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Diffstat (limited to 'source/blender/makesrna/intern/rna_boid.c')
-rw-r--r--source/blender/makesrna/intern/rna_boid.c674
1 files changed, 674 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_boid.c b/source/blender/makesrna/intern/rna_boid.c
new file mode 100644
index 00000000000..72f67b86c23
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_boid.c
@@ -0,0 +1,674 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 by Janne Karhu.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/makesrna/intern/rna_boid.c
+ * \ingroup RNA
+ */
+
+#include <float.h>
+#include <limits.h>
+#include <stdlib.h>
+
+#include "DNA_scene_types.h"
+#include "DNA_boid_types.h"
+#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
+
+#include "BLI_utildefines.h"
+
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "rna_internal.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+EnumPropertyItem rna_enum_boidrule_type_items[] = {
+ {eBoidRuleType_Goal, "GOAL", 0, "Goal", "Go to assigned object or loudest assigned signal source"},
+ {eBoidRuleType_Avoid, "AVOID", 0, "Avoid", "Get away from assigned object or loudest assigned signal source"},
+ {eBoidRuleType_AvoidCollision, "AVOID_COLLISION", 0, "Avoid Collision",
+ "Maneuver to avoid collisions with other boids and deflector objects in "
+ "near future"},
+ {eBoidRuleType_Separate, "SEPARATE", 0, "Separate", "Keep from going through other boids"},
+ {eBoidRuleType_Flock, "FLOCK", 0, "Flock", "Move to center of neighbors and match their velocity"},
+ {eBoidRuleType_FollowLeader, "FOLLOW_LEADER", 0, "Follow Leader", "Follow a boid or assigned object"},
+ {eBoidRuleType_AverageSpeed, "AVERAGE_SPEED", 0, "Average Speed", "Maintain speed, flight level or wander"},
+ {eBoidRuleType_Fight, "FIGHT", 0, "Fight", "Go to closest enemy and attack when in range"},
+#if 0
+ {eBoidRuleType_Protect, "PROTECT", 0, "Protect", "Go to enemy closest to target and attack when in range"},
+ {eBoidRuleType_Hide, "HIDE", 0, "Hide", "Find a deflector move to it's other side from closest enemy"},
+ {eBoidRuleType_FollowPath, "FOLLOW_PATH", 0, "Follow Path",
+ "Move along a assigned curve or closest curve in a group"},
+ {eBoidRuleType_FollowWall, "FOLLOW_WALL", 0, "Follow Wall",
+ "Move next to a deflector object's in direction of it's tangent"},
+#endif
+ {0, NULL, 0, NULL, NULL}
+};
+
+#ifndef RNA_RUNTIME
+static EnumPropertyItem boidruleset_type_items[] = {
+ {eBoidRulesetType_Fuzzy, "FUZZY", 0, "Fuzzy",
+ "Rules are gone through top to bottom (only the first rule which effect is above "
+ "fuzziness threshold is evaluated)"},
+ {eBoidRulesetType_Random, "RANDOM", 0, "Random", "A random rule is selected for each boid"},
+ {eBoidRulesetType_Average, "AVERAGE", 0, "Average", "All rules are averaged"},
+ {0, NULL, 0, NULL, NULL}
+};
+#endif
+
+
+#ifdef RNA_RUNTIME
+
+#include "BLI_math_base.h"
+
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_particle.h"
+
+static void rna_Boids_reset(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ if (ptr->type == &RNA_ParticleSystem) {
+ ParticleSystem *psys = (ParticleSystem *)ptr->data;
+
+ psys->recalc = PSYS_RECALC_RESET;
+
+ DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA);
+ }
+ else
+ DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA | PSYS_RECALC_RESET);
+
+ WM_main_add_notifier(NC_OBJECT | ND_PARTICLE | NA_EDITED, NULL);
+}
+static void rna_Boids_reset_deps(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ if (ptr->type == &RNA_ParticleSystem) {
+ ParticleSystem *psys = (ParticleSystem *)ptr->data;
+
+ psys->recalc = PSYS_RECALC_RESET;
+
+ DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA);
+ }
+ else
+ DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA | PSYS_RECALC_RESET);
+
+ DAG_relations_tag_update(bmain);
+
+ WM_main_add_notifier(NC_OBJECT | ND_PARTICLE | NA_EDITED, NULL);
+}
+
+static StructRNA *rna_BoidRule_refine(struct PointerRNA *ptr)
+{
+ BoidRule *rule = (BoidRule *)ptr->data;
+
+ switch (rule->type) {
+ case eBoidRuleType_Goal:
+ return &RNA_BoidRuleGoal;
+ case eBoidRuleType_Avoid:
+ return &RNA_BoidRuleAvoid;
+ case eBoidRuleType_AvoidCollision:
+ return &RNA_BoidRuleAvoidCollision;
+ case eBoidRuleType_FollowLeader:
+ return &RNA_BoidRuleFollowLeader;
+ case eBoidRuleType_AverageSpeed:
+ return &RNA_BoidRuleAverageSpeed;
+ case eBoidRuleType_Fight:
+ return &RNA_BoidRuleFight;
+ default:
+ return &RNA_BoidRule;
+ }
+}
