diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_nodetree.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree.c | 48 |
1 files changed, 35 insertions, 13 deletions
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 4225aa38d57..59570c10ebd 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -66,6 +66,8 @@ #include "NOD_composite.h" +#include "DEG_depsgraph.h" + const EnumPropertyItem rna_enum_node_socket_in_out_items[] = { { SOCK_IN, "IN", 0, "Input", "" }, { SOCK_OUT, "OUT", 0, "Output", "" }, @@ -187,6 +189,8 @@ static const EnumPropertyItem node_sampler_type_items[] = { #include "ED_node.h" #include "ED_render.h" +#include "GPU_material.h" + #include "NOD_common.h" #include "NOD_socket.h" @@ -2299,13 +2303,25 @@ static void rna_NodeSocketStandard_vector_range(PointerRNA *ptr, float *min, flo *softmax = dval->max; } +static void rna_NodeSocket_value_update(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + bNodeTree *ntree = (bNodeTree *)ptr->id.data; + if (ntree->type == NTREE_SHADER) { + DEG_id_tag_update_ex(bmain, ptr->id.data, DEG_TAG_SHADING_UPDATE); + WM_main_add_notifier(NC_MATERIAL | ND_SHADING, NULL); + } + else { + rna_NodeSocket_update(bmain, scene, ptr); + } +} + /* using a context update function here, to avoid searching the node if possible */ static void rna_NodeSocketStandard_value_update(struct bContext *C, PointerRNA *ptr) { bNode *node; /* default update */ - rna_NodeSocket_update(CTX_data_main(C), CTX_data_scene(C), ptr); + rna_NodeSocket_value_update(CTX_data_main(C), CTX_data_scene(C), ptr); /* try to use node from context, faster */ node = CTX_data_pointer_get(C, "node").data; @@ -2751,7 +2767,7 @@ static const EnumPropertyItem *rna_Node_image_view_itemf(bContext *UNUSED(C), Po return item; } -static const EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), PointerRNA *ptr, +static const EnumPropertyItem *rna_Node_view_layer_itemf(bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) { bNode *node = (bNode *)ptr->data; @@ -2764,7 +2780,7 @@ static const EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), P return DummyRNA_NULL_items; } - rl = sce->r.layers.first; + rl = sce->view_layers.first; item = renderresult_layers_add_enum(rl); *r_free = true; @@ -2772,7 +2788,7 @@ static const EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), P return item; } -static void rna_Node_scene_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Node_view_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) { rna_Node_update(bmain, scene, ptr); if (scene->nodetree != NULL) { @@ -3012,7 +3028,7 @@ static void rna_ShaderNodeScript_update(Main *bmain, Scene *scene, PointerRNA *p { bNodeTree *ntree = (bNodeTree *)ptr->id.data; bNode *node = (bNode *)ptr->data; - RenderEngineType *engine_type = RE_engines_find(scene->r.engine); + RenderEngineType *engine_type = RE_engines_find(scene->view_render.engine_id); if (engine_type && engine_type->update_script_node) { /* auto update node */ @@ -3113,6 +3129,7 @@ static int point_density_vertex_color_source_from_shader(NodeShaderTexPointDensi void rna_ShaderNodePointDensity_density_cache(bNode *self, Scene *scene, + ViewLayer *view_layer, int settings) { NodeShaderTexPointDensity *shader_point_density = self->storage; @@ -3150,12 +3167,13 @@ void rna_ShaderNodePointDensity_density_cache(bNode *self, /* Single-threaded sampling of the voxel domain. */ RE_point_density_cache(scene, - pd, + view_layer, pd, settings == 1); } void rna_ShaderNodePointDensity_density_calc(bNode *self, Scene *scene, + ViewLayer *view_layer, int settings, int *length, float **values) @@ -3177,7 +3195,7 @@ void rna_ShaderNodePointDensity_density_calc(bNode *self, } /* Single-threaded sampling of the voxel domain. */ - RE_point_density_sample(scene, pd, + RE_point_density_sample(scene, view_layer, pd, resolution, settings == 1, *values); @@ -3190,6 +3208,7 @@ void rna_ShaderNodePointDensity_density_calc(bNode *self, void rna_ShaderNodePointDensity_density_minmax(bNode *self, Scene *scene, + ViewLayer *view_layer, int settings, float r_min[3], float r_max[3]) @@ -3201,7 +3220,7 @@ void rna_ShaderNodePointDensity_density_minmax(bNode *self, zero_v3(r_max); return; } - RE_point_density_minmax(scene, pd, settings == 1, r_min, r_max); + RE_point_density_minmax(scene, view_layer, pd, settings == 1, r_min, r_max); } #else @@ -3216,7 +3235,7 @@ static const EnumPropertyItem prop_image_view_items[] = { {0, NULL, 0, NULL, NULL} }; -static const EnumPropertyItem prop_scene_layer_items[] = { +static const EnumPropertyItem prop_view_layer_items[] = { { 0, "PLACEHOLDER", 0, "Placeholder", ""}, {0, NULL, 0, NULL, NULL} }; @@ -4185,11 +4204,13 @@ static void def_sh_tex_pointdensity(StructRNA *srna) func = RNA_def_function(srna, "cache_point_density", "rna_ShaderNodePointDensity_density_cache"); RNA_def_function_ui_description(func, "Cache point density data for later calculation"); RNA_def_pointer(func, "scene", "Scene", "", ""); + RNA_def_pointer(func, "view_layer", "ViewLayer", "", ""); RNA_def_enum(func, "settings", calc_mode_items, 1, "", "Calculate density for rendering"); func = RNA_def_function(srna, "calc_point_density", "rna_ShaderNodePointDensity_density_calc"); RNA_def_function_ui_description(func, "Calculate point density"); RNA_def_pointer(func, "scene", "Scene", "", ""); + RNA_def_pointer(func, "view_layer", "ViewLayer", "", ""); RNA_def_enum(func, "settings", calc_mode_items, 1, "", "Calculate density for rendering"); /* TODO, See how array size of 0 works, this shouldnt be used. */ parm = RNA_def_float_array(func, "rgba_values", 1, NULL, 0, 0, "", "RGBA Values", 0, 0); @@ -4199,6 +4220,7 @@ static void def_sh_tex_pointdensity(StructRNA *srna) func = RNA_def_function(srna, "calc_point_density_minmax", "rna_ShaderNodePointDensity_density_minmax"); RNA_def_function_ui_description(func, "Calculate point density"); RNA_def_pointer(func, "scene", "Scene", "", ""); + RNA_def_pointer(func, "view_layer", "ViewLayer", "", ""); RNA_def_enum(func, "settings", calc_mode_items, 1, "", "Calculate density for rendering"); parm = RNA_def_property(func, "min", PROP_FLOAT, PROP_COORDS); RNA_def_property_array(parm, 3); @@ -4874,15 +4896,15 @@ static void def_cmp_render_layers(StructRNA *srna) RNA_def_property_struct_type(prop, "Scene"); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT); RNA_def_property_ui_text(prop, "Scene", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_scene_layer_update"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_view_layer_update"); prop = RNA_def_property(srna, "layer", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "custom1"); - RNA_def_property_enum_items(prop, prop_scene_layer_items); - RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_scene_layer_itemf"); + RNA_def_property_enum_items(prop, prop_view_layer_items); + RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_view_layer_itemf"); RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE); RNA_def_property_ui_text(prop, "Layer", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_scene_layer_update"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_view_layer_update"); } static void rna_def_cmp_output_file_slot_file(BlenderRNA *brna) |