Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/makesrna/intern/rna_constraint.c')
-rw-r--r--source/blender/makesrna/intern/rna_constraint.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index ba87d08fdac..1e7ed90a4a5 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -48,63 +48,63 @@
/* please keep the names in sync with constraint.c */
const EnumPropertyItem rna_enum_constraint_type_items[] = {
{0, "", 0, N_("Motion Tracking"), ""},
- {CONSTRAINT_TYPE_CAMERASOLVER, "CAMERA_SOLVER", ICON_CONSTRAINT_DATA, "Camera Solver", ""},
- {CONSTRAINT_TYPE_FOLLOWTRACK, "FOLLOW_TRACK", ICON_CONSTRAINT_DATA, "Follow Track", ""},
- {CONSTRAINT_TYPE_OBJECTSOLVER, "OBJECT_SOLVER", ICON_CONSTRAINT_DATA, "Object Solver", ""},
+ {CONSTRAINT_TYPE_CAMERASOLVER, "CAMERA_SOLVER", ICON_CONSTRAINT, "Camera Solver", ""},
+ {CONSTRAINT_TYPE_FOLLOWTRACK, "FOLLOW_TRACK", ICON_CONSTRAINT, "Follow Track", ""},
+ {CONSTRAINT_TYPE_OBJECTSOLVER, "OBJECT_SOLVER", ICON_CONSTRAINT, "Object Solver", ""},
{0, "", 0, N_("Transform"), ""},
- {CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", ICON_CONSTRAINT_DATA, "Copy Location",
+ {CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", ICON_CONSTRAINT, "Copy Location",
"Copy the location of a target (with an optional offset), so that they move together"},
- {CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", ICON_CONSTRAINT_DATA, "Copy Rotation",
+ {CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", ICON_CONSTRAINT, "Copy Rotation",
"Copy the rotation of a target (with an optional offset), so that they rotate together"},
- {CONSTRAINT_TYPE_SIZELIKE, "COPY_SCALE", ICON_CONSTRAINT_DATA, "Copy Scale",
+ {CONSTRAINT_TYPE_SIZELIKE, "COPY_SCALE", ICON_CONSTRAINT, "Copy Scale",
"Copy the scale factors of a target (with an optional offset), so that they are scaled by the same amount"},
- {CONSTRAINT_TYPE_TRANSLIKE, "COPY_TRANSFORMS", ICON_CONSTRAINT_DATA, "Copy Transforms",
+ {CONSTRAINT_TYPE_TRANSLIKE, "COPY_TRANSFORMS", ICON_CONSTRAINT, "Copy Transforms",
"Copy all the transformations of a target, so that they move together"},
- {CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", ICON_CONSTRAINT_DATA, "Limit Distance",
+ {CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", ICON_CONSTRAINT, "Limit Distance",
"Restrict movements to within a certain distance of a target (at the time of constraint evaluation only)"},
- {CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", ICON_CONSTRAINT_DATA, "Limit Location",
+ {CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", ICON_CONSTRAINT, "Limit Location",
"Restrict movement along each axis within given ranges"},
- {CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", ICON_CONSTRAINT_DATA, "Limit Rotation",
+ {CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", ICON_CONSTRAINT, "Limit Rotation",
"Restrict rotation along each axis within given ranges"},
- {CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", ICON_CONSTRAINT_DATA, "Limit Scale",
+ {CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", ICON_CONSTRAINT, "Limit Scale",
"Restrict scaling along each axis with given ranges"},
- {CONSTRAINT_TYPE_SAMEVOL, "MAINTAIN_VOLUME", ICON_CONSTRAINT_DATA, "Maintain Volume",
+ {CONSTRAINT_TYPE_SAMEVOL, "MAINTAIN_VOLUME", ICON_CONSTRAINT, "Maintain Volume",
"Compensate for scaling one axis by applying suitable scaling to the other two axes"},
- {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", ICON_CONSTRAINT_DATA, "Transformation",
+ {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", ICON_CONSTRAINT, "Transformation",