+
+static char *rna_BoidRule_path(PointerRNA *ptr)
+{
+ BoidRule *rule = (BoidRule *)ptr->data;
+ char name_esc[sizeof(rule->name) * 2];
+
+ BLI_strescape(name_esc, rule->name, sizeof(name_esc));
+
+ return BLI_sprintfN("rules[\"%s\"]", name_esc); /* XXX not unique */
+}
+
+static PointerRNA rna_BoidState_active_boid_rule_get(PointerRNA *ptr)
+{
+ BoidState *state = (BoidState *)ptr->data;
+ BoidRule *rule = (BoidRule *)state->rules.first;
+
+ for (; rule; rule = rule->next) {
+ if (rule->flag & BOIDRULE_CURRENT)
+ return rna_pointer_inherit_refine(ptr, &RNA_BoidRule, rule);
+ }
+ return rna_pointer_inherit_refine(ptr, &RNA_BoidRule, NULL);
+}
+static void rna_BoidState_active_boid_rule_index_range(PointerRNA *ptr, int *min, int *max,
+ int *UNUSED(softmin), int *UNUSED(softmax))
+{
+ BoidState *state = (BoidState *)ptr->data;
+ *min = 0;
+ *max = max_ii(0, BLI_listbase_count(&state->rules) - 1);
+}
+
+static int rna_BoidState_active_boid_rule_index_get(PointerRNA *ptr)
+{
+ BoidState *state = (BoidState *)ptr->data;
+ BoidRule *rule = (BoidRule *)state->rules.first;
+ int i = 0;
+
+ for (; rule; rule = rule->next, i++) {
+ if (rule->flag & BOIDRULE_CURRENT)
+ return i;
+ }
+ return 0;
+}
+
+static void rna_BoidState_active_boid_rule_index_set(struct PointerRNA *ptr, int value)
+{
+ BoidState *state = (BoidState *)ptr->data;
+ BoidRule *rule = (BoidRule *)state->rules.first;
+ int i = 0;
+
+ for (; rule; rule = rule->next, i++) {
+ if (i == value)
+ rule->flag |= BOIDRULE_CURRENT;
+ else
+ rule->flag &= ~BOIDRULE_CURRENT;
+ }
+}
+
+static int particle_id_check(PointerRNA *ptr)
+{
+ ID *id = ptr->id.data;
+
+ return (GS(id->name) == ID_PA);
+}
+
+static char *rna_BoidSettings_path(PointerRNA *ptr)
+{
+ BoidSettings *boids = (BoidSettings *)ptr->data;
+
+ if (particle_id_check(ptr)) {
+ ParticleSettings *part = (ParticleSettings *)ptr->id.data;
+
+ if (part->boids == boids)
+ return BLI_sprintfN("boids");
+ }
+ return NULL;
+}
+
+static PointerRNA rna_BoidSettings_active_boid_state_get(PointerRNA *ptr)
+{
+ BoidSettings *boids = (BoidSettings *)ptr->data;
+ BoidState *state = (BoidState *)boids->states.first;
+
+ for (; state; state = state->next) {
+ if (state->flag & BOIDSTATE_CURRENT)
+ return rna_pointer_inherit_refine(ptr, &RNA_BoidState, state);
+ }
+ return rna_pointer_inherit_refine(ptr, &RNA_BoidState, NULL);
+}
+static void rna_BoidSettings_active_boid_state_index_range(PointerRNA *ptr, int *min, int *max,
+ int *UNUSED(softmin), int *UNUSED(softmax))
+{
+ BoidSettings *boids = (BoidSettings *)ptr->data;
+ *min = 0;
+ *max = max_ii(0, BLI_listbase_count(&boids->states) - 1);
+}
+
+static int rna_BoidSettings_active_boid_state_index_get(PointerRNA *ptr)
+{
+ BoidSettings *boids = (BoidSettings *)ptr->data;
+ BoidState *state = (BoidState *)boids->states.first;
+ int i = 0;
+
+ for (; state; state = state->next, i++) {
+ if (state->flag & BOIDSTATE_CURRENT)
+ return i;
+ }
+ return 0;
+}
+
+static void rna_BoidSettings_active_boid_state_index_set(struct PointerRNA *ptr, int value)
+{
+ BoidSettings *boids = (BoidSettings *)ptr->data;
+ BoidState *state = (BoidState *)boids->states.first;
+ int i = 0;
+
+ for (; state; state = state->next, i++) {
+ if (i == value)
+ state->flag |= BOIDSTATE_CURRENT;
+ else
+ state->flag &= ~BOIDSTATE_CURRENT;
+ }
+}
+
+#else
+
+static void rna_def_boidrule_goal(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidRuleGoal", "BoidRule");
+ RNA_def_struct_ui_text(srna, "Goal", "");
+ RNA_def_struct_sdna(srna, "BoidRuleGoalAvoid");
+
+ prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "ob");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Object", "Goal object");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset_deps");
+
+ prop = RNA_def_property(srna, "use_predict", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_GOAL_AVOID_PREDICT);
+ RNA_def_property_ui_text(prop, "Predict", "Predict target movement");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+
+static void rna_def_boidrule_avoid(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidRuleAvoid", "BoidRule");
+ RNA_def_struct_ui_text(srna, "Avoid", "");
+ RNA_def_struct_sdna(srna, "BoidRuleGoalAvoid");
+
+ prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "ob");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Object", "Object to avoid");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset_deps");
+
