
-
- /* booleans */
- PROP_LAYER = 40,
- PROP_LAYER_MEMBER = 41,
-
- /* light */
- PROP_POWER = 42 | PROP_UNIT_POWER,
+ PROP_NONE = 0,
+
+ /* strings */
+ PROP_FILEPATH = 1,
+ PROP_DIRPATH = 2,
+ PROP_FILENAME = 3,
+ PROP_BYTESTRING =
+ 4, /* a string which should be represented as bytes in python, NULL terminated though. */
+ /* 5 was used by "PROP_TRANSLATE" sub-type, which is now a flag. */
+ PROP_PASSWORD = 6, /* a string which should not be displayed in UI */
+
+ /* numbers */
+ PROP_PIXEL = 12,
+ PROP_UNSIGNED = 13,
+ PROP_PERCENTAGE = 14,
+ PROP_FACTOR = 15,
+ PROP_ANGLE = 16 | PROP_UNIT_ROTATION,
+ PROP_TIME = 17 | PROP_UNIT_TIME,
+ /* distance in 3d space, don't use for pixel distance for eg. */
+ PROP_DISTANCE = 18 | PROP_UNIT_LENGTH,
+ PROP_DISTANCE_CAMERA = 19 | PROP_UNIT_CAMERA,
+
+ /* number arrays */
+ PROP_COLOR = 20,
+ PROP_TRANSLATION = 21 | PROP_UNIT_LENGTH,
+ PROP_DIRECTION = 22,
+ PROP_VELOCITY = 23 | PROP_UNIT_VELOCITY,
+ PROP_ACCELERATION = 24 | PROP_UNIT_ACCELERATION,
+ PROP_MATRIX = 25,
+ PROP_EULER = 26 | PROP_UNIT_ROTATION,
+ PROP_QUATERNION = 27,
+ PROP_AXISANGLE = 28,
+ PROP_XYZ = 29,
+ PROP_XYZ_LENGTH = 29 | PROP_UNIT_LENGTH,
+ PROP_COLOR_GAMMA = 30, /* used for colors which would be color managed before display */
+ PROP_COORDS = 31, /* generic array, no units applied, only that x/y/z/w are used (python vec) */
+
+ /* booleans */
+ PROP_LAYER = 40,
+ PROP_LAYER_MEMBER = 41,
+
+ /* light */
+ PROP_POWER = 42 | PROP_UNIT_POWER,
} PropertySubType;
/* Make sure enums are updated with these */
/* HIGHEST FLAG IN USE: 1 << 31
* FREE FLAGS: 2, 9, 11, 13, 14, 15, 30 */
typedef enum PropertyFlag {
- /* editable means the property is editable in the user
- * interface, properties are editable by default except
- * for pointers and collections. */
- PROP_EDITABLE = (1 << 0),
-
- /* this property is editable even if it is lib linked,
- * meaning it will get lost on reload, but it's useful
- * for editing. */
- PROP_LIB_EXCEPTION = (1 << 16),
-
- /* animatable means the property can be driven by some
- * other input, be it animation curves, expressions, ..
- * properties are animatable by default except for pointers
- * and collections */
- PROP_ANIMATABLE = (1 << 1),
-
- /* This flag means when the property's widget is in 'textedit' mode, it will be updated
- * after every typed char, instead of waiting final validation. Used e.g. for text searchbox.
- * It will also cause UI_BUT_VALUE_CLEAR to be set for text buttons. We could add an own flag
- * for search/filter properties, but this works just fine for now. */
- PROP_TEXTEDIT_UPDATE = (1u << 31),
-
- /* icon */
- PROP_ICONS_CONSECUTIVE = (1 << 12),
- PROP_ICONS_REVERSE = (1 << 8),
-
- /* hidden in the user interface */
- PROP_HIDDEN = (1 << 19),
- /* do not write in presets */
- PROP_SKIP_SAVE = (1 << 28),
-
- /* numbers */
-
- /* each value is related proportionally (object scale, image size) */
- PROP_PROPORTIONAL = (1 << 26),
-
- /* pointers */
- PROP_ID_REFCOUNT = (1 << 6),
-
- /* disallow assigning a variable to its self, eg an object tracking its self
- * only apply this to types that are derived from an ID ()*/
- PROP_ID_SELF_CHECK = (1 << 20),
- /* use for...