"Use one transform property from target to control another (or same) property on owner"},
- {CONSTRAINT_TYPE_TRANSFORM_CACHE, "TRANSFORM_CACHE", ICON_CONSTRAINT_DATA, "Transform Cache",
+ {CONSTRAINT_TYPE_TRANSFORM_CACHE, "TRANSFORM_CACHE", ICON_CONSTRAINT, "Transform Cache",
"Look up the transformation matrix from an external file"},
{0, "", 0, N_("Tracking"), ""},
- {CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", ICON_CONSTRAINT_DATA, "Clamp To",
+ {CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", ICON_CONSTRAINT, "Clamp To",
"Restrict movements to lie along a curve by remapping location along curve's longest axis"},
- {CONSTRAINT_TYPE_DAMPTRACK, "DAMPED_TRACK", ICON_CONSTRAINT_DATA, "Damped Track",
+ {CONSTRAINT_TYPE_DAMPTRACK, "DAMPED_TRACK", ICON_CONSTRAINT, "Damped Track",
"Point towards a target by performing the smallest rotation necessary"},
- {CONSTRAINT_TYPE_KINEMATIC, "IK", ICON_CONSTRAINT_DATA, "Inverse Kinematics",
+ {CONSTRAINT_TYPE_KINEMATIC, "IK", ICON_CONSTRAINT, "Inverse Kinematics",
"Control a chain of bones by specifying the endpoint target (Bones only)"},
- {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT_DATA, "Locked Track",
+ {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT, "Locked Track",
"Rotate around the specified ('locked') axis to point towards a target"},
- {CONSTRAINT_TYPE_SPLINEIK, "SPLINE_IK", ICON_CONSTRAINT_DATA, "Spline IK",
+ {CONSTRAINT_TYPE_SPLINEIK, "SPLINE_IK", ICON_CONSTRAINT, "Spline IK",
"Align chain of bones along a curve (Bones only)"},
- {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO", ICON_CONSTRAINT_DATA, "Stretch To",
+ {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO", ICON_CONSTRAINT, "Stretch To",
"Stretch along Y-Axis to point towards a target"},
- {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT_DATA, "Track To",
+ {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT, "Track To",
"Legacy tracking constraint prone to twisting artifacts"},
{0, "", 0, N_("Relationship"), ""},
- {CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT_DATA, "Action",
+ {CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT, "Action",
"Use transform property of target to look up pose for owner from an Action"},
- {CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", ICON_CONSTRAINT_DATA, "Child Of",
+ {CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", ICON_CONSTRAINT, "Child Of",
"Make target the 'detachable' parent of owner"},
- {CONSTRAINT_TYPE_MINMAX, "FLOOR", ICON_CONSTRAINT_DATA, "Floor",
+ {CONSTRAINT_TYPE_MINMAX, "FLOOR", ICON_CONSTRAINT, "Floor",
"Use position (and optionally rotation) of target to define a 'wall' or 'floor' that the owner can not cross"},
- {CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", ICON_CONSTRAINT_DATA, "Follow Path",
+ {CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", ICON_CONSTRAINT, "Follow Path",
"Use to animate an object/bone following a path"},
- {CONSTRAINT_TYPE_PIVOT, "PIVOT", ICON_CONSTRAINT_DATA, "Pivot",
+ {CONSTRAINT_TYPE_PIVOT, "PIVOT", ICON_CONSTRAINT, "Pivot",
"Change pivot point for transforms (buggy)"},
/* {CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", ICON_CONSTRAINT_DATA, "Rigid Body Joint",
"Use to define a Rigid Body Constraint (for Game Engine use only)"}, */
/* {CONSTRAINT_TYPE_PYTHON, "SCRIPT", ICON_CONSTRAINT_DATA, "Script",
"Custom constraint(s) written in Python (Not yet implemented)"}, */
- {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap",
+ {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT, "Shrinkwrap",
"Restrict movements to surface of target mesh"},
{0, NULL, 0, NULL, NULL}
};