+ prop = RNA_def_property(srna, "use_predict", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_GOAL_AVOID_PREDICT);
+ RNA_def_property_ui_text(prop, "Predict", "Predict target movement");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "fear_factor", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Fear factor", "Avoid object if danger from it is above this threshold");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+
+static void rna_def_boidrule_avoid_collision(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidRuleAvoidCollision", "BoidRule");
+ RNA_def_struct_ui_text(srna, "Avoid Collision", "");
+
+ prop = RNA_def_property(srna, "use_avoid", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_ACOLL_WITH_BOIDS);
+ RNA_def_property_ui_text(prop, "Boids", "Avoid collision with other boids");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "use_avoid_collision", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_ACOLL_WITH_DEFLECTORS);
+ RNA_def_property_ui_text(prop, "Deflectors", "Avoid collision with deflector objects");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "look_ahead", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Look ahead", "Time to look ahead in seconds");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+
+static void rna_def_boidrule_follow_leader(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidRuleFollowLeader", "BoidRule");
+ RNA_def_struct_ui_text(srna, "Follow Leader", "");
+
+ prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "ob");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Object", "Follow this object instead of a boid");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset_deps");
+
+ prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Distance", "Distance behind leader to follow");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "queue_count", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "queue_size");
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Queue Size", "How many boids in a line");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "use_line", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_LEADER_IN_LINE);
+ RNA_def_property_ui_text(prop, "Line", "Follow leader in a line");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+
+static void rna_def_boidrule_average_speed(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidRuleAverageSpeed", "BoidRule");
+ RNA_def_struct_ui_text(srna, "Average Speed", "");
+
+ prop = RNA_def_property(srna, "wander", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Wander", "How fast velocity's direction is randomized");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "level", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Level", "How much velocity's z-component is kept constant");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "speed", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Speed", "Percentage of maximum speed");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+
+static void rna_def_boidrule_fight(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidRuleFight", "BoidRule");
+ RNA_def_struct_ui_text(srna, "Fight", "");
+
+ prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Fight Distance", "Attack boids at max this distance");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "flee_distance", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Flee Distance", "Flee to this distance");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+
+static void rna_def_boidrule(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ /* data */
+ srna = RNA_def_struct(brna, "BoidRule", NULL);
+ RNA_def_struct_ui_text(srna, "Boid Rule", "");
+ RNA_def_struct_refine_func(srna, "rna_BoidRule_refine");
+ RNA_def_struct_path_func(srna, "rna_BoidRule_path");
+
+ /* strings */
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Name", "Boid rule name");
+ RNA_def_struct_name_property(srna, prop);
+
+ /* enums */
+ prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_enum_sdna(prop, NULL, "type");
+ RNA_def_property_enum_items(prop, rna_enum_boidrule_type_items);
+ RNA_def_property_ui_text(prop, "Type", "");
+
+ /* flags */
+ prop = RNA_def_property(srna, "use_in_air", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BOIDRULE_IN_AIR);
+ RNA_def_property_ui_text(prop, "In Air", "Use rule when boid is flying");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "use_on_land", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BOIDRULE_ON_LAND);
