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Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 5332d7b1657..ff1cd052913 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1240,7 +1240,7 @@ static void rna_def_tool_settings(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_NO_SELF);
- RNA_def_property_ui_text(prop, "Project to Self", "Snap onto its self (editmode)");
+ RNA_def_property_ui_text(prop, "Project to Self", "Snap onto itself (editmode)");
RNA_def_property_ui_icon(prop, ICON_ORTHO, 0);
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
@@ -1872,19 +1872,19 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
prop= RNA_def_property(srna, "depth", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "depth");
RNA_def_property_range(prop, 8, 32);
- RNA_def_property_ui_text(prop, "Bits", "Displays bit depth of full screen display");
+ RNA_def_property_ui_text(prop, "Bits", "Display bit depth of full screen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
// Do we need it here ? (since we already have it in World
prop= RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "freqplay");
RNA_def_property_range(prop, 4, 2000);
- RNA_def_property_ui_text(prop, "Freq", "Displays clock frequency of fullscreen display");
+ RNA_def_property_ui_text(prop, "Freq", "Display clock frequency of fullscreen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop= RNA_def_property(srna, "show_fullscreen", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "fullscreen", 1.0);
- RNA_def_property_ui_text(prop, "Fullscreen", "Starts player in a new fullscreen display");
+ RNA_def_property_ui_text(prop, "Fullscreen", "Start player in a new fullscreen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Framing */