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Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 40987d13593..b565c65c071 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -965,7 +965,7 @@ static void rna_RenderSettings_active_layer_index_set(PointerRNA *ptr, int value
rd->actlay = value;
}
-static void rna_RenderSettings_active_layer_index_range(PointerRNA *ptr, int *min, int *max)
+static void rna_RenderSettings_active_layer_index_range(PointerRNA *ptr, int *min, int *max, int *softmin, int *softmax)
{
RenderData *rd = (RenderData*)ptr->data;
@@ -1143,12 +1143,14 @@ static void rna_SceneRenderLayer_layer_set(PointerRNA *ptr, const int *values)
rl->lay = ED_view3d_scene_layer_set(rl->lay, values, NULL);
}
-static void rna_SceneRenderLayer_pass_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_SceneRenderLayer_pass_update(Main *bmain, Scene *activescene, PointerRNA *ptr)
{
Scene *scene = (Scene*)ptr->id.data;
if (scene->nodetree)
ntreeCompositForceHidden(scene->nodetree, scene);
+
+ rna_Scene_glsl_update(bmain, activescene, ptr);
}
static void rna_Scene_use_nodes_set(PointerRNA *ptr, int value)
@@ -1931,14 +1933,14 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
RNA_def_property_ui_text(prop, "Visible Layers", "Scene layers included in this render layer");
if (scene) RNA_def_property_boolean_funcs(prop, NULL, "rna_SceneRenderLayer_layer_set");
else RNA_def_property_boolean_funcs(prop, NULL, "rna_RenderLayer_layer_set");
- if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "layers_zmask", PROP_BOOLEAN, PROP_LAYER);
RNA_def_property_boolean_sdna(prop, NULL, "lay_zmask", 1);
RNA_def_property_array(prop, 20);
RNA_def_property_ui_text(prop, "Zmask Layers", "Zmask scene layers for solid faces");
- if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* layer options */
@@ -1951,14 +1953,14 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
prop = RNA_def_property(srna, "use_zmask", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZMASK);
RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values");
- if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "invert_zmask", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_NEG_ZMASK);
RNA_def_property_ui_text(prop, "Zmask Negate",
"For Zmask, only render what is behind solid z values instead of in front");
- if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "use_all_z", PROP_BOOLEAN, PROP_NONE);
@@ -3117,7 +3119,7 @@ static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop)
"rna_RenderSettings_active_layer_index_set",
"rna_RenderSettings_active_layer_index_range");
RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array");
- RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
RNA_def_property_struct_type(prop, "SceneRenderLayer");
@@ -3125,7 +3127,7 @@ static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop)
"rna_RenderSettings_active_layer_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Active Render Layer", "Active Render Layer");
- RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
func = RNA_def_function(srna, "new", "rna_RenderLayer_new");
RNA_def_function_ui_description(func, "Add a render layer to scene");