+ RNA_def_property_ui_text(prop, "On Land", "Use rule when boid is on land");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ /*prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE); */
+ /*RNA_def_property_boolean_sdna(prop, NULL, "mode", eModifierMode_Expanded); */
+ /*RNA_def_property_ui_text(prop, "Expanded", "Set modifier expanded in the user interface"); */
+
+ /* types */
+ rna_def_boidrule_goal(brna);
+ rna_def_boidrule_avoid(brna);
+ rna_def_boidrule_avoid_collision(brna);
+ rna_def_boidrule_follow_leader(brna);
+ rna_def_boidrule_average_speed(brna);
+ rna_def_boidrule_fight(brna);
+}
+
+static void rna_def_boidstate(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidState", NULL);
+ RNA_def_struct_ui_text(srna, "Boid State", "Boid state for boid physics");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Name", "Boid state name");
+ RNA_def_struct_name_property(srna, prop);
+
+ prop = RNA_def_property(srna, "ruleset_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, boidruleset_type_items);
+ RNA_def_property_ui_text(prop, "Rule Evaluation", "How the rules in the list are evaluated");
+
+ prop = RNA_def_property(srna, "rules", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "BoidRule");
+ RNA_def_property_ui_text(prop, "Boid Rules", "");
+
+ prop = RNA_def_property(srna, "active_boid_rule", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "BoidRule");
+ RNA_def_property_pointer_funcs(prop, "rna_BoidState_active_boid_rule_get", NULL, NULL, NULL);
+ RNA_def_property_ui_text(prop, "Active Boid Rule", "");
+
+ prop = RNA_def_property(srna, "active_boid_rule_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_BoidState_active_boid_rule_index_get",
+ "rna_BoidState_active_boid_rule_index_set",
+ "rna_BoidState_active_boid_rule_index_range");
+ RNA_def_property_ui_text(prop, "Active Boid Rule Index", "");
+
+ prop = RNA_def_property(srna, "rule_fuzzy", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "rule_fuzziness");
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_ui_text(prop, "Rule Fuzziness", "");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "volume", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Volume", "");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 10.0);
+ RNA_def_property_ui_text(prop, "Falloff", "");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+static void rna_def_boid_settings(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "BoidSettings", NULL);
+ RNA_def_struct_path_func(srna, "rna_BoidSettings_path");
+ RNA_def_struct_ui_text(srna, "Boid Settings", "Settings for boid physics");
+
+ prop = RNA_def_property(srna, "land_smooth", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "landing_smoothness");
+ RNA_def_property_range(prop, 0.0, 10.0);
+ RNA_def_property_ui_text(prop, "Landing Smoothness", "How smoothly the boids land");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "bank", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "banking");
+ RNA_def_property_range(prop, 0.0, 2.0);
+ RNA_def_property_ui_text(prop, "Banking", "Amount of rotation around velocity vector on turns");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "pitch", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "pitch");
+ RNA_def_property_range(prop, 0.0, 2.0);
+ RNA_def_property_ui_text(prop, "Pitch", "Amount of rotation around side vector");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 2.0);
+ RNA_def_property_ui_text(prop, "Height", "Boid height relative to particle size");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ /* states */
+ prop = RNA_def_property(srna, "states", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "BoidState");
+ RNA_def_property_ui_text(prop, "Boid States", "");
+
+ prop = RNA_def_property(srna, "active_boid_state", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "BoidRule");
+ RNA_def_property_pointer_funcs(prop, "rna_BoidSettings_active_boid_state_get", NULL, NULL, NULL);
+ RNA_def_property_ui_text(prop, "Active Boid Rule", "");
+
+ prop = RNA_def_property(srna, "active_boid_state_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_BoidSettings_active_boid_state_index_get",
+ "rna_BoidSettings_active_boid_state_index_set",
+ "rna_BoidSettings_active_boid_state_index_range");
+ RNA_def_property_ui_text(prop, "Active Boid State Index", "");
+
+ /* character properties */
