diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_nodetree.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_nodetree.c | 162 |
1 files changed, 47 insertions, 115 deletions
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index f5c464c0758..e05e9d32277 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -66,6 +66,9 @@ #include "NOD_composite.h" +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" + const EnumPropertyItem rna_enum_node_socket_in_out_items[] = { { SOCK_IN, "IN", 0, "Input", "" }, { SOCK_OUT, "OUT", 0, "Output", "" }, @@ -188,6 +191,8 @@ static const EnumPropertyItem node_sampler_type_items[] = { #include "ED_node.h" #include "ED_render.h" +#include "GPU_material.h" + #include "NOD_common.h" #include "NOD_socket.h" @@ -2300,13 +2305,31 @@ static void rna_NodeSocketStandard_vector_range(PointerRNA *ptr, float *min, flo *softmax = dval->max; } +static void rna_NodeSocket_value_update(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + bNodeTree *ntree = (bNodeTree *)ptr->id.data; + bNodeSocket *sock = ptr->data; + + if (ntree->type == NTREE_SHADER) { + DEG_id_tag_update_ex(bmain, &ntree->id, DEG_TAG_SHADING_UPDATE); + WM_main_add_notifier(NC_MATERIAL | ND_SHADING, NULL); + + if (sock->type == SOCK_STRING) { + rna_NodeSocket_update(bmain, scene, ptr); + } + } + else { + rna_NodeSocket_update(bmain, scene, ptr); + } +} + /* using a context update function here, to avoid searching the node if possible */ static void rna_NodeSocketStandard_value_update(struct bContext *C, PointerRNA *ptr) { bNode *node; /* default update */ - rna_NodeSocket_update(CTX_data_main(C), CTX_data_scene(C), ptr); + rna_NodeSocket_value_update(CTX_data_main(C), CTX_data_scene(C), ptr); /* try to use node from context, faster */ node = CTX_data_pointer_get(C, "node").data; @@ -2317,14 +2340,6 @@ static void rna_NodeSocketStandard_value_update(struct bContext *C, PointerRNA * /* fall back to searching node in the tree */ nodeFindNode(ntree, sock, &node, NULL); } - - if (node) { - nodeSynchronizeID(node, true); - - /* extra update for sockets that get synced to material */ - if (node->id && ELEM(node->type, SH_NODE_MATERIAL, SH_NODE_MATERIAL_EXT)) - WM_main_add_notifier(NC_MATERIAL | ND_SHADING_DRAW, node->id); - } } @@ -2480,17 +2495,6 @@ static void rna_Node_tex_image_update(Main *bmain, Scene *UNUSED(scene), Pointer WM_main_add_notifier(NC_IMAGE, NULL); } -static void rna_Node_material_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) -{ - bNodeTree *ntree = (bNodeTree *)ptr->id.data; - bNode *node = (bNode *)ptr->data; - - if (node->id) - nodeSetActive(ntree, node); - - ED_node_tag_update_nodetree(bmain, ntree, node); -} - static void rna_NodeGroup_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) { bNodeTree *ntree = (bNodeTree *)ptr->id.data; @@ -2752,7 +2756,7 @@ static const EnumPropertyItem *rna_Node_image_view_itemf(bContext *UNUSED(C), Po return item; } -static const EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), PointerRNA *ptr, +static const EnumPropertyItem *rna_Node_view_layer_itemf(bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) { bNode *node = (bNode *)ptr->data; @@ -2765,7 +2769,7 @@ static const EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), P return DummyRNA_NULL_items; } - rl = sce->r.layers.first; + rl = sce->view_layers.first; item = renderresult_layers_add_enum(rl); *r_free = true; @@ -2773,7 +2777,7 @@ static const EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *UNUSED(C), P return item; } -static void rna_Node_scene_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Node_view_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) { rna_Node_update(bmain, scene, ptr); if (scene->nodetree != NULL) { @@ -3113,12 +3117,12 @@ static int point_density_vertex_color_source_from_shader(NodeShaderTexPointDensi } void rna_ShaderNodePointDensity_density_cache(bNode *self, - Scene *scene, - int settings) + Depsgraph *depsgraph) { NodeShaderTexPointDensity *shader_point_density = self->storage; PointDensity *pd = &shader_point_density->pd; - if (scene == NULL) { + + if (depsgraph == NULL) { return; } @@ -3150,14 +3154,11 @@ void rna_ShaderNodePointDensity_density_cache(bNode *self, shader_point_density->cached_resolution = shader_point_density->resolution; /* Single-threaded sampling of the voxel domain. */ - RE_point_density_cache(scene, - pd, - settings == 1); + RE_point_density_cache(depsgraph, pd); } void rna_ShaderNodePointDensity_density_calc(bNode *self, - Scene *scene, - int settings, + Depsgraph *depsgraph, int *length, float **values) { @@ -3165,7 +3166,7 @@ void rna_ShaderNodePointDensity_density_calc(bNode *self, PointDensity *pd = &shader_point_density->pd; const int resolution = shader_point_density->cached_resolution; - if (scene == NULL) { + if (depsgraph == NULL) { *length = 0; return; } @@ -3178,10 +3179,7 @@ void rna_ShaderNodePointDensity_density_calc(bNode *self, } /* Single-threaded sampling of the voxel domain. */ - RE_point_density_sample(scene, pd, - resolution, - settings == 1, - *values); + RE_point_density_sample(depsgraph, pd, resolution, *values); /* We're done, time to clean up. */ BKE_texture_pointdensity_free_data(pd); @@ -3190,19 +3188,20 @@ void rna_ShaderNodePointDensity_density_calc(bNode *self, } void rna_ShaderNodePointDensity_density_minmax(bNode *self, - Scene *scene, - int settings, + Depsgraph *depsgraph, float r_min[3], float r_max[3]) { NodeShaderTexPointDensity *shader_point_density = self->storage; PointDensity *pd = &shader_point_density->pd; - if (scene == NULL) { + + if (depsgraph == NULL) { zero_v3(r_min); zero_v3(r_max); return; } - RE_point_density_minmax(scene, pd, settings == 1, r_min, r_max); + + RE_point_density_minmax(depsgraph, pd, r_min, r_max); } #else @@ -3217,7 +3216,7 @@ static const EnumPropertyItem prop_image_view_items[] = { {0, NULL, 0, NULL, NULL} }; -static const EnumPropertyItem prop_scene_layer_items[] = { +static const EnumPropertyItem prop_view_layer_items[] = { { 0, "PLACEHOLDER", 0, "Placeholder", ""}, {0, NULL, 0, NULL, NULL} }; @@ -3531,33 +3530,6 @@ static void def_sh_output_linestyle(StructRNA *srna) def_mix_rgb(srna); } -static void def_sh_material(StructRNA *srna) -{ - PropertyRNA *prop; - - prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE); - RNA_def_property_pointer_sdna(prop, NULL, "id"); - RNA_def_property_struct_type(prop, "Material"); - RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Material", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_material_update"); - - prop = RNA_def_property(srna, "use_diffuse", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_DIFF); - RNA_def_property_ui_text(prop, "Diffuse", "Material Node outputs Diffuse"); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); - - prop = RNA_def_property(srna, "use_specular", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_SPEC); - RNA_def_property_ui_text(prop, "Specular", "Material Node outputs Specular"); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); - - prop = RNA_def_property(srna, "invert_normal", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_NEG); - RNA_def_property_ui_text(prop, "Invert Normal", "Material Node uses inverted normal"); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); -} - static void def_sh_mapping(StructRNA *srna) { static const EnumPropertyItem prop_vect_type_items[] = { @@ -3620,36 +3592,6 @@ static void def_sh_mapping(StructRNA *srna) RNA_def_property_update(prop, 0, "rna_Mapping_Node_update"); } -static void def_sh_geometry(StructRNA *srna) -{ - PropertyRNA *prop; - - RNA_def_struct_sdna_from(srna, "NodeGeometry", "storage"); - - prop = RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE); - RNA_def_property_string_sdna(prop, NULL, "uvname"); - RNA_def_property_ui_text(prop, "UV Map", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); - - prop = RNA_def_property(srna, "color_layer", PROP_STRING, PROP_NONE); - RNA_def_property_string_sdna(prop, NULL, "colname"); - RNA_def_property_ui_text(prop, "Vertex Color Layer", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); -} - -static void def_sh_lamp(StructRNA *srna) -{ - PropertyRNA *prop; - - prop = RNA_def_property(srna, "lamp_object", PROP_POINTER, PROP_NONE); - RNA_def_property_pointer_sdna(prop, NULL, "id"); - RNA_def_property_struct_type(prop, "Object"); - RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT); - RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Lamp_object_poll"); - RNA_def_property_ui_text(prop, "Lamp Object", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); -} - static void def_sh_attribute(StructRNA *srna) { PropertyRNA *prop; @@ -4124,13 +4066,6 @@ static void def_sh_tex_pointdensity(StructRNA *srna) {0, NULL, 0, NULL, NULL} }; - /* TODO(sergey): Use some mnemonic names for the hardcoded values here. */ - static const EnumPropertyItem calc_mode_items[] = { - {0, "VIEWPORT", 0, "Viewport", "Canculate density using viewport settings"}, - {1, "RENDER", 0, "Render", "Canculate duplis using render settings"}, - {0, NULL, 0, NULL, NULL} - }; - prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "id"); RNA_def_property_struct_type(prop, "Object"); @@ -4192,13 +4127,11 @@ static void def_sh_tex_pointdensity(StructRNA *srna) func = RNA_def_function(srna, "cache_point_density", "rna_ShaderNodePointDensity_density_cache"); RNA_def_function_ui_description(func, "Cache point density data for later calculation"); - RNA_def_pointer(func, "scene", "Scene", "", ""); - RNA_def_enum(func, "settings", calc_mode_items, 1, "", "Calculate density for rendering"); + RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); func = RNA_def_function(srna, "calc_point_density", "rna_ShaderNodePointDensity_density_calc"); RNA_def_function_ui_description(func, "Calculate point density"); - RNA_def_pointer(func, "scene", "Scene", "", ""); - RNA_def_enum(func, "settings", calc_mode_items, 1, "", "Calculate density for rendering"); + RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); /* TODO, See how array size of 0 works, this shouldnt be used. */ parm = RNA_def_float_array(func, "rgba_values", 1, NULL, 0, 0, "", "RGBA Values", 0, 0); RNA_def_parameter_flags(parm, PROP_DYNAMIC, 0); @@ -4206,8 +4139,7 @@ static void def_sh_tex_pointdensity(StructRNA *srna) func = RNA_def_function(srna, "calc_point_density_minmax", "rna_ShaderNodePointDensity_density_minmax"); RNA_def_function_ui_description(func, "Calculate point density"); - RNA_def_pointer(func, "scene", "Scene", "", ""); - RNA_def_enum(func, "settings", calc_mode_items, 1, "", "Calculate density for rendering"); + RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); parm = RNA_def_property(func, "min", PROP_FLOAT, PROP_COORDS); RNA_def_property_array(parm, 3); RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0); @@ -4889,15 +4821,15 @@ static void def_cmp_render_layers(StructRNA *srna) RNA_def_property_struct_type(prop, "Scene"); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT); RNA_def_property_ui_text(prop, "Scene", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_scene_layer_update"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_view_layer_update"); prop = RNA_def_property(srna, "layer", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "custom1"); - RNA_def_property_enum_items(prop, prop_scene_layer_items); - RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_scene_layer_itemf"); + RNA_def_property_enum_items(prop, prop_view_layer_items); + RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_view_layer_itemf"); RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE); RNA_def_property_ui_text(prop, "Layer", ""); - RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_scene_layer_update"); + RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_view_layer_update"); } static void rna_def_cmp_output_file_slot_file(BlenderRNA *brna) |