diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_object.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_object.c | 34 |
1 files changed, 9 insertions, 25 deletions
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index 735d524032f..a224016f0cb 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -34,23 +34,7 @@ #include "DNA_property_types.h" #ifdef RNA_RUNTIME -static struct StructRNA* rna_Object_gameproperties_type(struct CollectionPropertyIterator *iter) -{ - bProperty *property= (bProperty*)iter->ptr.data; - switch(property->type){ - case PROP_BOOL: - return &RNA_GameBooleanProperty; - case PROP_INT: - return &RNA_GameIntProperty; - case PROP_FLOAT: - return &RNA_GameFloatProperty; - case PROP_STRING: - return &RNA_GameStringProperty; - case PROP_TIME: - return &RNA_GameTimeProperty; - } - return &RNA_UnknownType; -} + #else void RNA_def_object(BlenderRNA *brna) @@ -84,25 +68,25 @@ void RNA_def_object(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Scale", ""); prop= RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE); - RNA_def_property_struct_type(prop, "ModifierData"); - RNA_def_property_ui_text(prop, "Modifiers", "Modifiers of this object."); + RNA_def_property_struct_type(prop, "Modifier"); + RNA_def_property_ui_text(prop, "Modifiers", ""); prop= RNA_def_property(srna, "sensors", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Sensor"); - RNA_def_property_ui_text(prop, "Sensors", "Sensors of this object."); + RNA_def_property_ui_text(prop, "Sensors", ""); prop= RNA_def_property(srna, "controllers", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Controller"); - RNA_def_property_ui_text(prop, "Controller", "Controllers of this object."); + RNA_def_property_ui_text(prop, "Controllers", ""); prop= RNA_def_property(srna, "actuators", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Actuator"); - RNA_def_property_ui_text(prop, "Actuators", "Actuators of this object."); + RNA_def_property_ui_text(prop, "Actuators", ""); - prop= RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE); + prop= RNA_def_property(srna, "game_properties", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "prop", NULL); - RNA_def_property_collection_funcs(prop, 0, 0, 0, 0, "rna_Object_gameproperties_type", 0, 0, 0); - RNA_def_property_ui_text(prop, "Property", "Properties of this object."); + RNA_def_property_struct_type(prop, "GameProperty"); + RNA_def_property_ui_text(prop, "Game Properties", "Game engine properties."); } #endif |