- * - pointers: in the UI and python so unsetting or setting to None won't work
- * - strings: so our internal generated get/length/set functions know to do NULL checks before access [#30865] */
- PROP_NEVER_NULL = (1 << 18),
- /* currently only used for UI, this is similar to PROP_NEVER_NULL
- * except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
- * but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */
- PROP_NEVER_UNLINK = (1 << 25),
-
- /* Pointers to data that is not owned by the struct.
- * Typical example: Bone.parent, Bone.child, etc., and nearly all ID pointers.
- * This is crucial information for processes that walk the whole data of an ID e.g. (like static override).
- * Note that all ID pointers are enforced to this by default, this probably will need to be rechecked
- * (see ugly infamous NodeTrees of mat/tex/scene/etc.). */
- PROP_PTR_NO_OWNERSHIP = (1 << 7),
-
- /* flag contains multiple enums.
- * note: not to be confused with prop->enumbitflags
- * this exposes the flag as multiple options in python and the UI.
- *
- * note: these can't be animated so use with care.
- */
- PROP_ENUM_FLAG = (1 << 21),
-
- /* need context for update function */
- PROP_CONTEXT_UPDATE = (1 << 22),
- PROP_CONTEXT_PROPERTY_UPDATE = PROP_CONTEXT_UPDATE | (1 << 27),
-
- /* registering */
- PROP_REGISTER = (1 << 4),
- PROP_REGISTER_OPTIONAL = PROP_REGISTER | (1 << 5),
-
- /* Use for arrays or for any data that should not have a reference kept
- * most common case is functions that return arrays where the array */
- PROP_THICK_WRAP = (1 << 23),
-
- PROP_IDPROPERTY = (1 << 10), /* This is an IDProperty, not a DNA one. */
- PROP_DYNAMIC = (1 << 17), /* for dynamic arrays, and retvals of type string */
- PROP_ENUM_NO_CONTEXT = (1 << 24), /* for enum that shouldn't be contextual */
- PROP_ENUM_NO_TRANSLATE = (1 << 29), /* for enums not to be translated (e.g. viewlayers' names in nodes) */
-
- /* Don't do dependency graph tag from a property update callback.
- * Use this for properties which defines interface state, for example,
- * properties which denotes whether modifier panel is collapsed or not. */
- PROP_NO_DEG_UPDATE = (1 << 30),
+ /* editable means the property is editable in the user
+ * interface, properties are editable by default except
+ * for pointers and collections. */
+ PROP_EDITABLE = (1 << 0),
+
+ /* this property is editable even if it is lib linked,
+ * meaning it will get lost on reload, but it's useful
+ * for editing. */
+ PROP_LIB_EXCEPTION = (1 << 16),
+
+ /* animatable means the property can be driven by some
+ * other input, be it animation curves, expressions, ..
+ * properties are animatable by default except for pointers
+ * and collections */
+ PROP_ANIMATABLE = (1 << 1),
+
+ /* This flag means when the property's widget is in 'textedit' mode, it will be updated
+ * after every typed char, instead of waiting final validation. Used e.g. for text searchbox.
+ * It will also cause UI_BUT_VALUE_CLEAR to be set for text buttons. We could add an own flag
+ * for search/filter properties, but this works just fine for now. */
+ PROP_TEXTEDIT_UPDATE = (1u << 31),
+
+ /* icon */
+ PROP_ICONS_CONSECUTIVE = (1 << 12),
+ PROP_ICONS_REVERSE = (1 << 8),
+
+ /* hidden in the user interface */
+ PROP_HIDDEN = (1 << 19),
+ /* do not write in presets */
+ PROP_SKIP_SAVE = (1 << 28),
+
+ /* numbers */
+
+ /* each value is related proportionally (object scale, image size) */
+ PROP_PROPORTIONAL = (1 << 26),
+
+ /* pointers */
+ PROP_ID_REFCOUNT = (1 << 6),
+
+ /* disallow assigning a variable to its self, eg an object tracking its self
+ * only apply this to types that are derived from an ID ()*/
+ PROP_ID_SELF_CHECK = (1 << 20),
+ /* use for...
+ * - pointers: in the UI and python so unsetting or setting to None won't work
+ * - strings: so our internal generated get/length/set functions know to do NULL checks before access [#30865] */
+ PROP_NEVER_NULL = (1 << 18),
+ /* currently only used for UI, this is similar to PROP_NEVER_NULL
+ * except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
+ * but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */
+ PROP_NEVER_UNLINK = (1 << 25),
+
+ /* Pointers to data that is not owned by the struct.