+ prop = RNA_def_property(srna, "health", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Health", "Initial boid health when born");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Strength", "Maximum caused damage on attack per second");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "aggression", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Aggression", "Boid will fight this times stronger enemy");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "accuracy", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_ui_text(prop, "Accuracy", "Accuracy of attack");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Range", "Maximum distance from which a boid can attack");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ /* physical properties */
+ prop = RNA_def_property(srna, "air_speed_min", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "air_min_speed");
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_ui_text(prop, "Min Air Speed", "Minimum speed in air (relative to maximum speed)");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "air_speed_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "air_max_speed");
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Max Air Speed", "Maximum speed in air");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "air_acc_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "air_max_acc");
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_ui_text(prop, "Max Air Acceleration", "Maximum acceleration in air (relative to maximum speed)");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "air_ave_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "air_max_ave");
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_ui_text(prop, "Max Air Angular Velocity",
+ "Maximum angular velocity in air (relative to 180 degrees)");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "air_personal_space", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 10.0);
+ RNA_def_property_ui_text(prop, "Air Personal Space", "Radius of boids personal space in air (% of particle size)");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "land_jump_speed", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Jump Speed", "Maximum speed for jumping");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "land_speed_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "land_max_speed");
+ RNA_def_property_range(prop, 0.0, 100.0);
+ RNA_def_property_ui_text(prop, "Max Land Speed", "Maximum speed on land");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "land_acc_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "land_max_acc");
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_ui_text(prop, "Max Land Acceleration",
+ "Maximum acceleration on land (relative to maximum speed)");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "land_ave_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "land_max_ave");
+ RNA_def_property_range(prop, 0.0, 1.0);
+ RNA_def_property_ui_text(prop, "Max Land Angular Velocity",
+ "Maximum angular velocity on land (relative to 180 degrees)");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "land_personal_space", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 10.0);
+ RNA_def_property_ui_text(prop, "Land Personal Space",
+ "Radius of boids personal space on land (% of particle size)");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "land_stick_force", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0, 1000.0);
+ RNA_def_property_ui_text(prop, "Land Stick Force", "How strong a force must be to start effecting a boid on land");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ /* options */
+ prop = RNA_def_property(srna, "use_flight", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BOID_ALLOW_FLIGHT);
+ RNA_def_property_ui_text(prop, "Allow Flight", "Allow boids to move in air");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "use_land", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BOID_ALLOW_LAND);
+ RNA_def_property_ui_text(prop, "Allow Land", "Allow boids to move on land");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+
+ prop = RNA_def_property(srna, "use_climb", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "options", BOID_ALLOW_CLIMB);
+ RNA_def_property_ui_text(prop, "Allow Climbing", "Allow boids to climb goal objects");
+ RNA_def_property_update(prop, 0, "rna_Boids_reset");
+}
+
+void RNA_def_boid(BlenderRNA *brna)
+{
+ rna_def_boidrule(brna);
+ rna_def_boidstate(brna);
+ rna_def_boid_settings(brna);
+}
+
+#endif