diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index c80abb239a3..e14f499e714 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -6080,7 +6080,8 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_enum_sdna(prop, NULL, "seq_rend_type"); RNA_def_property_enum_items(prop, rna_enum_shading_type_items); /* XXX Label and tooltips are obviously wrong! */ - RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view"); + RNA_def_property_ui_text( + prop, "Sequencer Preview Shading", "Method to draw in the sequencer view"); # endif prop = RNA_def_property(srna, "use_sequencer_gl_textured_solid", PROP_BOOLEAN, PROP_NONE); @@ -7314,7 +7315,8 @@ void RNA_def_scene(BlenderRNA *brna) # if 0 /* XXX: Is this actually needed? */ prop = RNA_def_property(srna, "use_frame_drop", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_FRAME_DROP); - RNA_def_property_ui_text(prop, "Frame Dropping", "Play back dropping frames if frame display is too slow"); + RNA_def_property_ui_text( + prop, "Frame Dropping", "Play back dropping frames if frame display is too slow"); RNA_def_property_update(prop, NC_SCENE, NULL); # endif @@ -7455,8 +7457,10 @@ void RNA_def_scene(BlenderRNA *brna) # if 0 /* XXX: Is this actually needed? */ prop = RNA_def_property(srna, "use_audio_sync", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC); - RNA_def_property_ui_text(prop, "Audio Sync", - "Play back and sync with audio clock, dropping frames if frame display is too slow"); + RNA_def_property_ui_text( + prop, + "Audio Sync", + "Play back and sync with audio clock, dropping frames if frame display is too slow"); RNA_def_property_update(prop, NC_SCENE, NULL); # endif |