+ * Typical example: Bone.parent, Bone.child, etc., and nearly all ID pointers.
+ * This is crucial information for processes that walk the whole data of an ID e.g. (like static override).
+ * Note that all ID pointers are enforced to this by default, this probably will need to be rechecked
+ * (see ugly infamous NodeTrees of mat/tex/scene/etc.). */
+ PROP_PTR_NO_OWNERSHIP = (1 << 7),
+
+ /* flag contains multiple enums.
+ * note: not to be confused with prop->enumbitflags
+ * this exposes the flag as multiple options in python and the UI.
+ *
+ * note: these can't be animated so use with care.
+ */
+ PROP_ENUM_FLAG = (1 << 21),
+
+ /* need context for update function */
+ PROP_CONTEXT_UPDATE = (1 << 22),
+ PROP_CONTEXT_PROPERTY_UPDATE = PROP_CONTEXT_UPDATE | (1 << 27),
+
+ /* registering */
+ PROP_REGISTER = (1 << 4),
+ PROP_REGISTER_OPTIONAL = PROP_REGISTER | (1 << 5),
+
+ /* Use for arrays or for any data that should not have a reference kept
+ * most common case is functions that return arrays where the array */
+ PROP_THICK_WRAP = (1 << 23),
+
+ PROP_IDPROPERTY = (1 << 10), /* This is an IDProperty, not a DNA one. */
+ PROP_DYNAMIC = (1 << 17), /* for dynamic arrays, and retvals of type string */
+ PROP_ENUM_NO_CONTEXT = (1 << 24), /* for enum that shouldn't be contextual */
+ PROP_ENUM_NO_TRANSLATE =
+ (1 << 29), /* for enums not to be translated (e.g. viewlayers' names in nodes) */
+
+ /* Don't do dependency graph tag from a property update callback.
+ * Use this for properties which defines interface state, for example,
+ * properties which denotes whether modifier panel is collapsed or not. */
+ PROP_NO_DEG_UPDATE = (1 << 30),
} PropertyFlag;
/* Flags related to comparing and overriding RNA properties. Make sure enums are updated with these */
/* FREE FLAGS: 2, 3, 4, 5, 6, 7, 8, 9, 12 and above. */
typedef enum PropertyOverrideFlag {
- /* Means the property can be overridden by a local 'proxy' of some linked datablock. */
- PROPOVERRIDE_OVERRIDABLE_STATIC = (1 << 0),
+ /* Means the property can be overridden by a local 'proxy' of some linked datablock. */
+ PROPOVERRIDE_OVERRIDABLE_STATIC = (1 << 0),
- /* Forbid usage of this property in comparison (& hence override) code.
- * Useful e.g. for collections of data like mesh's geometry, particles, etc. */
- PROPOVERRIDE_NO_COMPARISON = (1 << 1),
+ /* Forbid usage of this property in comparison (& hence override) code.
+ * Useful e.g. for collections of data like mesh's geometry, particles, etc. */
+ PROPOVERRIDE_NO_COMPARISON = (1 << 1),
- /*** Collections-related ***/
+ /*** Collections-related ***/
- /* The property supports insertion (collections only). */
- PROPOVERRIDE_STATIC_INSERTION = (1 << 10),
+ /* The property supports insertion (collections only). */
+ PROPOVERRIDE_STATIC_INSERTION = (1 << 10),
- /* Only use indices to compare items in the property, never names (collections only). */
- /* Useful when nameprop of the items is generated from other data
- * (e.g. name of material slots is actually name of assigned material). */
- PROPOVERRIDE_NO_PROP_NAME = (1 << 11),
+ /* Only use indices to compare items in the property, never names (collections only). */
+ /* Useful when nameprop of the items is generated from other data
+ * (e.g. name of material slots is actually name of assigned material). */
+ PROPOVERRIDE_NO_PROP_NAME = (1 << 11),
} PropertyOverrideFlag;
/* Function parameters flags.
* WARNING: 16bits only. */
typedef enum ParameterFlag {
- PARM_REQUIRED = (1 << 0),
- PARM_OUTPUT = (1 << 1),
- PARM_RNAPTR = (1 << 2),
- /* This allows for non-breaking API updates, when adding non-critical new parameter to a callback function.
- * This way, old py code defining funcs without that parameter would still work.
- * WARNING: any parameter after the first PYFUNC_OPTIONAL one will be considered as optional!
- * NOTE: only for input parameters!
- */
- PARM_PYFUNC_OPTIONAL = (1 << 3),
+ PARM_REQUIRED = (1 << 0),
+ PARM_OUTPUT = (1 << 1),
+ PARM_RNAPTR = (1 << 2),
+ /* This allows for non-breaking API updates, when adding non-critical new parameter to a callback function.
+ * This way, old py code defining funcs without that parameter would still work.
+ * WARNING: any parameter after the first PYFUNC_OPTIONAL one will be considered as optional!
+ * NOTE: only for input parameters!
+ */
+ PARM_PYFUNC_OPTIONAL = (1 << 3),
} ParameterFlag;
struct CollectionPropertyIterator;
@@ -286,69 +288,69 @@ struct Link;
typedef int (*IteratorSkipFunc)(struct CollectionPropertyIterator *iter, void *data);
typedef struct ListBaseIterator {
- struct Link *link;
- int flag;
- IteratorSkipFunc skip;
+ struct Link *link;
+ int flag;
+ IteratorSkipFunc skip;
} ListBaseIterator;
typedef struct ArrayIterator {
- char *ptr;
- char *endptr; /* past the last valid pointer, only for comparisons, ignores skipped values */
- void *free_ptr; /* will be freed if set */
- int itemsize;
-
- /* array length with no skip functions applied, take care not to compare against index from animsys
- * or python indices */
- int length;
-
- /* optional skip function, when set the array as viewed by rna can contain only a subset of the members.
- * this changes indices so quick array index lookups are not possible when skip function is used. */
- IteratorSkipFunc skip;
+ char *ptr;
+ char *endptr; /* past the last valid pointer, only for comparisons, ignores skipped values */
+ void *free_ptr; /* will be freed if set */
+ int itemsize;
+
+ /* array length with no skip functions applied, take care not to compare against index from animsys
+ * or python indices */
+ int length;
+
+ /* optional skip function, when set the array as viewed by rna can contain only a subset of the members.
+ * this changes indices so quick array index lookups are not possible when skip function is used. */
+ IteratorSkipFunc skip;
} ArrayIterator;
typedef struct CollectionPropertyIterator {
- /* internal */
- PointerRNA parent;
- PointerRNA builtin_parent;
- struct PropertyRNA *prop;
- union {
- ArrayIterator array;
- ListBaseIterator listbase;
- void *custom;
- } internal;
- int idprop;
- int level;
-
- /* external */
- PointerRNA ptr;
- int valid;
+ /* internal */
+ PointerRNA parent;
+ PointerRNA builtin_parent;
+ struct PropertyRNA *prop;
+ union {
+ ArrayIterator array;
+ ListBaseIterator listbase;
+ void *custom;
+ } internal;
+ int idprop;
+ int level;
+
+ /* external */
+ PointerRNA ptr;
+ int valid;
} CollectionPropertyIterator;
typedef struct CollectionPointerLink {
- struct CollectionPointerLink *next, *prev;
- PointerRNA ptr;
+ struct CollectionPointerLink *next, *prev;
+ PointerRNA ptr;
} CollectionPointerLink;
/* Copy of ListBase for RNA... */
typedef struct CollectionListBase {
- struct CollectionPointerLink *first, *last;
+ struct CollectionPointerLink *first, *last;
} CollectionListBase;
typedef enum RawPropertyType {
- PROP_RAW_UNSET = -1,
- PROP_RAW_INT, // XXX - abused for types that are not set, eg. MFace.verts, needs fixing.
- PROP_RAW_SHORT,
- PROP_RAW_CHAR,
- PROP_RAW_BOOLEAN,
- PROP_RAW_DOUBLE,
- PROP_RAW_FLOAT,
+ PROP_RAW_UNSET = -1,
+ PROP_RAW_INT, // XXX - abused for types that are not set, eg. MFace.verts, needs fixing.
+ PROP_RAW_SHORT,
+ PROP_RAW_CHAR,
+ PROP_RAW_BOOLEAN,
+ PROP_RAW_DOUBLE,
+ PROP_RAW_FLOAT,
} RawPropertyType;
typedef struct RawArray {
- void *array;
- RawPropertyType type;
- int len;
- int stride;
+ void *array;
+ RawPropertyType type;
+ int len;
+ int stride;
} RawArray;
/**
@@ -356,154 +358,197 @@ typedef struct RawArray {
* which is used by the RNA API both for user-interface and the Python API.
*/
typedef struct EnumPropertyItem {
- /** The internal value of the enum, not exposed to users. */
- int value;
- /**
- * Note that identifiers must be unique within the array,
- * by convention they're upper case with underscores for separators.
- * - An empty string is used to define menu separators.
- * - NULL denotes the end of the array of items.
- */
- const char *identifier;
- /** Optional icon, typically 'ICON_NONE' */
- int icon;
- /** Name displayed in the interface. */
- const char *name;
- /** Longer description used in the interface. */
- const char *description;
+ /** The internal value of the enum, not exposed to users. */
+ int value;
+ /**
+ * Note that identifiers must be unique within the array,
+ * by convention they're upper case with underscores for separators.
+ * - An empty string is used to define menu separators.
+ * - NULL denotes the end of the array of items.
+ */
+ const char *identifier;
+ /** Optional icon, typically 'ICON_NONE' */
+ int icon;
+ /** Name displayed in the interface. */
+ const char *name;
+ /** Longer description used in the interface. */
+ const char *description;
} EnumPropertyItem;
/* extended versions with PropertyRNA argument */
typedef bool (*BooleanPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
-typedef void (*BooleanPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, bool value);
-typedef void (*BooleanArrayPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, bool *values);
-typedef void (*BooleanArrayPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const bool *values);
+typedef void (*BooleanPropertySetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ bool value);
+typedef void (*BooleanArrayPropertyGetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ bool *values);
+typedef void (*BooleanArrayPropertySetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ const bool *values);
typedef int (*IntPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*IntPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int value);
-typedef void (*IntArrayPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int *values);
-typedef void (*IntArrayPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const int *values);
-typedef void (*IntPropertyRangeFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int *min, int *max, int *softmin, int *softmax);
+typedef void (*IntArrayPropertyGetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ int *values);
+typedef void (*IntArrayPropertySetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ const int *values);
+typedef void (*IntPropertyRangeFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ int *min,
+ int *max,
+ int *softmin,
+ int *softmax);
typedef float (*FloatPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
-typedef void (*FloatPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, float value);
-typedef void (*FloatArrayPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, float *values);
-typedef void (*FloatArrayPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const float *values);
-typedef void (*FloatPropertyRangeFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, float *min, float *max, float *softmin, float *softmax);
-typedef void (*StringPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, char *value);
+typedef void (*FloatPropertySetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ float value);
+typedef void (*FloatArrayPropertyGetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ float *values);
+typedef void (*FloatArrayPropertySetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ const float *values);
+typedef void (*FloatPropertyRangeFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ float *min,
+ float *max,
+ float *softmin,
+ float *softmax);
+typedef void (*StringPropertyGetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ char *value);
typedef int (*StringPropertyLengthFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
-typedef void (*StringPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const char *value);
+typedef void (*StringPropertySetFunc)(struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ const char *value);
typedef int (*EnumPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*EnumPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int value);
/* same as PropEnumItemFunc */
-typedef const EnumPropertyItem *(*EnumPropertyItemFunc)(struct bContext *C, PointerRNA *ptr, struct PropertyRNA *prop, bool *r_free);
+typedef const EnumPropertyItem *(*EnumPropertyItemFunc)(struct bContext *C,
+ PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ bool *r_free);
typedef struct PropertyRNA PropertyRNA;
/* Parameter List */
typedef struct ParameterList {
- /* storage for parameters */
- void *data;
+ /* storage for parameters */
+ void *data;
- /* function passed at creation time */
- struct FunctionRNA *func;
+ /* function passed at creation time */
+ struct FunctionRNA *func;
- /* store the parameter size */
- int alloc_size;
+ /* store the parameter size */
+ int alloc_size;
- int arg_count, ret_count;
+ int arg_count, ret_count;
} ParameterList;
typedef struct ParameterIterator {
- struct ParameterList *parms;
- /* PointerRNA funcptr; */ /*UNUSED*/
- void *data;
- int size, offset;
+ struct ParameterList *parms;
+ /* PointerRNA funcptr; */ /*UNUSED*/
+ void *data;
+ int size, offset;
- PropertyRNA *parm;
- int valid;
+ PropertyRNA *parm;
+ int valid;
} ParameterIterator;
/* mainly to avoid confusing casts */
typedef struct ParameterDynAlloc {
- intptr_t array_tot; /* important, this breaks when set to an int */
- void *array;
+ intptr_t array_tot; /* important, this breaks when set to an int */
+ void *array;
} ParameterDynAlloc;
/* Function */
typedef enum FunctionFlag {
- /***** Options affecting callback signature. *****/
- /* Those add additional parameters at the beginning of the C callback, like that:
- * rna_my_func([ID *_selfid],
- * [<DNA_STRUCT> *self|StructRNA *type],
- * [Main *bmain],
- * [bContext *C],
- * [ReportList *reports],
- * <other RNA-defined parameters>);
- */
- /* Pass ID owning 'self' data (i.e. ptr->id.data, might be same as self in case data is an ID...). */
- FUNC_USE_SELF_ID = (1 << 11),
-
- /* Do not pass the object (DNA struct pointer) from which it is called, used to define static or class functions. */
- FUNC_NO_SELF = (1 << 0),
- /* Pass RNA type, used to define class functions, only valid when FUNC_NO_SELF is set. */
- FUNC_USE_SELF_TYPE = (1 << 1),
-
- /* Pass Main, bContext and/or ReportList. */
- FUNC_USE_MAIN = (1 << 2),
- FUNC_USE_CONTEXT = (1 << 3),
- FUNC_USE_REPORTS = (1 << 4),
-
-
- /***** Registering of python subclasses. *****/
- /* This function is part of the registerable class' interface, and can be implemented/redefined in python. */
- FUNC_REGISTER = (1 << 5),
- /* Subclasses can choose not to implement this function. */
- FUNC_REGISTER_OPTIONAL = FUNC_REGISTER | (1 << 6),
- /* If not set, the python function implementing this call is not allowed to write into data-blocks.
- * Except for WindowManager and Screen currently, see rna_id_write_error() in bpy_rna.c */
- FUNC_ALLOW_WRITE = (1 << 12),
-
- /***** Internal flags. *****/
- /* UNUSED CURRENTLY? ??? */
- FUNC_BUILTIN = (1 << 7),
- /* UNUSED CURRENTLY. ??? */
- FUNC_EXPORT = (1 << 8),
- /* Function has been defined at runtime, not statically in RNA source code. */
- FUNC_RUNTIME = (1 << 9),
- /* UNUSED CURRENTLY? Function owns its identifier and description strings, and has to free them when deleted. */
- FUNC_FREE_POINTERS = (1 << 10),
+ /***** Options affecting callback signature. *****/
+ /* Those add additional parameters at the beginning of the C callback, like that:
+ * rna_my_func([ID *_selfid],
+ * [<DNA_STRUCT> *self|StructRNA *type],
+ * [Main *bmain],
+ * [bContext *C],
+ * [ReportList *reports],
+ * <other RNA-defined parameters>);
+ */
+ /* Pass ID owning 'self' data (i.e. ptr->id.data, might be same as self in case data is an ID...). */
+ FUNC_USE_SELF_ID = (1 << 11),
+
+ /* Do not pass the object (DNA struct pointer) from which it is called, used to define static or class functions. */
+ FUNC_NO_SELF = (1 << 0),
+ /* Pass RNA type, used to define class functions, only valid when FUNC_NO_SELF is set. */
+ FUNC_USE_SELF_TYPE = (1 << 1),
+
+ /* Pass Main, bContext and/or ReportList. */
+ FUNC_USE_MAIN = (1 << 2),
+ FUNC_USE_CONTEXT = (1 << 3),
+ FUNC_USE_REPORTS = (1 << 4),
+
+ /***** Registering of python subclasses. *****/
+ /* This function is part of the registerable class' interface, and can be implemented/redefined in python. */
+ FUNC_REGISTER = (1 << 5),
+ /* Subclasses can choose not to implement this function. */
+ FUNC_REGISTER_OPTIONAL = FUNC_REGISTER | (1 << 6),
+ /* If not set, the python function implementing this call is not allowed to write into data-blocks.
+ * Except for WindowManager and Screen currently, see rna_id_write_error() in bpy_rna.c */
+ FUNC_ALLOW_WRITE = (1 << 12),
+
+ /***** Internal flags. *****/
+ /* UNUSED CURRENTLY? ??? */
+ FUNC_BUILTIN = (1 << 7),
+ /* UNUSED CURRENTLY. ??? */
+ FUNC_EXPORT = (1 << 8),
+ /* Function has been defined at runtime, not statically in RNA source code. */
+ FUNC_RUNTIME = (1 << 9),
+ /* UNUSED CURRENTLY? Function owns its identifier and description strings, and has to free them when deleted. */
+ FUNC_FREE_POINTERS = (1 << 10),
} FunctionFlag;
-typedef void (*CallFunc)(struct bContext *C, struct ReportList *reports, PointerRNA *ptr, ParameterList *parms);
+typedef void (*CallFunc)(struct bContext *C,
+ struct ReportList *reports,
+ PointerRNA *ptr,
+ ParameterList *parms);
typedef struct FunctionRNA FunctionRNA;
/* Struct */
typedef enum StructFlag {
- /* indicates that this struct is an ID struct, and to use refcounting */
- STRUCT_ID = (1 << 0),
- STRUCT_ID_REFCOUNT = (1 << 1),
- STRUCT_UNDO = (1 << 2), /* defaults on, clear for user preferences and similar */
-
- /* internal flags */
- STRUCT_RUNTIME = (1 << 3),
- STRUCT_GENERATED = (1 << 4),
- STRUCT_FREE_POINTERS = (1 << 5),
- STRUCT_NO_IDPROPERTIES = (1 << 6), /* Menus and Panels don't need properties */
- STRUCT_NO_DATABLOCK_IDPROPERTIES = (1 << 7), /* e.g. for Operator */
- STRUCT_CONTAINS_DATABLOCK_IDPROPERTIES = (1 << 8), /* for PropertyGroup which contains pointers to datablocks */
- STRUCT_PUBLIC_NAMESPACE = (1 << 9), /* Added to type-map #BlenderRNA.structs_map */
- STRUCT_PUBLIC_NAMESPACE_INHERIT = (1 << 10), /* All subtypes are added too. */
+ /* indicates that this struct is an ID struct, and to use refcounting */
+ STRUCT_ID = (1 << 0),
+ STRUCT_ID_REFCOUNT = (1 << 1),
+ STRUCT_UNDO = (1 << 2), /* defaults on, clear for user preferences and similar */
+
+ /* internal flags */
+ STRUCT_RUNTIME = (1 << 3),
+ STRUCT_GENERATED = (1 << 4),
+ STRUCT_FREE_POINTERS = (1 << 5),
+ STRUCT_NO_IDPROPERTIES = (1 << 6), /* Menus and Panels don't need properties */
+ STRUCT_NO_DATABLOCK_IDPROPERTIES = (1 << 7), /* e.g. for Operator */
+ STRUCT_CONTAINS_DATABLOCK_IDPROPERTIES =
+ (1 << 8), /* for PropertyGroup which contains pointers to datablocks */
+ STRUCT_PUBLIC_NAMESPACE = (1 << 9), /* Added to type-map #BlenderRNA.structs_map */
+ STRUCT_PUBLIC_NAMESPACE_INHERIT = (1 << 10), /* All subtypes are added too. */
} StructFlag;
typedef int (*StructValidateFunc)(struct PointerRNA *ptr, void *data, int *have_function);
-typedef int (*StructCallbackFunc)(struct bContext *C, struct PointerRNA *ptr, struct FunctionRNA *func, ParameterList *list);
+typedef int (*StructCallbackFunc)(struct bContext *C,
+ struct PointerRNA *ptr,
+ struct FunctionRNA *func,
+ ParameterList *list);
typedef void (*StructFreeFunc)(void *data);
-typedef struct StructRNA *(*StructRegisterFunc)(
- struct Main *bmain, struct ReportList *reports, void *data, const char *identifier,
- StructValidateFunc validate, StructCallbackFunc call, StructFreeFunc free);
+typedef struct StructRNA *(*StructRegisterFunc)(struct Main *bmain,
+ struct ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free);
typedef void (*StructUnregisterFunc)(struct Main *bmain, struct StructRNA *type);
typedef void **(*StructInstanceFunc)(PointerRNA *ptr);
@@ -522,10 +567,10 @@ typedef struct BlenderRNA BlenderRNA;
* order to make then definable through RNA. */
typedef struct ExtensionRNA {
- void *data;
- StructRNA *srna;
- StructCallbackFunc call;
- StructFreeFunc free;
+ void *data;
+ StructRNA *srna;
+ StructCallbackFunc call;
+ StructFreeFunc free;
} ExtensionRNA;
#ifdef __cplusplus